Forum for posting custom UIs, portions of UIs, and HUD stuff using MQ's enhancements.
Moderator: MacroQuest Developers
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gimp
- a grimling bloodguard

- Posts: 584
- Joined: Fri Oct 29, 2004 9:28 am
- Location: internet
Post
by gimp » Mon Aug 08, 2005 12:02 pm
Moeymoejoe wrote:Does anyone knwo how to set he 2 heights for the depth filter in the map? i dont see any controls with this ui.
the map xml is kinda a horrible mix atm i dont wanna touch with a stick, all or at least most of the xml warnings when loading the ui are from this file, i tried fixing it but ... im a lazy sob
what i've done is load default ui, change heights then load krust again
ill happily include any fixes in upcoming releases *hint hint*
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eclipsed
- orc pawn

- Posts: 27
- Joined: Mon May 09, 2005 5:28 pm
Post
by eclipsed » Mon Aug 08, 2005 5:40 pm
yo gimp you gonna include spell gem labels too in the next release *hint hint*

also i noticed in the buff bar since you added the timers underneath them ( i love it!) but i have about a 1/2 inch of empty space to the right of the buffs, could you eliminate that so the buff bar isnt 5 1/2 inches wide? and maybe put the title bar back on the buff bar so its easily draggable? just suggestions love yer work bro!
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Moeymoejoe
- a snow griffon

