Post your completed (working) macros here. Only for macros using MQ2Data syntax!
Moderator: MacroQuest Developers
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JimJohnson
- a grimling bloodguard

- Posts: 1299
- Joined: Sat Oct 11, 2003 6:00 am
Post
by JimJohnson » Sun Jul 03, 2005 5:08 pm
Code: Select all
/if ( (!${Me.Buff["Armor of the Pious"].ID}) && (!${Me.Buff["Armor of the Zealot"].ID}) && (!${Me.Buff["Blessing of Steeloak"].ID}) && (!${Me.Buff["Steeloak Skin"].ID}) && (!${Me.Buff["Protection of the Nine"].ID}) && (!${Me.Buff["Blessing of the Nine"].ID}) && (!${Me.Buff["Focus of the Seventh"].ID}) && (!${Me.Buff["Focus of Soul"].ID}) && (!${Me.Buff["Wunshi's Focusing"].ID}) && (!${Me.Buff["Talisman of Wunshi"].ID})) {
/target myself
/if (${Target.ID}==${Me.ID}) {
/call Cast "Armor of the Zealot"
}
}
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DigitalMocking
- a grimling bloodguard

- Posts: 620
- Joined: Mon Apr 04, 2005 5:53 pm
Post
by DigitalMocking » Sun Jul 03, 2005 7:38 pm
SiatX wrote:Any way to make this
Code: Select all
Sub MaintainSelfBuffs
/if (!${Me.Buff[Armor of the Zealot].ID}) {
/echo Buffing Self
/call Cast "Armor of the Zealot"
Check for Steeloak before it starts trying to buff that?
Nm I just removed the whole thing

Yeah, very easy:
Code: Select all
/if (!${Me.Buff[Armor of the Zealot].ID} && !${Me.Buff["Steeloak Skin"]}) {
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VertiGOD
- a lesser mummy

- Posts: 66
- Joined: Mon Jan 10, 2005 6:19 am
Post
by VertiGOD » Fri Jul 15, 2005 5:32 pm
kinda funny actually, after the string incident where we cant use that anymore, some gifted souls fixed this remarkable macro..
But now when i turn it on.. it doesnt get the string warning of course. just ends it right away. Anyone know why? :)
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DigitalMocking
- a grimling bloodguard

- Posts: 620
- Joined: Mon Apr 04, 2005 5:53 pm
Post
by DigitalMocking » Fri Jul 15, 2005 5:37 pm
Without some kind of debugging help or information, there's no way my psychic powers are capable of telling you.
ps. posting a new version with a few new tricks in ViP shortly.
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VertiGOD
- a lesser mummy

- Posts: 66
- Joined: Mon Jan 10, 2005 6:19 am
Post
by VertiGOD » Fri Jul 15, 2005 5:51 pm
You know VIP status = king, i cant understand people still stick around here and not just give a few bucks to the devs

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gohan4
- a ghoul

- Posts: 85
- Joined: Sat Dec 18, 2004 11:36 am
Post
by gohan4 » Fri Jul 15, 2005 11:08 pm
Error is
{} pairing ran into another subroutine
afcleric.mac@153 (Main): }else /echo No Heal% specified, defaulting to 60%
the current macro has ended
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gohan4
- a ghoul

- Posts: 85
- Joined: Sat Dec 18, 2004 11:36 am
Post
by gohan4 » Sat Jul 16, 2005 12:13 am
Go to line 153 and change this:
Code: Select all
} else /echo No Heal% specified, defaulting to 60%
To this:
Code: Select all
} else {
/echo No Heal% specified, defaulting to 60%
}
Looks like I fixed it, it loads now..Just need to try it out
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nevin
- orc pawn

- Posts: 23
- Joined: Sat Jul 09, 2005 5:52 pm
Post
by nevin » Sat Jul 16, 2005 12:31 pm
gohan4 wrote:Go to line 153 and change this:
Code: Select all
} else /echo No Heal% specified, defaulting to 60%
To this:
Code: Select all
} else {
/echo No Heal% specified, defaulting to 60%
}
Looks like I fixed it, it loads now..Just need to try it out
Thank you that worked perfectly
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DigitalMocking
- a grimling bloodguard

