track.mac - Zone Dependant | Rare Spawn List | Tracker

Macro depository for macros written before the user variable changes that broke all of them.

Moderator: MacroQuest Developers

kagonis
a hill giant
a hill giant
Posts: 228
Joined: Sat May 24, 2003 8:48 pm

Post by kagonis » Thu Sep 04, 2003 8:15 pm

/delay :)

Anyway, as allways I hate to have to tab out, edit a file, then tab back in, so here is a slightly modified version (basically just added the features I made for link.mac) that should make it more useable "on the fly".

This haven't been tested due to the lack of $ini and /ini functionality at the moment.

If the macro hangs up your system you can try and set it a bit lower.
#turbo is defaulted to 500, try and set it to 300, if still then work with it, till it fits your system.
ie:
#turbo 300

Code: Select all

#turbo
#define INIPATH "C:\Macroquest\Release\Macros\alert.ini"
Sub Main
	/if "$p0"=="add" {
		/if "$p1"=="" /call Syntax
		/if "$p2"=="" /call Syntax
		/call ListKeys empty
		/if n $return==0 {
			/echo No empty keys were found.
			/endmacro
		}
		/ini "INIPATH" "$zone" "$int($return)" "$p1"
		/ini "INIPATH" "$zone" "i$int($return)" "$p2"
		/echo Added: Key: $int($return)
		/echo - Name: $p1
		/echo - Desc: $p2
	} else /if "$p0"=="run" {
		/goto :Run
	} else /if "$p0"=="edit" {
		/if n $strlen("$p1")>3 /call Syntax
		/if "$p2"=="" /call Syntax
		/if "$p3"=="" /call Syntax
		/ini "INIPATH" "$zone" "$int($p1)" "$p2"
		/ini "INIPATH" "$zone" "i$int($p1)" "$p3"
		/echo Updated: Key: $int($p1)
		/echo - Name: $p2
		/echo - Desc: $p3
	} else /if "$p0"=="list" {
		/call ListKeys echo
	} else {
		/call Syntax
	}

	:Run
	/call AlertSetup
	:Loop
		/if "$v1"!="$zone" /call AlertSetup |Zone Change Detected, Updating Alert list.
		/call DoTracking
	/goto :Loop
/return

Sub DoTracking
	/for v3 1 to $a(0,0)
		/if "$alert($v3)"=="TRUE" /if $a(1,$v3)<3 /if "$a(0,$v3)"!=0 {
			/if "$a(2,$v3)"!=0 {
				/echo $a(0,$v3) is up. ($a(2,$v3))
			} else {
				/echo $a(0,$v3) is up.
			}
			/varset a(1,$v3) 3
		}
		/if "$alert($v3)"=="FALSE" /if $a(1,$v3)>1 {
			/varset a(1,$v3) 0 |If mob has been detected and now died, reset alert indicator.
			/echo "$a(0,$v3) died."
		}
	/next v3
/return

Sub AlertSetup 
	|** Clear Alerts **|
	/varset v1 "$zone"
	/for v3 1 to 100
		/varset a(0,$v3) 0 |Clear NPC name listing
		/varset a(1,$v3) 0 |Clear Alert Status listing
		/varset a(2,$v3) 0 |Clear Info Listing
	/next v3

	|** Get Alerts from alert.ini **|
	/for v3 1 to 10
		/if "$ini("INIPATH","$zone","$v3")"=="NOTFOUND" {
			/varset a(0,0) $int($calc($v3-1))
			/goto :FoundItems
		} else {
			/varset a(0,$v3) "$ini("INIPATH","$zone","$v3")"
		}
	/next v3

	:FoundItems 
		|** Set Alerts **|
		/if $a(0,0)==0 {
			/echo No NPC alerts set for $zone.
			/goto :FinishedInfo
		} else {
			/for v3 1 to $a(0,0)
				/alert clear $v3
				|** changes "an orc pawn" to "an_orc_pawn" for alert setting **|
				/varset v20 "$a(0,$v3)"
				/varset l1 $int($strlen("$v20")-1)
				/for l0 0 to $l1
					/if "$mid($l0,1,"$v20")"==" " /varset v20 "$left($l0,"$v20")_$right($int($l1-$l0),"$v20")"
				/next l0
				/varset v20 "$v20"

				|** Add alerts in "an_orc_pawn00" settings **|
				/alert add $v3 npc "$v20""00"
				/alert add $v3 npc "$v20""01"
				/alert add $v3 npc "$v20""02"
				/alert add $v3 npc "$v20""03"
				/alert add $v3 npc "$v20""04"
				/alert add $v3 npc "$v20""05"
				/doevents
			/next v3
			/echo $a(0,0) alerts for $zone set.
		}

		|** Get Info from alert.ini **|
		/for v3 1 to $a(0,0)
			/if "$ini("INIPATH","$zone","i$v3")"!="NOTFOUND"  /varset a(2,$v3) "$ini("INIPATH","$zone","i$v3")"
		/next v3
		:FinishedInfo
/return 

