Posted: Sat Jun 04, 2005 7:54 pm
Some of you seem upset with this initial poster, but the div arb code posted here does not work for me either. I tried your code, in addition to that clumsy looking string check version. Both bits of code return null value for:
regardless of divarb status.
All of the following full examples return the same result as well:
Yes I'm on my cleric, yes my hud is up can see all other elements incl my other AAs and lagmeter. Really seems to me that [Divine Arbitration] isn't the correct argument for Me.AltAbilityReady here. I'll look at it more but just curious if any of you who had looked at this previously might be willing to take another look. If I'm missing something stupid tell me I'll cop~ but I don't see it. Thanks in advance to anyone who might help.
Sirius
Code: Select all
${Me.AltAbilityTimer[Divine Arbitration].TimeHMS}]}All of the following full examples return the same result as well:
Code: Select all
//divarb
DivineArb1=3,005,330,255,234,100,Divine Arb.
DivineArb2=3,120,330,0,255,000,${If[${Me.AltAbilityReady[Divine Arbitration]}, Up,]}
DivineArb3=3,120,330,255,000,000,${If[${Me.AltAbilityReady[Divine Arbitration]},, Down]}
DivineArb4=3,110,440,255,255,000,${Me.AltAbilityTimer[Divine Arbitration].TimeHMS}
//Divine Arbitration
DivineArbitrationtext=3,5,330,255,234,100,Divine Arbitration
DivineArbitrationready=3,120,330,0,255,0,${If[${String[${Me.AltAbilityReady[Divine Arbitration]}].Equal["TRUE"]},Ready,]}
DivineArbitrationnotready=3,120,330,255,0,0,${If[${String[${Me.AltAbilityReady[Divine Arbitration]}].Equal["TRUE"]}, ,Available in ${Me.AltAbilityTimer[Divine Arbitration].TimeHMS}]}
DvAAAtext=3,5,415,255,234,8,Divine Arbitration - - - -
DvAgreenreadytext=3,120,415,0,255,0,${If[${String[${Me.AltAbilityReady[Divine Arbitration]}].Equal["TRUE"]},Ready,]} DvARednotready=3,120,415,255,0,0,${If[${String[${Me.AltAbilityReady[Divine Arbitration]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Divine Arbitration].TimeHMS}]}
Yes I'm on my cleric, yes my hud is up can see all other elements incl my other AAs and lagmeter. Really seems to me that [Divine Arbitration] isn't the correct argument for Me.AltAbilityReady here. I'll look at it more but just curious if any of you who had looked at this previously might be willing to take another look. If I'm missing something stupid tell me I'll cop~ but I don't see it. Thanks in advance to anyone who might help.
Sirius