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Posted: Thu Jan 13, 2005 9:17 pm
by A_Druid_00
5.4 is up, and /moveto logic is in. Compare it to the 5.3 RDEvents if you want to see how it was done, TNG. ${Me.X} and ${Me.Y} returns a float and not an int, so I had to set them as integers when I did ${MyY} and ${MyX} by using ${Int[${XXX}]}

Posted: Fri Jan 14, 2005 5:34 am
by fallon
You do suck at reading the doc though. /fire and /cold switches to fire and cold nukes respectively, and also updates the ini. There's also instructions in the doc on how to configure a keybind to toggle fire and ice nukes with a simple keystroke.
Actuall, no he doesn't... I just updated the doc with those commands after reading your post.

I asked for a toggle earlier, not realizing there were these 2 commands already there for that function. Nice to track down that info finally. :-p
Any other suggestions as to what you guys want to see in RD next?
Leash & auto-follow commands (maybe auto-dismount for the follow)
Auto-accept group invites from authorized list of players.
Heal message toggle on/off (DruidBot tells the group, Quick Heal > %t)

BTW. I'm not updating the .zip as you didn't seem too excited about it. Let me know if you want me to try and keep it up to date.

Posted: Fri Jan 14, 2005 5:35 am
by ztrike
A_Druid_00 wrote:Any other suggestions as to what you guys want to see in RD next? I've added everything I could have possibly wanted, and I'm out of ideas. Maybe it's time to add my max crit heal and crit nuke after all! :P
/battle on The battle druid - druid engange with his ubar wepon
/pet on - Druid creates its ubar pet and send its to battle

:)

Posted: Fri Jan 14, 2005 6:27 am
by TheNewGuy
Only other addition I'd like to see is a way to report mana to the group, or in tells. To the group wouldn't have to be anything fancy - quite often I just say
/g 50m
but of course if I wanted to change whatever you choose I could just do that too. Yeah - mana reporting is about it.

Posted: Fri Jan 14, 2005 8:23 am
by A_Druid_00
Beta Mana Reporting code is in, I'll post it on my lunch break. I had to get out the door before I could get it up here.

I'll probably implement heal messages this afternoon.

Posted: Fri Jan 14, 2005 9:17 am
by SumOne
First, thanks for the great macro! A friend of mine introduced me to it several weeks ago and I can't standing playing without it since..

I know you designed this for a "raiding druid" but this macro is my life's blood for two boxing in xp groups. Normally I play with a lot of pet casters. If it wasn't too hard, could you add in a toggled ability to heal pets? Also, maybe add the ability to control DC pets (/pet attack on engage)?

On the raiding side of it, possibly add a toggle that allows the bot to either watch /rsay, /group or a /tell for an "engage" message, for those situations where you have to wait for an engage call vs engaging at a percentage rate?

And again, thanks for the greatest thing since sliced bread! :D

Posted: Fri Jan 14, 2005 9:22 am
by A_Druid_00
I'll probably screw around with pet stuff this weekend. I don't generally use a pet, so I'll have spend a bit of time seeing how other pet class macros handle it. Same deal with pet healing.

I toyed with using an engage trigger, but I tossed it since it's pretty pointless anyway. Even when my guild used engage messages, I ignored them anyway and started casting when I felt enough aggro had been generated for me to engage; I'm just a rebel like that. Just set your engagehps low enough that you won't get yourself aggro. With Epic 1.5 and SCS3, I have to really work to pull aggro on raids.

Posted: Fri Jan 14, 2005 6:11 pm
by TheNewGuy
ANY type of Druid pet is simply /pet taunt off - /pet attack.

DC pets I guess we could equip with toys and whatnot, or beg for toys, then equip him - heh - nm, too complicated. Glad I didn't get DC yet - n need

Posted: Fri Jan 14, 2005 7:38 pm
by A_Druid_00
6.0 is up, and RaidDruid is now one chatty bitch. Take a look at the main post for the new toggles, etc. It's pretty damn bad ass if I do say so myself.