Sub ListKeys
	/if "$p0"!="echo" /if "$p0"!="empty" {
		/echo Syntax: /call ListKeys <echo|empty> <section>
		/endmacro
	} else /if "$p1"=="" {
		/echo Syntax: /call ListKeys <echo|empty> <section>
		/endmacro
	}
	/varset l0 0
	:Loop
		/varadd l0 1
		/if "$p0"=="echo" {
			/if "$ini("INIPATH","$p1","$int($l0)")"!="NOTFOUND" /echo Name: $ini("INIPATH","$p1","$int($l0)")
			/if "$ini("INIPATH","$p1","i$int($l0)")"!="NOTFOUND" /echo Desc: i$int($l0) :: Value: $ini("INIPATH","$p1","$int($l0)")
		}
		/if "$p0"=="empty" /if "$ini("INIPATH","Links","$int($l0)")"=="NOTFOUND" /return $int($l0)
	/if n $l0<100 /goto :Loop
/return 0

Sub Syntax
		/echo Syntax: /macro track <run|add|edit|list> ["name"|key] ["description"|"name"] ["description"]
		/echo Example: /macro track run
		/echo Example: /macro track list
		/echo Example: /macro track add "Some NPC Name" "Some Description"
		/echo Example: /macro track edit 5 "Some NPC Name" "Some Description"
		/endmacro
/return

kagonis
a hill giant
a hill giant
Posts: 228
Joined: Sat May 24, 2003 8:48 pm

Post by kagonis » Thu Sep 04, 2003 8:18 pm

Oh, a quick and fast way to add a mob that is currently up in the zone would be something like this with my modified version:

/macro track add "$target(name,clean)" "This is a description for the mob on my target, that I'm currently adding to my alert list"
Adds your current target.

/macro track list
Would list all added mobs in the current zone

etc.

Shin Noir
a ghoul
a ghoul
Posts: 90
Joined: Tue Aug 05, 2003 8:18 pm

Post by Shin Noir » Thu Sep 04, 2003 9:34 pm

cool. Nice additions, I'll update the front code in a bit here...

Shin Noir
a ghoul
a ghoul
Posts: 90
Joined: Tue Aug 05, 2003 8:18 pm

Post by Shin Noir » Fri Sep 05, 2003 6:52 pm

Hrm tell me if this is how the code was meant to be: (red was added)

Code: Select all

#turbo 
#define INIPATH "C:\Macroquest\Release\Macros\alert.ini" 
Sub Main 
   /if "$p0"=="add" { 
      /if "$p1"=="" /call Syntax 
      /if "$p2"=="" /call Syntax 
      /call ListKeys empty[color=red] $zone[/color]
      /if n $return==0 { 
         /echo No empty keys were found. 
         /endmacro 
/mac track add "Mob Name" "Desc with name"

wouldn't work unless I added in that line.. Just don't want to change your code till you say it's how it was meant ;)

kagonis
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a hill giant
Posts: 228
Joined: Sat May 24, 2003 8:48 pm

Post by kagonis » Sat Sep 06, 2003 8:03 pm

Ya, I took the code I made for link.mac, and modified it a bit for this script.
Link.mac only used 1 sections, so I had to add a handler for multiple sections, didnt get all the snippets updated it seems, thanks for pointing it out :)

