Moving behind a mob w/ strafing - not quite working

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ThatOtherGuy
a lesser mummy
a lesser mummy
Posts: 41
Joined: Tue Aug 05, 2003 6:12 pm

Post by ThatOtherGuy » Thu Oct 09, 2003 12:25 am

Yea, it needs to be cleaned up a little. once I get it cleaned up and am happy with functionality I'll post the whole thing in the Macro Depot :P

Thanks again for the help
-TOG

eq0815
decaying skeleton
decaying skeleton
Posts: 7
Joined: Sat Oct 11, 2003 10:33 pm

Post by eq0815 » Sat Oct 11, 2003 10:41 pm

@ThatOtherGuy: Your Sub misses a "/declare HeadingDiff local" as second line to work properly.
When you add this it works great, thanks a lot for posting it. Oh, thanks also for your old twist_adv.mac, I changed some stuff (e.g. movebehind :) and replaced your twistroutine with one from Shuttle, but it's all based on your macro, nice work!

Ooka_Chokka
a lesser mummy
a lesser mummy
Posts: 63
Joined: Fri Nov 08, 2002 12:27 am

Post by Ooka_Chokka » Sat Oct 11, 2003 11:01 pm

can a mob hit you if you are behind it, all the time? I'm pretty sure a person coudln't, so this would be nasty in PvP , lol.

insanitywiz
a hill giant
a hill giant
Posts: 250
Joined: Mon Jul 08, 2002 7:50 am

Post by insanitywiz » Sun Oct 12, 2003 2:16 am

Mobs can turn faster then you can strafe behind them, so can a player for that matter. Using this sort of macro in PVP is a good way to get a petition and get banned.

ThatOtherGuy
a lesser mummy
a lesser mummy
Posts: 41
Joined: Tue Aug 05, 2003 6:12 pm

Post by ThatOtherGuy » Sun Oct 12, 2003 9:15 am

Thanks for the compliment on the twist_adv :) I'm working on redoing it in teh new veriable system - this time it'll be more my own than the last time, last time it was mjore a compilation of combat scripts from various bots and basic 4song twisting macro :P

The code I posted for the movebehind here was semi-psuedocode going on memory, while I was at school - It's been polished and optimized and bugshot since then :p
-TOG