- Posts: 363
- Joined: Sun Jul 18, 2004 10:17 pm
Post
by Moeymoejoe » Mon Aug 08, 2005 9:31 pm
Made the map window a little larger and fixed height controls:
EQUI_MapViewWnd.xml
Code: Select all
<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<Button item="MVW_Layer0Button">
<ScreenID>MVW_Layer0Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>61</X>
<Y>288</Y>
</Location>
<Size>
<CX>52</CX>
<CY>20</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>true</Style_Checkbox>
<Text>Base</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="MVW_LabelsToggleButton">
<ScreenID>MVW_LabelsToggleButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>293</X>
<Y>272</Y>
</Location>
<Size>
<CX>50</CX>
<CY>22</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>true</Style_Checkbox>
<Text>Labels</Text>
<TooltipReference>Toggle displaying of labels on and off.</TooltipReference>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="MVW_ZFilterButton">
<ScreenID>MVW_ZFilterButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>178</X>
<Y>272</Y>
</Location>
<Size>
<CX>52</CX>
<CY>40</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>true</Style_Checkbox>
<Text>Height Filter</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
<TooltipReference>Toggle filtering map lines based on your position and the high and low values.</TooltipReference>
<Font>3</Font>
</Button>
<Button item="MVW_Layer3ActiveButton">
<ScreenID>MVW_Layer3ActiveButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>275</X>
<Y>288</Y>
</Location>
<Size>
<CX>16</CX>
<CY>20</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<Text>3</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
<RadioGroup>MVW_ActiveLayer</RadioGroup>
</Button>
<Button item="MVW_Layer2ActiveButton">
<ScreenID>MVW_Layer2ActiveButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>254</X>
<Y>288</Y>
</Location>
<Size>
<CX>16</CX>
<CY>20</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<Text>2</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
<RadioGroup>MVW_ActiveLayer</RadioGroup>
</Button>
<Button item="MVW_Layer1ActiveButton">
<ScreenID>MVW_Layer1ActiveButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>233</X>
<Y>288</Y>
</Location>
<Size>
<CX>16</CX>
<CY>20</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<Text>1</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
<RadioGroup>MVW_ActiveLayer</RadioGroup>
</Button>
<Label item="MVW_LayerActiveLabel">
<ScreenID>MVW_LayerActiveLabel</ScreenID>
<Font>3</Font>
<Text>Active</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Size>
<CX>52</CX>
<CY>15</CY>
</Size>
<AlignCenter>true</AlignCenter>
<Location>
<X>232</X>
<Y>272</Y>
</Location>
</Label>
<Label item="MVW_LayerVisibleLabel">
<ScreenID>MVW_LayerVisibleLabel</ScreenID>
<Font>3</Font>
<Text>Visible</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Size>
<CX>51</CX>
<CY>15</CY>
</Size>
<AlignCenter>false</AlignCenter>
<Location>
<X>63</X>
<Y>272</Y>
</Location>
</Label>
<Button item="MVW_Layer3Button">
<ScreenID>MVW_Layer3Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>159</X>
<Y>288</Y>
</Location>
<Size>
<CX>16</CX>
<CY>20</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>true</Style_Checkbox>
<Text>3</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="MVW_Layer2Button">
<ScreenID>MVW_Layer2Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>138</X>
<Y>288</Y>
</Location>
<Size>
<CX>16</CX>
<CY>20</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>true</Style_Checkbox>
<Text>2</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="MVW_Layer1Button">
<ScreenID>MVW_Layer1Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>117</X>
<Y>288</Y>
</Location>
<Size>
<CX>16</CX>
<CY>20</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>true</Style_Checkbox>
<Text>1</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Label item="MVW_LayersLabel">
<ScreenID>MVW_LayersLabel</ScreenID>
<Font>3</Font>
<Text>Layers:</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Size>
<CX>0</CX>
<CY>0</CY>
</Size>
<AlignCenter>true</AlignCenter>
<Location>
<X>520</X>
<Y>116</Y>
</Location>
</Label>
<Button item="MVW_LoadCurrent">
<ScreenID>MVW_LoadCurrent</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>8</X>
<Y>376</Y>
</Location>
<Size>
<CX>52</CX>
<CY>20</CY>
</Size>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<Text>Current</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
<TooltipReference>Reset map to current zone.</TooltipReference>
</Button>
<TabBox item ="MVW_Subwindows">
<ScreenID>MVW_Subwindows</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TabBorderTemplate>FT_DefTabBorder</TabBorderTemplate>
<PageBorderTemplate>FT_DefPageBorder</PageBorderTemplate>
<Pages>Page:MapPage</Pages >
<Pages>Page:AtlasPage</Pages >
</TabBox>
<Screen item="MVW_AtlasRenderArea">
<ScreenID>MVW_AtlasRenderArea</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<TopAnchorToTop>true</TopAnchorToTop>
<TopAnchorOffset>30</TopAnchorOffset>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
</Screen>
<Combobox item = "MVW_AtlasDirCombobox">
<ScreenID>MVW_AtlasDirCombobox</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>150</CX>
<CY>24</CY>
</Size>
<ListHeight>60</ListHeight>
<Button>BDT_Combo</Button>
<Style_Border>true</Style_Border>
</Combobox>
<Page item ="MapPage">
<ScreenID>MapPage</ScreenID>
<RelativePosition>true</RelativePosition>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<DrawTemplate>WDT_Def</DrawTemplate>
<TabText>Player</TabText>
<TabTextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TabTextColor>
<TabTextActiveColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TabTextActiveColor>
<Style_Sizable>true</Style_Sizable>
<Pieces>Screen:MVW_MapRenderArea</Pieces>
<Pieces>MVW_MapPiece1</Pieces>
<Pieces>MVW_MapPiece2</Pieces>
<Pieces>MVW_MapPiece3</Pieces>
<Pieces>MVW_MapPiece4</Pieces>
<Pieces>Screen:MVW_MapToolBar</Pieces>
</Page>
<Page item ="AtlasPage">
<ScreenID>AtlasPage</ScreenID>
<RelativePosition>true</RelativePosition>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<DrawTemplate>WDT_Def</DrawTemplate>
<TabText>Atlas</TabText>
<TabTextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TabTextColor>
<TabTextActiveColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TabTextActiveColor>
<Style_Sizable>true</Style_Sizable>
<Pieces>Screen:MVW_AtlasRenderArea</Pieces>
<Pieces>MVW_AtlasDirCombobox</Pieces>
</Page>
<!-- Map Name -->
<Label item="MVW_ChooseMapLabel">
<ScreenID>MVW_ChooseMapLabel</ScreenID>
<Text>Current Map:</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Location>
<X>38</X>
<Y>408</Y>
</Location>
<Size>
<CX>84</CX>
<CY>20</CY>
</Size>
<AlignCenter>false</AlignCenter>
</Label>
<Combobox item="MVW_ChooseMapCombobox">
<ScreenID>MVW_ChooseMapCombobox</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<Location>
<X>112</X>
<Y>406</Y>
</Location>
<Size>
<CX>200</CX>
<CY>20</CY>
</Size>
<ListHeight>200</ListHeight>
<Button>BDT_Combo</Button>
<Style_Border>true</Style_Border>
</Combobox>
<!-- Panning -->
<Button item="MVW_PanLeftButton">
<ScreenID>MVW_PanLeftButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>5</X>
<Y>283</Y>
</Location>
<Size>
<CX>11</CX>
<CY>11</CY>
</Size>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>A_PanLeftButtonNormal</Normal>
<Pressed>A_PanLeftButtonPressed</Pressed>
<Flyby>A_PanLeftButtonFlyby</Flyby>
<Disabled>A_PanLeftButtonNormal</Disabled>