theafkxper
a hill giant
a hill giant
Posts: 207
Joined: Sun Sep 08, 2002 6:41 pm

Re: track.mac - Zone Dependant | Rare Spawn List | Tracker

Post by theafkxper » Mon Sep 08, 2003 1:25 am

Code: Select all

Sub ListKeys 
   /if "$p0"!="echo" /if "$p0"!="empty" { 
      /echo Syntax: /call ListKeys <echo|empty> <section> 
      /endmacro 
   } else /if "$p1"=="" { 
      /echo Syntax: /call ListKeys <echo|empty> <section> 
      /endmacro 
   } 
   /varset l0 0 
   :Loop 
      /varadd l0 1 
      /if "$p0"=="echo" { 
         /if "$ini("INIPATH","$p1","$int($l0)")"!="NOTFOUND" /echo Name: $ini("INIPATH","$p1","$int($l0)") 
         /if "$ini("INIPATH","$p1","i$int($l0)")"!="NOTFOUND" /echo Desc: i$int($l0) :: Value: $ini("INIPATH","$p1","$int($l0)") 
      } 
     [b] /if "$p0"=="empty" /if "$ini("INIPATH",[color=red]"Links"[/color],"$int($l0)")"=="NOTFOUND" /return $int($l0) [/b]
   /if n $l0<100 /goto :Loop 
/return 0 

make that:

Code: Select all

[b]/if "$p0"=="empty" /if "$ini("INIPATH",[color=red]$zone[/color],"$int($l0)")"=="NOTFOUND" /return $int($l0) [/b]
otherwise it just always returns 1 and only one mob can be added per zone.

Mutter
a ghoul
a ghoul
Posts: 105
Joined: Sat Nov 16, 2002 1:09 pm

DOEVENTS

Post by Mutter » Tue Sep 09, 2003 10:50 am

Doevents frees up the system also, not just yer macro, without doevents, a turbo macro will eat up all yer cpu and crash eq

As a visual basic (censor: i'm an idiot; please ignore me) programer I am all to sadly aware of doevents.. god I hate them.

Shin Noir
a ghoul
a ghoul
Posts: 90
Joined: Tue Aug 05, 2003 8:18 pm

Post by Shin Noir » Tue Sep 09, 2003 7:12 pm

Updated theafkexper, and to add to your bug your noticed, I corrected

Code: Select all

/if "$p0"=="empty" /if "$ini("INIPATH",[color=red]"$zone"[/color],"$int($l0)")"=="NOTFOUND" /return $int($l0) 
Quoting $zone, so if the zone has multiple letters it doesn't look for
[Trakanon] instead of [Trakanons Teeth]

theafkxper
a hill giant
a hill giant
Posts: 207
Joined: Sun Sep 08, 2002 6:41 pm

Post by theafkxper » Tue Sep 09, 2003 8:58 pm

good call, and i thinnk [Bastion of Thunder] should be [Torden, The Bastion of Thunder] at least thats what i had to do to get it to work

(makes soloing the nameds much easier to see when they pop!)

great job on this btw shin, i had almost the exact same prog written, excetpt without ini suport ini certainly more fun to play with :P

theafkxper
a hill giant
a hill giant
Posts: 207
Joined: Sun Sep 08, 2002 6:41 pm

Post by theafkxper » Fri Sep 19, 2003 2:50 pm

Anyoen know why this mac seems to fubar when it gets to the 10th alert?

maybe ive done soemthing wrong, but in BoT, temple of SSra and NToV i checked just to verify, and it hangs at the 10th mob every time... any suggestions?

blakbelt
a lesser mummy
a lesser mummy
Posts: 70
Joined: Wed Aug 27, 2003 12:40 pm
Location: Scotland UK

Post by blakbelt » Mon Sep 29, 2003 11:36 am

Code: Select all

######################### 
#       Alert.ini       # 
######################### 
#     By: Shin Noir     # 
# ShinNoir@hotmail.com  # 
######################### 

#Alert Setup Example: 
# 
#Syntax: 
#[Zone Name] 
#<#>=<spawn name> 
#<i#>=<spawn desc> 
# 
#[South Ro] 
#1=an Ancient Cyclops 
#i1=Jboots quest. Drops Ring of the Ancients 
# 
#[Dreadlands] 
#1=Gorenaire 
#2=Veltar 
#i2=Used in a monk quest. 
# 
#[North Karana] 
#1=Quillmane 
# 
#Note: Avoid using [] and " inside descriptions.. 
#Note: Partial names work too! "Ancient" for an Ancient Cyclops should be fine. 

