Frequncy UI - I Like turtles

Forum for posting custom UIs, portions of UIs, and HUD stuff using MQ's enhancements.

Moderator: MacroQuest Developers

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FreQuency
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Post by FreQuency » Mon Feb 21, 2005 11:44 pm

First post updated

THANK YOU HTW

I will go though and check out all XML soon, currently pulling 50 hour work weeks, g/f and job hunt so things are tight with time.

I've gotten a few emails about Paypal donations you may use the address
Frequency@FrequencyProducts.net if you would care to donate anything

Also wanna thank everyone for the support on this UI.
Frequency
[quote="Lax"] "And before you whine about how we treat our short bus users..."[/quote]
[quote="skyler"]"I come for the comradery, I stay for the positive atmosphere."[/quote]
[quote="dont_know_at_all"]"i rather you not get VIP so i won't feel bad about banning your ass when you keep asking stupid questions"[/quote]

MIG_11
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Post by MIG_11 » Tue Feb 22, 2005 11:49 am

Dose that zip include the updated animations xml as well?

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htw
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Post by htw » Tue Feb 22, 2005 2:33 pm

Yes.

ammo_guy
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Post by ammo_guy » Fri Mar 04, 2005 8:29 pm

is there anyway you could add or maybe imply where I might begin looking to add the number of a buff next to the name so you know easily how many more buffs till you reach your max?...other than that, this UI is incredible...just awesome!
WAM, BAM, THANK YOU MAAM

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FreQuency
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Post by FreQuency » Fri Mar 04, 2005 11:24 pm

My 1 schedule is winding down so the UI will be given more attention very soon the UI will be recieving a few overhauls
mainly the buff windows do to the numerous amount of buffs one can have now and the resolutions the UI is good for
Frequency
[quote="Lax"] "And before you whine about how we treat our short bus users..."[/quote]
[quote="skyler"]"I come for the comradery, I stay for the positive atmosphere."[/quote]
[quote="dont_know_at_all"]"i rather you not get VIP so i won't feel bad about banning your ass when you keep asking stupid questions"[/quote]

ammo_guy
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Post by ammo_guy » Sat Mar 05, 2005 2:17 am

well its a great ui man...will look forward to using it more and more :)
WAM, BAM, THANK YOU MAAM

SecZed
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UI Awesome

Post by SecZed » Sun Mar 06, 2005 2:14 pm

Thank you very much Freq. :)

I have been using a UI <quartz>. from a long ago friend that has over time failed. I am a programming idiot even in XML.

Your UI rocks !

Thx again.

pullman
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Post by pullman » Sun Mar 06, 2005 10:52 pm

Just wanna say that this UI is wonderful, the best ive used ever. The only problem i find so far is all about the buff - bar,, finding it first of all hard to move as u cant see where to grab it ( minor issue thou ) the main problem is that its very big,, it takes up loads of space on the screen ( im running 1280 x 1024 ) and u cant see how many buffs u have, have to count them all the time when dooing encounters that dispells up to 10 slots,

I cant do any programing and dont really understand xml, but i like the design of the buffbar , if someone can help me with a buffbar that is smaller but still have the same function as the present. Needs to be able to carry up to 25 buffslots with new DoN and oow aas the 25 buffslots as it looks now takes all screen and u cant see the numbers...

If anyone has a good solution to this id be delighted

Thx for the great job on Frequency and for keeping it up to date ...

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Slice
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Post by Slice » Mon Mar 07, 2005 10:13 am

I use a mini buffbar as a replacement. I'll post it in a seperate message.
Slice

pullman
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Post by pullman » Tue Mar 08, 2005 11:17 am

Thx slice just what i was looking for ,,, the minor errors with the buffbar is not a big problem, can easily live with that. Looking forward to see FreQuency's version of it, if he is making one. Both of you thx for the Ui =)

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htw
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Post by htw » Tue Mar 08, 2005 12:51 pm

For Group TLO changes in MQ2_20050307 or later.