<PressedFlyby>A_PanLeftButtonPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="MVW_PanRightButton">
<ScreenID>MVW_PanRightButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>27</X>
<Y>283</Y>
</Location>
<Size>
<CX>11</CX>
<CY>9</CY>
</Size>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>A_PanRightButtonNormal</Normal>
<Pressed>A_PanRightButtonPressed</Pressed>
<Flyby>A_PanRightButtonFlyby</Flyby>
<Disabled>A_PanRightButtonNormal</Disabled>
<PressedFlyby>A_PanRightButtonPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="MVW_PanUpButton">
<ScreenID>MVW_PanUpButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>16</X>
<Y>272</Y>
</Location>
<Size>
<CX>11</CX>
<CY>11</CY>
</Size>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>A_PanUpButtonNormal</Normal>
<Pressed>A_PanUpButtonPressed</Pressed>
<Flyby>A_PanUpButtonFlyby</Flyby>
<Disabled>A_PanUpButtonNormal</Disabled>
<PressedFlyby>A_PanUpButtonPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="MVW_PanDownButton">
<ScreenID>MVW_PanDownButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>16</X>
<Y>294</Y>
</Location>
<Size>
<CX>11</CX>
<CY>11</CY>
</Size>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>A_PanDownButtonNormal</Normal>
<Pressed>A_PanDownButtonPressed</Pressed>
<Flyby>A_PanDownButtonFlyby</Flyby>
<Disabled>A_PanDownButtonNormal</Disabled>
<PressedFlyby>A_PanDownButtonPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="MVW_PanResetButton">
<ScreenID>MVW_PanResetButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>18</X>
<Y>283</Y>
</Location>
<Size>
<CX>7</CX>
<CY>11</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<!-- Zooming -->
<Button item="MVW_ZoomInButton">
<ScreenID>MVW_ZoomInButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>40</X>
<Y>272</Y>
</Location>
<Size>
<CX>11</CX>
<CY>11</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_ZoomInButtonNormal</Normal>
<Pressed>A_ZoomInButtonPressed</Pressed>
<Flyby>A_ZoomInButtonFlyby</Flyby>
<Disabled>A_ZoomInButtonNormal</Disabled>
<PressedFlyby>A_ZoomInButtonPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
<TooltipReference>Zoom In. (Or use Mouse Wheel)</TooltipReference>
</Button>
<Button item="MVW_ZoomOutButton">
<ScreenID>MVW_ZoomOutButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>40</X>
<Y>292</Y>
</Location>
<Size>
<CX>11</CX>
<CY>11</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_ZoomOutButtonNormal</Normal>
<Pressed>A_ZoomOutButtonPressed</Pressed>
<Flyby>A_ZoomOutButtonFlyby</Flyby>
<Disabled>A_ZoomOutButtonNormal</Disabled>
<PressedFlyby>A_ZoomOutButtonPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
<TooltipReference>Zoom Out. (Or use Mouse Wheel)</TooltipReference>
</Button>
<Button item="MVW_ToolbarButton">
<ScreenID>MVW_ToolbarButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>310</X>
<Y>294</Y>
</Location>
<Size>
<CX>15</CX>
<CY>15</CY>
</Size>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_ToolbarButtonNormal</Normal>
<Pressed>A_ToolbarButtonPressed</Pressed>
<Flyby>A_ToolbarButtonFlyby</Flyby>
<Disabled>A_ToolbarButtonNormal</Disabled>
<PressedFlyby>A_ToolbarButtonPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
<TooltipReference>Pop up the Toolbar Window.</TooltipReference>
</Button>
<Label item="MVW_MinZLabel">
<ScreenID>MVW_MinZLabel</ScreenID>
<Font>2</Font>
<Text>Low:</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Size>
<CX>31</CX>
<CY>15</CY>
</Size>
<AlignCenter>False</AlignCenter>
<Location>
<X>5</X>
<Y>310</Y>
</Location>
</Label>
<Label item="MVW_MaxZLabel">
<ScreenID>MVW_MaxZLabel</ScreenID>
<Font>2</Font>
<Text>High:</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Size>
<CX>31</CX>
<CY>15</CY>
</Size>
<AlignCenter>False</AlignCenter>
<Location>
<X>80</X>
<Y>310</Y>
</Location>
</Label>
<Editbox item="MVW_MinZEditBox">
<ScreenID>MVW_MinZEditBox</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<RelativePosition>true</RelativePosition>
<Location>
<X>35</X>
<Y>310</Y>
</Location>
<Size>
<CX>40</CX>
<CY>15</CY>
</Size>
<Style_Border>true</Style_Border>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<TooltipReference>How much below your current position to draw map lines.</TooltipReference>
</Editbox>
<Editbox item="MVW_MaxZEditBox">
<ScreenID>MVW_MaxZEditBox</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<RelativePosition>true</RelativePosition>
<Location>
<X>115</X>
<Y>310</Y>
</Location>
<Size>
<CX>40</CX>
<CY>15</CY>
</Size>
<Style_Border>true</Style_Border>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<TooltipReference>How much above your current position to draw map lines.</TooltipReference>
</Editbox>
<Screen item="MVW_MapToolBar">
<ScreenID>MVW_MapToolBar</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<TopAnchorToTop>true</TopAnchorToTop>
<TopAnchorOffset>0</TopAnchorOffset>
<BottomAnchorToTop>true</BottomAnchorToTop>
<BottomAnchorOffset>450</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<LeftAnchorOffset>65</LeftAnchorOffset>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<Pieces>MVW_PanLeftButton</Pieces>
<Pieces>MVW_PanRightButton</Pieces>
<Pieces>MVW_PanUpButton</Pieces>
<Pieces>MVW_PanDownButton</Pieces>
<Pieces>MVW_ZoomInButton</Pieces>
<Pieces>MVW_ZoomOutButton</Pieces>
<Pieces>MVW_ToolbarButton</Pieces>
<Pieces>MVW_MinZLabel</Pieces>
<Pieces>MVW_MaxZLabel</Pieces>
<Pieces>MVW_MinZEditBox</Pieces>
<Pieces>MVW_MaxZEditBox</Pieces>
<Pieces>MVW_LayersLabel</Pieces>
<Pieces>MVW_Layer1Button</Pieces>
<Pieces>MVW_Layer2Button</Pieces>
<Pieces>MVW_Layer3Button</Pieces>
<Pieces>MVW_LayerVisibleLabel</Pieces>
<Pieces>MVW_LayerActiveLabel</Pieces>
<Pieces>MVW_Layer1ActiveButton</Pieces>
<Pieces>MVW_Layer2ActiveButton</Pieces>
<Pieces>MVW_Layer3ActiveButton</Pieces>
<Pieces>MVW_ZFilterButton</Pieces>
<Pieces>MVW_PanResetButton</Pieces>
<Pieces>MVW_LabelsToggleButton</Pieces>
<Pieces>MVW_Layer0Button</Pieces>
<Pieces>MVW_LoadCurrent</Pieces>
</Screen>
<!-- Map background -->
<Screen item="MVW_MapRenderArea">
<ScreenID>MVW_MapRenderArea</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>5</X>
<Y>5</Y>
</Location>
<Size>
<CX>335</CX>
<CY>263</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
</Screen>
<StaticAnimation item="MVW_MapPiece1">
<ScreenID>MapPiece1</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>-28</X>
<Y>-28</Y>
</Location>
<Size>
<CX>284</CX>
<CY>350</CY>
</Size>
<Animation>A_MapPiece01</Animation>
</StaticAnimation>
<StaticAnimation item="MVW_MapPiece2">
<ScreenID>MapPiece2</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>256</X>
<Y>-28</Y>
</Location>
<Size>
<CX>284</CX>
<CY>350</CY>
</Size>
<Animation>A_MapPiece02</Animation>
</StaticAnimation>
<StaticAnimation item="MVW_MapPiece3">
<ScreenID>MapPiece3</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>-28</X>
<Y>256</Y>
</Location>
<Size>
<CX>0</CX>
<CY>0</CY>
</Size>
<Animation>A_MapPiece03</Animation>
</StaticAnimation>
<StaticAnimation item="MVW_MapPiece4">
<ScreenID>MapPiece4</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>256</X>
<Y>256</Y>
</Location>
<Size>
<CX>0</CX>
<CY>0</CY>
</Size>
<Animation>A_MapPiece04</Animation>
</StaticAnimation>
<Screen item = "MapViewWnd2">
<ScreenID/>
<!--<Font/>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>-4</X>
<Y>268</Y>
</Location>
<Size>
<CX>400</CX>
<CY>100</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<DrawTemplate>WDT_Inner</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
</Screen>