[Acrylia Caverns] 
1=a Restless Burrower 
2=Khati Sha the Twisted 
3=Spiritist Andro Shimi 
4=Spiritist Kama Rasan 
5=An Evolved Burrower 

[Ak'Anon] 

[Akheva Ruins] 
1=Dyn 
2=Itraer 

[Torden, The Bastion of Thunder] 
1=Oreen Wavecrasher 
i1=Can drop Belt of Thunderous Aurs (ft2 belt), rune, ornate, plus more!] 
2=Riodhr Torrentwind 
i2=Ornate, 25hp ranged priest, priest shoulders
3=Agnarr the Storm Lord 
[Befallen] 

[Beholders Maze] 

[Black Burrow] 

[Burning Woods] 

[Butcherblock Mountains] 

[Cabilis East] 

[Cabilis West] 

[Cazic Thule] 

[Charasis] 

[Chardok] 

[Chardok, Halls of Betrayal] 

[City of Mist] 

[Cobalt Scar] 
1=Kelorek 
[Crushbone] 

[Crypt of Dalnir] 
1=Lumpy 
2=Pankeeper 
3=Imprecator 
4=Revenant 
5=Crusader 
6=Blacksmith 
7=The Kly 

[Crypt of Nadox] 

[Crystal Caverns] 

[Dagnors Cauldron] 

[Dawnshroud Peaks] 

[Doomfire, The Burning Lands]
1=Blazzax the Omnifiend
2=Criare Sunmane
3=General Druav Flamesinger
4=General Reparm
5=Jaxoliz Dawneyes
6=Magmaton
7=Pyronis
8=Javonn the Overlord
9=Hebabbilys the Ragelord
10=Babnoxis the Spider Queen
11=Quavonis Firetail
12=Omni Magus Crato
13=Reaxnous the Chaoslord
14=Javonn the Overlord
15=Warlord Prollaz
[Dragon Necropolis] 
1=Zlandicar 
[Dreadlands] 
1=Gorenaire 
[Drunder, Fortress of Zek]
1=Tallon Zek
2=Rallos Zek the Warlord
3=Vallon Zek
[Dulak's Harbor] 

[East Commonlands] 
1=Griffon 
[Eastern Karana] 

[Eastern Wastes] 
1=Kodiak 
2=Rodrick 
3=Gloridin 
[Echo Caverns] 

[Emerald Jungle] 

[Erudin] 

[Erudin Palace] 

[Eruds Crossing] 

[Eryslai, the Kingdom of Wind]
1=Baltaldor the Cursed
2=Constable Alranderisan
3=Gakamenial Fir'Disralsi
4=Xegony the Queen of Air
5=Inlokher the Warlord
6=Queen Silandria
7=Lossenmachar
8=Pherlondien Clawpike
9=Rinturion Windblade
10=Sigismond Windwalker
[Everfrost Peaks] 

[The Feerrott] 
1=A Tae Ew Crusader 
i1=Drops decaying armor 
[Felwithe] 

[Field of Bone] 

[Firiona Vie] 
1=Champion 
[Freeport East] 

[Freeport North] 

[Freeport West] 

[Frontier Mountains] 
1=Rockwolf 
2=Slayer 
3=Boogoog 
4=Joojooga 
5=Miklek 
6=Prospector 
7=Dustback 
8=Slithinis 
[Fungus Grove] 

[Great Divide] 
1=Blizzent 
2=Shardwurm Broodmother 
[Greater Faydark] 

[Grieg's End] 

[Grimling Forest] 

[Gukta, Outpost of Marr] 

[Gulf of Gunthak] 

[Halas] 

[Hate's Fury] 

[Highhold Pass] 

[Highpass Keep] 

[Hollowshade Moor] 

[Iceclad Ocean] 

[Icewell Keep] 

[Innothule Swamp] 

[Jaggedpine Forest] 

[Kael Drakkal] 
1=The Avatar of War 
2=The Idol of Rallos zek 
3=The Statue of Rallos Zek 
4=Derakor the Vindicator 
5=King Tormax 
[Kaesora] 

[Kaladim North] 

[Kaladim South] 

[Karnor's Castle] 
1=Verix 
i1=Part of Veeshan's Peak key 
2=Hangnail 
3=Venril 
4=Shwiatkiapo 
5=Wulfware 
6=Skeleton 
7=Jailer 
8=Turnkey 
9=Warlord 
[Katta Castellum] 
1=Lcea Katta 
[Kedge Keep] 

[Kerafyrm's Lair] 

[Kerra Island] 

[Kithicor Forest] 

[Kurn's Tower] 

[Lair of Terris Thule] 

