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Posted: Thu Jun 30, 2005 12:48 pm
by outlander
gimp wrote:nice code :)
regarding the auto taunt, here's how i do it, feel free to use

Code: Select all

/if (${Me.Combat} && (${Me.TargetOfTarget.ID} != ${Me.ID})) {

	/if (${Me.CombatAbilityReady["Bazu Bellow"]}) {
		/i msg IRC_CHANNEL TAUNT: ${Target.CleanName} (${Target.ID}) (${Me.TargetOfTarget.Name} has aggro)
		/doability "Bazu Bellow"
		/delay 5
	} else {		
		/if (${Me.AbilityReady["Taunt"]}) {
			/i msg IRC_CHANNEL # Taunt: ${Target.CleanName} (${Target.ID}) (${Me.TargetOfTarget.Name} has aggro)
			/doability  "Taunt"
			/delay 5
		}
	}
}
Wouldn't this snippit only work if HoTT leadership was turned on?

Posted: Thu Jun 30, 2005 12:55 pm
by DigitalMocking
I'm a big fan of one line stuff, makes it more annoying to debug!

Code: Select all

  /if (!${Me.TargetOfTarget.Name.Equal[${Me}]}) /if (${Target.Distance} < 25 && ${Me.AbilityReady["Taunt"]} && !${RaidMode}) /doability "Taunt" 

Posted: Fri Jul 01, 2005 7:57 pm
by gimp
outlander wrote:Wouldn't this snippit only work if HoTT leadership was turned on?
its a code snippet. read it & use it, or don't. we're talking bot's here, if youre multiboxing, you likley have hott unless you are using some lame hack that enables it for you.