<Screen item="MapViewWnd">
<RelativePosition>false</RelativePosition>
<Location>
<X>200</X>
<Y>80</Y>
</Location>
<Size>
<CX>355</CX>
<CY>350</CY>
</Size>
<NoWrap>false</NoWrap>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Map Viewer</TooltipReference>
<DrawTemplate>WDT_Inner</DrawTemplate>
<Style_Titlebar>true</Style_Titlebar>
<Style_Closebox>true</Style_Closebox>
<Style_Minimizebox>true</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Text>Map</Text>
<Pieces>MapViewWnd2</Pieces>
<Pieces>MVW_MapRenderArea</Pieces>
<Pieces>MVW_MapPiece1</Pieces>
<Pieces>MVW_MapPiece2</Pieces>
<Pieces>MVW_MapPiece3</Pieces>
<Pieces>MVW_MapPiece4</Pieces>
<Pieces>MVW_PanLeftButton</Pieces>
<Pieces>MVW_PanRightButton</Pieces>
<Pieces>MVW_PanUpButton</Pieces>
<Pieces>MVW_PanDownButton</Pieces>
<Pieces>MVW_PanResetButton</Pieces>
<Pieces>MVW_ZoomInButton</Pieces>
<Pieces>MVW_ZoomOutButton</Pieces>
<Pieces>MVW_ToolbarButton</Pieces>
<Pieces>MVW_MinZLabel</Pieces>
<Pieces>MVW_MaxZLabel</Pieces>
<Pieces>MVW_MinZEditBox</Pieces>
<Pieces>MVW_MaxZEditBox</Pieces>
<Pieces>MVW_LayersLabel</Pieces>
<Pieces>MVW_Layer1Button</Pieces>
<Pieces>MVW_Layer2Button</Pieces>
<Pieces>MVW_Layer3Button</Pieces>
<Pieces>MVW_LayerVisibleLabel</Pieces>
<Pieces>MVW_LayerActiveLabel</Pieces>
<Pieces>MVW_Layer1ActiveButton</Pieces>
<Pieces>MVW_Layer2ActiveButton</Pieces>
<Pieces>MVW_Layer3ActiveButton</Pieces>
<Pieces>MVW_ZFilterButton</Pieces>
<Pieces>MVW_LabelsToggleButton</Pieces>
<Pieces>MVW_Layer0Button</Pieces>
</Screen>
<!-- Image for an EQ map, move to EQUI_Animations at some point -->
<TextureInfo item="cart01.tga">
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
</TextureInfo>
<TextureInfo item="cart02.tga">
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
</TextureInfo>
<TextureInfo item="cart03.tga">
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
</TextureInfo>
<TextureInfo item="cart04.tga">
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
</TextureInfo>
<Ui2DAnimation item="A_MapPiece01">
<Cycle>false</Cycle>
<Frames>
<Texture>cart01.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>255</CX>
<CY>255</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MapPiece02">
<Cycle>false</Cycle>
<Frames>
<Texture>cart02.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>255</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MapPiece03">
<Cycle>false</Cycle>
<Frames>
<Texture>cart03.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>255</CX>
<CY>144</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MapPiece04">
<Cycle>false</Cycle>
<Frames>
<Texture>cart04.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>144</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ToolbarButtonNormal">
<Cycle>false</Cycle>
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>0</X>
<Y>100</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ToolbarButtonFlyby">
<Cycle>false</Cycle>
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>22</X>
<Y>100</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ToolbarButtonPressed">
<Cycle>false</Cycle>
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>44</X>
<Y>100</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ToolbarButtonPressedFlyby">
<Cycle>false</Cycle>
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>66</X>
<Y>100</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ZoomInButtonNormal">
<Cycle>false</Cycle>
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>0</X>
<Y>122</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ZoomInButtonFlyby">
<Cycle>false</Cycle>
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>22</X>
<Y>122</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ZoomInButtonPressed">
<Cycle>false</Cycle>
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>44</X>
<Y>122</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ZoomInButtonPressedFlyby">
<Cycle>false</Cycle>
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>66</X>
<Y>122</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ZoomOutButtonNormal">
<Cycle>false</Cycle>
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>0</X>
<Y>144</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ZoomOutButtonFlyby">
<Cycle>false</Cycle>
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>22</X>
<Y>144</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ZoomOutButtonPressed">
<Cycle>false</Cycle>
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>44</X>
<Y>144</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ZoomOutButtonPressedFlyby">
<Cycle>false</Cycle>
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>66</X>
<Y>144</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_PanUpButtonNormal">
<Cycle>false</Cycle>
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>0</X>
<Y>166</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_PanUpButtonFlyby">
<Cycle>false</Cycle>
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>22</X>
<Y>166</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_PanUpButtonPressed">
<Cycle>false</Cycle>
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>44</X>
<Y>166</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_PanUpButtonPressedFlyby">
<Cycle>false</Cycle>
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>66</X>
<Y>166</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_PanDownButtonNormal">
<Cycle>false</Cycle>
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>0</X>
<Y>188</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_PanDownButtonFlyby">
<Cycle>false</Cycle>
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>22</X>
<Y>188</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_PanDownButtonPressed">
<Cycle>false</Cycle>
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>44</X>
<Y>188</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_PanDownButtonPressedFlyby">
<Cycle>false</Cycle>
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>66</X>
<Y>188</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_PanRightButtonNormal">
<Cycle>false</Cycle>
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>0</X>
<Y>210</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_PanRightButtonFlyby">
<Cycle>false</Cycle>
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>22</X>
<Y>210</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_PanRightButtonPressed">
<Cycle>false</Cycle>
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>44</X>
<Y>210</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_PanRightButtonPressedFlyby">
<Cycle>false</Cycle>
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>66</X>
<Y>210</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_PanLeftButtonNormal">
<Cycle>false</Cycle>
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>0</X>
<Y>232</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_PanLeftButtonFlyby">
<Cycle>false</Cycle>
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>22</X>
<Y>232</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_PanLeftButtonPressed">
<Cycle>false</Cycle>
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>44</X>
<Y>232</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_PanLeftButtonPressedFlyby">
<Cycle>false</Cycle>
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>66</X>
<Y>232</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
</XML>
Last edited by
Moeymoejoe on Mon Aug 08, 2005 9:41 pm, edited 1 time in total.
-
Moeymoejoe
- a snow griffon