[Lake of Ill Omen] 

[Lake Rathetear] 

[Lavastorm Mountains] 

[Lesser Faydark] 

[Lower Guk] 

[Marus Seru] 

[Mines of Nurga] 

[Mistmoore Castle] 

[Misty Thicket] 

[Mons Letalis] 

[Nagafen's Lair: The Caverns of Exile] 

[Nagafen's Lair] 

[Najena] 

[Nektulos Forest] 

[Neriak Third Gate] 
1=Verina Tomb 
i1=Enchanter Epic chick 
[Neriak Commons] 

[Neriak Foreign Quarter] 

[Netherbian Lair] 

[North Ro] 
1=Sand Giant 
2=Dorn B`Dynn 
[North Karana] 

[Oasis of Marr] 
1=a Sand Giant 
[Ocean of Tears] 

[Oggok] 

[Old Sebilis] 

[Paineel] 

[Paladul Caverns] 

[Permafrost] 

[Plane of Disease]
1=Grummus 

[Plane of Fear] 

[Plane of Growth] 

[Plane of Hate] 

[Plane of Innovation] 
1=Xanamech Nexmirthafen
2=Manaetic Behemoth

[Plane of Justice] 

[Plane of Knowledge] 

[Plane of Mischief] 

[Plane of Nightmare] 

[Plane of Sky] 

[Plane of Storms]
1=Bittrik the Unkempt
2=Dolshak the Ornery
3=Drormok Tok Vo'Lok
4=Falto, Lord of Thunder
5=Faruek the Bold
6=Grok
7=Gurebk, Lord of Krendic
8=Jeplak, lord of Srerendi
9=Krelk the Drifter
10=Laruken the Rigid
11=Ston`Ruak, Ancient of Trees 
[Plane of Time] 

[Plane of Torment]
1=Ta`Grusch the Abomination
2=Saryrn
3=The Keeper of Sorrows
4=Sorrowsong 

[Plane of Tranquility] 

[Plane of Valor] 
1=Aerin`Dar
[Qeynos Aqueducts] 

[Qeynos Hills] 

[Qeynos North] 

[Qeynos South] 

[Ragrax, Stronghold of the Twelve] 
1=Avatar of Earth
2=Essence of Earth
3=Guardian of the Twelve
4=Keeper of Earth
5=War Chieftan Awisano
6=War Chieftan Birak
7=War Chieftan Galronar
8=Warlord Gintolaken

[Mountains of Rathe] 
1=Brother Zephyl 
i1=Monk epic dude 
2=Rharzar 
i2=SK epic drake 
3=Shardwing 
i3=Bard epic drake 
[Reef of Coirnav] 

[Rivervale] 

[Ruins of Lxanvom] 

[Runnyeye] 

[Sanctus Seru] 

[Shadeweaver's Thicket] 

[Shadow Haven] 

[Shar Vahl] 

[Sirens Grotto] 
1=Shimmering Sea Spirit 
i1=DotB dropper and such 

[Skyfire Mountains] 
1=Eldrig the Old 
i1=Bard Epic Drake 
2=Faerie of Dismay 
i2=Various Kunark spell dropper 
3=Felia Goldenwing 
i3=Part of chanter epic (chanter charms him) 
4=Guardian of Felia 
i4=spell dropper 
5=Talendor 
6=Zordakalicus Ragefire 
i6=Rage in Dragon form 
[Skyshrine] 

[Soluseks Eye] 

[South Karana] 
1=Quillmane 
1i=MAGE EPIC kill@! 
2=an escaped Splitpaw gnoll 
2i=Quillmane trigger 
3=Shaman Lenrel 
4=Shaman Ren`Rex 
5=High Shaman Grisok 
6=High Shaman Phido 
[South Ro] 
1=Cyclops 
2=Sand Giant 
i1=Drops Jboots Ring 
[Southern Karana] 

[Splitpaw Lair] 
1=Ishva Mal 
i1=Can drop Robe of Ishva 
[Ssraeshza Temple] 
1=a Glyphed Covered Serpent 
i1=Part of Cursed Cycle 
2=Arch Lich Rhag`Zadune 
i2=AL himself 
3=Blood of Ssraeshza 
i3=Trigger for emp (if he's up) 
4=Commander Zazuzh 
i4=Com1 or 2 
5=Commander Zherozsh 
i5=Com1 or 2 
6=Disciple Yelwinz 
i6=Drops Voice of the Serpent 
7=Emperor Ssraeshza 
i7=Big Man himself 
8=High Priest of Ssraeshza 
i8=HP 
9=Vyzh'dra the Exiled 
i9=Part of Cursed Cycle 
10=Vyzh`dra the Cursed 
i10=Cursed himself 
11=Xerkizh the Creator 
i11=XTC 
[Steamfont] 

