Buff Bar help please

Forum for posting custom UIs, portions of UIs, and HUD stuff using MQ's enhancements.

Moderator: MacroQuest Developers

Ruakton
decaying skeleton
decaying skeleton
Posts: 3
Joined: Thu Sep 16, 2004 6:36 pm

Buff Bar help please

Post by Ruakton » Sun Feb 20, 2005 10:42 pm

anyone able to extend this buff bar out to 25 buff slots?

Code: Select all

<?xml version="1.0" encoding="us-ascii"?> 
<XML ID="EQInterfaceDefinitionLanguage"> 
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" /> 
<Ui2DAnimation item="A_FrameNull"> 
<Cycle>true</Cycle> 
<Frames> 
<Texture>window_pieces01.tga</Texture> 
<Location> 
<X>180</X> 
<Y>160</Y> 
</Location> 
<Size> 
<CX>0</CX> 
<CY>0</CY> 
</Size> 
<Hotspot> 
<X>0</X> 
<Y>0</Y> 
</Hotspot> 
<Duration>1000</Duration> 
</Frames> 
</Ui2DAnimation> 
<WindowDrawTemplate item="WDT_RoundedNoSides"> 
<Background>wnd_bg_light_rock.tga</Background> 
<VSBTemplate> 
<UpButton> 
<Normal>A_VSBUpNormal</Normal> 
<Pressed>A_VSBUpPressed</Pressed> 
<Flyby>A_VSBUpFlyby</Flyby> 
<Disabled>A_VSBUpDisabled</Disabled> 
<PressedFlyby>A_VSBUpPressedFlyby</PressedFlyby> 
</UpButton> 
<DownButton> 
<Normal>A_VSBDownNormal</Normal> 
<Pressed>A_VSBDownPressed</Pressed> 
<Flyby>A_VSBDownFlyby</Flyby> 
<Disabled>A_VSBDownDisabled</Disabled> 
<PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby> 
</DownButton> 
<Thumb> 
<Top>A_VSBThumbTop</Top> 
<Bottom>A_VSBThumbBottom</Bottom> 
<Middle>A_VSBThumbMiddle</Middle> 
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<OverlapRight>0</OverlapRight> 
<OverlapBottom>0</OverlapBottom> 
</Thumb> 
<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo> 
<MiddleTint> 
<Alpha>255</Alpha> 
<R>128</R> 
<G>128</G> 
<B>128</B> 
</MiddleTint> 
</VSBTemplate> 
<HSBTemplate> 
<UpButton> 
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<Flyby>A_HSBLeftFlyby</Flyby> 
<Disabled>A_HSBLeftDisabled</Disabled> 
<PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby> 
</UpButton> 
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<Normal>A_HSBRightNormal</Normal> 
<Pressed>A_HSBRightPressed</Pressed> 
<Flyby>A_HSBRightFlyby</Flyby> 
<Disabled>A_HSBRightDisabled</Disabled> 
<PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby> 
</DownButton> 
<Thumb> 
<Right>A_HSBThumbRight</Right> 
<Left>A_HSBThumbLeft</Left> 
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<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo> 
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<Border> 
<TopLeft>A_RoundedFrameTopLeft</TopLeft> 
<Top>A_RoundedFrameTop</Top> 
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<Right>A_FrameNull</Right> 
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<Left>A_FrameNull</Left> 
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</Border> 
<Titlebar> 
<Right>A_RoundedFrameTitleRight</Right> 
<Left>A_RoundedFrameTitleLeft</Left> 
<Middle>A_RoundedFrameTitleMiddle</Middle> 
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</Titlebar> 
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<Text /> 
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<TooltipReference>${If[${Bool[${Me.Buff[1]}]},${Me.Buff[1].Duration.Time} ${Me.Buff[1]},]}</TooltipReference> 
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<AlignCenter>true</AlignCenter> 
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</Label> 
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</DecalOffset> 
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</TextColor> 
</Button> 
<Label item="BW_Buff1_Label"> 
<ScreenID>BW_Buff1_Label</ScreenID> 
<Font>1</Font> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Bool[${Me.Buff[2]}]},${Me.Buff[2].Duration.Time} ${Me.Buff[2]},]}</TooltipReference> 
<Location> 
<X>506</X> 
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</Location> 
<Size> 
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</Size> 
<Text>Katta's Song of Sword Dancing</Text> 
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</TextColor> 
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<X>2</X> 
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</DecalOffset> 
<DecalSize> 
<CX>34</CX> 
<CY>34</CY> 
</DecalSize> 
</Button> 
<Label item="BW_Buff2_Label"> 
<ScreenID>BW_Buff2_Label</ScreenID> 
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<X>467</X> 
<Y>37</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>36</CY> 
</Size> 
<Text>Katta's Song of Sword Dancing</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<AlignCenter>true</AlignCenter> 
</Label> 
<Button item="BW_Buff3_Button"> 
<ScreenID>Buff3</ScreenID> 
<Font>3</Font> 
<Text /> 
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<X>430</X> 
<Y>1</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>50</CY> 
</Size> 
<!--<TooltipReference/> --> 
<Style_Checkbox>false</Style_Checkbox> 
<RadioGroup /> 
<ButtonDrawTemplate> 
<Normal>BlueIconBackground</Normal> 
<NormalDecal>BuffIcons</NormalDecal> 
</ButtonDrawTemplate> 
<DecalOffset> 
<X>2</X> 
<Y>1</Y> 
</DecalOffset> 
<DecalSize> 
<CX>34</CX> 
<CY>34</CY> 
</DecalSize> 
</Button> 
<Label item="BW_Buff3_Label"> 
<ScreenID>BW_Buff3_Label</ScreenID> 
<Font>1</Font> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Bool[${Me.Buff[4]}]},${Me.Buff[4].Duration.Time} ${Me.Buff[4]},]}</TooltipReference> 
<Location> 
<X>428</X> 
<Y>37</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>36</CY> 
</Size> 
<Text>Katta's Song of Sword Dancing</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<AlignCenter>true</AlignCenter> 
</Label> 
<Button item="BW_Buff4_Button"> 
<ScreenID>Buff4</ScreenID> 
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<Text /> 
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<X>390</X> 
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</Location> 
<Size> 
<CX>38</CX> 
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</Size> 
<TooltipReference /> 
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</ButtonDrawTemplate> 
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<Y>1</Y> 
</DecalOffset> 
<DecalSize> 
<CX>34</CX> 
<CY>34</CY> 
</DecalSize> 
</Button> 
<Label item="BW_Buff4_Label"> 
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<EQType>9999</EQType> 
<TooltipReference>${If[${Bool[${Me.Buff[5]}]},${Me.Buff[5].Duration.Time} ${Me.Buff[5]},]}</TooltipReference> 
<Location> 
<X>389</X> 
<Y>37</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>36</CY> 
</Size> 
<Text>Katta's Song of Sword Dancing</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<AlignCenter>true</AlignCenter> 
</Label> 
<Button item="BW_Buff5_Button"> 
<ScreenID>Buff5</ScreenID> 
<Font>3</Font> 
<Text /> 
<Location> 
<X>350</X> 
<Y>1</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>50</CY> 
</Size> 
<Style_Checkbox>false</Style_Checkbox> 
<ButtonDrawTemplate> 
<Normal>RedIconBackground</Normal> 
<NormalDecal>BuffIcons</NormalDecal> 
</ButtonDrawTemplate> 
<DecalOffset> 
<X>2</X> 
<Y>1</Y> 
</DecalOffset> 
<DecalSize> 
<CX>34</CX> 
<CY>34</CY> 
</DecalSize> 
</Button> 
<Label item="BW_Buff5_Label"> 
<ScreenID>BW_Buff5_Label</ScreenID> 
<Font>1</Font> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Bool[${Me.Buff[6]}]},${Me.Buff[6].Duration.Time} ${Me.Buff[6]},]}</TooltipReference> 
<Location> 
<X>350</X> 
<Y>37</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>36</CY> 
</Size> 
<Text>Katta's Song of Sword Dancing</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<AlignCenter>true</AlignCenter> 
</Label> 
<Button item="BW_Buff6_Button"> 
<ScreenID>Buff6</ScreenID> 
<Font>3</Font> 
<Text /> 
<Location> 
<X>310</X> 
<Y>1</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>50</CY> 
</Size> 
<TooltipReference /> 
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<Normal>BlueIconBackground</Normal> 
<NormalDecal>BuffIcons</NormalDecal> 
</ButtonDrawTemplate> 
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<X>2</X> 
<Y>1</Y> 
</DecalOffset> 
<DecalSize> 
<CX>34</CX> 
<CY>34</CY> 
</DecalSize> 
</Button> 
<Label item="BW_Buff6_Label"> 
<ScreenID>BW_Buff6_Label</ScreenID> 
<Font>1</Font> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Bool[${Me.Buff[7]}]},${Me.Buff[7].Duration.Time} ${Me.Buff[7]},]}</TooltipReference> 
<Location> 
<X>311</X> 
<Y>37</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>36</CY> 
</Size> 
<Text>Katta's Song of Sword Dancing</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<AlignCenter>true</AlignCenter> 
</Label> 
<Button item="BW_Buff7_Button"> 
<ScreenID>Buff7</ScreenID> 
<Font>3</Font> 
<Text /> 
<Location> 
<X>270</X> 
<Y>1</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>50</CY> 
</Size> 
<Style_Checkbox>false</Style_Checkbox> 
<ButtonDrawTemplate> 
<Normal>RedIconBackground</Normal> 
<NormalDecal>BuffIcons</NormalDecal> 
</ButtonDrawTemplate> 
<DecalOffset> 
<X>2</X> 
<Y>1</Y> 
