Patch to fix the patch . . .

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MeGoober
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OK...hmm

Post by MeGoober » Wed Feb 02, 2005 9:08 pm

Great...it seems that fixed it. Yes, I was just dragging the contents of the release area to another folder I just run from. That way I didnt have to move the Macros, re-add plugins, etc.

Compiles..and works but I am getting the following error each time I leave:

Everquest: eqgame.exe - Application error
The instruction at "0x030b3310" referenced memory at "0x030b3310". The memory could not be "read".

Any ideas? Thank you for your help.

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dont_know_at_all
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Post by dont_know_at_all » Wed Feb 02, 2005 9:22 pm

You have to recompile all your plugins as well. Start with a clean release directory and add stuff till it breaks then you know....

MeGoober
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Ok..completely blank slate

Post by MeGoober » Thu Feb 03, 2005 12:50 am

I created 2 new directiories...MQ2 and MQ2Build - recompiled. Put nothing new in. Compiled fine, ran fine...log out and I get:

The instruction at "0x030b3310" referenced memory at "0xffffffff". The memory could not be "read".

I think this may be an IS issue. I never saw it before IS. I should be able to find WinEQ2 still to confirm. This is probably posted in the wrong place. Sorry.

eqjoe
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Post by eqjoe » Thu Feb 03, 2005 1:18 am

Yo .. Goober. You know that MQ2 is not for EQ2, don't ya?

-j

MeGoober
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Hahaha

Post by MeGoober » Thu Feb 03, 2005 5:12 am

:shock: Yea..I don't think I'm that tired yet. I am just thinking what I am using it with thats causing the error.

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dont_know_at_all
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Post by dont_know_at_all » Thu Feb 03, 2005 5:37 am

Please follow the instructions in the Bug Report forum for submitting a bug report.

Geekylad
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Post by Geekylad » Thu Feb 03, 2005 6:45 am

Or tell us what you are using it with? Possible UI bug?