OLD THREAD: krust (UI, macro & plugin)

Forum for posting custom UIs, portions of UIs, and HUD stuff using MQ's enhancements.

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gimp
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Post by gimp » Wed May 25, 2005 1:09 pm

Leffe wrote:im getting a wierd grafic buff when i klick on a mechant... in the new merchant window it want to make the old merchant window.... so i cant see his gods but i can sell fine..
the ui dont change merchant window, it will look like the default window if you installed it properly
Leffe wrote:this problem only occurs after some time... the first time ive tested it ( right when i loaded the UI ) it worked fine for me too.. i noticed this wierd problem after a few hours online when i where going to sell the crap i looted.... yes ive downloaded both the zip files.
this does indeed sound wierd... don't know what to say, except that the krust UI dont touch the default merchant window xml

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Night Hawk
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Post by Night Hawk » Wed May 25, 2005 4:48 pm

Does the window get like... pixelated in big chunks?

Could be a wierd video driver problem /shrug

Only window that it happens to ?

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Post by Leffe » Thu May 26, 2005 1:44 am

yea and only the merchant window that i noticed so far... trade window and bank window all works perfectly.

aristocle
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Post by aristocle » Thu May 26, 2005 3:32 am

gimp_clickies.inc problem typo

Code: Select all

|not instantclickies:
		/declare haveClickyEyepatch				int outer	${If[${FindItem[=Eyepatch of Plunder].InvSlot},1,NOT_FOUND]}
		/declare haveClickyGauntletsOfBattle	int outer	${If[${FindItem[=Shroud of the Fallen Defender].InvSlot},1,NOT_FOUND]}
		/declare haveClickyShroudDefender		int outer	${If[${FindItem[=Kizrak's Gauntlets of Battle].InvSlot},1,NOT_FOUND]}
		
might wanna change this

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Post by aristocle » Thu May 26, 2005 4:38 am

need to check into

Code: Select all

[MQ2]EventBlechCallback(83,1C037BE8,1C264B38) msg='EDITED has healed you for 1125 points of damage.'
[MQ2]GetFuncParam(1): 'string line'
[MQ2]GetFuncParam(2): ' string name'
[MQ2]GetFuncParam(3): ' int value)'
[MQ2]DoEvents: Running event type 2 (Sub Event_HealedMe) = 0x1BB0D630
[MQ2]DoEvents - Called event: Sub Event_HealedMe(string line, string name, int value)
First-chance exception at 0x03016ee0 (MQ2Main.dll) in eqgame.exe: 0xC0000005: Access violation reading location 0x0000024d.
instant CTD if healed
its in the ui not the macro does this even without running macro

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gimp
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Post by gimp » Thu May 26, 2005 10:37 am

aristocle wrote:gimp_clickies.inc problem typo

Code: Select all

|not instantclickies:
		/declare haveClickyEyepatch				int outer	${If[${FindItem[=Eyepatch of Plunder].InvSlot},1,NOT_FOUND]}
		/declare haveClickyGauntletsOfBattle	int outer	${If[${FindItem[=Shroud of the Fallen Defender].InvSlot},1,NOT_FOUND]}
		/declare haveClickyShroudDefender		int outer	${If[${FindItem[=Kizrak's Gauntlets of Battle].InvSlot},1,NOT_FOUND]}
		
might wanna change this
fixed, thanks!

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gimp
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Post by gimp » Thu May 26, 2005 10:49 am

aristocle wrote:need to check into

Code: Select all

[MQ2]EventBlechCallback(83,1C037BE8,1C264B38) msg='EDITED has healed you for 1125 points of damage.'
[MQ2]GetFuncParam(1): 'string line'
[MQ2]GetFuncParam(2): ' string name'
[MQ2]GetFuncParam(3): ' int value)'
[MQ2]DoEvents: Running event type 2 (Sub Event_HealedMe) = 0x1BB0D630
[MQ2]DoEvents - Called event: Sub Event_HealedMe(string line, string name, int value)
First-chance exception at 0x03016ee0 (MQ2Main.dll) in eqgame.exe: 0xC0000005: Access violation reading location 0x0000024d.
instant CTD if healed
its in the ui not the macro does this even without running macro
odd one, if macro isnt running, how would Event_HealedMe be called you mean?

i cant reproduce this crash myself, Event_HealedMe triggers as it should here.
does this crash every time for you, or did happen in some wierd situation?