</DecalOffset> 
<DecalSize> 
<CX>34</CX> 
<CY>34</CY> 
</DecalSize> 
</Button> 
<Label item="BW_Buff7_Label"> 
<ScreenID>BW_Buff7_Label</ScreenID> 
<Font>1</Font> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Bool[${Me.Buff[8]}]},${Me.Buff[8].Duration.Time} ${Me.Buff[8]},]}</TooltipReference> 
<Location> 
<X>272</X> 
<Y>37</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>36</CY> 
</Size> 
<Text>Katta's Song of Sword Dancing</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<AlignCenter>true</AlignCenter> 
</Label> 
<Button item="BW_Buff8_Button"> 
<ScreenID>Buff8</ScreenID> 
<Font>3</Font> 
<Text /> 
<Location> 
<X>230</X> 
<Y>1</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>50</CY> 
</Size> 
<Style_Checkbox>false</Style_Checkbox> 
<ButtonDrawTemplate> 
<Normal>RedIconBackground</Normal> 
<NormalDecal>BuffIcons</NormalDecal> 
</ButtonDrawTemplate> 
<DecalOffset> 
<X>2</X> 
<Y>1</Y> 
</DecalOffset> 
<DecalSize> 
<CX>34</CX> 
<CY>34</CY> 
</DecalSize> 
</Button> 
<Label item="BW_Buff8_Label"> 
<ScreenID>BW_Buff8_Label</ScreenID> 
<Font>1</Font> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Bool[${Me.Buff[9]}]},${Me.Buff[9].Duration.Time} ${Me.Buff[9]},]}</TooltipReference> 
<Location> 
<X>233</X> 
<Y>37</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>36</CY> 
</Size> 
<Text>Katta's Song of Sword Dancing</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<AlignCenter>true</AlignCenter> 
</Label> 
<Button item="BW_Buff9_Button"> 
<ScreenID>Buff9</ScreenID> 
<Font>3</Font> 
<Text /> 
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<X>190</X> 
<Y>1</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>50</CY> 
</Size> 
<Style_Checkbox>false</Style_Checkbox> 
<ButtonDrawTemplate> 
<Normal>BlueIconBackground</Normal> 
<NormalDecal>BuffIcons</NormalDecal> 
</ButtonDrawTemplate> 
<DecalOffset> 
<X>2</X> 
<Y>1</Y> 
</DecalOffset> 
<DecalSize> 
<CX>34</CX> 
<CY>34</CY> 
</DecalSize> 
</Button> 
<Label item="BW_Buff9_Label"> 
<ScreenID>BW_Buff9_Label</ScreenID> 
<Font>1</Font> 
<EQType>9999</EQType> 
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<X>194</X> 
<Y>37</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>36</CY> 
</Size> 
<Text>Katta's Song of Sword Dancing</Text> 
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<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<AlignCenter>true</AlignCenter> 
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<ScreenID>Buff10</ScreenID> 
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<Text /> 
<Location> 
<X>150</X> 
<Y>3</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>50</CY> 
</Size> 
<Style_Checkbox>false</Style_Checkbox> 
<ButtonDrawTemplate> 
<Normal>RedIconBackground</Normal> 
<NormalDecal>BuffIcons</NormalDecal> 
</ButtonDrawTemplate> 
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<X>2</X> 
<Y>1</Y> 
</DecalOffset> 
<DecalSize> 
<CX>34</CX> 
<CY>34</CY> 
</DecalSize> 
</Button> 
<Label item="BW_Buff10_Label"> 
<ScreenID>BW_Buff10_Label</ScreenID> 
<Font>1</Font> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Bool[${Me.Buff[11]}]},${Me.Buff[11].Duration.Time} ${Me.Buff[11]},]}</TooltipReference> 
<Location> 
<X>155</X> 
<Y>37</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>36</CY> 
</Size> 
<Text>Katta's Song of Sword Dancing</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<AlignCenter>true</AlignCenter> 
<LeftAnchorToLeft>True</LeftAnchorToLeft> 
</Label> 
<Button item="BW_Buff11_Button"> 
<ScreenID>Buff11</ScreenID> 
<Font>3</Font> 
<Text /> 
<Location> 
<X>110</X> 
<Y>1</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>50</CY> 
</Size> 
<Style_Checkbox>false</Style_Checkbox> 
<ButtonDrawTemplate> 
<Normal>RedIconBackground</Normal> 
<NormalDecal>BuffIcons</NormalDecal> 
</ButtonDrawTemplate> 
<DecalOffset> 
<X>2</X> 
<Y>1</Y> 
</DecalOffset> 
<DecalSize> 
<CX>34</CX> 
<CY>34</CY> 
</DecalSize> 
</Button> 
<Label item="BW_Buff11_Label"> 
<ScreenID>BW_Buff11_Label</ScreenID> 
<Font>1</Font> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Bool[${Me.Buff[12]}]},${Me.Buff[12].Duration.Time} ${Me.Buff[12]},]}</TooltipReference> 
<Location> 
<X>116</X> 
<Y>37</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>36</CY> 
</Size> 
<Text>Katta's Song of Sword Dancing</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<AlignCenter>true</AlignCenter> 
</Label> 
<Button item="BW_Buff12_Button"> 
<ScreenID>Buff12</ScreenID> 
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<X>75</X> 
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</Location> 
<Size> 
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</Size> 
<Style_Checkbox>false</Style_Checkbox> 
<ButtonDrawTemplate> 
<Normal>BlueIconBackground</Normal> 
<NormalDecal>BuffIcons</NormalDecal> 
</ButtonDrawTemplate> 
<DecalOffset> 
<X>2</X> 
<Y>1</Y> 
</DecalOffset> 
<DecalSize> 
<CX>34</CX> 
<CY>34</CY> 
</DecalSize> 
</Button> 
<Label item="BW_Buff12_Label"> 
<ScreenID>BW_Buff12_Label</ScreenID> 
<Font>1</Font> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Bool[${Me.Buff[13]}]},${Me.Buff[13].Duration.Time} ${Me.Buff[13]},]}</TooltipReference> 
<Location> 
<X>77</X> 
<Y>37</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>36</CY> 
</Size> 
<Text>Katta's Song of Sword Dancing</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<AlignCenter>true</AlignCenter> 
</Label> 
<Button item="BW_Buff13_Button"> 
<ScreenID>Buff13</ScreenID> 
<Font>3</Font> 
<Text /> 
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<X>37</X> 
<Y>1</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>50</CY> 
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<Style_Checkbox>false</Style_Checkbox> 
<ButtonDrawTemplate> 
<Normal>RedIconBackground</Normal> 
<NormalDecal>BuffIcons</NormalDecal> 
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<CX>34</CX> 
<CY>34</CY> 
</DecalSize> 
</Button> 
<Label item="BW_Buff13_Label"> 
<ScreenID>BW_Buff13_Label</ScreenID> 
<Font>1</Font> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Bool[${Me.Buff[14]}]},${Me.Buff[14].Duration.Time} ${Me.Buff[14]},]}</TooltipReference> 
<Location> 
<X>38</X> 
<Y>37</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>36</CY> 
</Size> 
<Text>Katta's Song of Sword Dancing</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<AlignCenter>true</AlignCenter> 
</Label> 
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<CX>38</CX> 
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</Size> 
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<ButtonDrawTemplate> 
<Normal>RedIconBackground</Normal> 
<NormalDecal>BuffIcons</NormalDecal> 
</ButtonDrawTemplate> 
<DecalOffset> 
<X>2</X> 
<Y>1</Y> 
</DecalOffset> 
<DecalSize> 
<CX>34</CX> 
<CY>34</CY> 
</DecalSize> 
</Button> 
<Label item="BW_Buff14_Label"> 
<ScreenID>BW_Buff14_Label</ScreenID> 
<Font>1</Font> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Bool[${Me.Buff[15]}]},${Me.Buff[15].Duration.Time} ${Me.Buff[15]},]}</TooltipReference> 
<Location> 
<X>0</X> 
<Y>37</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>36</CY> 
</Size> 
<Text>Katta's Song of Sword Dancing</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<AlignCenter>true</AlignCenter> 
</Label> 
<Screen item="BuffWindow"> 
<!--<ScreenID/>--> 
<Text>Buffs</Text> 
<RelativePosition>false</RelativePosition> 
<Location> 
<X>0</X> 
<Y>20</Y> 
</Location> 
<Size> 
<CX>585</CX> 
<CY>102</CY> 
</Size> 
<Style_Transparent>true</Style_Transparent> 
<DrawTemplate>WDT_RoundedNoSides</DrawTemplate> 
<Style_Titlebar>false</Style_Titlebar> 
<Style_Closebox>false</Style_Closebox> 
<Style_Minimizebox>false</Style_Minimizebox> 
<Style_Border>true</Style_Border> 
<Style_Sizable>false</Style_Sizable> 
<Pieces>BW_Buff0_Button</Pieces> 
<Pieces>BW_Buff0_Label</Pieces> 
<Pieces>BW_Buff1_Button</Pieces> 
<Pieces>BW_Buff1_Label</Pieces> 
<Pieces>BW_Buff2_Button</Pieces> 
<Pieces>BW_Buff2_Label</Pieces> 
<Pieces>BW_Buff3_Button</Pieces> 
<Pieces>BW_Buff3_Label</Pieces> 
<Pieces>BW_Buff4_Button</Pieces> 
<Pieces>BW_Buff4_Label</Pieces> 
<Pieces>BW_Buff5_Button</Pieces> 
<Pieces>BW_Buff5_Label</Pieces> 
<Pieces>BW_Buff6_Button</Pieces> 
<Pieces>BW_Buff6_Label</Pieces> 
<Pieces>BW_Buff7_Button</Pieces> 
<Pieces>BW_Buff7_Label</Pieces> 
<Pieces>BW_Buff8_Button</Pieces> 
<Pieces>BW_Buff8_Label</Pieces> 
<Pieces>BW_Buff9_Button</Pieces> 
<Pieces>BW_Buff9_Label</Pieces> 
<Pieces>BW_Buff10_Button</Pieces> 
<Pieces>BW_Buff10_Label</Pieces> 
<Pieces>BW_Buff11_Button</Pieces> 
<Pieces>BW_Buff11_Label</Pieces> 
<Pieces>BW_Buff12_Button</Pieces> 
<Pieces>BW_Buff12_Label</Pieces> 
<Pieces>BW_Buff13_Button</Pieces> 
<Pieces>BW_Buff13_Label</Pieces> 
<Pieces>BW_Buff14_Button</Pieces> 
<Pieces>BW_Buff14_Label</Pieces> 
</Screen> 
</XML>
Im not familiar enough with the coding to get it to work right. Any help would be appreciated.

