A forum for the general posts relating to MacroQuest. *DEPRECATED: This forum is no longer in public use, but remains here for your reading pleasure. Enjoy
Moderator: MacroQuest Developers
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kool23
- a lesser mummy

- Posts: 33
- Joined: Mon Apr 05, 2004 12:58 am
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by kool23 » Tue Feb 01, 2005 12:49 am
just wondering i had to do /mapshow ____ to get spawns ect to show and it doesnt continue to show them when something spawns ect if some 1 zones in or mob dies and respawns it doesnt show i half to type it in again ..and all mobs are grey.
Last edited by
kool23 on Tue Feb 01, 2005 12:57 am, edited 1 time in total.
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kool23
- a lesser mummy

- Posts: 33
- Joined: Mon Apr 05, 2004 12:58 am
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by kool23 » Tue Feb 01, 2005 1:02 am
rebuild? sorry dont know what that means..just got complying down lol
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kool23
- a lesser mummy

- Posts: 33
- Joined: Mon Apr 05, 2004 12:58 am
Post
by kool23 » Tue Feb 01, 2005 1:14 am
ouch that sucks.....ok thanks much will let ya know if that works
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kool23
- a lesser mummy

- Posts: 33
- Joined: Mon Apr 05, 2004 12:58 am
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by kool23 » Tue Feb 01, 2005 2:13 am
nope has my default map there did same last time also but then i did /mapshow _____ then it loaded mq2 map with the stuff on..then what i explained on first post
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Ziggy
- a lesser mummy

- Posts: 73
- Joined: Sat Jun 26, 2004 5:30 pm
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by Ziggy » Tue Feb 01, 2005 2:15 am
Try reading up about the differences between /mapshow and /mapfilter.
Clue: show is once off. filter is constant.
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kool23
- a lesser mummy

- Posts: 33
- Joined: Mon Apr 05, 2004 12:58 am
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by kool23 » Tue Feb 01, 2005 2:15 am
i use the toolkit to comply with if thats any help and also noticed when i run nmake clean shows that it cant find some files or is that nmake building files?
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kool23
- a lesser mummy

- Posts: 33
- Joined: Mon Apr 05, 2004 12:58 am
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by kool23 » Tue Feb 01, 2005 2:20 am
rofl ziggy thanks much....really feel like a moron lol thanks
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zanomo
- a hill giant

- Posts: 285
- Joined: Thu Jun 24, 2004 11:21 pm
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by zanomo » Tue Feb 01, 2005 2:27 am
nm.