- Posts: 363
- Joined: Sun Jul 18, 2004 10:17 pm
Post
by Moeymoejoe » Mon Aug 08, 2005 9:39 pm
Added ascii target direction thinger ( /^\ target is straight, =)- target is right, -(= target is left) to target window, moved stuff around a little, converted distance to int.
EQUI_TargetWindow.xml
Code: Select all
<?xml version = "1.0"?>
<XML ID = "EQInterfaceDefinitionLanguage">
<Schema xmlns = "EverQuestData" xmlns:dt = "EverQuestDataTypes"/>
<TextureInfo item = "TargetBox.tga">
<Size>
<CX>118</CX>
<CY>30</CY>
</Size>
</TextureInfo>
<Ui2DAnimation item = "A_TargetBox">
<Cycle>false</Cycle>
<Frames>
<Texture>TargetBox.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>118</CX>
<CY>30</CY>
</Size>
</Frames>
</Ui2DAnimation>
<StaticAnimation item = "A_TargetBoxStaticAnim">
<ScreenID>A_TargetBoxStaticAnim</ScreenID>
<Animation>A_TargetBox</Animation>
</StaticAnimation>
<Gauge item = "Target_HP">
<ScreenID>TargetHP</ScreenID>
<Font>3</Font>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>0</Y>
</Location>
<Size>
<CX>108</CX>
<CY>24</CY>
</Size>
<GaugeOffsetY>16</GaugeOffsetY>
<TextOffsetX>0</TextOffsetX>
<!-- to hide name, non MQ users set TextOffsetY to 0 -->
<TextOffsetY>-50</TextOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference/>
<FillTint>
<R>240</R>
<G>0</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>6</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
</GaugeDrawTemplate>
</Gauge>
<Label item ="Target_HPLabel">
<Font>1</Font>
<ScreenID>HPLabel</ScreenID>
<EQType>29</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>91</X>
<Y>14</Y>
</Location>
<Size>
<CX>30</CX>
<CY>12</CY>
</Size>
<Text>999</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignRight>true</AlignRight>
</Label>
<Label item ="Target_HPPercLabel">
<Font>1</Font>
<ScreenID>HPPercLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>120</X>
<Y>14</Y>
</Location>
<Size>
<CX>16</CX>
<CY>12</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Gauge item = "TargetOfTarget_HP2">
<ScreenID>TargetOfTarget_HP</ScreenID>
<Font>3</Font>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>28</Y>
</Location>
<Size>
<CX>108</CX>
<CY>24</CY>
</Size>
<GaugeOffsetY>16</GaugeOffsetY>
<TextOffsetX>0</TextOffsetX>
<!-- set TextOffsetY to 0 if u not using MQ -->
<TextOffsetY>-100</TextOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference/>
<FillTint>
<R>240</R>
<G>0</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>27</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
</GaugeDrawTemplate>
</Gauge>
<Label item ="TargetOfTarget_HPLabel2">
<Font>1</Font>
<ScreenID>TargetOfTarget_HPLabel</ScreenID>
<EQType>120</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>91</X>
<Y>42</Y>
</Location>
<Size>
<CX>30</CX>
<CY>12</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignRight>true</AlignRight>
</Label>
<Label item ="TargetOfTarget_HPPercLabel2">
<Font>1</Font>
<ScreenID>TargetOfTarget_HPPercLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>120</X>
<Y>42</Y>
</Location>
<Size>
<CX>16</CX>
<CY>12</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="MQ_Target_Name">
<Font>2</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Target.Invis},(${Target.CleanName}),${Target.CleanName}]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>2</X>
<Y>0</Y>
</Location>
<Size>
<CX>100</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="MQ_Target_Guild">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Target.Guild.Length},${Target.Guild},]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>2</Y>
</Location>
<Size>
<CX>100</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<AlignRight>true</AlignRight>
</Label>
<Label item="MQ_Target_Class">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Target.Class.ShortName}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>106</X>
<Y>0</Y>
</Location>
<Size>
<CX>25</CX>
<CY>14</CY>
</Size>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="MQ_Target_Level">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Target.Level}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>130</X>
<Y>0</Y>
</Location>
<Size>
<CX>25</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="MQ_TargetDirection">
<ScreenID>MQ_TargetDirection</ScreenID>
<EQType>9999</EQType>
<Font>3</Font>
<TooltipReference>${If[${Target.ID} , ${If[(${Target.HeadingTo.Degrees} - ${Me.Heading.Degrees}+375)%30 == (${Target.HeadingTo.Degrees} - ${Me.Heading.Degrees}+375)%360 , /^\ , ${If[(${Target.HeadingTo.Degrees} - ${Me.Heading.Degrees}+360)%180 == (${Target.HeadingTo.Degrees} - ${Me.Heading.Degrees}+360)%360 , =)- , -(= ]}]},]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>136</X>
<Y>2</Y>
</Location>
<Size>
<CX>25</CX>
<CY>14</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="MQ_Target_Distance">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Target.Distance.Int}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>150</X>
<Y>0</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>false</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item="MQ_Target_LoS">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Target.ID},${If[!${Target.LineOfSight},!LoS,]},]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>170</X>
<Y>0</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>false</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<!-- shows "in group", "in raid", "pet owner" at same spot, so same X,Y-->
<Label item="MQ_Target_StatusPetMaster">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Target.Master.Name.Length},Owner ${Target.Master.CleanName},]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>135</X>
<Y>14</Y>
</Location>
<Size>
<CX>80</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>0</R>
<G>240</G>
<B>240</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="MQ_Target_StatusInRaid">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Raid.Member[${Target.Name}].ID},in group ${Raid.Member[${Target.Name}].Group},${If[${Group.Member[${Group.Member[${Target.Name}]}].ID},in group,]}]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>135</X>
<Y>14</Y>
</Location>
<Size>
<CX>80</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="MQ_ToT_Name">
<Font>2</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Me.TargetOfTarget.Invis},(${Me.TargetOfTarget.CleanName}),${Me.TargetOfTarget.CleanName}]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>2</X>
<Y>28</Y>
</Location>
<Size>
<CX>100</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="MQ_ToT_Guild">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Me.TargetOfTarget.Guild.Length},${Me.TargetOfTarget.Guild},]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>30</Y>
</Location>
<Size>
<CX>100</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>false</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item="MQ_ToT_Level">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.TargetOfTarget.Level}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>130</X>
<Y>28</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="MQ_ToT_Class">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.TargetOfTarget.Class.ShortName}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>106</X>
<Y>28</Y>
</Location>
<Size>
<CX>25</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="MQ_ToT_Distance">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.TargetOfTarget.Distance.Int}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>150</X>
<Y>28</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>false</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item="MQ_ToT_LoS">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Me.TargetOfTarget.ID},${If[!${Me.TargetOfTarget.LineOfSight},!LoS,]},]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>170</X>
<Y>28</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>false</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item="MQ_ToT_StatusPetMaster">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Me.TargetOfTarget.Master.Name.Length},Owner ${Me.TargetOfTarget.Master.CleanName},]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>135</X>
<Y>42</Y>
</Location>
<Size>
<CX>80</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>0</R>
<G>240</G>
<B>240</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="MQ_ToT_StatusInRaid">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Raid.Member[${Me.TargetOfTarget.Name}].ID},in group ${Raid.Member[${Me.TargetOfTarget.Name}].Group},${If[${Group.Member[${Group.Member[${Me.TargetOfTarget.Name}]}].ID},in group,]}]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>135</X>
<Y>42</Y>
</Location>
<Size>
<CX>80</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Screen item = "TargetWindow">
<ScreenID/>
<RelativePosition>false</RelativePosition>
<Location>
<X>516</X>
<Y>242</Y>
</Location>
<Size>
<CX>214</CX>
<CY>62</CY>
</Size>
<Text>Target</Text>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Your Current Target</TooltipReference>
<DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>Target_HP</Pieces>
<Pieces>Target_HPLabel</Pieces>
<Pieces>Target_HPPercLabel</Pieces>
<Pieces>A_TargetBoxStaticAnim</Pieces>
<Pieces>TargetOfTarget_HP2</Pieces>
<Pieces>TargetOfTarget_HPLabel2</Pieces>
<Pieces>TargetOfTarget_HPPercLabel2</Pieces>
<Pieces>MQ_Target_Name</Pieces>
<!--<Pieces>MQ_Target_Guild</Pieces>-->
<Pieces>MQ_Target_Level</Pieces>
<Pieces>MQ_Target_Class</Pieces>
<Pieces>MQ_Target_Distance</Pieces>
<Pieces>MQ_TargetDirection</Pieces>
<Pieces>MQ_Target_LoS</Pieces>
<Pieces>MQ_Target_StatusPetMaster</Pieces>
<Pieces>MQ_Target_StatusInRaid</Pieces>
<Pieces>MQ_ToT_Name</Pieces>
<!--<Pieces>MQ_ToT_Guild</Pieces>-->
<Pieces>MQ_ToT_Level</Pieces>
<Pieces>MQ_ToT_Class</Pieces>
<Pieces>MQ_ToT_Distance</Pieces>
<Pieces>MQ_ToT_LoS</Pieces>
<Pieces>MQ_ToT_StatusPetMaster</Pieces>
<Pieces>MQ_ToT_StatusInRaid</Pieces>
</Screen>
</XML>
Last edited by
Moeymoejoe on Mon Aug 08, 2005 9:42 pm, edited 1 time in total.
-
Moeymoejoe
- a snow griffon