User avatar
htw
a grimling bloodguard
a grimling bloodguard
Posts: 512
Joined: Wed Feb 18, 2004 8:30 pm
Location: Albuquerque, NM USA
Contact:

Post by htw » Sun Feb 20, 2005 11:10 pm

How do you want it? Looks like it has currently 11 buffs, then 4 buffs, 2 rows horizontal style. You want how many rows for the 25 buffs? 3, i.e. 10, 10, 5, or something? Say what ya want, and I don't mind modding it.

htw

Ruakton
decaying skeleton
decaying skeleton
Posts: 3
Joined: Thu Sep 16, 2004 6:36 pm

Post by Ruakton » Mon Feb 21, 2005 12:14 am

Right now what it looks like is:

Buff Bar

All I really need is to have it extended out to one long buff bar 25 slots long, listing buffs from right to left. I have 20 buff slots now and can't see 5 of them :( And once i get the DoN quests done I'll have 25 slots total.

Oh yeah, I don't really mind that the names are cut off but if that's something easy to fix would that be possible? Im not picky here so if its a big deal don't worry about it.

If you could do that without alot of headache it would be very much appreciated.

Thanks again,

Ruak

User avatar
htw
a grimling bloodguard
a grimling bloodguard
Posts: 512
Joined: Wed Feb 18, 2004 8:30 pm
Location: Albuquerque, NM USA
Contact:

Post by htw » Mon Feb 21, 2005 5:08 pm

Try this:

Code: Select all

<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
	<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
	<Ui2DAnimation item="A_FrameNull">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>180</X>
				<Y>160</Y>
			</Location>
			<Size>
				<CX>0</CX>
				<CY>0</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<WindowDrawTemplate item="WDT_RoundedNoSides">
		<Background>wnd_bg_light_rock.tga</Background>
		<VSBTemplate>
			<UpButton>
				<Normal>A_VSBUpNormal</Normal>
				<Pressed>A_VSBUpPressed</Pressed>
				<Flyby>A_VSBUpFlyby</Flyby>
				<Disabled>A_VSBUpDisabled</Disabled>
				<PressedFlyby>A_VSBUpPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_VSBDownNormal</Normal>
				<Pressed>A_VSBDownPressed</Pressed>
				<Flyby>A_VSBDownFlyby</Flyby>
				<Disabled>A_VSBDownDisabled</Disabled>
				<PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Top>A_VSBThumbTop</Top>
				<Bottom>A_VSBThumbBottom</Bottom>
				<Middle>A_VSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</VSBTemplate>
		<HSBTemplate>
			<UpButton>
				<Normal>A_HSBLeftNormal</Normal>
				<Pressed>A_HSBLeftPressed</Pressed>
				<Flyby>A_HSBLeftFlyby</Flyby>
				<Disabled>A_HSBLeftDisabled</Disabled>
				<PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_HSBRightNormal</Normal>
				<Pressed>A_HSBRightPressed</Pressed>
				<Flyby>A_HSBRightFlyby</Flyby>
				<Disabled>A_HSBRightDisabled</Disabled>
				<PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Right>A_HSBThumbRight</Right>
				<Left>A_HSBThumbLeft</Left>
				<Middle>A_HSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</HSBTemplate>
		<CloseBox>
			<Normal>A_CloseBtnNormal</Normal>
			<Pressed>A_CloseBtnPressed</Pressed>
			<Flyby>A_CloseBtnFlyby</Flyby>
			<Disabled>A_CloseBtnDisabled</Disabled>
			<PressedFlyby>A_CloseBtnPressedFlyby</PressedFlyby>
		</CloseBox>
		<MinimizeBox>
			<Normal>A_MinimizeBtnNormal</Normal>
			<Pressed>A_MinimizeBtnPressed</Pressed>
			<Flyby>A_MinimizeBtnFlyby</Flyby>
			<Disabled>A_MinimizeBtnDisabled</Disabled>
			<PressedFlyby>A_MinimizeBtnPressedFlyby</PressedFlyby>
		</MinimizeBox>
		<TileBox>
			<Normal>A_TileBtnNormal</Normal>
			<Pressed>A_TileBtnPressed</Pressed>
			<Flyby>A_TileBtnFlyby</Flyby>
			<Disabled>A_TileBtnDisabled</Disabled>
			<PressedFlyby>A_TileBtnPressedFlyby</PressedFlyby>
		</TileBox>
		<Border>
			<TopLeft>A_RoundedFrameTopLeft</TopLeft>
			<Top>A_RoundedFrameTop</Top>
			<TopRight>A_RoundedFrameTopRight</TopRight>
			<RightTop>A_FrameNull</RightTop>
			<Right>A_FrameNull</Right>
			<RightBottom>A_FrameNull</RightBottom>
			<BottomRight>A_FrameNull</BottomRight>
			<Bottom>A_FrameNull</Bottom>
			<BottomLeft>A_FrameNull</BottomLeft>
			<LeftTop>A_FrameNull</LeftTop>
			<Left>A_FrameNull</Left>
			<LeftBottom>A_FrameNull</LeftBottom>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Border>
		<Titlebar>
			<Right>A_RoundedFrameTitleRight</Right>
			<Left>A_RoundedFrameTitleLeft</Left>
			<Middle>A_RoundedFrameTitleMiddle</Middle>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Titlebar>
	</WindowDrawTemplate>
	<Button item="BW_Buff0_Button">
		<ScreenID>Buff0</ScreenID>
		<Font>3</Font>
		<Text />
		<Location>
			<X>984</X>
			<Y>1</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>50</CY>
		</Size>
		<Style_Checkbox>false</Style_Checkbox>
		<ButtonDrawTemplate>
			<Normal>BlueIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>2</X>
			<Y>1</Y>
		</DecalOffset>
		<DecalSize>
			<CX>34</CX>
			<CY>34</CY>
		</DecalSize>
	</Button>
	<Label item="BW_Buff0_Label">
		<ScreenID>BW_Buff0_Label</ScreenID>
		<Font>1</Font>
		<EQType>500</EQType>
		<Location>
			<X>985</X>
			<Y>49</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>100</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Label item="BW_Buff0_LabelDur">
		<ScreenID>BW_Buff0_LabelDur</ScreenID>
		<Font>2</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Me.Buff[1].Duration.Time}</TooltipReference>
		<Location>
			<X>986</X>
			<Y>37</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>12</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Button item="BW_Buff1_Button">
		<ScreenID>Buff1</ScreenID>
		<Font>3</Font>
		<Text />
		<Location>
			<X>943</X>
			<Y>1</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>50</CY>
		</Size>
		<Style_Checkbox>false</Style_Checkbox>
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>2</X>
			<Y>1</Y>
		</DecalOffset>
		<DecalSize>
			<CX>34</CX>
			<CY>34</CY>
		</DecalSize>
	</Button>
	<Label item="BW_Buff1_Label">
		<ScreenID>BW_Buff1_Label</ScreenID>
		<Font>1</Font>
		<EQType>501</EQType>
		<Location>
			<X>945</X>
			<Y>49</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>100</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Label item="BW_Buff1_LabelDur">
		<ScreenID>BW_Buff1_LabelDur</ScreenID>
		<Font>2</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Me.Buff[2].Duration.Time}</TooltipReference>
		<Location>
			<X>947</X>
			<Y>37</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>12</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Button item="BW_Buff2_Button">
		<ScreenID>Buff2</ScreenID>
		<Font>3</Font>
		<Text />
		<Location>
			<X>904</X>
			<Y>1</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>50</CY>
		</Size>
		<Style_Checkbox>false</Style_Checkbox>
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>2</X>
			<Y>1</Y>
		</DecalOffset>
		<DecalSize>
			<CX>34</CX>
			<CY>34</CY>
		</DecalSize>
	</Button>
	<Label item="BW_Buff2_Label">
		<ScreenID>BW_Buff2_Label</ScreenID>
		<Font>1</Font>
		<EQType>502</EQType>
		<Location>
			<X>908</X>
			<Y>49</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>100</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Label item="BW_Buff2_LabelDur">
		<ScreenID>BW_Buff2_LabelDur</ScreenID>
		<Font>2</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Me.Buff[3].Duration.Time}</TooltipReference>
		<Location>
			<X>908</X>
			<Y>37</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>12</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Button item="BW_Buff3_Button">
		<ScreenID>Buff3</ScreenID>
		<Font>3</Font>
		<Text />
		<Location>
			<X>861</X>
			<Y>1</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>50</CY>
		</Size>
		<Style_Checkbox>false</Style_Checkbox>
		<RadioGroup />
		<ButtonDrawTemplate>
			<Normal>BlueIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>2</X>
			<Y>1</Y>
		</DecalOffset>
		<DecalSize>
			<CX>34</CX>
			<CY>34</CY>
		</DecalSize>
	</Button>
	<Label item="BW_Buff3_Label">
		<ScreenID>BW_Buff3_Label</ScreenID>
		<Font>1</Font>
		<EQType>503</EQType>
		<Location>
			<X>867</X>
			<Y>49</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>100</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Label item="BW_Buff3_LabelDur">
		<ScreenID>BW_Buff3_LabelDur</ScreenID>
		<Font>2</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Me.Buff[4].Duration.Time}</TooltipReference>
		<Location>
			<X>869</X>
