MQ chat window missing

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Myzery
decaying skeleton
decaying skeleton
Posts: 2
Joined: Thu Oct 07, 2004 6:35 pm

MQ chat window missing

Post by Myzery » Fri Oct 08, 2004 3:48 pm

After downloading and compiling MQ2 I tried to run it and havent had much luck. I dont have a MQ chat window, and when I tried to switch MQ messages to the default window it didnt work. Also mapshow wasnt working, but Im sure MQ was running because the names of pet owners were visable. Im using the default EQ ui. I've included the content of my macroquest.ini file, and help would be appreciated, thanks.

[MacroQuest]
MacroPath=.\Macros
LogPath=.\Logs
DebugSpewToFile=0
FilterSkills=0
FilterTarget=0
FilterMoney=0
FilterFood=0
FilterMacro=0
FilterEncumber=0
FilterDebug=0
KeepKeys=1
FilterMQ=0
AllErrorsDumpStack=1
AllErrorsFatal=0
LaxColor=0
HUDMode=normal

[Aliases]
/a=/anonymous
/b=/bazaar
/ba=/bazaar
/c=/consider
/cha=/channel
/d=/duel
/exp=/echo ${Me.PctExp}% experience...
/f=/feedback
/fa=/fastdrop
/g=/gsay
/gmlist=/who all gm
/gu=/guildsay
/hp=/echo Current Health: ${Me.CurrentHPs} -- Max Health: ${Me.MaxHPs}
/key=/keys
/load=/loadspells
/m=/msg
/mana=/echo Current Mana: ${Me.CurrentMana} -- Max Mana: ${Me.MaxMana}
/npc=/who npc
/slotid=/echo ${SelectedItem.InvSlot}
/t=/tell
/ta=/tap
/w=/who

[Substitutions]
omg=Oh My God

[Plugins]
mq2labels=mq2labels
mq2itemdisplay=mq2itemdisplay
mq2custombinds=mq2custombinds
mq2hud=mq2hud
mq2fps=mq2fps
mq2map=mq2map
mq2bzsrch=mq2bzsrch
mq2chatwnd=mq2chatwnd
mq2eqbugfix=mq2eqbugfix

[Key Binds]
RANGED_Nrm=clear
RANGED_Alt=clear
MQ2CHAT_Nrm=.
MQ2CSCHAT_Nrm=/

[SWho Filter]
Holding=1

[Captions]
Update=35
Player1=${If[${NamingSpawn.Mark},${NamingSpawn.Mark} - ,]}${If[${NamingSpawn.Trader},Trader ,]}${If[${NamingSpawn.Invis},(${NamingSpawn.DisplayName}),${NamingSpawn.DisplayName}]}${If[${NamingSpawn.AFK}, AFK,]}${If[${NamingSpawn.Linkdead}, LD,]}${If[${NamingSpawn.LFG}, LFG,]}${If[${NamingSpawn.GroupLeader}, LDR,]}
Player2=${If[${NamingSpawn.Mark},${NamingSpawn.Mark} - ,]}${If[${NamingSpawn.Trader},Trader ,]}${If[${NamingSpawn.Invis},(${NamingSpawn.DisplayName}),${NamingSpawn.DisplayName}]}${If[${NamingSpawn.Surname.Length}, ${NamingSpawn.Surname},]}${If[${NamingSpawn.AFK}, AFK,]}${If[${NamingSpawn.Linkdead}, LD,]}${If[${NamingSpawn.LFG}, LFG,]}${If[${NamingSpawn.GroupLeader}, LDR,]}
Player3=${If[${NamingSpawn.Mark},${NamingSpawn.Mark} - ,]}${If[${NamingSpawn.Trader},Trader ,]}${If[${NamingSpawn.Invis},(${NamingSpawn.DisplayName}),${NamingSpawn.DisplayName}]}${If[${NamingSpawn.Surname.Length}, ${NamingSpawn.Surname},]}${If[${NamingSpawn.AFK}, AFK,]}${If[${NamingSpawn.Linkdead}, LD,]}${If[${NamingSpawn.LFG}, LFG,]}${If[${NamingSpawn.GroupLeader}, LDR,]}${If[${NamingSpawn.Guild.Length},\n<${If[${NamingSpawn.GuildStatus.NotEqual[member]},${NamingSpawn.GuildStatus} of ,]}${NamingSpawn.Guild}>,]}
Player4=${If[${NamingSpawn.Mark},${NamingSpawn.Mark} - ,]}${If[${NamingSpawn.Trader},Trader ,]}${If[${NamingSpawn.AARank},${NamingSpawn.AATitle} ,]}${If[${NamingSpawn.Invis},(${NamingSpawn.DisplayName}),${NamingSpawn.DisplayName}]}${If[${NamingSpawn.Surname.Length}, ${NamingSpawn.Surname},]}${If[${NamingSpawn.AFK}, AFK,]}${If[${NamingSpawn.Linkdead}, LD,]}${If[${NamingSpawn.LFG}, LFG,]}${If[${NamingSpawn.GroupLeader}, LDR,]}${If[${NamingSpawn.Guild.Length},\n<${If[${NamingSpawn.GuildStatus.NotEqual[member]},${NamingSpawn.GuildStatus} of ,]}${NamingSpawn.Guild}>,]}
NPC=${If[${NamingSpawn.Mark},${NamingSpawn.Mark} - ,]}${If[${NamingSpawn.Assist},>> ,]}${NamingSpawn.DisplayName}${If[${NamingSpawn.Assist}, - ${NamingSpawn.PctHPs}%<<,]}${If[${NamingSpawn.Surname.Length},\n(${NamingSpawn.Surname}),]}
Corpse=${NamingSpawn.DisplayName}'s corpse
Pet=${If[${NamingSpawn.Mark},${NamingSpawn.Mark} - ,]}${If[${NamingSpawn.Assist},>> ,]}${NamingSpawn.DisplayName}${If[${NamingSpawn.Assist}, - ${NamingSpawn.PctHPs}%<<,]}${If[${NamingSpawn.Master.Type.Equal[PC]},\n(${NamingSpawn.Master}),]}