- Posts: 363
- Joined: Sun Jul 18, 2004 10:17 pm
Post
by Moeymoejoe » Mon Aug 08, 2005 9:40 pm
Expanded group window a little horizontally and added distance each group memeber is from you.
EQUI_GroupWindow.xml
Code: Select all
<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<Button item="GW_InviteButton">
<ScreenID>InviteButton</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>1</X>
<Y>114</Y>
</Location>
<Size>
<CX>54</CX>
<CY>26</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Select a player and click to invite into the group</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<Text>Invite</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
<Text>Invite</Text>
</Button>
<Button item="GW_DisbandButton">
<ScreenID>DisbandButton</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>87</X>
<Y>114</Y>
</Location>
<Size>
<CX>54</CX>
<CY>26</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Click to disband your target from the group</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
<Text>Disband</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
</Button>
<Button item="GW_FollowButton">
<ScreenID>FollowButton</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>1</X>
<Y>114</Y>
</Location>
<Size>
<CX>54</CX>
<CY>26</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Accept an invitation to group</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<Text>Follow</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
<Text>Invite</Text>
</Button>
<Button item="GW_DeclineButton">
<ScreenID>DeclineButton</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>87</X>
<Y>114</Y>
</Location>
<Size>
<CX>54</CX>
<CY>26</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Refuse an invtitation to group</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
<Text>Decline</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
</Button>
<Button item="GW_LFGButton">
<ScreenID>LFGButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>59</X>
<Y>114</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<TooltipReference>Open LFG Window</TooltipReference>
<ButtonDrawTemplate>
<Normal>A_LFGBtnNormal</Normal>
<Pressed>A_LFGBtnPressed</Pressed>
<Flyby>A_LFGBtnFlyby</Flyby>
<Disabled>A_LFGBtnNormal</Disabled>
<PressedFlyby>A_LFGBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<TextureInfo item="groupwindow.tga">
<Size>
<CX>128</CX>
<CY>128</CY>
</Size>
</TextureInfo>
<Ui2DAnimation item="A_F2image">
<Cycle>true</Cycle>
<Frames>
<Texture>groupwindow.tga</Texture>
<Location>
<X>14</X>
<Y>0</Y>
</Location>
<Size>
<CX>13</CX>
<CY>8</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_F3image">
<Cycle>true</Cycle>
<Frames>
<Texture>groupwindow.tga</Texture>
<Location>
<X>28</X>
<Y>0</Y>
</Location>
<Size>
<CX>13</CX>
<CY>8</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_F4image">
<Cycle>true</Cycle>
<Frames>
<Texture>groupwindow.tga</Texture>
<Location>
<X>42</X>
<Y>0</Y>
</Location>
<Size>
<CX>13</CX>
<CY>8</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_F5image">
<Cycle>true</Cycle>
<Frames>
<Texture>groupwindow.tga</Texture>
<Location>
<X>56</X>
<Y>0</Y>
</Location>
<Size>
<CX>13</CX>
<CY>8</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_F6image">
<Cycle>true</Cycle>
<Frames>
<Texture>groupwindow.tga</Texture>
<Location>
<X>70</X>
<Y>0</Y>
</Location>
<Size>
<CX>13</CX>
<CY>8</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Gauge item="GW_Gauge1">
<ScreenID>Gauge1</ScreenID>
<EQType>11</EQType>
<Font>2</Font>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>-5</Y>
</Location>
<Size>
<CX>115</CX>
<CY>24</CY>
</Size>
<TextOffsetX>13</TextOffsetX>
<TextOffsetY>3</TextOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<FillTint>
<R>220</R>
<G>0</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_F2image</EndCapLeft>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_Gauge2">
<ScreenID>Gauge2</ScreenID>
<EQType>12</EQType>
<Font>2</Font>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>18</Y>
</Location>
<Size>
<CX>115</CX>
<CY>24</CY>
</Size>
<TextOffsetX>13</TextOffsetX>
<TextOffsetY>3</TextOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<FillTint>
<R>220</R>
<G>0</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_F3image</EndCapLeft>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_Gauge3">
<ScreenID>Gauge3</ScreenID>
<EQType>13</EQType>
<Font>2</Font>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>41</Y>
</Location>
<Size>
<CX>115</CX>
<CY>24</CY>
</Size>
<TextOffsetX>13</TextOffsetX>
<TextOffsetY>3</TextOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<FillTint>
<R>220</R>
<G>0</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_F4image</EndCapLeft>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_Gauge4">
<ScreenID>Gauge4</ScreenID>
<EQType>14</EQType>
<Font>2</Font>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>64</Y>
</Location>
<Size>
<CX>115</CX>
<CY>24</CY>
</Size>
<TextOffsetX>13</TextOffsetX>
<TextOffsetY>3</TextOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<FillTint>
<R>220</R>
<G>0</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_F5image</EndCapLeft>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_Gauge5">
<ScreenID>Gauge5</ScreenID>
<EQType>15</EQType>
<Font>2</Font>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>87</Y>
</Location>
<Size>
<CX>115</CX>
<CY>24</CY>
</Size>
<TextOffsetX>13</TextOffsetX>
<TextOffsetY>3</TextOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<FillTint>
<R>220</R>
<G>0</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_F6image</EndCapLeft>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_PetGauge1">
<ScreenID>PetGauge1</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>16</X>
<Y>19</Y>
</Location>
<Size>
<CX>108</CX>
<CY>2</CY>
</Size>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>-2</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>51</R>
<G>192</G>
<B>51</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>17</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<!--<Lines>A_GaugeLines</Lines>-->
<!--<LinesFill>A_GaugeLinesFill</LinesFill>-->
<!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>-->
<!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>-->
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_PetGauge2">
<ScreenID>PetGauge2</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>16</X>
<Y>42</Y>
</Location>
<Size>
<CX>108</CX>
<CY>2</CY>
</Size>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>-2</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>51</R>
<G>192</G>
<B>51</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>18</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<!--<Lines>A_GaugeLines</Lines>-->
<!--<LinesFill>A_GaugeLinesFill</LinesFill>-->
<!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>-->
<!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>-->
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_PetGauge3">
<ScreenID>PetGauge3</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>16</X>
<Y>65</Y>
</Location>
<Size>
<CX>108</CX>
<CY>2</CY>
</Size>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>-2</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>51</R>
<G>192</G>
<B>51</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>19</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<!--<Lines>A_GaugeLines</Lines>-->
<!--<LinesFill>A_GaugeLinesFill</LinesFill>-->
<!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>-->
<!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>-->
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_PetGauge4">
<ScreenID>PetGauge4</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>16</X>
<Y>88</Y>
</Location>
<Size>
<CX>108</CX>
<CY>2</CY>
</Size>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>-2</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>51</R>
<G>192</G>
<B>51</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>20</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<!--<Lines>A_GaugeLines</Lines>-->
<!--<LinesFill>A_GaugeLinesFill</LinesFill>-->
<!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>-->
<!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>-->
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_PetGauge5">
<ScreenID>PetGauge5</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>16</X>
<Y>111</Y>
</Location>
<Size>
<CX>108</CX>
<CY>2</CY>
</Size>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>-2</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>51</R>
<G>192</G>
<B>51</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>21</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<!--<Lines>A_GaugeLines</Lines>-->
<!--<LinesFill>A_GaugeLinesFill</LinesFill>-->
<!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>-->
<!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>-->
</GaugeDrawTemplate>
</Gauge>
<Label item="HPLabel1">
<ScreenID>HPLabel1</ScreenID>
<Font>1</Font>
<EQType>35</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>98</X>
<Y>10</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="HPLabel2">
<ScreenID>HPLabel2</ScreenID>
<Font>1</Font>
<EQType>36</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>98</X>
<Y>33</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="HPLabel3">
<ScreenID>HPLabel3</ScreenID>
<Font>1</Font>
<EQType>37</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>98</X>
<Y>56</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="HPLabel4">
<ScreenID>HPLabel4</ScreenID>
<Font>1</Font>
<EQType>38</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>98</X>
<Y>79</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="HPLabel5">
<ScreenID>HPLabel5</ScreenID>
<Font>1</Font>
<EQType>39</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>98</X>
<Y>102</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="HPPercLabel1">
<ScreenID>HPPercLabel1</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>105</X>
<Y>10</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="HPPercLabel2">
<ScreenID>HPPercLabel2</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>105</X>
<Y>33</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="HPPercLabel3">
<ScreenID>HPPercLabel3</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>105</X>
<Y>56</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="HPPercLabel4">
<ScreenID>HPPercLabel4</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>105</X>
<Y>79</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="HPPercLabel5">
<ScreenID>HPPercLabel5</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>105</X>
<Y>102</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="MQ_Class1">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Group.Member[1].Class.ShortName}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>81</X>
<Y>0</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>false</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item="MQ_Class2">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Group.Member[2].Class.ShortName}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>81</X>
<Y>23</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>false</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item="MQ_Class3">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Group.Member[3].Class.ShortName}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>81</X>
<Y>46</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>false</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item="MQ_Class4">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Group.Member[4].Class.ShortName}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>81</X>
<Y>69</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>false</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item="MQ_Class5">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Group.Member[5].Class.ShortName}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>81</X>
<Y>92</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>false</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item="MQ_Level1">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Group.Member[1].Level}!=70,${Group.Member[1].Level},]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>84</X>
<Y>0</Y>
</Location>
<Size>
<CX>20</CX>
<CY>14</CY>
</Size>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="MQ_Level2">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Group.Member[2].Level}!=70,${Group.Member[2].Level},]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>84</X>
<Y>23</Y>
</Location>
<Size>
<CX>20</CX>
<CY>14</CY>
</Size>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="MQ_Level3">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Group.Member[3].Level}!=70,${Group.Member[3].Level},]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>84</X>
<Y>46</Y>
</Location>
<Size>
<CX>20</CX>
<CY>14</CY>
</Size>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="MQ_Level4">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Group.Member[4].Level}!=70,${Group.Member[4].Level},]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>84</X>
<Y>69</Y>
</Location>
<Size>
<CX>20</CX>
<CY>14</CY>
</Size>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="MQ_Level5">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Group.Member[5].Level}!=70,${Group.Member[5].Level},]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>84</X>
<Y>92</Y>
</Location>
<Size>
<CX>20</CX>
<CY>14</CY>
</Size>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="MQ_Visible1">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Group.Member[1].ID},${If[${Group.Member[1].Invis},,VIS]},]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>104</X>
<Y>0</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>false</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item="MQ_Visible2">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Group.Member[2].ID},${If[${Group.Member[2].Invis},,VIS]},]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>104</X>
<Y>23</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>false</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item="MQ_Visible3">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Group.Member[3].ID},${If[${Group.Member[3].Invis},,VIS]},]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>104</X>
<Y>46</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>false</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item="MQ_Visible4">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Group.Member[4].ID},${If[${Group.Member[4].Invis},,VIS]},]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>104</X>
<Y>69</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>false</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item="MQ_Visible5">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Group.Member[5].ID},${If[${Group.Member[5].Invis},,VIS]},]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>104</X>
<Y>92</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>false</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item="MQ_Distance1">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Group.Member[1].Distance.Int}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>134</X>
<Y>0</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>false</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item="MQ_Distance2">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Group.Member[2].Distance.Int}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>134</X>
<Y>23</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>false</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item="MQ_Distance3">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Group.Member[3].Distance.Int}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>134</X>
<Y>46</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>false</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item="MQ_Distance4">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Group.Member[4].Distance.Int}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>134</X>
<Y>69</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>false</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item="MQ_Distance5">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Group.Member[5].Distance.Int}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>134</X>
<Y>92</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>false</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Screen item="GroupWindow">
<ScreenID />
<RelativePosition>false</RelativePosition>
<Size>
<CX>178</CX>
<CY>148</CY>
</Size>
<Location>
<X>516</X>
<Y>120</Y>
</Location>
<Text>Group Window</Text>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Group Window</TooltipReference>
<DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>GW_InviteButton</Pieces>
<Pieces>GW_DisbandButton</Pieces>
<Pieces>GW_FollowButton</Pieces>
<Pieces>GW_DeclineButton</Pieces>
<Pieces>GW_LFGButton</Pieces>
<Pieces>GW_Gauge1</Pieces>
<Pieces>GW_Gauge2</Pieces>
<Pieces>GW_Gauge3</Pieces>
<Pieces>GW_Gauge4</Pieces>
<Pieces>GW_Gauge5</Pieces>
<Pieces>GW_PetGauge1</Pieces>
<Pieces>GW_PetGauge2</Pieces>
<Pieces>GW_PetGauge3</Pieces>
<Pieces>GW_PetGauge4</Pieces>
<Pieces>GW_PetGauge5</Pieces>
<Pieces>HPLabel1</Pieces>
<Pieces>HPLabel2</Pieces>
<Pieces>HPLabel3</Pieces>
<Pieces>HPLabel4</Pieces>
<Pieces>HPLabel5</Pieces>
<Pieces>HPPercLabel1</Pieces>
<Pieces>HPPercLabel2</Pieces>
<Pieces>HPPercLabel3</Pieces>
<Pieces>HPPercLabel4</Pieces>
<Pieces>HPPercLabel5</Pieces>
<Pieces>MQ_Class1</Pieces>
<Pieces>MQ_Class2</Pieces>
<Pieces>MQ_Class3</Pieces>
<Pieces>MQ_Class4</Pieces>
<Pieces>MQ_Class5</Pieces>
<Pieces>MQ_Level1</Pieces>
<Pieces>MQ_Level2</Pieces>
<Pieces>MQ_Level3</Pieces>
<Pieces>MQ_Level4</Pieces>
<Pieces>MQ_Level5</Pieces>
<Pieces>MQ_Visible1</Pieces>
<Pieces>MQ_Visible2</Pieces>
<Pieces>MQ_Visible3</Pieces>
<Pieces>MQ_Visible4</Pieces>
<Pieces>MQ_Visible5</Pieces>
<Pieces>MQ_Distance1</Pieces>
<Pieces>MQ_Distance2</Pieces>
<Pieces>MQ_Distance3</Pieces>
<Pieces>MQ_Distance4</Pieces>
<Pieces>MQ_Distance5</Pieces>
</Screen>
</XML>
-
Moeymoejoe
- a snow griffon