EQUI_GroupWindow.xml

Code: Select all

<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
  <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />

  <Ui2DAnimation item="Infiniti-GroupBG">
    <Cycle>true</Cycle>
    <Frames>
      <Texture>window_pieces_i1.tga</Texture>
      <Location>
        <X>0</X>
        <Y>72</Y>
      </Location>
      <Size>
        <CX>162</CX>
        <CY>184</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>

  <Ui2DAnimation item="Infiniti-BlankBtn">
    <Cycle>true</Cycle>
    <Frames>
      <Texture>window_pieces_i1.tga</Texture>
      <Location>
        <X>0</X>
        <Y>0</Y>
      </Location>
      <Size>
        <CX>0</CX>
        <CY>0</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="G2Label">
    <Cycle>true</Cycle>
    <Frames>
      <Texture>window_pieces_v1.tga</Texture>
      <Location>
        <X>205</X>
        <Y>59</Y>
      </Location>
      <Size>
        <CX>11</CX>
        <CY>7</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="G3Label">
    <Cycle>true</Cycle>
    <Frames>
      <Texture>window_pieces_v1.tga</Texture>
      <Location>
        <X>221</X>
        <Y>59</Y>
      </Location>
      <Size>
        <CX>11</CX>
        <CY>7</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="G4Label">
    <Cycle>true</Cycle>
    <Frames>
      <Texture>window_pieces_v1.tga</Texture>
      <Location>
        <X>189</X>
        <Y>71</Y>
      </Location>
      <Size>
        <CX>11</CX>
        <CY>7</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="G5Label">
    <Cycle>true</Cycle>
    <Frames>
      <Texture>window_pieces_v1.tga</Texture>
      <Location>
        <X>205</X>
        <Y>71</Y>
      </Location>
      <Size>
        <CX>11</CX>
        <CY>7</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="G6Label">
    <Cycle>true</Cycle>
    <Frames>
      <Texture>window_pieces_v1.tga</Texture>
      <Location>
        <X>221</X>
        <Y>71</Y>
      </Location>
      <Size>
        <CX>11</CX>
        <CY>7</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <StaticAnimation item="G2_Label">
    <ScreenID>G2_Label</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>8</X>
      <Y>37</Y>
    </Location>
    <Size>
      <CX>11</CX>
      <CY>7</CY>
    </Size>
    <Animation>G2Label</Animation>
  </StaticAnimation>
  <StaticAnimation item="G3_Label">
    <ScreenID>G3_Label</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>8</X>
      <Y>70</Y>
    </Location>
    <Size>
      <CX>11</CX>
      <CY>7</CY>
    </Size>
    <Animation>G3Label</Animation>
  </StaticAnimation>
  <StaticAnimation item="G4_Label">
    <ScreenID>G4_Label</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>8</X>
      <Y>103</Y>
    </Location>
    <Size>
      <CX>11</CX>
      <CY>7</CY>
    </Size>
    <Animation>G4Label</Animation>
  </StaticAnimation>
  <StaticAnimation item="G5_Label">
    <ScreenID>G5_Label</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>8</X>
      <Y>136</Y>
    </Location>
    <Size>
      <CX>11</CX>
      <CY>7</CY>
    </Size>
    <Animation>G5Label</Animation>
  </StaticAnimation>
  <StaticAnimation item="G6_Label">
    <ScreenID>G6_Label</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>8</X>
      <Y>169</Y>
    </Location>
    <Size>
      <CX>11</CX>
      <CY>7</CY>
    </Size>
    <Animation>G6Label</Animation>
  </StaticAnimation>
  <StaticAnimation item="A_GW_BG">
    <ScreenID>A_GW_BG</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>0</X>
      <Y>0</Y>
    </Location>
    <Size>
      <CX>162</CX>
      <CY>210</CY>
    </Size>
    <Animation>Infiniti-GroupBG</Animation>
    <Text>100</Text>
    <Font>2</Font>
  </StaticAnimation>
  <Button item="GW_InviteButton">
    <ScreenID>InviteButton</ScreenID>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>10</X>
      <Y>10</Y>
    </Location>
    <Size>
      <CX>50</CX>
      <CY>10</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference>Select a player and click to invite into the group</TooltipReference>
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <Text>Invite</Text>