- Posts: 620
- Joined: Mon Apr 04, 2005 5:53 pm
Post
by DigitalMocking » Sat Jul 16, 2005 2:13 pm
There are a bunch more you need to fix that are conditional heals that don't always happen... I found 8 or 9 instances in the macro where they were coded wrong.
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feckxoff
- orc pawn

- Posts: 11
- Joined: Thu Jun 23, 2005 9:12 pm
Post
by feckxoff » Sat Aug 06, 2005 9:57 am
Any chance someone could get an exp tracker in the code.. also leash and remote camp would be nice.
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riddick160
- decaying skeleton

- Posts: 8
- Joined: Sat Aug 20, 2005 2:23 am
Post
by riddick160 » Sat Aug 20, 2005 2:46 pm
ok im really starting to get the hang of editing and trying to get this to work for me, but i ran into a problem that i can't seem to figure out.
when i run this mac now i get this problem that reads as follows
{} pairing ran into another subroutine
afcleric.mac@230 (Main): /if ((${autosit}>=1&&(${Bool[${Me.Sitting}]})&&(!${Window[SpellBookWnd].Open})) {
so if anyone could help me figure out whats wrong with that line of code, and give me a hand with it, thx
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DigitalMocking
- a grimling bloodguard

- Posts: 620
- Joined: Mon Apr 04, 2005 5:53 pm
Post
by DigitalMocking » Sun Aug 21, 2005 5:08 am
Here's your solution:
Donate for ViP access, use the version I posted there that's working fully.
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A_Druid_00
- Macro Maker Extraordinaire
- Posts: 2378
- Joined: Tue Jul 13, 2004 12:45 pm
- Location: Rolling on the Lawn Farting
Post
by A_Druid_00 » Mon Aug 22, 2005 8:52 am
Here's a tip, so you at least understand what's going wrong. Every { needs a matching }. Same with ( and ), and [ and ]. If you extend an /if to the next line using {, you're going to need a } to close that if statement up, so the macr knows where the next /if and/or command should start.
[quote]<DigitalMocking> man, A_Druid_00 really does love those long ass if statements
<dont_know_at_all> i don't use his macro because i'm frightened of it[/quote]
[quote][12:45] <dont_know_at_all> never use a macro when you can really fuck up things with a plugin[/quote]
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fantum409
- a ghoul

