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Posted: Fri Jul 02, 2004 3:49 pm
by SirCodeAlot
Okay - still confused. What are you trying to make it look like? It already shows the info on-top of the compass bar. Supply me with two things - a screenshot of how it is right now (apparently wrong) and a description of what it should look like (according to you).

Thanks.

Posted: Fri Jul 02, 2004 4:09 pm
by aChallenged1
How it should look is how it looks in your screen shot.

Screenshot PM'd with texture so compass png is not visible.
I'll pm you one of that shortly.

Posted: Fri Jul 02, 2004 6:07 pm
by Apleif
Thanks for an excellent UI, SCA, but would it be possible to add spell names into CastSpellWnd.xml? I tried a few ways, but it always ended up removing the mana/cost calculations, or crashing the UI. :-(

Posted: Sat Jul 03, 2004 7:49 am
by SirCodeAlot
Alright - that has been requested a few times now, so I will go ahead and add those. Just gotta find a way so that the Spell Bar doesn't take up the whole window and doesn't have wicked small spell names.

I'll see what I can do.

Posted: Sat Jul 03, 2004 10:13 am
by Apleif
I myself wouldn't mind just a way of adding the text, since the font sizes are quite easy to change (and I already changed that to size 1). :-)

Posted: Sat Jul 03, 2004 10:54 am
by SirCodeAlot
Updated 07-03-2004 - check first post for details.

Posted: Sat Jul 03, 2004 5:27 pm
by Apleif
Awesome work SCA, thanks a ton. :-)

Posted: Mon Jul 05, 2004 9:12 pm
by SirCodeAlot
I'm bored.... Anyone got any requests for this thing?

Maybe I will go work on a website or something =/

Posted: Mon Jul 05, 2004 11:17 pm
by mekaniak
i got a request for ya...havent searched throughout the thread or anything so you may have already answered this or done it for all i know...Make it 1024X768(or whatever the next resolution down is) useable. My crappy flat screen wont go higher than that, but i love this UI. Mucho gracias in advance great sircodealot

EDIT: This was a stupid post.

Posted: Tue Jul 06, 2004 5:51 am
by SukMage
Ok... Request here... When running the Wait4Rez.mac it fails to loot after the rez b/c with the new math I get spammed with the divide by zero error that was mostly fixed. When you actually have ZERO mana right after rez it still spams the error interrupting any macros running. I have tried to figure out an /if statement to add to it for that but can't seem to get it right. Can you poke around with it to see SCA? or anyone else for that matter?

Posted: Tue Jul 06, 2004 12:56 pm
by SirCodeAlot
Hmmm - didn't catch that one.

Must....fix....UI

Posted: Thu Jul 08, 2004 12:29 pm
by alanak
Is there a way to remove the LineofSight spawn? It is not working for me and all it does is spam me with "No such 'spawn' member "LineOfSight"" when I select any PC or NPC

Posted: Thu Jul 08, 2004 12:52 pm
by aChallenged1
Look in the target window xml file, I think that's where it is. I have not updated to that version, yet.

LineofSight spawn

Posted: Thu Jul 08, 2004 6:15 pm
by Gameross
Alanak, this was just added to MQ. You just need to update your MQ and recompile to a more recent version.

Posted: Fri Jul 09, 2004 5:51 pm
by SukMage
Anyone figure out the rez divide by zero error yet or is it not fixable since you are effectively dividing my zero while you actually have zero mana for those initial 6 seconds or so?