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Post by aristocle » Thu May 26, 2005 2:17 pm

it happened everytime untill i restarted MQ like maybe loaded the variables into memory and stored them /shrug will mess around with it some see what i can figure out

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Post by aristocle » Thu May 26, 2005 7:42 pm

recompiled MQ and redownloaded both files works fine now /shrug just one of them things
also where in ini would i put selfbuffs like armor or zealot and how would u word it no matter what i put it just says unable to find favorite list "selfbuffs"

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gimp
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Post by gimp » Fri May 27, 2005 3:49 am

aristocle wrote:recompiled MQ and redownloaded both files works fine now /shrug just one of them things
also where in ini would i put selfbuffs like armor or zealot and how would u word it no matter what i put it just says unable to find favorite list "selfbuffs"
glad to hear you got it working!

if you memorize your self buffs and save it as spell set with name "selfbuffs", this spell set will be auto memorized every time you die. this is one of those Undocumented Features (TM)

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gimp
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Post by gimp » Sat May 28, 2005 5:42 am

Macro changes 2005.05.28:
* gimp_busy.inc:
* Holding a item on your cursor considered being busy

* gimp_clickies.inc:
* Changed /unmount to alias of /dismount
* Added: /clickies, toggles clickies module ON / OFF
* Fixed Shroud of the Fallen Defender & Kizrak's Gauntlets of Battle mixup (thanks aristocle)

* gimp_buffstatus.inc:
* Minor fixes

* gimp_buffrequests.inc:
* Added check to see if you have 9th buff slot AA or not, fixes buffrequest from not working if you lack this AA, was asked for a buff which was not memorized and all spell slots were full
* Improved spawn check
* Added INI option under [PlayerName]: DontBuffGroupMembers=1, to not allow buffrequests from group/raid members who is not guilded/whitelisted.
* If i was sitting when i got the request, end sitting
* Added: /buffrequests, toggles buffrequests module ON / OFF

* gimp_metabolism.inc:
* Added: /metabolism, toggles metabolism module ON / OFF

* gimp_lions.inc:
* Fixed: Workaround for incomplete ${Raid.Member[]} data in odd cases (unload mq, load it again and don't zone)

* gimp_dps.inc;
* Shows how much you have been healed for after fight.

+ Minor UI changes

aristocle
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Post by aristocle » Sat May 28, 2005 1:30 pm

added to clickys

Code: Select all

/declare haveClickyDartofEnergy		int outer	${If[${FindItem[=Serrated Dart of Energy].InvSlot},1,NOT_FOUND]}
added a few shm buffs since i 2box a shaman

Code: Select all

[Shaman_reconizedBuffs]
focus=Wunshi's Focusing
hot=Spiritual Serenity
heal=Yoppa's Mending
atk=Spirit of the Leopard
sta=Spirit of fortitude
haste=swift like the wind
cani=Pained Memory
regen=Talisman of Perseverance
agi=Spirit of Sense
wondering if u can show me how to disable gobby and fabled gobby earing threw ini cause cleric casts it and it interferes with yalp
Also evertime i enter pok it says i died and consents group

Code: Select all

#Event YouHaveDied		"Returning to home point, please wait...#*#"
this is message u get after gateing also and it thinks you died instead of gateing

funbot
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Post by funbot » Wed Jun 01, 2005 4:05 pm

Very nice work... keep it up :D

Couple of suggestions/corrections:

In FindShrinkClicky method in gimp_clickies.inc, move the Ant potions and Anizok Minimizing Device to the end. Why use them if you have something that doesn't run out of charges.

In BuffedRunSpeed method in gimp_clickies.inc, Spirit of Eagle is 60 runspeed, not 55, and Flight of Eagles is 65, not 55.

Thanks

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Post by funbot » Wed Jun 01, 2005 5:15 pm

Just thought of an enhancement request... I have been using Solaria UI for over a year (also based on vert) and they had xp and aa xp bars at the bottom of the player window. Any chance of adding that?

Thanks

Edit: Now that I have finally tried it ... I love it. There were couple of things that didnt work smoothly like some of my clickies, but I want to get more details there. One huge request would be to add the buff durations to the buff window and right align the buff names instead of centering them. Also, could you add the Haste %, Run speed %, and Levi flag to the Friends window? I am sure I will have more requests, but only because this is exactly the type of UI that I was looking for for while, but didnt really see anywhere. You really have done a terrific job.

Thanks again :)

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gimp
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Post by gimp » Thu Jun 02, 2005 8:44 am

aristocle wrote:added to clickys

Code: Select all

/declare haveClickyDartofEnergy		int outer	${If[${FindItem[=Serrated Dart of Energy].InvSlot},1,NOT_FOUND]}
i rewritten the gimp_clickies.inc to support all slot1 and slot5 +atk clickies in game now, please try out the new version and see if it works for you