Posted: Fri Jan 14, 2005 8:57 pm
by Birdbrain
anyone know why when i run this macro all it does is cure, it doesnt assist or heal or nuke etc?

Posted: Fri Jan 14, 2005 9:07 pm
by A_Druid_00
Have you set up your ini? If not, do so.

Posted: Fri Jan 14, 2005 9:09 pm
by Birdbrain
yes i have, this is my ini.

Code: Select all

[Settings]
RDPause=0
NPCRadius=200
NPCZRadius=30
PCRadius=200
PCZRadius=30
AutoNinja=0
AutoSit=1
SitDelay=5s
UseMount=0
MountItem=Black chain Bridle
ClickRods=1
MedPct=50
OVHPs=50
RodMana=80
DoWolf=0
[GeneralStuff]
ColdSpellSet=Cold
FireSpellSet=Fire
AssistMA=1
MA1=someone
MA2=someone2
MA3=Main Assist 3
DoWoW=0
EngageHPs=90
StopHPs=10
StopNukingMana=50
UseEpic=0
ChatChannel=echo
ReportMana=0
ReportWoW=0
ReportEpic=0
SpamDelay=3s
[HealStuff]
GroupHealing=1
CheckGroupInterval=3s
AutoInterrupt=0
RampHealing=0
RampTank=Rampage Tank
AEHealing=0
AssistHealing=0
HealPct=70
HealFD=0
CancelPct=90
FastHeal=Chlorotrope
FastHealGem=gem2
UseCH=0
TankHealPct=50
TankHeal=Chlorotrope
TankHealGem=gem1
SotWAA=Spirit of the wood
DoSotW=0
SotWPct=75
RCAA=Radiant Cure
DoRC=1
RCDebuffs=Hand of Ro|Swarming Death|Black Plague|Deathly Chants|Planeshift|Torrent of Agony|Wind of Tashanian|Phantasmal Torment|Quivering Nightmares|Tallon's Balance|Vallon's Precision|Horrifying Affliction|Aura of Fear|Dragornian Malady|Chaos Claws|Destructive Will|Afterthoughts of Anger|Pyrilen Fury|Discordant Feedback|Chaos Affliction|Cloud of Attrition|Energy Siphon|Unholy Aura| 
ReportHeals=0
ReportInterrupts=0
WaitToCancel=0
ReportSotW=0
ReportRC=0

[SelfBuffStuff]
SelfBuffs=1
SelfBuffRecheck=60s
SelfBuffTotal=6

SelfBuff1=Twilight SHroud
SelfBuffIcon1=Lunar Whispers
SelfBuffGem1=Item
SelfBuffIndoors1=1
SelfBuffBlock1=Put Spells that Block This Buff Here, in between | and |
SelfBuffCount1=15

SelfBuff2=Self Buff Item/Spell #2
SelfBuffIcon2=Self Buff #2 Buff Icon
SelfBuffGem2=Self Buff #2 Gem or put Item if an item
SelfBuffIndoors2=0
SelfBuffBlock2=Put Spells that Block This Buff Here, in between | and |
SelfBuffCount2=15

SelfBuff3=Self Buff Item/Spell #3
SelfBuffIcon3=Self Buff #3 Buff Icon
SelfBuffGem3=Self Buff #3 Gem or put Item if an item
SelfBuffIndoors3=0
SelfBuffBlock3=Put Spells that Block This Buff Here, in between | and |
SelfBuffCount3=15

SelfBuff4=Self Buff Item/Spell #4
SelfBuffIcon4=Self Buff #4 Buff Icon
SelfBuffGem4=Self Buff #4 Gem or put Item if an item
SelfBuffIndoors4=0
SelfBuffBlock4=Put Spells that Block This Buff Here, in between | and |
SelfBuffCount4=15

SelfBuff5=Brackencoat 
SelfBuffIcon5=Brackencoat 
SelfBuffGem5=gem3 
SelfBuffIndoors5=1 
SelfBuffBlock5=None 
SelfBuffCount5=12 