- Posts: 363
- Joined: Sun Jul 18, 2004 10:17 pm
Post
by Moeymoejoe » Mon Aug 08, 2005 9:46 pm
Added hp/mana regen in blue next to hp/mana. Going to work on adding endurance later.
EQUI_PlayerWindow.xml
Code: Select all
<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<Ui2DAnimation item="A_F1image">
<Cycle>true</Cycle>
<Frames>
<Texture>groupwindow.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>13</CX>
<CY>8</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_Manaimage">
<Cycle>true</Cycle>
<Frames>
<Texture>groupwindow.tga</Texture>
<Location>
<X>0</X>
<Y>9</Y>
</Location>
<Size>
<CX>13</CX>
<CY>8</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_Enduranceimage">
<Cycle>true</Cycle>
<Frames>
<Texture>groupwindow.tga</Texture>
<Location>
<X>14</X>
<Y>9</Y>
</Location>
<Size>
<CX>13</CX>
<CY>8</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Label item="PlayerName">
<Font>2</Font>
<EQType>1</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>16</X>
<Y>0</Y>
</Location>
<Size>
<CX>100</CX>
<CY>14</CY>
</Size>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="PlayerLevel">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Me.Level}!=70,${Me.Level},]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>84</X>
<Y>1</Y>
</Location>
<Size>
<CX>20</CX>
<CY>14</CY>
</Size>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="PlayerClass">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Class.ShortName}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>81</X>
<Y>1</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>false</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item="PlayerVisible">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Me.Invis},,VIS]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>104</X>
<Y>1</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>false</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Gauge item="GaugePlayerHP">
<ScreenID>PlayerHP</ScreenID>
<Font>2</Font>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>13</Y>
</Location>
<Size>
<CX>115</CX>
<CY>15</CY>
</Size>
<TextOffsetX>10</TextOffsetX>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<FillTint>
<R>255</R>
<G>20</G>
<B>20</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>1</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_F1image</EndCapLeft>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GaugePetHP">
<ScreenID>PetHP</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>0</R>
<G>0</G>
<B>0</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>16</X>
<Y>21</Y>
</Location>
<Size>
<CX>108</CX>
<CY>2</CY>
</Size>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>-2</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>51</R>
<G>192</G>
<B>51</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>0</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>16</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<!--<Lines>A_GaugeLines</Lines>-->
<LinesFill>A_GaugeLinesFill</LinesFill>
<!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>-->
<!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>-->
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GaugePlayerMana">
<ScreenID>PlayerMana</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>24</Y>
</Location>
<Size>
<CX>115</CX>
<CY>8</CY>
</Size>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<FillTint>
<R>52</R>
<G>159</G>
<B>250</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>220</G>
<B>220</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>2</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_Manaimage</EndCapLeft>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GaugePlayerEndurance">
<!--<Font>3</Font>-->
<EQType>3</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>34</Y>
</Location>
<Size>
<CX>115</CX>
<CY>8</CY>
</Size>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<FillTint>
<R>240</R>
<G>240</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_Enduranceimage</EndCapLeft>
</GaugeDrawTemplate>
</Gauge>
<Label item="HP_Percent">
<ScreenID>HP_PercentLabel</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>98</X>
<Y>11</Y>
</Location>
<Size>
<CX>35</CX>
<CY>15</CY>
</Size>
<EQType>19</EQType>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="HP_PercentMark">
<ScreenID>HP_FigLabel</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>105</X>
<Y>11</Y>
</Location>
<Size>
<CX>35</CX>
<CY>15</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Mana_Percent">
<ScreenID>ManaPercentLabel</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>98</X>
<Y>21</Y>
</Location>
<Size>
<CX>35</CX>
<CY>15</CY>
</Size>
<EQType>20</EQType>
<TextColor>
<R>125</R>
<G>184</G>
<B>235</B>
</TextColor>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Mana_PercentMark">
<ScreenID>Mana_FigLabel</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>105</X>
<Y>21</Y>
</Location>
<Size>
<CX>35</CX>
<CY>15</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>125</R>
<G>184</G>
<B>235</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Endurance_Percent">
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>98</X>
<Y>31</Y>
</Location>
<Size>
<CX>35</CX>
<CY>15</CY>
</Size>
<EQType>21</EQType>
<TextColor>
<R>221</R>
<G>189</G>
<B>91</B>
</TextColor>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Endurance_PercentMark">
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>105</X>
<Y>31</Y>
</Location>
<Size>
<CX>35</CX>
<CY>15</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>221</R>
<G>189</G>
<B>91</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="HPLabel">
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>41</Y>
</Location>
<Size>
<CX>108</CX>
<CY>12</CY>
</Size>
<Text>HP</Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="HPNumbers">
<EQType>70</EQType>
<ScreenID>HPNumbersLabel</ScreenID>
<Font>3</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>40</X>
<Y>41</Y>
</Location>
<Size>
<CX>108</CX>
<CY>12</CY>
</Size>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="ManaLabel">
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>54</Y>
</Location>
<Size>
<CX>108</CX>
<CY>12</CY>
</Size>
<Text>Mana</Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="ManaNumbers">
<EQType>128</EQType>
<ScreenID>ManaNumberLabel</ScreenID>
<Font>3</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>40</X>
<Y>54</Y>
</Location>
<Size>
<CX>108</CX>
<CY>12</CY>
</Size>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="ATKLabel">
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>68</Y>
</Location>
<Size>
<CX>108</CX>
<CY>12</CY>
</Size>
<Text>ATK</Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="ATK">
<EQType>23</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>40</X>
<Y>68</Y>
</Location>
<Size>
<CX>108</CX>
<CY>12</CY>
</Size>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="ACLabel">
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>84</X>
<Y>68</Y>
</Location>
<Size>
<CX>108</CX>
<CY>12</CY>
</Size>
<Text>AC</Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="AC">
<EQType>22</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>110</X>
<Y>68</Y>
</Location>
<Size>
<CX>108</CX>
<CY>12</CY>
</Size>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="WEIGHTLabel">
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>82</Y>
</Location>
<Size>
<CX>108</CX>
<CY>12</CY>
</Size>
<Text>WT</Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="WEIGHT">
<EQType>24</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>27</X>
<Y>82</Y>
</Location>
<Size>
<CX>30</CX>
<CY>12</CY>
</Size>
<NoWrap>true</NoWrap>
<AlignLeft>false</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item="WEIGHTSeparator">
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>57</X>
<Y>82</Y>
</Location>
<Size>
<CX>108</CX>
<CY>12</CY>
</Size>
<Text>/</Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="WEIGHTMax">
<EQType>25</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>61</X>
<Y>82</Y>
</Location>
<Size>
<CX>108</CX>
<CY>12</CY>
</Size>
<Text>/</Text>
<TextColor>
<R>200</R>
<G>200</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="MQ_HpRegen">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.HPRegen}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>120</X>
<Y>43</Y>
</Location>
<Size>
<CX>25</CX>
<CY>14</CY>
</Size>
<TextColor>
<R>100</R>
<G>100</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="MQ_ManaRegen">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.ManaRegen}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>120</X>
<Y>57</Y>
</Location>
<Size>
<CX>25</CX>
<CY>14</CY>
</Size>
<TextColor>
<R>100</R>
<G>100</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<!-- fixme: flashing attack indicator ritas inte över högra delen av playerwindow -->
<TextureInfo item = "AttackIndicator.tga">
<Size>
<CX>150</CX>
<CY>52</CY>
</Size>
</TextureInfo>
<StaticAnimation item = "A_AttackIndicatorAnim">
<ScreenID>A_AttackIndicatorAnim</ScreenID>
<Animation>A_AttackIndicator</Animation>
</StaticAnimation>
<Ui2DAnimation item = "A_AttackIndicator">
<Cycle>false</Cycle>
<Frames>
<Texture>AttackIndicator.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>150</CX>
<CY>52</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Screen item="PlayerWindow">
<RelativePosition>false</RelativePosition>
<Size>
<CX>148</CX>
<CY>104</CY>
</Size>
<Location>
<X>516</X>
<Y>0</Y>
</Location>
<Text>Player</Text>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>PlayerName</Pieces>
<Pieces>PlayerLevel</Pieces>
<Pieces>PlayerClass</Pieces>
<Pieces>PlayerVisible</Pieces>
<Pieces>GaugePlayerHP</Pieces>
<Pieces>GaugePlayerMana</Pieces>
<Pieces>GaugePetHP</Pieces>
<Pieces>GaugePlayerEndurance</Pieces>
<Pieces>HP_Percent</Pieces>
<Pieces>HP_PercentMark</Pieces>
<Pieces>Mana_Percent</Pieces>
<Pieces>Mana_PercentMark</Pieces>
<Pieces>Endurance_Percent</Pieces>
<Pieces>Endurance_PercentMark</Pieces>
<Pieces>HPLabel</Pieces>
<Pieces>HPNumbers</Pieces>
<Pieces>ManaLabel</Pieces>
<Pieces>ManaNumbers</Pieces>
<Pieces>ATKLabel</Pieces>
<Pieces>ATK</Pieces>
<Pieces>ACLabel</Pieces>
<Pieces>AC</Pieces>
<Pieces>WEIGHTLabel</Pieces>
<Pieces>WEIGHT</Pieces>
<Pieces>WEIGHTSeparator</Pieces>
<Pieces>WEIGHTMax</Pieces>
<Pieces>MQ_ManaRegen</Pieces>
<Pieces>MQ_HpRegen</Pieces>
<Pieces>A_AttackIndicatorAnim</Pieces>
</Screen>
</XML>
[/quote]
-
ionsf
- a ghoul

