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Posted: Mon Mar 10, 2003 5:34 pm
by insanitywiz
They don't want to release an exe because the more people that use the program, the more SOE is going to take notice. Basically, the devs are turning it into something you have to have a modicum of skill/interest to do. It's much like what was done when SEQ, and WSEQ were having problems, WSEQ made the tool much to readilly usable to the average user, and that drew a lot of attention.
90% of the users of MQ (at least the new ones) won't/can't put in the time or effort to learn how to use the program if it needs a bit of work. All the MQ addicts out there such as myself though, well, we'll learn what we need to do, because without MQ, EQ just isn't worth my time or money anymore.
Posted: Mon Mar 10, 2003 5:35 pm
by dont_know_at_all
[quote="buyatradeskill"]Why exactly aren't you releasing the exe?[/quote]
You Must Be This Tall To Ride This Ride----------------------->
Posted: Thu Mar 13, 2003 2:03 am
by icon
Screw EQ, that game is out, I'm playing the beta of Shadowbane right now, as I have been for quite awhile now, and the game simply OWNS.
I wont bother to list features, if you want to know, try sb.crgaming.com and look. or go to the official site at ubi.com and look.
Shadowbane allows so much more, is so much cooler, and just plain WAY WAY friggin better then EQ. You just don't understand how much time you are wasting on EQ until you've played Shadowbane and realized it only takes a week to get to the endgame, but the endgame of Shadowbane IS the game. Guild wars, building guild cities, seiging cities, hiring hundreds of guards, having merchants, charging taxes, making profits from your NPC merchants, Inns, trainers, godlike charactor customization, etc. In shadowbane, no two charactors will ever be alike... in EverQuest there are barbarion warriors. In Shadowbane there are Half-Giant-Fighter-Warrior-Bladeweavers... eight races, four classes, 18 or so professions, and who-knows-how-many disciplines, which also act as professions. And in turn a profession is basically an advanced class. Your charactor can be an Irekai-Rogue-Assassin-BountyHunter, or even an Irekai-Mage-Assassin-BountyHunter... etc. You just have no idea what a really cool game is like until you've played Shadowbane. Not to mention the shadowbane world is HUGE, almost endless. With guild-built-cities that can be torn down by a really powerful enemy guild by seiging etc. I've seen entire armies of 100+ players go into war with ANOTHER enemy army of 100+ players. Aracoix (the bird race) can REALLY fly, centaurs are SUPER fast, city gates can be locked to all but guild members, you can bind in any open city, or you guild city, your guild can run a Nation and have several smaller guilds pledge to it for your protection, so your guild ends up with like 20 cities. Your guild, with enough cash, can build several cities of it's own without running a Nation.
I could list cool shit for hours. You have to play it for awhile to get the real scoop. I love this game.
Sorry about the long ShadowBane plug, but I'm telling everyone who will listen how cool this game is. I truely believe no one would want to play anything else once they've tried it. EverQuest just doesn't compare anymore.
- Icon
Posted: Thu Mar 13, 2003 2:59 am
by Valerian
wow, GREAT way to stay on-topic. jeez. you could have at least put that in everquest:general or something.

oh wait, I guess that does have everything to do with offsets, my mistake!

Posted: Thu Mar 13, 2003 6:46 pm
by icon
This thread happened to be what I was reading when I decided to post that. No need to be a complete flucking asshole and flame me. I guess your flame had everything to do with offsets right? Way to stay on topic.
Flucking moron.
I don't flame much, almost never, but stupid people annoy the hell out of me. If you want to get into a flame war, PM me, I'll respond.
- Icon
Posted: Thu Mar 13, 2003 7:16 pm
by Gooberball
This thread happened to be what I was reading when I decided to post that.
So...you couldn't have...oh I don't know...maybe gone to the RIGHT GODDAMN FORUM?!?
People are not so interested in what you have to say that you should feel compelled to vomit up whatever random inane thoughts are wandering through your head at the time.
You are not important. Please act accordingly.
By the way, excellent troll. You've now managed 2 replies at least.
-Gooberball
Posted: Thu Mar 13, 2003 7:41 pm
by L124RD
Salutations,
This is a CONSTRUCTIVE post about the new wonders of MacroQuest coming back, if you wanna port MQ to SB I would be willing to support it on this website (adding a new release file). however, EQ is what MQ supports now, live with it. any other flames in this topic will get you temp banned.
Posted: Thu Mar 13, 2003 8:42 pm
by icon
however, EQ is what MQ supports now, live with it. any other flames in this topic will get you temp banned.
Actually, nowhere in either post did I say I wanted MQ ported to SB... that's a good idea actually, but I never really said that or argued for it.
The whole flame thing was about me posting that on this specific thread, when it was off-topic... and on second thought, now that I've calmed down a little, it really was off-topic. Everyone makes mistakes.
My apologies to Valerian. I've seen your other posts and you're not an idiot. I'm sorry for going off on you.
Gooberball is still a moron.
And keeping this from turning into a flamewar was why I asked to be PM'ed any further flames, instead of replying here and making it more then what it really was. Which is another reason Gooberball is a moron.
L124RD:
Now that I think about it, MQ to SB wouldn't really be all that helpful, just because of the way SB works. Nevermind what I said at the top of this post.
Back on topic: If you are serious about wanting to keep MacroQuest source-only and not release any binaries, then an idea (even though I disagree with it) would be to stop any posts or IRC chat's from people giving step-by-steps on how to get it compiled. A step by step guide would kind of ruin the point of keeping it source-only.
There was more I was going to say on topic, but something came up, I'll edit this later.
- Icon
danger danger will robinson
Posted: Tue Mar 18, 2003 6:45 pm
by l33twiz
I just downloaded and installed after not having MQ since LoY (btw, THANK YOU SO MUCH, I thought I was going to die without it), however, when I went to use MQ for the first time I did a / command to check the people in the zone and crashed to desktop. I never had this problem before the LoY scare about not being able to use MQ anymore for fear of being banned for its use. Is this crash a cause for concern? Will I log on and in 5 min be banned, cause that would really suck a lot!
Thanks for any info you give me, feel free to PM me responses for I may miss SOME posts here!
Posted: Tue Mar 18, 2003 7:08 pm
by kazan
i downloaded the release off sourceforge files section and it happened to have mq release exe in there. i tried to run it since i cant afford m$'s ide but it keeps crashing, this a different version than source compiled?
Posted: Tue Mar 18, 2003 9:08 pm
by driftinsupra
kazan chances are if you downloaded MQ and it have the .exe file in there you must have downloaded the wrong version. I dont believe there has been any ver of MQ released with binaries in it and that could be your problem. Actuall I am sure its the prblem. Download the latest one and comile it.
hmmm
Posted: Wed Mar 19, 2003 5:38 pm
by l33twiz
here is what I did, I took the new downloaded file and I coppied everything in it, then I pasted it over top of the old MQ and told it to replace anything new....it did and seemed to do it fine, MQ the exe was still in the release folder, did I do it wrong or something? If I did, its because I was too lazy to try to find a different way to do it~

Posted: Fri Mar 21, 2003 11:51 am
by en64
l33twiz,
Thats your problem, you have to compile the new .exe and .dll file for the source that you downloaded. You can't use the old verison of those two files to get it to run. If you read around on these fourms you'll be able to pick-up how you do this.