- Posts: 141
- Joined: Fri Nov 14, 2003 10:03 pm
Post
by fantum409 » Wed Aug 24, 2005 8:15 pm
Here is ChatParse.inc (required)
I had to split this up so it will fit onto the forum.
This sub is very modifiable...
Code: Select all
| ChatParse.inc for AFCleric by Fantum409
Sub ChatParse(string ChatType,string Sender,string ChatText)
/e ChatType<${ChatType}>, Sender<${Sender}>, ChatText<${ChatText}>
/if (${ChatText.Equal[rezzme]}) {
/keypress back
/target ${Sender}'s Corpse
/delay 3
/if (${Target.Type.Equal[corpse]}) {
/corpse
/delay 3
/corpse
/call Cast "Water Sprinkler of Nem Ankh" item
}
}
/if (${Sender.Equal[${Me}]}) /return
/if (!${Spawn[${Sender}].ID}) {
/e ${Sender} is not in the zone
/return
}
/if ((${ChatText.Equal[Follow me]})&&(${Sender.NotEqual[${Me}]})) {
/delay 5
/if (!${Spawn[${Sender}].ID}) {
/e ${Sender} is not in zone for me to follow!
/return
}
/varset follname ${Sender}
/varset following 1
:targetfoll
/target pc ${follname}
/delay 1s ${Target.Name.Equal[${follname}]}
/if (${Target.Name.Equal[${follname}]}) {
/goto :Loop
} else /goto :targetfoll
:Loop
/face fast
/if (${Target.Distance}>10) /keypress forward hold
/if (${Target.Distance}<9) /keypress back
/if (!${Target.ID}) /varset following 0
/call CheckEvents
/if ((${Target.Name.Equal[${follname}]})&&(${following}>0)) {
/goto :Loop
} else {
/keypress forward
/keypress back
}
}
/if (${ChatText.Equal[End follow]}) {
/varset following 0
/keypress forward
/keypress back
/timed 50 /face pc ${follname}
}
/if (${ChatText.Equal[Gbuff now!]}) {
/if (${edbuffItem.Name.NotEqual[NULL]}) /call EquipItem "${edbuffitem}"
/if (${edbuffItem.Name.NotEqual[NULL]}) /varset olditem ${Macro.Return}
/varset pallycount 0
/target myself
/if (${groupspellhastebuff.NotEqual[NULL]}) /call Cast "${groupspellhastebuff}" gem8 5s
/call Cast "${acbuff}" gem6 7s
/if (${groupspellhastebuff.Equal[NULL]}) {
/if (${FindItem[Breastplate of Vengeful Fury].ID}) /call Cast "Breastplate of Vengeful Fury" item
/if (!${FindItem[Breastplate of Vengeful Fury].ID}) /call Cast "${spellhastebuff}" gem8 5s
}
/for gmember 1 to ${Group}
/target id ${Group.Member[${gmember}].ID}
/delay 1s ${Target.ID}==${Group.Member[${gmember}].ID}
/if (${Target.ID}==${Group.Member[${gmember}].ID}) {
/if (${Target.Class.Name.NotEqual[Paladin]}) /call Cast "${acbuff}" gem5 7s
/if (${Target.Class.Name.Equal[Paladin]}) {
/call Cast "${longhpbuff}" gem5 10s
/varcalc pallycount ${pallycount}+1
}
/if (${groupspellhastebuff.Equal[NULL]}) /if ((${Target.Class.Name.NotEqual[Warrior]})&&(${Target.Class.Name.NotEqual[Monk]})&&(${Target.Class.Name.NotEqual[Rogue]})&&(${Target.Class.Name.NotEqual[Berserker]})&&(${Target.Class.Name.NotEqual[Bard]})) {
/if (${FindItem[Breastplate of Vengeful Fury].ID}) /call Cast "Breastplate of Vengeful Fury" item
/if (!${FindItem[Breastplate of Vengeful Fury].ID}) /call Cast "${spellhastebuff}" gem8 5s
}
}
/next gmember
/if ((${Math.Calc[${Group}-${pallycount}]}>=2)&&(${groupsymbuff.NotEqual[NULL]})) /call Cast "${groupsymbuff}" gem5 10s
/if ((${Math.Calc[${Group}-${pallycount}]}<2)||(${groupsymbuff.Equal[NULL]})) {
/for gmember 0 to ${Group}