    <TextColor>
      <R>150</R>
      <G>255</G>
      <B>30</B>
    </TextColor>
    <ButtonDrawTemplate>
      <Normal>Infiniti-BlankBtn</Normal>
      <Pressed>Infiniti-BlankBtn</Pressed>
      <Flyby>Infiniti-BlankBtn</Flyby>
      <Disabled>Infiniti-BlankBtn</Disabled>
      <PressedFlyby>Infiniti-BlankBtn</PressedFlyby>
    </ButtonDrawTemplate>
    <Text>Invite</Text>
  </Button>
  <Button item="GW_DisbandButton">
    <ScreenID>DisbandButton</ScreenID>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>60</X>
      <Y>10</Y>
    </Location>
    <Size>
      <CX>50</CX>
      <CY>10</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference>Click to disband your target from the group</TooltipReference>
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <ButtonDrawTemplate>
      <Normal>Infiniti-BlankBtn</Normal>
      <Pressed>Infiniti-BlankBtn</Pressed>
      <Flyby>Infiniti-BlankBtn</Flyby>
      <Disabled>Infiniti-BlankBtn</Disabled>
      <PressedFlyby>Infiniti-BlankBtn</PressedFlyby>
    </ButtonDrawTemplate>
    <Text>Disband</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
  </Button>
  <Button item="GW_FollowButton">
    <ScreenID>FollowButton</ScreenID>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>11</X>
      <Y>10</Y>
    </Location>
    <Size>
      <CX>50</CX>
      <CY>10</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference>Accept an invitation to group</TooltipReference>
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <Text>Follow</Text>
    <TextColor>
      <R>150</R>
      <G>255</G>
      <B>30</B>
    </TextColor>
    <ButtonDrawTemplate>
      <Normal>Infiniti-BlankBtn</Normal>
      <Pressed>Infiniti-BlankBtn</Pressed>
      <Flyby>Infiniti-BlankBtn</Flyby>
      <Disabled>Infiniti-BlankBtn</Disabled>
      <PressedFlyby>Infiniti-BlankBtn</PressedFlyby>
    </ButtonDrawTemplate>
    <Text>Invite</Text>
  </Button>
  <Button item="GW_DeclineButton">
    <ScreenID>DeclineButton</ScreenID>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>60</X>
      <Y>10</Y>
    </Location>
    <Size>
      <CX>50</CX>
      <CY>10</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference>Refuse an invtitation to group</TooltipReference>
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <ButtonDrawTemplate>
      <Normal>Infiniti-BlankBtn</Normal>
      <Pressed>Infiniti-BlankBtn</Pressed>
      <Flyby>Infiniti-BlankBtn</Flyby>
      <Disabled>Infiniti-BlankBtn</Disabled>
      <PressedFlyby>Infiniti-BlankBtn</PressedFlyby>
    </ButtonDrawTemplate>
    <Text>Decline</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
  </Button>
  <Button item="GW_LFGButton">
    <ScreenID>LFGButton</ScreenID>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>114</X>
      <Y>10</Y>
    </Location>
    <Size>
      <CX>30</CX>
      <CY>10</CY>
    </Size>
    <Text>LFG</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Checkbox>false</Style_Checkbox>
    <TooltipReference>Open LFG Window</TooltipReference>
    <ButtonDrawTemplate>
      <Normal>Infiniti-BlankBtn</Normal>
      <Pressed>Infiniti-BlankBtn</Pressed>
      <Flyby>Infiniti-BlankBtn</Flyby>
      <Disabled>Infiniti-BlankBtn</Disabled>
      <PressedFlyby>Infiniti-BlankBtn</PressedFlyby>
    </ButtonDrawTemplate>
  </Button>
  <Gauge item="GW_Gauge1">
    <ScreenID>Gauge1</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>21</X>
      <Y>21</Y>
    </Location>
    <Size>
      <CX>103</CX>
      <CY>30</CY>
    </Size>
    <TextOffsetX>2</TextOffsetX>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>255</R>
      <G>40</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>11</EQType>
    <GaugeDrawTemplate>
      <Background>A_GaugeBackground</Background>
      <Fill>A_GaugeFill</Fill>
      <Lines>A_GaugeLines</Lines>
    </GaugeDrawTemplate>
    <TextOffsetY>2</TextOffsetY>
    <Font>2</Font>
    <Text>Member1</Text>
  </Gauge>
  <Gauge item="GW_PetGauge1">
    <ScreenID>PetGauge1</ScreenID>
    <!--<Font>3</Font> -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>99</X>
      <Y>27</Y>