- Posts: 94
- Joined: Wed Jan 14, 2004 10:19 pm
Post
by ionsf » Tue Aug 09, 2005 2:45 am
Hey thanks moeymoejoe.
I like these new features. Gimp I hope to see these in the next release.
-
gimp
- a grimling bloodguard

- Posts: 584
- Joined: Fri Oct 29, 2004 9:28 am
- Location: internet
Post
by gimp » Tue Aug 09, 2005 5:37 am
Moeymoejoe, .. WOW! thank you so much, i'm gonna poke around a bit with this and hopefully have a new ui zip done by the afternoon
-
gimp
- a grimling bloodguard

- Posts: 584
- Joined: Fri Oct 29, 2004 9:28 am
- Location: internet
Post
by gimp » Tue Aug 09, 2005 5:45 am
eclipsed wrote:yo gimp you gonna include spell gem labels too in the next release *hint hint*
hms i did poke with the spell gem bar, but it looks like this currently, numbers mean how many times you can cast this spell before going OOM, not including mana preservation focus and such:
i want it slim personally, hold down ALT a sec to see wich spell is wich
eclipsed wrote:also i noticed in the buff bar since you added the timers underneath them ( i love it!) but i have about a 1/2 inch of empty space to the right of the buffs, could you eliminate that so the buff bar isnt 5 1/2 inches wide?
yea we kinda broke the width of the buff bar when adding timers in there, ill have a look at it now & see if i can fix it
eclipsed wrote:and maybe put the title bar back on the buff bar so its easily draggable? just suggestions love yer work bro!
okay added
-
gimp
- a grimling bloodguard

- Posts: 584
- Joined: Fri Oct 29, 2004 9:28 am
- Location: internet
Post
by gimp » Tue Aug 09, 2005 6:09 am
eclipsed wrote:
also i noticed in the buff bar since you added the timers underneath them ( i love it!) but i have about a 1/2 inch of empty space to the right of the buffs, could you eliminate that so the buff bar isnt 5 1/2 inches wide?
fixed it woot :)
-
gimp
- a grimling bloodguard

- Posts: 584
- Joined: Fri Oct 29, 2004 9:28 am
- Location: internet
Post
by gimp » Tue Aug 09, 2005 6:53 am
Code: Select all
Changes 2005.08.09:
* gimp_assist.inc:
* added parameter: /ma playername, if MA is not in zone
* /targetbyhp now targets HoTT if its a player & less hp than any group member
* gimp_debuffinfo.inc:
* Now rcognizes mez from Bliss of the Nihil (ENC)
* No longer tries to stun healing mobs while you are in a RAID, this is hardly useful and when it triggers (tacvi for example) you just hate it anyway
* Shows ranger epic 1.0 slow proc
* gimp_clickies.inc:
* Fixed so /rez, /makepulleritem and more dont get called twice (double includes..)
* Rewritten code so mana regen clicky, mana pool clicky, hp buff clicky, ds clicky refreshes when they are about to fade, instead of when they have faded (ty david)
* krust.mac:
* Dont auto stand on full mana if invisible or /afk
* krust.ini.sample:
* Many additions to [ZoneInfo] section
* UI:
* Shows duration in short duration buff window+minor fixes
* Added endurance regen counter to krust data window
* Made buff window smaller again as it was a few releases ago
* Added title to buff window + song window so they are easier to move around
* Added numbers on spell bar that shows how many casts of this spell you can cast with current mana (mana preservation not counted in)
* Included improvements from Moeymoejoe, including:
* New map window, with Low & High filter input boxes
* Group window include distance to group members
* Player window now contain hp+mana regen numbers in blue (removed from krust data window)
* A new target window (EQUI_TargetWindow.xml.Moeymoejoe: Added ascii target direction thinger ( /^\ target is straight, =)- target is right, -(= target is left) to target window, moved stuff around a little, converted distance to int. )
this release also contain many smaller fixes and such wich i never documented
for download, see first post in this thread
note: check out the /lootmycorpse command, just make sure you got a rez first.. :)
-
gimp
- a grimling bloodguard

- Posts: 584
- Joined: Fri Oct 29, 2004 9:28 am
- Location: internet
Post
by gimp » Tue Aug 09, 2005 8:10 am
did some more changes to player window based on Moeymoejoe's changes
added current/max endurance + endurance regen also:
uploaded new ui zip on homepage with these changes
-
Moeymoejoe
- a snow griffon

- Posts: 363
- Joined: Sun Jul 18, 2004 10:17 pm
Post
by Moeymoejoe » Tue Aug 09, 2005 2:12 pm
I had worked a little on a player window like your new one, and noticed the same color changing weirdness.
-
Moeymoejoe
- a snow griffon

- Posts: 363
- Joined: Sun Jul 18, 2004 10:17 pm
Post
by Moeymoejoe » Tue Aug 09, 2005 2:38 pm
Are there any fixes/changes in your target window? I notice you didnt include the target direction widget mod and wonder if i should reedit it in or just replace the file on my machine.
-
gimp
- a grimling bloodguard

- Posts: 584
- Joined: Fri Oct 29, 2004 9:28 am
- Location: internet
Post
by gimp » Tue Aug 09, 2005 4:21 pm
Moeymoejoe wrote:Are there any fixes/changes in your target window? I notice you didnt include the target direction widget mod and wonder if i should reedit it in or just replace the file on my machine.
no target window in the ui zip is the same as earlier, your is included also with the name EQUI_TargetWindow.xml.Moeymoejoe