New Release Questions (bugs?)

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Amadeus
The Maestro
The Maestro
Posts: 2036
Joined: Sat Jun 29, 2002 3:51 pm

New Release Questions (bugs?)

Post by Amadeus » Sun Jul 07, 2002 5:44 am

Here are a couple things happening with the new release that I can't seem to fix/figure out:

1. /skill command :: Doesn't give me any information, but doesn't give me an error message either.

2. /endmacro :: no text telling me that a macro has ended (didn't it used to do that?)

GD
a snow griffon
a snow griffon
Posts: 353
Joined: Sat Jun 29, 2002 11:57 pm

Post by GD » Sun Jul 07, 2002 8:09 am

1. /skill command :: Doesn't give me any information, but doesn't give me an error message either.
It's a Filter, so if you use /skill Fletching, it'll only report your Fletching Skill

Snippet from the ReadMe.txt file:

/skills [filter]
Lists your skills
2. /endmacro :: no text telling me that a macro has ended (didn't it used to do that?)
You're currently set to filter out the MacroQuest text, here's another snippet from the ReadMe.txt file:

/filter macros all,enhanced,none
Filters all MacroQuest output
all: display all MQ messages
enhanced: only display MQ enhanced commands
none: There should be no MQ display whatsoever (not even /who)


Behold what the mighty ReadMe.txt file can teach you, hehe

Amadeus
The Maestro
The Maestro
Posts: 2036
Joined: Sat Jun 29, 2002 3:51 pm

Yes, but

Post by Amadeus » Sun Jul 07, 2002 3:07 pm

Your answer regarding, /filter, was correct; however, your assumption that it should be obvious from the readme was flawed. First, being someone that has already been using the product, I tend to read the changelog file moreso than the readme (I'll assume if there is anything I need to read in the readme, the devs will tell me to read it somewhere in the changelog). The changelog indicated that there was a new command (/filter); however, it did not indicate that the default settings would be changing with this release.

And, with the filters returned to their old default, "/skills" without an argument returns ALL skills...just as it always did.