    </Location>
    <Size>
      <CX>51</CX>
      <CY>6</CY>
    </Size>
    <TextOffsetX>-100</TextOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>51</R>
      <G>220</G>
      <B>51</B>
    </FillTint>
    <LinesFillTint>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>17</EQType>
    <GaugeDrawTemplate>
      <Background>A_MiniGaugeBackground</Background>
      <Fill>A_MiniGaugeFill</Fill>
      <Lines>A_MiniGaugeLines</Lines>
    </GaugeDrawTemplate>
  </Gauge>
  <Label item="GW_Class1">
    <ScreenID>ClassLabel1</ScreenID>
    <Font>1</Font>
    <EQType>9999</EQType>
    <TooltipReference>${Group.Member[1].Class.ShortName}</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>28</X>
      <Y>45</Y>
    </Location>
    <Size>
      <CX>75</CX>
      <CY>12</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="GW_Level1">
    <ScreenID>ClassLabel1</ScreenID>
    <Font>1</Font>
    <EQType>9999</EQType>
    <TooltipReference>${Group.Member[1].Level}</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>2</X>
      <Y>45</Y>
    </Location>
    <Size>
      <CX>22</CX>
      <CY>12</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
  </Label>
  <Label item="GW_HPLabel1">
    <ScreenID>HPLabel1</ScreenID>
    <EQType>35</EQType>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>122</X>
      <Y>33</Y>
    </Location>
    <Size>
      <CX>22</CX>
      <CY>12</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <Font>2</Font>
  </Label>
  <Label item="GW_HPPercLabel1">
    <ScreenID>HPPercLabel1</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>145</X>
      <Y>33</Y>
    </Location>
    <Size>
      <CX>16</CX>
      <CY>12</CY>
    </Size>
    <Text>%</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
    <Font>2</Font>
  </Label>
  <Gauge item="GW_Gauge2">
    <ScreenID>Gauge2</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>21</X>
      <Y>54</Y>
    </Location>
    <Size>
      <CX>103</CX>
      <CY>30</CY>
    </Size>
    <TextOffsetX>2</TextOffsetX>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>true</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>255</R>
      <G>50</G>
      <B>10</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>12</EQType>
    <GaugeDrawTemplate>
      <Background>A_GaugeBackground</Background>
      <Fill>A_GaugeFill</Fill>
      <Lines>A_GaugeLines</Lines>
    </GaugeDrawTemplate>
    <TextOffsetY>2</TextOffsetY>
    <Font>2</Font>
    <Text>Member2</Text>
  </Gauge>
  <Gauge item="GW_PetGauge2">
    <ScreenID>PetGauge2</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>99</X>
      <Y>60</Y>
    </Location>
    <Size>
      <CX>51</CX>
      <CY>6</CY>
    </Size>
    <TextOffsetY>-100</TextOffsetY>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>true</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>51</R>
      <G>220</G>
      <B>51</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>18</EQType>
    <GaugeDrawTemplate>
      <Background>A_MiniGaugeBackground</Background>
      <Fill>A_MiniGaugeFill</Fill>
      <Lines>A_MiniGaugeLines</Lines>
    </GaugeDrawTemplate>
    <GaugeOffsetX>0</GaugeOffsetX>
  </Gauge>
  <Label item="GW_Class2">
    <ScreenID>ClassLabel2</ScreenID>
    <Font>1</Font>
    <EQType>9999</EQType>
    <TooltipReference>${Group.Member[2].Class.ShortName}</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>28</X>
      <Y>78</Y>
    </Location>
    <Size>
      <CX>75</CX>
      <CY>12</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="GW_Level2">
    <ScreenID>ClassLabel2</ScreenID>
    <Font>1</Font>
    <EQType>9999</EQType>
    <TooltipReference>${Group.Member[2].Level}</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>2</X>
      <Y>78</Y>
    </Location>
    <Size>
      <CX>22</CX>
      <CY>12</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
  </Label>
  <Label item="GW_HPLabel2">
    <ScreenID>HPLabel2</ScreenID>
    <EQType>36</EQType>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>122</X>
      <Y>66</Y>
    </Location>
    <Size>
      <CX>22</CX>