			<Y>37</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>12</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Button item="BW_Buff4_Button">
		<ScreenID>Buff4</ScreenID>
		<Font>3</Font>
		<Text />
		<Location>
			<X>820</X>
			<Y>1</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>50</CY>
		</Size>
		<TooltipReference />
		<Style_Checkbox>false</Style_Checkbox>
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>2</X>
			<Y>1</Y>
		</DecalOffset>
		<DecalSize>
			<CX>34</CX>
			<CY>34</CY>
		</DecalSize>
	</Button>
	<Label item="BW_Buff4_Label">
		<ScreenID>BW_Buff4_Label</ScreenID>
		<Font>1</Font>
		<EQType>504</EQType>
		<Location>
			<X>829</X>
			<Y>49</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>100</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Label item="BW_Buff4_LabelDur">
		<ScreenID>BW_Buff4_LabelDur</ScreenID>
		<Font>2</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Me.Buff[5].Duration.Time}</TooltipReference>
		<Location>
			<X>829</X>
			<Y>37</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>12</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Button item="BW_Buff5_Button">
		<ScreenID>Buff5</ScreenID>
		<Font>3</Font>
		<Text />
		<Location>
			<X>779</X>
			<Y>1</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>50</CY>
		</Size>
		<Style_Checkbox>false</Style_Checkbox>
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>2</X>
			<Y>1</Y>
		</DecalOffset>
		<DecalSize>
			<CX>34</CX>
			<CY>34</CY>
		</DecalSize>
	</Button>
	<Label item="BW_Buff5_Label">
		<ScreenID>BW_Buff5_Label</ScreenID>
		<Font>1</Font>
		<EQType>505</EQType>
		<Location>
			<X>789</X>
			<Y>49</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>100</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Label item="BW_Buff5_LabelDur">
		<ScreenID>BW_Buff5_LabelDur</ScreenID>
		<Font>2</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Me.Buff[6].Duration.Time}</TooltipReference>
		<Location>
			<X>790</X>
			<Y>37</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>12</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Button item="BW_Buff6_Button">
		<ScreenID>Buff6</ScreenID>
		<Font>3</Font>
		<Text />
		<Location>
			<X>738</X>
			<Y>1</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>50</CY>
		</Size>
		<TooltipReference />
		<Style_Checkbox>false</Style_Checkbox>
		<ButtonDrawTemplate>
			<Normal>BlueIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>2</X>
			<Y>1</Y>
		</DecalOffset>
		<DecalSize>
			<CX>34</CX>
			<CY>34</CY>
		</DecalSize>
	</Button>
	<Label item="BW_Buff6_Label">
		<ScreenID>BW_Buff6_Label</ScreenID>
		<Font>1</Font>
		<EQType>506</EQType>
		<Location>
			<X>749</X>
			<Y>49</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>100</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Label item="BW_Buff6_LabelDur">
		<ScreenID>BW_Buff6_LabelDur</ScreenID>
		<Font>2</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Me.Buff[7].Duration.Time}</TooltipReference>
		<Location>
			<X>750</X>
			<Y>37</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>12</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Button item="BW_Buff7_Button">
		<ScreenID>Buff7</ScreenID>
		<Font>3</Font>
		<Text />
		<Location>
			<X>697</X>
			<Y>1</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>50</CY>
		</Size>
		<Style_Checkbox>false</Style_Checkbox>
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>2</X>
			<Y>1</Y>
		</DecalOffset>
		<DecalSize>
			<CX>34</CX>
			<CY>34</CY>
		</DecalSize>
	</Button>
	<Label item="BW_Buff7_Label">
		<ScreenID>BW_Buff7_Label</ScreenID>
		<Font>1</Font>
		<EQType>507</EQType>
		<Location>
			<X>712</X>
			<Y>49</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>100</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Label item="BW_Buff7_LabelDur">
		<ScreenID>BW_Buff7_LabelDur</ScreenID>
		<Font>2</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Me.Buff[8].Duration.Time}</TooltipReference>
		<Location>
			<X>712</X>
			<Y>37</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>12</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Button item="BW_Buff8_Button">
		<ScreenID>Buff8</ScreenID>
		<Font>3</Font>
		<Text />
		<Location>
			<X>656</X>
			<Y>1</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>50</CY>
		</Size>
		<Style_Checkbox>false</Style_Checkbox>
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>2</X>
			<Y>1</Y>
		</DecalOffset>
		<DecalSize>
			<CX>34</CX>
			<CY>34</CY>
		</DecalSize>
	</Button>
	<Label item="BW_Buff8_Label">
		<ScreenID>BW_Buff8_Label</ScreenID>
		<Font>1</Font>
		<EQType>508</EQType>
		<Location>
			<X>672</X>
			<Y>49</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>100</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Label item="BW_Buff8_LabelDur">
		<ScreenID>BW_Buff8_LabelDur</ScreenID>
		<Font>2</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Me.Buff[9].Duration.Time}</TooltipReference>
		<Location>
			<X>672</X>
			<Y>37</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>12</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Button item="BW_Buff9_Button">
		<ScreenID>Buff9</ScreenID>
		<Font>3</Font>
		<Text />
		<Location>
			<X>615</X>
			<Y>1</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>50</CY>
		</Size>
		<Style_Checkbox>false</Style_Checkbox>
		<ButtonDrawTemplate>
			<Normal>BlueIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>2</X>
			<Y>1</Y>
		</DecalOffset>
		<DecalSize>
			<CX>34</CX>
			<CY>34</CY>
		</DecalSize>
	</Button>
	<Label item="BW_Buff9_Label">
		<ScreenID>BW_Buff9_Label</ScreenID>
		<Font>1</Font>
		<EQType>509</EQType>
		<Location>
			<X>633</X>
			<Y>49</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>100</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Label item="BW_Buff9_LabelDur">
		<ScreenID>BW_Buff9_LabelDur</ScreenID>
		<Font>2</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Me.Buff[10].Duration.Time}</TooltipReference>
		<Location>
			<X>633</X>
			<Y>37</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>12</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Button item="BW_Buff10_Button">
		<ScreenID>Buff10</ScreenID>
		<Font>3</Font>
		<Text />
		<Location>
			<X>574</X>
			<Y>3</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>50</CY>
		</Size>
		<Style_Checkbox>false</Style_Checkbox>
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>2</X>
			<Y>1</Y>
		</DecalOffset>
		<DecalSize>
			<CX>34</CX>
			<CY>34</CY>
		</DecalSize>
	</Button>
	<Label item="BW_Buff10_Label">
		<ScreenID>BW_Buff10_Label</ScreenID>
		<Font>1</Font>
		<EQType>510</EQType>
		<Location>
			<X>593</X>
			<Y>49</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>100</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Label item="BW_Buff10_LabelDur">
		<ScreenID>BW_Buff10_LabelDur</ScreenID>
		<Font>2</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Me.Buff[11].Duration.Time}</TooltipReference>
		<Location>
			<X>593</X>