/target id ${Group.Member[${gmember}].ID}
/delay 1s ${Target.ID}==${Group.Member[${gmember}].ID}
/if (${Target.Class.Name.NotEqual[Paladin]}) /call Cast "${singlesymbuff}" gem5 7s
/next gmember
}
/if (${edbuffItem.Name.NotEqual[NULL]}) /call EquipItem ${olditem}
}
/if (${ChatText.Equal[BoR now!]}) {
/if (${edbuffItem.Name.NotEqual[NULL]}) /call EquipItem "${edbuffitem}"
/if (${edbuffItem.Name.NotEqual[NULL]}) /varset olditem ${Macro.Return}
/target myself
/delay 5 ${Target.Name.Equal[${Me}]}
/if (${groupspellhastebuff.Equal[NULL]}) {
/if (${FindItem[Breastplate of Vengeful Fury].ID}) /call Cast "Breastplate of Vengeful Fury" item
/if (!${FindItem[Breastplate of Vengeful Fury].ID}) /call Cast "${spellhastebuff}" gem8 5s
/for gmember 1 to ${Group}
/target id ${Group.Member[${gmember}].ID}
/delay 1s ${Target.ID}==${Group.Member[${gmember}].ID}
/if (${Target.ID}==${Group.Member[${gmember}].ID}) {
/if ((${Target.Class.Name.NotEqual[Warrior]})&&(${Target.Class.Name.NotEqual[Monk]})&&(${Target.Class.Name.NotEqual[Rogue]})&&(${Target.Class.Name.NotEqual[Berserker]})&&(${Target.Class.Name.NotEqual[Bard]})) {
/if (${FindItem[Breastplate of Vengeful Fury].ID}) /call Cast "Breastplate of Vengeful Fury" item
/if (!${FindItem[Breastplate of Vengeful Fury].ID}) /call Cast "${spellhastebuff}" gem8 5s
}
}
/next gmember
}
/if (${groupspellhastebuff.NotEqual[NULL]}) /call Cast "${groupspellhastebuff}" gem8 5s
/if (${edbuffItem.Name.NotEqual[NULL]}) /call EquipItem ${olditem}
}
/if (${ChatText.Equal[nuke]}) {
/if (${Me.PctMana}<30) {
/if (${usegroupchat}==0) /i say Cleric Mana ${Me.PctMana}%, holding on nukes!
/if (${usegroupchat}==1) /g Cleric Mana ${Me.PctMana}%, holding on nukes!
} else {
/assist ${Sender}
/delay 5
/if (${Target.Type.NotEqual[NPC]}) {
/assist ${Sender}
/delay 5 ${Target.Type.Equal[NPC]}
}
/if ((${Target.Type.Equal[NPC]})&&(${Target.PctHPs}<=90)) {
/if (${Me.SpellReady[${nukeone}]}) {
/if (${announce}==1) /g Casting ${nukeone} on %T
/call Cast "${nukeone}" spell 3s
} else /if (${Me.SpellReady[${nuketwo}]}) {
/if (${announce}==1) /g Casting ${nuketwo} on %T
/call Cast "${nuketwo}" spell 3s
} else {
/if (${usegroupchat}==0) /i say nukes not ready
/if (${usegroupchat}==1) /g nukes not ready
}
/if (${Me.PctMana}<=60) {
/if (${usegroupchat}==0) /i say FYI Cleric Mana ${Me.PctMana}%
/if (${usegroupchat}==1) /g FYI Cleric Mana ${Me.PctMana}%
}
} else {
/if (${usegroupchat}==0) /i say wrong target (${Target.Type} at ${Target.PctHPs}% HP)
/if (${usegroupchat}==1) /g wrong target (${Target.Type} at ${Target.PctHPs}% HP)
}
}
}
/if (${ChatText.Equal[stun]}) {
/assist ${Sender}
/delay 5
/if (${Target.Type.NotEqual[NPC]}) {
/assist ${Sender}
/delay 5 ${Target.Type.Equal[NPC]}
}
/if ((${Target.Type.Equal[NPC]})&&(${Target.PctHPs}<=90)) {
/if (${Me.SpellReady[${stunone}]}) {
/if (${announce}==1) /g Casting ${stunone} on %T
/call Cast "${stunone}" spell 3s
} else /if (${Me.SpellReady[${stuntwo}]}) {
/if (${announce}==1) /g Casting ${stuntwo} on %T
/call Cast "${stuntwo}" spell 3s
} else {
/if (${usegroupchat}==0) /i say stuns not ready
/if (${usegroupchat}==1) /g stuns not ready
