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Posted: Thu Sep 15, 2005 2:31 am
by Cr4zyb4rd
*mumbles something about babies and bathwater*

Posted: Sat Oct 08, 2005 12:31 am
by exslam

Code: Select all

NS=3,700,38,255,0,0,~~~~ Named Spawns ~~~~
        Spawn1=3,700,56,255,255,0,#1    ${If[${NearestSpawn[1,npc #]},${NearestSpawn[1,npc #].Level},]} - ${If[${NearestSpawn[1,npc #]},${NearestSpawn[1,npc #].Name},]}
        Spawn2=3,700,68,255,255,0,#2    ${If[${NearestSpawn[2,npc #]},${NearestSpawn[2,npc #].Level},]} - ${If[${NearestSpawn[2,npc #]},${NearestSpawn[2,npc #].Name},]}
        Spawn3=3,700,80,255,255,0,#3    ${If[${NearestSpawn[3,npc #]},${NearestSpawn[3,npc #].Level},]} - ${If[${NearestSpawn[3,npc #]},${NearestSpawn[3,npc #].Name},]}
        Spawn4=3,700,92,255,255,0,#4    ${If[${NearestSpawn[4,npc #]},${NearestSpawn[4,npc #].Level},]} - ${If[${NearestSpawn[4,npc #]},${NearestSpawn[4,npc #].Name},]} 
Gives error : Unparsable in Calculation :"#"

This code is beyond my comprehension, so if anyone could help me out here I'll love ya

Ex~

Posted: Sat Oct 08, 2005 12:58 am
by A_Druid_00
This is what I use on my main bot. It gives you little ascii direction arrows too <--, -->, and ^^^ for straight ahead. It also displays the mob's compass heading next to its name.

Code: Select all

NS=            3,005,290,255,255,255,~~~~ Named Spawns ~~~
Spawn1=        3,005,300,255,255,000,${If[${Bool[${NearestSpawn[1,npc named].Name}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[1,npc named].HeadingTo.Degrees}+375)%360]}<30,^^^,${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[1,npc named].HeadingTo.Degrees}+360)%360]}<180,<--,-->]}]} ${NearestSpawn[1,npc named].CleanName} (${NearestSpawn[1,npc named].HeadingTo}),No Named]}
Spawn2=        3,005,310,255,255,000,${If[${Bool[${NearestSpawn[2,npc named].Name}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[2,npc named].HeadingTo.Degrees}+375)%360]}<30,^^^,${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[2,npc named].HeadingTo.Degrees}+360)%360]}<180,<--,-->]}]} ${NearestSpawn[2,npc named].CleanName} (${NearestSpawn[2,npc named].HeadingTo}),No Named]}
Spawn3=        3,005,320,255,255,000,${If[${Bool[${NearestSpawn[3,npc named].Name}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[3,npc named].HeadingTo.Degrees}+375)%360]}<30,^^^,${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[3,npc named].HeadingTo.Degrees}+360)%360]}<180,<--,-->]}]} ${NearestSpawn[3,npc named].CleanName} (${NearestSpawn[3,npc named].HeadingTo}),No Named]}
Spawn4=        3,005,330,255,255,000,${If[${Bool[${NearestSpawn[4,npc named].Name}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[4,npc named].HeadingTo.Degrees}+375)%360]}<30,^^^,${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[4,npc named].HeadingTo.Degrees}+360)%360]}<180,<--,-->]}]} ${NearestSpawn[4,npc named].CleanName} (${NearestSpawn[4,npc named].HeadingTo}),No Named]}
Spawn5=        3,005,340,255,255,000,${If[${Bool[${NearestSpawn[5,npc named].Name}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[5,npc named].HeadingTo.Degrees}+375)%360]}<30,^^^,${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[5,npc named].HeadingTo.Degrees}+360)%360]}<180,<--,-->]}]} ${NearestSpawn[5,npc named].CleanName} (${NearestSpawn[5,npc named].HeadingTo}),No Named]}

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Re: Saw a UI I loved but not sure which, anyone help? Pic includ

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Posted: Mon Jun 09, 2025 3:52 am
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Re: Saw a UI I loved but not sure which, anyone help? Pic includ

Posted: Mon Jun 09, 2025 3:54 am
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Re: Saw a UI I loved but not sure which, anyone help? Pic includ

Posted: Mon Jun 09, 2025 3:55 am
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Re: Saw a UI I loved but not sure which, anyone help? Pic includ

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Re: Saw a UI I loved but not sure which, anyone help? Pic includ

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Re: Saw a UI I loved but not sure which, anyone help? Pic includ

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Re: Saw a UI I loved but not sure which, anyone help? Pic includ

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Re: Saw a UI I loved but not sure which, anyone help? Pic includ

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