			<Y>37</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>12</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Button item="BW_Buff11_Button">
		<ScreenID>Buff11</ScreenID>
		<Font>3</Font>
		<Text />
		<Location>
			<X>533</X>
			<Y>1</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>50</CY>
		</Size>
		<Style_Checkbox>false</Style_Checkbox>
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>2</X>
			<Y>1</Y>
		</DecalOffset>
		<DecalSize>
			<CX>34</CX>
			<CY>34</CY>
		</DecalSize>
	</Button>
	<Label item="BW_Buff11_Label">
		<ScreenID>BW_Buff11_Label</ScreenID>
		<Font>1</Font>
		<EQType>511</EQType>
		<Location>
			<X>557</X>
			<Y>49</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>100</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Label item="BW_Buff11_LabelDur">
		<ScreenID>BW_Buff11_LabelDur</ScreenID>
		<Font>2</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Me.Buff[12].Duration.Time}</TooltipReference>
		<Location>
			<X>557</X>
			<Y>37</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>12</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Button item="BW_Buff12_Button">
		<ScreenID>Buff12</ScreenID>
		<Font>3</Font>
		<Text />
		<Location>
			<X>492</X>
			<Y>1</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>50</CY>
		</Size>
		<Style_Checkbox>false</Style_Checkbox>
		<ButtonDrawTemplate>
			<Normal>BlueIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>2</X>
			<Y>1</Y>
		</DecalOffset>
		<DecalSize>
			<CX>34</CX>
			<CY>34</CY>
		</DecalSize>
	</Button>
	<Label item="BW_Buff12_Label">
		<ScreenID>BW_Buff12_Label</ScreenID>
		<Font>1</Font>
		<EQType>512</EQType>
		<Location>
			<X>519</X>
			<Y>49</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>100</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Label item="BW_Buff12_LabelDur">
		<ScreenID>BW_Buff12_LabelDur</ScreenID>
		<Font>2</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Me.Buff[13].Duration.Time}</TooltipReference>
		<Location>
			<X>519</X>
			<Y>37</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>12</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Button item="BW_Buff13_Button">
		<ScreenID>Buff13</ScreenID>
		<Font>3</Font>
		<Text />
		<Location>
			<X>451</X>
			<Y>1</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>50</CY>
		</Size>
		<Style_Checkbox>false</Style_Checkbox>
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>2</X>
			<Y>1</Y>
		</DecalOffset>
		<DecalSize>
			<CX>34</CX>
			<CY>34</CY>
		</DecalSize>
	</Button>
	<Label item="BW_Buff13_Label">
		<ScreenID>BW_Buff13_Label</ScreenID>
		<Font>1</Font>
		<EQType>513</EQType>
		<Location>
			<X>479</X>
			<Y>49</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>100</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Label item="BW_Buff13_LabelDur">
		<ScreenID>BW_Buff13_LabelDur</ScreenID>
		<Font>2</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Me.Buff[14].Duration.Time}</TooltipReference>
		<Location>
			<X>479</X>
			<Y>37</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>12</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Button item="BW_Buff14_Button">
		<ScreenID>Buff14</ScreenID>
		<Font>3</Font>
		<Text />
		<Location>
			<X>410</X>
			<Y>1</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>50</CY>
		</Size>
		<Style_Checkbox>false</Style_Checkbox>
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>2</X>
			<Y>1</Y>
		</DecalOffset>
		<DecalSize>
			<CX>34</CX>
			<CY>34</CY>
		</DecalSize>
	</Button>
	<Label item="BW_Buff14_Label">
		<ScreenID>BW_Buff14_Label</ScreenID>
		<Font>1</Font>
		<EQType>514</EQType>
		<Location>
			<X>439</X>
			<Y>49</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>100</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Label item="BW_Buff14_LabelDur">
		<ScreenID>BW_Buff14_LabelDur</ScreenID>
		<Font>2</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Me.Buff[15].Duration.Time}</TooltipReference>
		<Location>
			<X>439</X>
			<Y>37</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>12</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Button item="BW_Buff15_Button">
		<ScreenID>Buff15</ScreenID>
		<Font>3</Font>
		<Text />
		<Location>
			<X>369</X>
			<Y>1</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>50</CY>
		</Size>
		<Style_Checkbox>false</Style_Checkbox>
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>2</X>
			<Y>1</Y>
		</DecalOffset>
		<DecalSize>
			<CX>34</CX>
			<CY>34</CY>
		</DecalSize>
	</Button>
	<Label item="BW_Buff15_Label">
		<ScreenID>BW_Buff15_Label</ScreenID>
		<Font>1</Font>
		<EQType>515</EQType>
		<Location>
			<X>400</X>
			<Y>49</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>100</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Label item="BW_Buff15_LabelDur">
		<ScreenID>BW_Buff15_LabelDur</ScreenID>
		<Font>2</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Me.Buff[16].Duration.Time}</TooltipReference>
		<Location>
			<X>400</X>
			<Y>37</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>12</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Button item="BW_Buff16_Button">
		<ScreenID>Buff16</ScreenID>
		<Font>3</Font>
		<Text />
		<Location>
			<X>328</X>
			<Y>1</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>50</CY>
		</Size>
		<Style_Checkbox>false</Style_Checkbox>
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>2</X>
			<Y>1</Y>
		</DecalOffset>
		<DecalSize>
			<CX>34</CX>
			<CY>34</CY>
		</DecalSize>
	</Button>
	<Label item="BW_Buff16_Label">
		<ScreenID>BW_Buff16_Label</ScreenID>
		<Font>1</Font>
		<EQType>516</EQType>
		<Location>
			<X>362</X>
			<Y>49</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>100</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Label item="BW_Buff16_LabelDur">
		<ScreenID>BW_Buff16_LabelDur</ScreenID>
		<Font>2</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Me.Buff[17].Duration.Time}</TooltipReference>
		<Location>
			<X>362</X>
			<Y>37</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>12</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Button item="BW_Buff17_Button">
		<ScreenID>Buff17</ScreenID>
		<Font>3</Font>
		<Text />
		<Location>
			<X>287</X>
			<Y>1</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>50</CY>
		</Size>
		<Style_Checkbox>false</Style_Checkbox>
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>2</X>
			<Y>1</Y>
		</DecalOffset>
		<DecalSize>
			<CX>34</CX>
			<CY>34</CY>
		</DecalSize>
	</Button>
	<Label item="BW_Buff17_Label">
		<ScreenID>BW_Buff17_Label</ScreenID>
		<Font>1</Font>
		<EQType>517</EQType>
		<Location>
			<X>322</X>
			<Y>49</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>100</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Label item="BW_Buff17_LabelDur">
		<ScreenID>BW_Buff17_LabelDur</ScreenID>
		<Font>2</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Me.Buff[18].Duration.Time}</TooltipReference>
		<Location>
			<X>322</X>