[Stonebrunt Mountains] 

[Surefall Glades] 

[Swamp of No Hope] 

[Temple of Droga] 

[Temple of Solusek Ro] 

[Temple of Veeshan] 
1=Aaryonar 
i1=Guardian of NToV 
2=Casalen 
i2=HoT named 
3=Cekenar 
i3=NToV item dropper 
4=Dagarn the Destroyer 
i4=NToV dragon 
5=Dozekar the Cursed 
i5=Tears holder in HoT 
6=Eashen of the Sky 
i6=Drake in NtoV 
7=Essedera 
i7=Named in HoT 
8=Gozzrem 
i8=WToV dragon 
9=Grozzmel 
i9=Named in HoT 
10=Ikatiar the Venom 
i10=Wyvern in NToV 
11=Jorlleag 
i11=NToV dragon 
12=Krigara 
i12=Named in HoT 
13=Lady Mirenilla 
i13=NToV dragon 
14=Lady Nevederia 
i14=NToV dragon 
15=Lendiniara the Keeper 
i15=ST key dropper, WToV dragon 
16=Lepethida 
i16=Named in HoT 
17=Lord Feshlak 
i17=NToV dragon 
18=Lord Koi`Doken 
i18=NToV dragon 
19=Lord Kreizenn 
i19=NToV dragon 
20=Lord Vyemm 
i20=NToV dragon 
21=Sevalak 
i20=NToV dragon 
22=Tavekalem 
i22=HoT named 
23=Telkorenar 
i23=WToV dragon 
24=Meldikor the Windchaser 
i24=HoT named 
25=Vulak`Aerr 
i25=Big man himself 
26=Ymmeln 
i26=HoT named 
27=Zemm 
i27=HoT named 
28=Zlexak 
i28=HoT named 
[The Bazaar] 

[The Deep] 

[The Grey] 

[The Hole] 

[The Maiden's Eye] 

[The Nexus] 

[The Overthere] 
1=Kurron Ni 

[The Scarlet Desert] 

[The Tenebrous Mountains] 

[The Twilight Sea] 

[The Umbral Plains] 

[Thurgadin] 

[Timorous Deep] 

[Torgiran Mines] 

[Tower of Frozen Shadow] 

[Tower of Solusek Ro]
1=Arlyxir
2=Balrezu
3=Galremos
4=Instadis
5=Jiva
6=Naelizar
7=Quazlith
8=Rizlona
9=Solusek Ro
10=Xuzl
11=Veleroth 

[Toxxulia Forest] 