      <CY>12</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <Font>2</Font>
  </Label>
  <Label item="GW_HPPercLabel2">
    <ScreenID>HPPercLabel2</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>145</X>
      <Y>66</Y>
    </Location>
    <Size>
      <CX>16</CX>
      <CY>12</CY>
    </Size>
    <Text>%</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
    <Font>2</Font>
  </Label>
  <Gauge item="GW_Gauge3">
    <ScreenID>Gauge3</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>21</X>
      <Y>87</Y>
    </Location>
    <Size>
      <CX>103</CX>
      <CY>30</CY>
    </Size>
    <TextOffsetX>2</TextOffsetX>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>255</R>
      <G>60</G>
      <B>20</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>13</EQType>
    <GaugeDrawTemplate>
      <Background>A_GaugeBackground</Background>
      <Fill>A_GaugeFill</Fill>
      <Lines>A_GaugeLines</Lines>
    </GaugeDrawTemplate>
    <TextOffsetY>2</TextOffsetY>
    <Font>2</Font>
    <Text>Member3</Text>
  </Gauge>
  <Gauge item="GW_PetGauge3">
    <ScreenID>PetGauge3</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>99</X>
      <Y>93</Y>
    </Location>
    <Size>
      <CX>51</CX>
      <CY>6</CY>
    </Size>
    <TextOffsetY>-100</TextOffsetY>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>51</R>
      <G>220</G>
      <B>51</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>19</EQType>
    <GaugeDrawTemplate>
      <Background>A_MiniGaugeBackground</Background>
      <Fill>A_MiniGaugeFill</Fill>
      <Lines>A_MiniGaugeLines</Lines>
    </GaugeDrawTemplate>
  </Gauge>
  <Label item="GW_Class3">
    <ScreenID>ClassLabel3</ScreenID>
    <Font>1</Font>
    <EQType>9999</EQType>
    <TooltipReference>${Group.Member[3].Class.ShortName}</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>28</X>
      <Y>111</Y>
    </Location>
    <Size>
      <CX>75</CX>
      <CY>12</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="GW_Level3">
    <ScreenID>ClassLabel3</ScreenID>
    <Font>1</Font>
    <EQType>9999</EQType>
    <TooltipReference>${Group.Member[3].Level}</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>2</X>
      <Y>111</Y>
    </Location>
    <Size>
      <CX>22</CX>
      <CY>12</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
  </Label>
  <Label item="GW_HPLabel3">
    <ScreenID>HPLabel3</ScreenID>
    <EQType>37</EQType>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>122</X>
      <Y>99</Y>
    </Location>
    <Size>
      <CX>22</CX>
      <CY>12</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <Font>2</Font>
  </Label>
  <Label item="GW_HPPercLabel3">
    <ScreenID>HPPercLabel3</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>145</X>
      <Y>99</Y>
    </Location>
    <Size>
      <CX>16</CX>
      <CY>12</CY>
    </Size>
    <Text>%</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
    <Font>2</Font>
  </Label>
  <Gauge item="GW_Gauge4">
    <ScreenID>Gauge4</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>20</X>
      <Y>119</Y>
    </Location>
    <Size>
      <CX>103</CX>
      <CY>30</CY>
    </Size>
    <TextOffsetX>2</TextOffsetX>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>240</R>
      <G>70</G>
      <B>30</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>14</EQType>
    <GaugeDrawTemplate>
      <Background>A_GaugeBackground</Background>
      <Fill>A_GaugeFill</Fill>
      <Lines>A_GaugeLines</Lines>
    </GaugeDrawTemplate>
    <TextOffsetY>2</TextOffsetY>
    <Font>2</Font>
    <Text>Member4</Text>
  </Gauge>
  <Gauge item="GW_PetGauge4">
    <ScreenID>PetGauge4</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>99</X>
      <Y>126</Y>
    </Location>
    <Size>
      <CX>51</CX>
      <CY>6</CY>
    </Size>
    <TextOffsetY>-100</TextOffsetY>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>51</R>
      <G>220</G>
      <B>51</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>20</EQType>
    <GaugeDrawTemplate>
      <Background>A_MiniGaugeBackground</Background>
      <Fill>A_MiniGaugeFill</Fill>
      <Lines>A_MiniGaugeLines</Lines>