}
} else {
/if (${usegroupchat}==0) /i say wrong target (${Target.Type} at ${Target.PctHPs}% HP)
/if (${usegroupchat}==1) /g wrong target (${Target.Type} at ${Target.PctHPs}% HP)
}
}
/if (${ChatText.Equal[buffme]}) {
/call FindExactPC ${Sender}
/if (${Macro.Return.NotEqual[TARGET_SUCCESS]}) /return
/if (${edbuffItem.Name.NotEqual[NULL]}) /call EquipItem "${edbuffitem}"
/if (${edbuffItem.Name.NotEqual[NULL]}) /varset olditem ${Macro.Return}
/if (${Target.Class.Name.Equal[Paladin]}) {
/call Cast "${longhpbuff}" gem5 10s
/if (${FindItem[Breastplate of Vengeful Fury].ID}) /call Cast "Breastplate of Vengeful Fury" item
/if (!${FindItem[Breastplate of Vengeful Fury].ID}) /call Cast "${spellhastebuff}" gem8 5s
/return
}
/if ((${Target.Class.Name.NotEqual[Warrior]})&&(${Target.Class.Name.NotEqual[Monk]})&&(${Target.Class.Name.NotEqual[Rogue]})&&(${Target.Class.Name.NotEqual[Berserker]})&&(${Target.Class.Name.NotEqual[Bard]})) {
/if (${FindItem[Breastplate of Vengeful Fury].ID}) /call Cast "Breastplate of Vengeful Fury" item
/if (!${FindItem[Breastplate of Vengeful Fury].ID}) /call Cast "${spellhastebuff}" gem8 5s
}
/call Cast "${acbuff}" gem6 7s
/call Cast "${singlesymbuff}" gem5 7s
/if (${edbuffItem.Name.NotEqual[NULL]}) /call EquipItem ${olditem}
}
/if (${ChatText.Equal[sym]}) {
/call FindExactPC ${Sender}
/if (${Macro.Return.NotEqual[TARGET_SUCCESS]}) /return
/if (${edbuffItem.Name.NotEqual[NULL]}) /call EquipItem "${edbuffitem}"
/if (${edbuffItem.Name.NotEqual[NULL]}) /varset olditem ${Macro.Return}
/call Cast "${singlesymbuff}" gem5 7s
/if (${edbuffItem.Name.NotEqual[NULL]}) /call EquipItem ${olditem}
}
/if (${ChatText.Equal[wog]}) {
/call FindExactPC ${Sender}
/if (${Macro.Return.NotEqual[TARGET_SUCCESS]}) /return
/if (${edbuffItem.Name.NotEqual[NULL]}) /call EquipItem "${edbuffitem}"
/if (${edbuffItem.Name.NotEqual[NULL]}) /varset olditem ${Macro.Return}
/call Cast "${acbuff}" gem6 7s
/if (${edbuffItem.Name.NotEqual[NULL]}) /call EquipItem ${olditem}
}
/if ((${ChatText.Equal[V]})||(${ChatText.Equal[conv]})) {
/call FindExactPC ${Sender}
/if (${Macro.Return.NotEqual[TARGET_SUCCESS]}) /return
/if (${edbuffItem.Name.NotEqual[NULL]}) /call EquipItem "${edbuffitem}"
/if (${edbuffItem.Name.NotEqual[NULL]}) /varset olditem ${Macro.Return}
/call Cast "${longhpbuff}" gem5 10s
/if (${edbuffItem.Name.NotEqual[NULL]}) /call EquipItem ${olditem}
}
/if (${ChatText.Equal[bor]}) {
/call FindExactPC ${Sender}
/if (${Macro.Return.NotEqual[TARGET_SUCCESS]}) /return
/if (${edbuffItem.Name.NotEqual[NULL]}) /call EquipItem "${edbuffitem}"
/if (${edbuffItem.Name.NotEqual[NULL]}) /varset olditem ${Macro.Return}
/if (${FindItem[Breastplate of Vengeful Fury].ID}) /call Cast "Breastplate of Vengeful Fury" item
/if (!${FindItem[Breastplate of Vengeful Fury].ID}) /call Cast "${spellhastebuff}" gem8 5s
/if (${edbuffItem.Name.NotEqual[NULL]}) /call EquipItem ${olditem}
}
/if (${ChatText.Equal[rgc]}) {
/call FindExactPC ${Sender}
/if (${Macro.Return.NotEqual[TARGET_SUCCESS]}) /return
/if (${FindItem[Blackflame Sphere].ID}) {
/call Cast "Blackflame Sphere" item