[Trakanon's Teeth] 
1=Ebon Lotus 
i1=Plant, drops Ropy Tendril, part of Hunter Cycle 
2=Sigra 
i2=Cat, drops Silken Cat Fur Girdle, part of Hunter Cycle 
3=Trakansaurus Rex 
i3=Raptor, drops Trakasaurs Tooth,  part of Hunter Cycle 
4=Stonebeak 
i4=Bird, part of Hunter Cycle 
5=Master Fasliw 
i5=Monk, part of Hunter Cycle 
6=Keeper Sepsis 
i6=Necro, part of Hunter Cycle 
7=Oracle Froskil 
i7=Shaman, part of Hunter Cycle 
8=Dreadlord Dekr 
i8=SK, part of Hunter Cycle 
9=Vessel Fryn 
i9=Shaman, part of Hunter Cycle 
10=Ffroaak 
i10=Wizard, part of Hunter Cycle 
11=Harbinger Josk 
i11=Necro, part of Hunter Cycle 
12=Knight Dragol 
i12=Warrior, part of Hunter Cycle 
13=Heirophant Ixyl 
i13=Shaman, part of Hunter Cycle 
14=Throkkok 
i14=Warrior, part of Hunter Cycle 
15=Doom 
i15=Warrior, part of Hunter Cycle 
16=Keeper Lasnik 
i16=Wizard, drops Lasniks Staff, part of Forager Cycle 
17=Crusader Zoglic 
i17=SK, drops Iksar Ceremonial Breastplate, part of Forager Cycle 
18=Dreadlord Fanrik 
i18=SK, drops Grim Paldrons, part of Forager Cycle 
19=Hangman 
i19=Plant, drops Hangmans Noose, part of Forager Cycle 
20=Champion Thenrin 
i20=Warrior, drops Ghostly Robes, part of Forager Cycle 
21=Harbinger Dronik 
i21=Wizard, drops Iksar Hide Mask, part of Forager Cycle 
22=Klok Denris 
i22=Warrior, drops Korzanz Kitiourkl, part of Forager Cycle 
23=Bloodeye 
i23=Raptor, drops Trakanasaur Armors, part of Forager Cycle 
24=Titail Sinok 
i24=Monk, drops Meditative Blanket, part of Forager Cycle 
25=Squire Glik 
i25=Warrior, drops Gleaming Short Sword, part of Forager Cycle 
26=Champion Arlek 
i26=Warrior, drops Knobbed Warclub, part of Forager Cycle 
27=Silvermane 
i27=Cat, drops Sabertooth Amulet, part of Forager Cycle 
28=Commander Sils 
i28=Warrior, part of Forager Cycle 
29=Thruke 
i29=Ranger, part of Forager Cycle 
30=Dragontail 
i30=Bird, part of Forager Cycle 
31=Flayhte 
i31=Warrior, part of Forager Cycle 
32=froglok Forager 
33=froglok Hunter 
[Umbral Plains] 
1=Zelnithak 
i1=Geraffe thingie drops a decent range FT slot 
2=Tawro Icequake 
i2=Spawns Spirit of Tawro who drops decent junk 
3=Spirit of Tawro 
i3=Spawned from killing Tawro Icequake, drops decent junk 
4=Radir Fireshower 
i4=Spawns Spirit of Radir, decent junk 
5=Spirit of Radir 
i5=Spawned from killing Radir Fireshower, decent junk 
6=Doomshade 
i6=Spawned by Darkmasters, good stuff 
7=A Dark Master 
i7=Spawns Doomshade when killed 
8=Rumblecrush 
i8=Good drops 
[Unrest] 

[Upper Guk] 
1=a Froglok Gaz Squire 
i1=Drops Runed Bone Fork 
2=a Froglok Shin Lord 
i2=Drops Ghoulbane for SK epic 
3=a Froglok Summoner 
i3=Drops Brazier of Elemental Summoning 
4=an Ancient Croc 
i4=Drops decent wis legs 
[Veeshan's Peak] 

[Vegarison, the Earthen Badlands]
1=Derugoak Bloodwalker
2=Galsinak Earthrumble
3=Glimmerstone
4=Peregrin Rockskull
5=Tantisala Jaggedtooth
6=The Living Earth
7=Tribal Leader Diseranon 

[Veksar] 

[Velketor's Labyrinth] 

[Vex Thal]
1=Aten Ha Ra
2=Diabo Xi Va
3=Diabo Xi Xin
4=Va Xi Aten Ha Ra 

[Wakening Land] 
1=Wuoshi 
i1=Green shaman dragon at druid portal 
2=Rapticor 
i2=Drops guts for Shackles 
[Warrens] 
1=King Gragnar 
i1=Drops various goodies, mainly insta clicky darkness 
[Warsliks Woods] 
1=Grachnist The Destroyer 
i1=Drops Gobby skull Earring 
[West Commonlands] 

[Western Karana] 

[Western Wastes] 
1=Sontalak 
i1=Guard of ToV 
2=Stronghorn 
i2=Neat rhino 
3=Tantor 
i3=Neat Mammoth 
4=Klandicar 
i4=Dragon nec guardian 
5=Scout Charisa 
i5=Nice quest for SS bracer
Updated to include some of the mini's upto plane of earth b.

Enjoy ;)

Great macro btw
Blakbelt

Iceman2k12
orc pawn
orc pawn
Posts: 24
Joined: Thu Jul 11, 2002 2:04 am

Hmmm.. doesnt work

Post by Iceman2k12 » Fri Oct 10, 2003 5:12 pm

Wierd.. i run the macro, and when i run it, it lists the /macro track filters and commands, but doesnt run the actual macro. I think there might be something wrong with the re-written version of the macro, because this happened to me when i copied only the new one, and not the old one. It gives the Syntax, then the Examples.