    </GaugeDrawTemplate>
  </Gauge>
  <Label item="GW_Class4">
    <ScreenID>ClassLabel4</ScreenID>
    <Font>1</Font>
    <EQType>9999</EQType>
    <TooltipReference>${Group.Member[4].Class.ShortName}</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>28</X>
      <Y>144</Y>
    </Location>
    <Size>
      <CX>75</CX>
      <CY>12</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="GW_Level4">
    <ScreenID>ClassLabel4</ScreenID>
    <Font>1</Font>
    <EQType>9999</EQType>
    <TooltipReference>${Group.Member[4].Level}</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>2</X>
      <Y>144</Y>
    </Location>
    <Size>
      <CX>22</CX>
      <CY>12</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
  </Label>
  <Label item="GW_HPLabel4">
    <ScreenID>HPLabel4</ScreenID>
    <EQType>38</EQType>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>122</X>
      <Y>132</Y>
    </Location>
    <Size>
      <CX>22</CX>
      <CY>12</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <Font>2</Font>
  </Label>
  <Label item="GW_HPPercLabel4">
    <ScreenID>HPPercLabel4</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>145</X>
      <Y>132</Y>
    </Location>
    <Size>
      <CX>16</CX>
      <CY>12</CY>
    </Size>
    <Text>%</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
    <Font>2</Font>
  </Label>
  <Gauge item="GW_Gauge5">
    <ScreenID>Gauge5</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>21</X>
      <Y>153</Y>
    </Location>
    <Size>
      <CX>105</CX>
      <CY>30</CY>
    </Size>
    <TextOffsetX>2</TextOffsetX>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>240</R>
      <G>80</G>
      <B>40</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>15</EQType>
    <GaugeDrawTemplate>
      <Background>A_GaugeBackground</Background>
      <Fill>A_GaugeFill</Fill>
      <Lines>A_GaugeLines</Lines>
    </GaugeDrawTemplate>
    <Font>2</Font>
    <TextOffsetY>2</TextOffsetY>
    <Text>Member5</Text>
  </Gauge>
  <Gauge item="GW_PetGauge5">
    <ScreenID>PetGauge5</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>99</X>
      <Y>159</Y>
    </Location>
    <Size>
      <CX>51</CX>
      <CY>6</CY>
    </Size>
    <TextOffsetY>-100</TextOffsetY>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>51</R>
      <G>220</G>
      <B>51</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>21</EQType>
    <GaugeDrawTemplate>
      <Background>A_MiniGaugeBackground</Background>
      <Fill>A_MiniGaugeFill</Fill>
      <Lines>A_MiniGaugeLines</Lines>
    </GaugeDrawTemplate>
  </Gauge>
  <Label item="GW_Class5">
    <ScreenID>ClassLabel5</ScreenID>
    <Font>1</Font>
    <EQType>9999</EQType>
    <TooltipReference>${Group.Member[5].Class.ShortName}</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>28</X>
      <Y>177</Y>
    </Location>
    <Size>
      <CX>75</CX>
      <CY>12</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="GW_Level5">
    <ScreenID>ClassLabel5</ScreenID>
    <Font>1</Font>
    <EQType>9999</EQType>
    <TooltipReference>${Group.Member[5].Level}</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>2</X>
      <Y>177</Y>
    </Location>
    <Size>
      <CX>22</CX>
      <CY>12</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
  </Label>
  <Label item="GW_HPLabel5">
    <ScreenID>HPLabel5</ScreenID>
    <EQType>39</EQType>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>122</X>
      <Y>165</Y>
    </Location>
    <Size>
      <CX>22</CX>
      <CY>12</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <Font>2</Font>
  </Label>
  <Label item="GW_HPPercLabel5">
    <ScreenID>HPPercLabel5</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>145</X>
      <Y>165</Y>
    </Location>
    <Size>
      <CX>16</CX>
      <CY>12</CY>
    </Size>
    <Text>%</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
    <Font>2</Font>
  </Label>
    <Label item="Member5Distance">
    <ScreenID>A_ScreenID</ScreenID>
    <Font>3</Font>
    <EQType>9999</EQType>
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>255</B>
    </TextColor>
    <Size>
      <CX>45</CX>
