Frequncy UI - I Like turtles

Forum for posting custom UIs, portions of UIs, and HUD stuff using MQ's enhancements.

Moderator: MacroQuest Developers

di28889
a hill giant
a hill giant
Posts: 296
Joined: Sat Jul 12, 2003 11:36 pm

Post by di28889 » Tue Sep 20, 2005 6:32 pm

Opps forgot to at a file

EQUI_Animations.xml

add to EQUI_Animations.xml

Code: Select all

   <TextureInfo item="window_pieces_i2.tga">
    <Size>
      <CX>256</CX>
      <CY>256</CY>
    </Size>
  </TextureInfo>
or redown load HotBarDoD

going to Work on the EQUI_Inventory.xml

Edit: If you redownlaod you don't need to add the Texture info to EQUI_Animations.xml, i moved it to the EQUI_HotButtonWnd.xml
Last edited by di28889 on Sun Sep 25, 2005 10:19 pm, edited 3 times in total.
For those that are about to [url=http://www.di28889.com/posting.swf]POST[/url] a new topic befor USING SEARCH

http://www.di28889.com/posting.swf

Stubs
a ghoul
a ghoul
Posts: 108
Joined: Fri May 07, 2004 2:20 pm
Contact:

Post by Stubs » Thu Sep 22, 2005 5:45 am

Yay! works great with that in! Thanks di28889!
Always aspiring to learn, not sure of my success rate.

dkaa wrote:
[quote](14:49:52) dont_know_at_all: i can't make it policy to ban people who annoy me because only fearless would be left here[/quote]

germydude
decaying skeleton
decaying skeleton
Posts: 5
Joined: Mon Apr 04, 2005 12:37 am

Post by germydude » Thu Sep 22, 2005 12:05 pm

I dont know if this has been requested before, but has anyone updated Freq. to include a 21st buff slot?

gohan4
a ghoul
a ghoul
Posts: 85
Joined: Sat Dec 18, 2004 11:36 am

Post by gohan4 » Thu Sep 22, 2005 12:16 pm

Its there somewhere, I know cause I have it.

ceoern
decaying skeleton
decaying skeleton
Posts: 7
Joined: Sat Sep 18, 2004 8:53 pm

Post by ceoern » Fri Sep 23, 2005 4:58 pm

I screwed sometging up I think. I downloaded the latest zip and added the HoTBarDoD and am getting No such Group member issue again. I ${Group with ${Group.Member and that didn't fix it. So I have no idea what I did wrong. If anyone has any ideas please?

di28889
a hill giant
a hill giant
Posts: 296
Joined: Sat Jul 12, 2003 11:36 pm

Post by di28889 » Fri Sep 23, 2005 9:35 pm

this is what i have, but i am still working on it!

http://www.di28889.com/Freq-09-23-05.zip

hope that helps
For those that are about to [url=http://www.di28889.com/posting.swf]POST[/url] a new topic befor USING SEARCH

http://www.di28889.com/posting.swf

Merlin
a lesser mummy
a lesser mummy
Posts: 69
Joined: Tue Oct 26, 2004 2:33 am

Post by Merlin » Sun Sep 25, 2005 11:30 am

Not real sure what I did... but it seems to be working...

using the Freq-09-23-05.zip got the XML files not up to date message... course di's workin' on the Inventory window atm which with this zip doesn't have the tabs... so I copied the inventory xml from the default directory to my Frequency directory and all seems to be good. Adding the texture info code to animations xml crashes ui to default, so I took it back out.

I was getting the no such group member spam with the HotbarDoD update... but using the hotbar xml in the Freq-09-23-05.zip seems to work.

Sure am glad that dumb parchment map background is gone... not sure who to thank for that but a huge THANKS... parchment makes some zones a real pain.

di28889
a hill giant
a hill giant
Posts: 296
Joined: Sat Jul 12, 2003 11:36 pm

Post by di28889 » Sun Sep 25, 2005 10:13 pm

Forgot to mention that i added the Texture to the Hotbar XML so in the Down Load from my last link you did not need to do that, hehe sorry :oops:
For those that are about to [url=http://www.di28889.com/posting.swf]POST[/url] a new topic befor USING SEARCH

http://www.di28889.com/posting.swf

di28889
a hill giant
a hill giant
Posts: 296
Joined: Sat Jul 12, 2003 11:36 pm

Post by di28889 » Mon Sep 26, 2005 11:33 am

Hope this Helps you guys

Freq_di28889.zip

I need to work on it a bit more, and i want to add the combat , and actions next :wink:
Last edited by di28889 on Sun Oct 02, 2005 5:22 pm, edited 5 times in total.
For those that are about to [url=http://www.di28889.com/posting.swf]POST[/url] a new topic befor USING SEARCH

http://www.di28889.com/posting.swf

germydude
decaying skeleton
decaying skeleton
Posts: 5
Joined: Mon Apr 04, 2005 12:37 am

Post by germydude » Mon Sep 26, 2005 2:14 pm

Does this version have the 21 buff slots by chance?

di28889
a hill giant
a hill giant
Posts: 296
Joined: Sat Jul 12, 2003 11:36 pm

Post by di28889 » Mon Sep 26, 2005 5:18 pm

it's 25
For those that are about to [url=http://www.di28889.com/posting.swf]POST[/url] a new topic befor USING SEARCH

http://www.di28889.com/posting.swf

bobbb
decaying skeleton
decaying skeleton
Posts: 6
Joined: Thu Sep 22, 2005 8:27 pm

Post by bobbb » Tue Sep 27, 2005 3:15 am

I just downloaded it... only has 15 slots.

Nice looking though

Edit... right on.
Last edited by bobbb on Tue Sep 27, 2005 5:57 pm, edited 1 time in total.

Drevok
orc pawn
orc pawn
Posts: 24
Joined: Mon Jul 12, 2004 4:55 am

Post by Drevok » Tue Sep 27, 2005 4:41 pm

bobbb wrote:I just downloaded it... only has 15 slots.
Check the folder. theres a xml file in there named EQUI_BuffWindow_Horizontal.xml with 25 slots. youll need to rename or delete the original one and rename EQUI_BuffWindow_horizontal.xml to EQUI_BuffWindow.xml for it to work properly.

Thanks, di28889 for keeping this great UI alive!

di28889
a hill giant
a hill giant
Posts: 296
Joined: Sat Jul 12, 2003 11:36 pm

Post by di28889 » Tue Sep 27, 2005 6:39 pm

if you look at the Xml code for all 3 the normal, horizontal, small they all have 25
For those that are about to [url=http://www.di28889.com/posting.swf]POST[/url] a new topic befor USING SEARCH

http://www.di28889.com/posting.swf

WizeOne
a hill giant
a hill giant
Posts: 207
Joined: Tue Jul 12, 2005 12:36 pm

Post by WizeOne » Wed Sep 28, 2005 6:02 am

great update! one thing though.. how do you close the extra hot button windows??.. seems you cant close anything(hot buttons, new chat windows)