SelfBuff6=Mask of the Forest 
SelfBuffIcon6=Mask of the Forest 
SelfBuffGem6=gem3 
SelfBuffIndoors6=1 
SelfBuffBlock6=Poisoned Flames|Withering Destruction 
SelfBuffCount6=16 

SelfBuff7=Steeloak Skin 
SelfBuffIcon7=Steeloak Skin 
SelfBuffGem7=gem3 
SelfBuffIndoors7=1 
SelfBuffBlock7=Cataclysm of Ro|Blessing of Steeloak 
SelfBuffCount7=17 

SelfBuff8=Protection of Seasons 
SelfBuffIcon8=Protection of Seasons 
SelfBuffGem8=gem3 
SelfBuffIndoors8=1 
SelfBuffBlock8=Mala 
SelfBuffCount8=15 

SelfBuff9=Spirit of Eagle 
SelfBuffIcon9=Spirit of Eagle 
SelfBuffGem9=gem3 
SelfBuffIndoors9=0 
SelfBuffBlock9=Flight of Eagles|Form of the Hunter 
SelfBuffCount9=19 

SelfBuff10=Self Buff Item/Spell #10
SelfBuffIcon10=Self Buff #10 Buff Icon
SelfBuffGem10=Self Buff #10 Gem or put Item if an item
SelfBuffIndoors10=0
SelfBuffBlock10=Put Spells that Block This Buff Here, in between | and |
SelfBuffCount10=15
ReportSelfBuffs=0
[DoBuffStuff]
DoBuffs=1
DoBuffTotal=6

DoBuff1=Do Buff Item/Spell #1
DoBuffGem1=Do Buff #1 Gem or put Item if an item
DoBuffIcon1=Do Buff #1 Buff Icon
DoBuffIndoors1=0
DoBuffAliases1=Put the keywords you want to respond to for this buff

DoBuff2=Steeloak Skin 
DoBuffGem2=gem3 
DoBuffIcon2=Steeloak Skin 
DoBuffIndoors2=1 
DoBuffAliases2=Oak|9|nine|Steeloak|Skin|oak|Steel| 

DoBuff3=Protection of Seasons 
DoBuffGem3=gem3 
DoBuffIcon3=Protection of Seasons 
DoBuffIndoors3=1 
DoBuffAliases3=seasons|cos|pos| 

DoBuff4=Do Buff Item/Spell #4
DoBuffGem4=Do Buff #4 Gem or put Item if an item
DoBuffIcon4=Do Buff #4 Buff Icon
DoBuffIndoors4=0
DoBuffAliases4=Put the keywords you want to respond to for this buff

DoBuff5=Do Buff Item/Spell #5
DoBuffGem5=Do Buff #5 Gem or put Item if an item
DoBuffIcon5=Do Buff #5 Buff Icon
DoBuffIndoors5=0
DoBuffAliases5=Put the keywords you want to respond to for this buff

DoBuff6=Circle of Summer 
DoBuffGem6=gem3 
DoBuffIcon6=Circle of Summer 
DoBuffIndoors6=1 
DoBuffAliases6=summer|circle| 

DoBuff7=Spirit of Eagle 
DoBuffGem7=gem3 
DoBuffIcon7=Spirit of Eagle 
DoBuffIndoors7=0 
DoBuffAliases7=soe|eagle| 

DoBuff8=Do Buff Item/Spell #8
DoBuffGem8=Do Buff #8 Gem or put Item if an item
DoBuffIcon8=Do Buff #8 Buff Icon
DoBuffIndoors8=0
DoBuffAliases8=Put the keywords you want to respond to for this buff
DoBuff9=Pure Blood 
DoBuffGem9=gem3 
DoBuffIcon9=Pure Blood 
DoBuffIndoors9=1 
DoBuffAliases9=pb|poison|disease|pure| 

DoBuff10=Remove Greater Curse 
DoBuffGem10=gem3 
DoBuffIcon10=Remove Greater Curse 
DoBuffIndoors10=1 
DoBuffAliases10=grc|rgc|curse| 
ReportDoBuffs=0