      <CY>12</CY>
    </Size>
    <AlignCenter>False</AlignCenter>
    <Location>
      <X>111</X>
      <Y>177</Y>
    </Location>
    <TooltipReference>${Group.Member[5].Distance}</TooltipReference>
  </Label>
  <Label item="Member4Distance">
    <ScreenID>A_ScreenID</ScreenID>
    <Font>3</Font>
    <EQType>9999</EQType>
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>255</B>
    </TextColor>
    <Size>
      <CX>45</CX>
      <CY>12</CY>
    </Size>
    <AlignCenter>False</AlignCenter>
    <Location>
      <X>110</X>
      <Y>145</Y>
    </Location>
    <TooltipReference>${Group.Member[4].Distance}</TooltipReference>
  </Label>
  <Label item="Member3Distance">
    <ScreenID>A_ScreenID</ScreenID>
    <Font>3</Font>
    <EQType>9999</EQType>
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>255</B>
    </TextColor>
    <Size>
      <CX>45</CX>
      <CY>12</CY>
    </Size>
    <AlignCenter>False</AlignCenter>
    <Location>
      <X>110</X>
      <Y>112</Y>
    </Location>
    <TooltipReference>${Group.Member[3].Distance}</TooltipReference>
  </Label>
  <Label item="Member2Distance">
    <ScreenID>A_ScreenID</ScreenID>
    <Font>3</Font>
    <EQType>9999</EQType>
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>255</B>
    </TextColor>
    <Size>
      <CX>45</CX>
      <CY>12</CY>
    </Size>
    <AlignCenter>False</AlignCenter>
    <Location>
      <X>110</X>
      <Y>80</Y>
    </Location>
    <TooltipReference>${Group.Member[2].Distance}</TooltipReference>
  </Label>
    <Label item="Member1Distance">
    <ScreenID>A_ScreenID</ScreenID>
    <Font>3</Font>
    <EQType>9999</EQType>	
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>255</B>
    </TextColor>
    <Size>
      <CX>45</CX>
      <CY>12</CY>
    </Size>
    <AlignCenter>False</AlignCenter>
    <Location>
      <X>110</X>
      <Y>46</Y>
    </Location>
    <TooltipReference>${Group.Member[1].Distance}</TooltipReference>
  </Label>
  <Screen item="GroupWindow">
    <ScreenID />
    <RelativePosition>false</RelativePosition>
    <Location>
      <X>516</X>
      <Y>78</Y>
    </Location>
    <Size>
      <CX>162</CX>
      <CY>200</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>true</Style_Transparent>
    <TooltipReference>This is the party window.</TooltipReference>
    <DrawTemplate>WDT_Rounded</DrawTemplate>
    <Style_Titlebar>false</Style_Titlebar>
    <Style_Closebox>false</Style_Closebox>
    <Style_Minimizebox>false</Style_Minimizebox>
    <Style_Border>false</Style_Border>
    <Style_Sizable>false</Style_Sizable>
    <Pieces>A_GW_BG</Pieces>
    <Pieces>GW_InviteButton</Pieces>
    <Pieces>GW_DisbandButton</Pieces>
    <Pieces>GW_FollowButton</Pieces>
    <Pieces>GW_DeclineButton</Pieces>
    <Pieces>GW_Gauge1</Pieces>
    <Pieces>GW_Gauge2</Pieces>
    <Pieces>GW_Gauge3</Pieces>
    <Pieces>GW_Gauge4</Pieces>
    <Pieces>GW_Gauge5</Pieces>
    <Pieces>GW_HPLabel1</Pieces>
    <Pieces>GW_HPPercLabel1</Pieces>
    <Pieces>GW_HPLabel2</Pieces>
    <Pieces>GW_HPPercLabel2</Pieces>
    <Pieces>GW_HPLabel3</Pieces>
    <Pieces>GW_HPPercLabel3</Pieces>
    <Pieces>GW_HPLabel4</Pieces>
    <Pieces>GW_HPPercLabel4</Pieces>
    <Pieces>GW_HPLabel5</Pieces>
    <Pieces>GW_HPPercLabel5</Pieces>
    <Pieces>GW_LFGButton</Pieces>
    <Pieces>GW_PetGauge1</Pieces>
    <Pieces>GW_PetGauge2</Pieces>
    <Pieces>GW_PetGauge3</Pieces>
    <Pieces>GW_PetGauge4</Pieces>
    <Pieces>GW_PetGauge5</Pieces>
    <Pieces>G2_Label</Pieces>
    <Pieces>G3_Label</Pieces>
    <Pieces>G4_Label</Pieces>
    <Pieces>G5_Label</Pieces>
    <Pieces>G6_Label</Pieces>
    <Pieces>GW_Class1</Pieces>
    <Pieces>GW_Level1</Pieces>
    <Pieces>GW_Class2</Pieces>
    <Pieces>GW_Level2</Pieces>
    <Pieces>GW_Class3</Pieces>
    <Pieces>GW_Level3</Pieces>
    <Pieces>GW_Class4</Pieces>
    <Pieces>GW_Level4</Pieces>
    <Pieces>GW_Class5</Pieces>
    <Pieces>GW_Level5</Pieces>
    <Pieces>Member1Distance</Pieces>
    <Pieces>Member2Distance</Pieces>
    <Pieces>Member3Distance</Pieces>
    <Pieces>Member4Distance</Pieces>
    <Pieces>Member5Distance</Pieces>
  </Screen>
</XML>
htw