			<Y>37</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>12</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Button item="BW_Buff18_Button">
		<ScreenID>Buff18</ScreenID>
		<Font>3</Font>
		<Text />
		<Location>
			<X>246</X>
			<Y>1</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>50</CY>
		</Size>
		<Style_Checkbox>false</Style_Checkbox>
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>2</X>
			<Y>1</Y>
		</DecalOffset>
		<DecalSize>
			<CX>34</CX>
			<CY>34</CY>
		</DecalSize>
	</Button>
	<Label item="BW_Buff18_Label">
		<ScreenID>BW_Buff18_Label</ScreenID>
		<Font>1</Font>
		<EQType>518</EQType>
		<Location>
			<X>283</X>
			<Y>49</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>100</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Label item="BW_Buff18_LabelDur">
		<ScreenID>BW_Buff18_LabelDur</ScreenID>
		<Font>2</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Me.Buff[19].Duration.Time}</TooltipReference>
		<Location>
			<X>283</X>
			<Y>37</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>12</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Button item="BW_Buff19_Button">
		<ScreenID>Buff19</ScreenID>
		<Font>3</Font>
		<Text />
		<Location>
			<X>205</X>
			<Y>1</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>50</CY>
		</Size>
		<Style_Checkbox>false</Style_Checkbox>
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>2</X>
			<Y>1</Y>
		</DecalOffset>
		<DecalSize>
			<CX>34</CX>
			<CY>34</CY>
		</DecalSize>
	</Button>
	<Label item="BW_Buff19_Label">
		<ScreenID>BW_Buff19_Label</ScreenID>
		<Font>1</Font>
		<EQType>519</EQType>
		<Location>
			<X>244</X>
			<Y>49</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>100</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Label item="BW_Buff19_LabelDur">
		<ScreenID>BW_Buff19_LabelDur</ScreenID>
		<Font>2</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Me.Buff[20].Duration.Time}</TooltipReference>
		<Location>
			<X>244</X>
			<Y>37</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>12</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Button item="BW_Buff20_Button">
		<ScreenID>Buff20</ScreenID>
		<Font>3</Font>
		<Text />
		<Location>
			<X>164</X>
			<Y>1</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>50</CY>
		</Size>
		<Style_Checkbox>false</Style_Checkbox>
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>2</X>
			<Y>1</Y>
		</DecalOffset>
		<DecalSize>
			<CX>34</CX>
			<CY>34</CY>
		</DecalSize>
	</Button>
	<Label item="BW_Buff20_Label">
		<ScreenID>BW_Buff20_Label</ScreenID>
		<Font>1</Font>
		<EQType>520</EQType>
		<Location>
			<X>206</X>
			<Y>49</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>100</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Label item="BW_Buff20_LabelDur">
		<ScreenID>BW_Buff20_LabelDur</ScreenID>
		<Font>2</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Me.Buff[21].Duration.Time}</TooltipReference>
		<Location>
			<X>206</X>
			<Y>37</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>12</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Button item="BW_Buff21_Button">
		<ScreenID>Buff21</ScreenID>
		<Font>3</Font>
		<Text />
		<Location>
			<X>123</X>
			<Y>1</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>50</CY>
		</Size>
		<Style_Checkbox>false</Style_Checkbox>
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>2</X>
			<Y>1</Y>
		</DecalOffset>
		<DecalSize>
			<CX>34</CX>
			<CY>34</CY>
		</DecalSize>
	</Button>
	<Label item="BW_Buff21_Label">
		<ScreenID>BW_Buff21_Label</ScreenID>
		<Font>1</Font>
		<EQType>521</EQType>
		<Location>
			<X>167</X>
			<Y>49</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>100</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Label item="BW_Buff21_LabelDur">
		<ScreenID>BW_Buff21_LabelDur</ScreenID>
		<Font>2</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Me.Buff[22].Duration.Time}</TooltipReference>
		<Location>
			<X>167</X>
			<Y>37</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>12</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Button item="BW_Buff22_Button">
		<ScreenID>Buff22</ScreenID>
		<Font>3</Font>
		<Text />
		<Location>
			<X>82</X>
			<Y>1</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>50</CY>
		</Size>
		<Style_Checkbox>false</Style_Checkbox>
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>2</X>
			<Y>1</Y>
		</DecalOffset>
		<DecalSize>
			<CX>34</CX>
			<CY>34</CY>
		</DecalSize>
	</Button>
	<Label item="BW_Buff22_Label">
		<ScreenID>BW_Buff22_Label</ScreenID>
		<Font>1</Font>
		<EQType>522</EQType>
		<Location>
			<X>127</X>
			<Y>49</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>100</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Label item="BW_Buff22_LabelDur">
		<ScreenID>BW_Buff22_LabelDur</ScreenID>
		<Font>2</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Me.Buff[23].Duration.Time}</TooltipReference>
		<Location>
			<X>127</X>
			<Y>37</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>12</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Button item="BW_Buff23_Button">
		<ScreenID>Buff23</ScreenID>
		<Font>3</Font>
		<Text />
		<Location>
			<X>41</X>
			<Y>1</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>50</CY>
		</Size>
		<Style_Checkbox>false</Style_Checkbox>
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>2</X>
			<Y>1</Y>
		</DecalOffset>
		<DecalSize>
			<CX>34</CX>
			<CY>34</CY>
		</DecalSize>
	</Button>
	<Label item="BW_Buff23_Label">
		<ScreenID>BW_Buff23_Label</ScreenID>
		<Font>1</Font>
		<EQType>523</EQType>
		<Location>
			<X>87</X>
			<Y>49</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>100</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Label item="BW_Buff23_LabelDur">
		<ScreenID>BW_Buff23_LabelDur</ScreenID>
		<Font>2</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Me.Buff[24].Duration.Time}</TooltipReference>
		<Location>
			<X>87</X>
			<Y>37</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>12</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Button item="BW_Buff24_Button">
		<ScreenID>Buff24</ScreenID>
		<Font>3</Font>
		<Text />
		<Location>
			<X>0</X>
			<Y>1</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>50</CY>
		</Size>
		<Style_Checkbox>false</Style_Checkbox>
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>2</X>
			<Y>1</Y>
		</DecalOffset>
		<DecalSize>
			<CX>34</CX>
			<CY>34</CY>
		</DecalSize>
	</Button>
	<Label item="BW_Buff24_Label">
		<ScreenID>BW_Buff24_Label</ScreenID>
		<Font>1</Font>
		<EQType>524</EQType>
		<Location>
			<X>47</X>
			<Y>49</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>100</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>
	<Label item="BW_Buff24_LabelDur">
		<ScreenID>BW_Buff24_LabelDur</ScreenID>
		<Font>2</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Me.Buff[25].Duration.Time}</TooltipReference>
		<Location>
			<X>47</X>
			<Y>37</Y>
		</Location>
		<Size>
			<CX>38</CX>
			<CY>12</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>