} else /if (${FindItem[Wand of Casual Blessings].ID}) {
/call Cast "Wand of Casual Blessings" item
} else /call Cast "${rgcspell}" gem8 5s
}
/if (${ChatText.Equal[di]}) {
/call FindExactPC ${Sender}
/if (${Macro.Return.NotEqual[TARGET_SUCCESS]}) /return
/if (${edbuffItem.Name.NotEqual[NULL]}) /call EquipItem "${edbuffitem}"
/if (${edbuffItem.Name.NotEqual[NULL]}) /varset olditem ${Macro.Return}
/call Cast "Divine Intervention" gem8 3s
/if (${edbuffItem.Name.NotEqual[NULL]}) /call EquipItem ${olditem}
}
/if (${ChatText.Equal[vie]}) {
/call FindExactPC ${Sender}
/if (${Macro.Return.NotEqual[TARGET_SUCCESS]}) /return
/if (${edbuffItem.Name.NotEqual[NULL]}) /call EquipItem "${edbuffitem}"
/if (${edbuffItem.Name.NotEqual[NULL]}) /varset olditem ${Macro.Return}
/call Cast "Panoply of Vie" gem6 5s
/if (${edbuffItem.Name.NotEqual[NULL]}) /call EquipItem ${olditem}
}
/if (${ChatText.Equal[pb]}) {
/call FindExactPC ${Sender}
/if (${Macro.Return.NotEqual[TARGET_SUCCESS]}) /return
/call Cast "Pure Blood" gem6 10s
}
/if (${ChatText.Equal[hot me]}) {
/call FindExactPC ${Sender}
/if (${Macro.Return.NotEqual[TARGET_SUCCESS]}) /return
/if (${Target.Distance}<=${hotspellrange}) {
/if (${edbuffItem.Name.NotEqual[NULL]}) /call EquipItem "${edbuffitem}"
/if (${edbuffItem.Name.NotEqual[NULL]}) /varset olditem ${Macro.Return}
/if (${announce}==1) /g Casting ${hotspell} on %T
/call Cast "${hotspell}" gem2 2s
/if (${edbuffItem.Name.NotEqual[NULL]}) /call EquipItem ${olditem}
/delay 15 ${Me.SpellReady[${hotspell}]}
} else /tell ${Sender} your OOR
}
/if (${ChatText.Equal[ch me]}) {
/call FindExactPC ${Sender}
/if (${Macro.Return.NotEqual[TARGET_SUCCESS]}) /return
/if (${Target.Distance}<=100) {
/if (${announce}==1) /g Casting Complete Healing on %T
/call Cast "Complete Healing" gem2 5s
/delay 15 ${Me.SpellReady[${hotspell}]}
} else /tell ${Sender} your OOR
}
/if ((${ChatText.Equal[patch me]})||(${ChatText.Equal[heal]})||(${ChatText.Equal[heal me]})||(${ChatText.Equal[heal plz]})||(${ChatText.Equal[heal me plz]})||(${ChatText.Equal[need heal]})) {
/call FindExactPC ${Sender}
/if (${Macro.Return.NotEqual[TARGET_SUCCESS]}) /return
/if (${Target.Distance}<=${patchhealrange}) {
/if (${announce}==1) /g Casting ${patchheal} on %T
/call Cast "${patchheal}" gem2 2s
/delay 15 ${Me.SpellReady[${patchheal}]}
} else /tell ${Sender} your OOR
}
/if (${ChatText.Equal[buff pet]}) {
/if (${edbuffItem.Name.NotEqual[NULL]}) /call EquipItem "${edbuffitem}"
/if (${edbuffItem.Name.NotEqual[NULL]}) /varset olditem ${Macro.Return}
/target ${Spawn[pc ${Sender}].Pet}
/delay 8
/target ${Spawn[pc ${Sender}].Pet}
/call Cast "${acbuff}" gem6 7s
/call Cast "${singlesymbuff}" gem5 7s
/if (${edbuffItem.Name.NotEqual[NULL]}) /call EquipItem ${olditem}
}
/if (${ChatText.Equal[da pet]}) {
/target ${Spawn[pc ${Sender}].Pet}
/delay 6
/target ${Spawn[pc ${Sender}].Pet}
/if (${Me.AltAbilityReady[39]}) /if (${Target.Name.Equal[${Spawn[pc ${Sender}].Pet.Name}]}) {
/call Cast "39" alt
} else {
/if (${usegroupchat}==0) /i say Bestow Divine Aura is not ready, or Target (%T) OOR or wrong target
/if (${usegroupchat}==1) /g Bestow Divine Aura is not ready, or Target (%T) OOR or wrong target