Bawlzonyer4hed
decaying skeleton
decaying skeleton
Posts: 7
Joined: Tue Apr 27, 2004 8:17 am

Post by Bawlzonyer4hed » Fri Mar 18, 2005 12:17 am

well, before and after updating my group window (with ..0310), im getting spammed to hell and back in MQ window about:

No such 'group' member distance.
No such 'group' member level.
No such 'group' member class.


saw that group stuff was fixed on latest version but somehow acting screwy for me. any ideas?


Bawlz-

Bawlzonyer4hed
decaying skeleton
decaying skeleton
Posts: 7
Joined: Tue Apr 27, 2004 8:17 am

Post by Bawlzonyer4hed » Fri Mar 18, 2005 12:19 am

hmm doing it in default UI as well.. so guess its not a Freq UI problem =\


Bawlz-

Bawlzonyer4hed
decaying skeleton
decaying skeleton
Posts: 7
Joined: Tue Apr 27, 2004 8:17 am

Post by Bawlzonyer4hed » Fri Mar 18, 2005 12:29 am

boy 3 posts within 15 minutes. any having this prob can find solution at http://www.macroquest2.com/phpBB2/viewt ... t=charinfo

should save you some searching hassle :wink:

di28889
a hill giant
a hill giant
Posts: 296
Joined: Sat Jul 12, 2003 11:36 pm

may not be the UI maybe the HUD

Post by di28889 » Wed Mar 30, 2005 10:47 pm

that was my problem it was the HUD and UI :D-
Last edited by di28889 on Thu Apr 14, 2005 8:16 pm, edited 1 time in total.