	<Screen item="BuffWindow">
		<Text>Buffs</Text>
		<RelativePosition>false</RelativePosition>
		<Location>
			<X>0</X>
			<Y>20</Y>
		</Location>
		<Size>
			<CX>1025</CX>
			<CY>105</CY>
		</Size>
		<Style_Transparent>true</Style_Transparent>
		<DrawTemplate>WDT_RoundedNoSides</DrawTemplate>
		<Style_Titlebar>false</Style_Titlebar>
		<Style_Closebox>false</Style_Closebox>
		<Style_Minimizebox>false</Style_Minimizebox>
		<Style_Border>true</Style_Border>
		<Style_Sizable>false</Style_Sizable>
		<Pieces>BW_Buff0_Button</Pieces>
		<Pieces>BW_Buff0_Label</Pieces>
		<Pieces>BW_Buff1_Button</Pieces>
		<Pieces>BW_Buff1_Label</Pieces>
		<Pieces>BW_Buff2_Button</Pieces>
		<Pieces>BW_Buff2_Label</Pieces>
		<Pieces>BW_Buff3_Button</Pieces>
		<Pieces>BW_Buff3_Label</Pieces>
		<Pieces>BW_Buff4_Button</Pieces>
		<Pieces>BW_Buff4_Label</Pieces>
		<Pieces>BW_Buff5_Button</Pieces>
		<Pieces>BW_Buff5_Label</Pieces>
		<Pieces>BW_Buff6_Button</Pieces>
		<Pieces>BW_Buff6_Label</Pieces>
		<Pieces>BW_Buff7_Button</Pieces>
		<Pieces>BW_Buff7_Label</Pieces>
		<Pieces>BW_Buff8_Button</Pieces>
		<Pieces>BW_Buff8_Label</Pieces>
		<Pieces>BW_Buff9_Button</Pieces>
		<Pieces>BW_Buff9_Label</Pieces>
		<Pieces>BW_Buff10_Button</Pieces>
		<Pieces>BW_Buff10_Label</Pieces>
		<Pieces>BW_Buff11_Button</Pieces>
		<Pieces>BW_Buff11_Label</Pieces>
		<Pieces>BW_Buff12_Button</Pieces>
		<Pieces>BW_Buff12_Label</Pieces>
		<Pieces>BW_Buff13_Button</Pieces>
		<Pieces>BW_Buff13_Label</Pieces>
		<Pieces>BW_Buff14_Button</Pieces>
		<Pieces>BW_Buff14_Label</Pieces>
		<Pieces>BW_Buff15_Button</Pieces>
		<Pieces>BW_Buff15_Label</Pieces>
		<Pieces>BW_Buff16_Button</Pieces>
		<Pieces>BW_Buff16_Label</Pieces>
		<Pieces>BW_Buff17_Button</Pieces>
		<Pieces>BW_Buff17_Label</Pieces>
		<Pieces>BW_Buff18_Button</Pieces>
		<Pieces>BW_Buff18_Label</Pieces>
		<Pieces>BW_Buff19_Button</Pieces>
		<Pieces>BW_Buff19_Label</Pieces>
		<Pieces>BW_Buff20_Button</Pieces>
		<Pieces>BW_Buff20_Label</Pieces>
		<Pieces>BW_Buff21_Button</Pieces>
		<Pieces>BW_Buff21_Label</Pieces>
		<Pieces>BW_Buff22_Button</Pieces>
		<Pieces>BW_Buff22_Label</Pieces>
		<Pieces>BW_Buff23_Button</Pieces>
		<Pieces>BW_Buff23_Label</Pieces>
		<Pieces>BW_Buff24_Button</Pieces>
		<Pieces>BW_Buff24_Label</Pieces>
		<Pieces>BW_Buff0_LabelDur</Pieces>
		<Pieces>BW_Buff1_LabelDur</Pieces>
		<Pieces>BW_Buff2_LabelDur</Pieces>
		<Pieces>BW_Buff3_LabelDur</Pieces>
		<Pieces>BW_Buff4_LabelDur</Pieces>
		<Pieces>BW_Buff5_LabelDur</Pieces>
		<Pieces>BW_Buff6_LabelDur</Pieces>
		<Pieces>BW_Buff7_LabelDur</Pieces>
		<Pieces>BW_Buff8_LabelDur</Pieces>
		<Pieces>BW_Buff9_LabelDur</Pieces>
		<Pieces>BW_Buff10_LabelDur</Pieces>
		<Pieces>BW_Buff11_LabelDur</Pieces>
		<Pieces>BW_Buff12_LabelDur</Pieces>
		<Pieces>BW_Buff13_LabelDur</Pieces>
		<Pieces>BW_Buff14_LabelDur</Pieces>
		<Pieces>BW_Buff15_LabelDur</Pieces>
		<Pieces>BW_Buff16_LabelDur</Pieces>
		<Pieces>BW_Buff17_LabelDur</Pieces>
		<Pieces>BW_Buff18_LabelDur</Pieces>
		<Pieces>BW_Buff19_LabelDur</Pieces>
		<Pieces>BW_Buff20_LabelDur</Pieces>
		<Pieces>BW_Buff21_LabelDur</Pieces>
		<Pieces>BW_Buff22_LabelDur</Pieces>
		<Pieces>BW_Buff23_LabelDur</Pieces>
		<Pieces>BW_Buff24_LabelDur</Pieces>
  	</Screen>
</XML>

Ruakton
decaying skeleton
decaying skeleton
Posts: 3
Joined: Thu Sep 16, 2004 6:36 pm

Post by Ruakton » Mon Feb 21, 2005 7:08 pm

Works like a charm bro ... its actually better than the original. The names are all there and the buff timer is clearer. Thanks a million ! :D