}
}
/if (${ChatText.Equal[hot pet]}) {
/target ${Spawn[pc ${Sender}].Pet}
/delay 6
/target ${Spawn[pc ${Sender}].Pet}
/if (${Target.Name.Equal[${Spawn[pc ${Sender}].Pet.Name}]}) {
/if (${Target.Distance}<=${hotspellrange}) {
/if (${edbuffItem.Name.NotEqual[NULL]}) /call EquipItem "${edbuffitem}"
/if (${edbuffItem.Name.NotEqual[NULL]}) /varset olditem ${Macro.Return}
/if (${announce}==1) /g Casting ${hotspell} on %T
/call Cast "${hotspell}" gem2 2s
/if (${edbuffItem.Name.NotEqual[NULL]}) /call EquipItem ${olditem}
/delay 15 ${Me.SpellReady[${hotspell}]}
} else /tell ${Sender} your pet is OOR
}
}
/if (${ChatText.Equal[mana check]}) {
/if (${usegroupchat}==0) /i say Cleric Mana ${Me.PctMana}%
/if (${usegroupchat}==1) /g Cleric Mana ${Me.PctMana}%
}
/if (${ChatText.Equal[manapoll]}) {
/if (${usegroupchat}==0) /i say ${Me.PctMana}%
/if (${usegroupchat}==1) /g ${Me.PctMana}%
}
/if (${ChatText.Equal[slowcamp]}) {
/if (${Me.Standing}) /sit
/delay 5m ${Me.PctMana}>=98
/camp
/end
}
/if (${ChatText.Equal[AE-time]}) {
/varset aetime 1
/if (${usegroupchat}==0) /i say AE activated!
/if (${usegroupchat}==1) /g AE activated!
:aeloop
/if (${NearestSpawn[4, npc].Distance}<35) {
/if (${Me.SpellReady[Catastrophe]}) /call Cast "Catastrophe" spell 3s
/if (${Me.SpellReady[Upheaval]}) /call Cast "Upheaval" spell 3s
/if (${Me.SpellReady[The Unspoken Word]}) /call Cast "The Unspoken Word" spell 3s
}
/call CheckEvents
/if (${Me.PctHPs}<60) {
/varset aetime 0
/if (${usegroupchat}==0) /i say Stopping AE due to low HP
/if (${usegroupchat}==1) /g Stopping AE due to low HP
}
/if (${NearestSpawn[4, npc].Distance}>100) {
/varset aetime 0
/if (${usegroupchat}==0) /i say Stopping AE since not enough mobs in range
/if (${usegroupchat}==1) /g Stopping AE since not enough mobs in range
}
/if (${aetime}==1) /goto :aeloop
}
/if (${ChatText.Equal[stop AE]}) {
/varset aetime 0
/if (${usegroupchat}==0) /i say AE DE-activated
/if (${usegroupchat}==1) /g AE DE-activated
}
/if (${ChatText.Equal[manastone time]}) {
/varset manastonecycle 1
/call EquipItem "Manastone|mainhand"
/varset oldprimary ${Macro.Return}
:manastoneuse
/if ((${Me.PctHPs}>=50)&&(${Me.PctMana}<=98)&&(${manastonecycle}==1)) {
/call Cast "Manastone" item
/call Cast "Manastone" item
/call Cast "Manastone" item
}
/delay 1
/doevents
/if (${manastonecycle}==1) /goto :manastoneuse
/call EquipItem ${oldprimary}
}
/if (${ChatText.Equal[manastone stop]}) {
/varset manastonecycle 0
/return
}
/if (${ChatText.Equal[rc]}) {
/if (${Me.AltAbilityReady[390]}) /call Cast "390" alt
}
/if (${ChatText.Equal[silence fewls]}) {
/varset announce 0
}
/if (${ChatText.Equal[speak up]}) {
/varset announce 1
}
/return
-
gordon
- a lesser mummy

- Posts: 60
- Joined: Sun Aug 14, 2005 12:10 am
Post
by gordon » Sat Sep 10, 2005 2:05 am
i have scrolled thru the pages in the form but i cant find the commands to buff my toons... any chance of someone listing the buff commands?
*** well read thru a little closer and found some... v for virt and buffme for ac/symbol... if someone gets bored and wants to make a list thats cool too tho =)