Full Monk Macro?

Have a macro idea but not sure where to start? Ask here.

Moderator: MacroQuest Developers

tranQuil
decaying skeleton
decaying skeleton
Posts: 1
Joined: Sun Oct 17, 2004 11:11 am

Full Monk Macro?

Post by tranQuil » Sun Oct 17, 2004 11:11 am

I saw the rogue helper macro and was wondering if a similar monk macro could be made

User avatar
blueninja
a grimling bloodguard
a grimling bloodguard
Posts: 541
Joined: Thu Aug 28, 2003 7:03 am
Location: Göteborg, Sweden

Post by blueninja » Sun Oct 17, 2004 11:17 am

Sure it could.. Just got to find someone to do it..

no_weeder
decaying skeleton
decaying skeleton
Posts: 7
Joined: Wed Oct 20, 2004 6:47 pm
Contact:

Post by no_weeder » Fri Dec 03, 2004 9:04 pm

I'll be working on monk macro since I'll have time. It will be my 1st one ever so bear with me. ok peace out :D

PhoenixZorn
Macro Czar
Posts: 127
Joined: Fri Dec 12, 2003 2:20 pm
Contact:

Post by PhoenixZorn » Tue Dec 07, 2004 1:57 pm

AFAIK, this has been done... it's sitting in Macro Depot 3.0

User avatar
TheUnholy
a hill giant
a hill giant
Posts: 269
Joined: Wed Mar 03, 2004 11:59 pm

Post by TheUnholy » Tue Dec 07, 2004 6:27 pm

it really really really does not take more than 10 min to modify the existing RH code to work with monks. How hard is it to change

Code: Select all

       /if (${Me.AbilityReady["Backstab"]}) { 
         /doability "Backstab" 
         /echo Backstabbing: ${Target.CleanName}
to

Code: Select all

       /if (${Me.AbilityReady["Flying Kick"]}) { 
         /doability "Flying Kick" 
         /echo Kicking omfg: ${Target.CleanName}
add in a

Code: Select all

   |- Mend

   /if ((${Me.PctHPs}<50) && ${Me.AbilityReady["Mend"]}) { 
      /echo Using mend at ${Me.PctHPs} health... 
      /doability "Mend"
     }
and you're pretty good to go. Change around the discs if you want.

ffs, is this really that hard that 100 people have to come asking for a monk macro. If you can't modify the code, then honestly, you shouldn't have it to start with.

A_Druid_00
Macro Maker Extraordinaire
Posts: 2378
Joined: Tue Jul 13, 2004 12:45 pm
Location: Rolling on the Lawn Farting

Post by A_Druid_00 » Tue Dec 07, 2004 6:31 pm

Can even add in FD in place of evade
[quote]<DigitalMocking> man, A_Druid_00 really does love those long ass if statements
<dont_know_at_all> i don't use his macro because i'm frightened of it[/quote]
[quote][12:45] <dont_know_at_all> never use a macro when you can really fuck up things with a plugin[/quote]

no_weeder
decaying skeleton
decaying skeleton
Posts: 7
Joined: Wed Oct 20, 2004 6:47 pm
Contact:

yeah but an full monk not part time monkey code

Post by no_weeder » Tue Dec 07, 2004 8:44 pm

I'm working on monk macro just like RH one, But it will be for monk only with everything an monk can do and will take out all of RH stuff. Come on what is an monk doing behind an mob anyways? Hopefully when i'm done ya see what I was talking about. P.S. You know what would be even better is an macro like Rh but all you would have to do is type in class and it will config itself for that class... And so fouth :mrgreen:

bam
a ghoul
a ghoul
Posts: 149
Joined: Thu May 13, 2004 11:53 pm

Re: yeah but an full monk not part time monkey code

Post by bam » Tue Dec 07, 2004 8:56 pm

no_weeder wrote:Come on what is an monk doing behind an mob anyways?
Uhm, avoiding riposte, dodge, parry, etc hence doing more dps? I surely hope the monk isn't eatting ripostes for no reason other then to piss a cleric off (which is a great reason tho).

A_Druid_00
Macro Maker Extraordinaire
Posts: 2378
Joined: Tue Jul 13, 2004 12:45 pm
Location: Rolling on the Lawn Farting

Post by A_Druid_00 » Tue Dec 07, 2004 9:13 pm

To be honest it drives me nuts when a monk does nothing but stay behind the mob. Their push is just O_o and /stick moveback is only so handy. There should be a /stick side, and then we can just push it in circles!
[quote]<DigitalMocking> man, A_Druid_00 really does love those long ass if statements
<dont_know_at_all> i don't use his macro because i'm frightened of it[/quote]
[quote][12:45] <dont_know_at_all> never use a macro when you can really fuck up things with a plugin[/quote]