[DebuffStuff] 
DoDebuffs=1 
DebuffRecasts=3 
DebuffTotal=3 
DebuffHPs=98
Debuff1=Debuff Item/Spell #1
DebuffIcon1=Debuff #1 Effect Name
DebuffGem1=Debuff #1 Spell Gem or put Item if an item
DebuffSpellSet1=0
Debuff2=Debuff Item/Spell #2
DebuffIcon2=Debuff #2 Effect Name
DebuffGem2=Debuff #2 Spell Gem or put Item if an item
DebuffSpellSet2=0
Debuff3=Debuff Item/Spell #3
DebuffIcon3=Debuff #3 Effect Name
DebuffGem3=Debuff #3 Spell Gem or put Item if an item
DebuffSpellSet3=0
Debuff4=Debuff Item/Spell #4
DebuffIcon4=Debuff #4 Effect Name
DebuffGem4=Debuff #4 Spell Gem or put Item if an item
DebuffSpellSet4=0
Debuff5=Debuff Item/Spell #5
DebuffIcon5=Debuff #5 Effect Name
DebuffGem5=Debuff #5 Spell Gem or put Item if an item
DebuffSpellSet5=0
ReportDebuffs=0

[DebuffStuff]
DoDebuffs=0
DebuffHPs=98
DebuffRecasts=0
DebuffTotal=1

Debuff1=Hand of Ro 
DebuffIcon1=Hand of Ro 
DebuffGem1=gem5 
DebuffSpellSet1=1 


Debuff2=Debuff Item/Spell #2
DebuffIcon2=Debuff #2 Effect Name
DebuffGem2=Debuff #2 Spell Gem or put Item if an item
DebuffSpellSet2=0

Debuff3=Debuff Item/Spell #3
DebuffIcon3=Debuff #3 Effect Name
DebuffGem3=Debuff #3 Spell Gem or put Item if an item
DebuffSpellSet3=0

Debuff4=Debuff Item/Spell #4
DebuffIcon4=Debuff #4 Effect Name
DebuffGem4=Debuff #4 Spell Gem or put Item if an item
DebuffSpellSet4=0

Debuff5=Debuff Item/Spell #5
DebuffIcon5=Debuff #5 Effect Name
DebuffGem5=Debuff #5 Spell Gem or put Item if an item
DebuffSpellSet5=0
[DoTStuff]
DoDoTs=0
DoTHPs=95
DoTRecasts=0
DoTTotal=3
StopDoTing=50

DoT1=Blade of the Tempest
DoTIcon1=Tempest Wrath
DoTGem1=Item
DoTSpellSet1=0

DoT2=Swarming Death 
DoTIcon2=Swarming Death 
DoTGem2=gem9
DoTSpellSet2=0 

DoT3=Nature Walkers Scimitar 
DoTIcon3=Wrath of Nature 
DoTGem3=item 
DoTSpellSet3=0 

DoT4=DoT Item/Spell #4
DoTIcon4=DoT #4 Effect Name
DoTGem4=DoT #4 Spell Gem or put Item if an item
DoTSpellSet4=0

DoT5=DoT Item/Spell #5
DoTIcon5=DoT #5 Effect Name
DoTGem5=DoT #5 Spell Gem or put Item if an item
DoTSpellSet5=0
ReportDoTs=0
[NukeStuff]
DoNukes=1
NukeHPs=90
NukeDelay=5s
NukeGem=gem7
ColdNuke=Winter's Frost
WhichNuke=1
FireNuke=Summer's Flame
[SnareStuff]
DoSnare=0
SnareHPs=50
SnareRecasts=0
SnareGem=gem1
SnareSpell=Ensnare
ReportSnares=0

Posted: Fri Jan 14, 2005 9:17 pm
by A_Druid_00
The RDPause Toggle is backwards. I know, I suck. But now that I'm used to it, I just left it alone. RDPause=1 actually unpauses. If you have the HUD, it will have a little line that says ***Raid Druid is Paused***

Posted: Fri Jan 14, 2005 9:22 pm
by Birdbrain
So if i change it it will work now?

Posted: Fri Jan 14, 2005 9:24 pm
by Birdbrain
cool thnx a lot dude, now it works :P