[Caption Colors]
PC=OFF
PC-Color=ff00ff
PCCon=OFF
PCPVPTeam=OFF
PCRaid=OFF
PCRaid-Color=ff7f
PCClass=OFF
PCGroup=OFF
PCGroup-Color=ffff00
PCTrader=ON
PCTrader-Color=ff7f00
NPC=OFF
NPC-Color=ff0000
NPCCon=ON
NPCClass=OFF
NPCMerchant=ON
NPCMerchant-Color=ff7f00
NPCBanker=ON
NPCBanker-Color=c800ff
NPCAssist=ON
NPCAssist-Color=ffff00
NPCMark=ON
NPCMark-Color=ffff00
PetNPC=OFF
PetNPC-Color=ff0000
PetPC=OFF
PetPC-Color=ffff00
PetClass=OFF
PetClass-Color=ff0000
Corpse=OFF
Corpse-Color=ff0000
CorpseClass=OFF
CorpseClass-Color=ff0000

User avatar
peach
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Post by peach » Fri Oct 08, 2004 6:55 pm

try recompiling first
[img]http://img23.exs.cx/img23/4702/search2.jpg[/img]

dman
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Posts: 181
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Post by dman » Sat Oct 09, 2004 7:17 am

Other that loading the plugin, this ini file does nothing for the plugin, it has its own.

xorbinasticalux
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Posts: 8
Joined: Thu Aug 19, 2004 8:10 am

Post by xorbinasticalux » Sat Oct 09, 2004 10:02 am

what does it say when

/plugin mq2chatwnd

and

/plugin mq2chat

?

Myzery
decaying skeleton
decaying skeleton
Posts: 2
Joined: Thu Oct 07, 2004 6:35 pm

Post by Myzery » Sat Oct 09, 2004 1:14 pm

I tried recompiling aswell as downloading the source again and compiling. Still have the same problem. I get no message at all when using either of those commands.

magictiger
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Post by magictiger » Sat Oct 09, 2004 11:35 pm

Try again, this time following instructions.

User avatar
peach
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Post by peach » Sat Oct 09, 2004 11:37 pm

could be that the window is set for coordinates that are off the screen

magictiger
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Post by magictiger » Sat Oct 09, 2004 11:42 pm

Ok, to fix that, format and start over.

Hellraiser
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Post by Hellraiser » Wed Oct 13, 2004 3:50 pm

Try setting EQ to a higher Resolution and you might find the box offscreen and can then move it, just a thought.

Oid
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Contact:

Post by Oid » Wed Oct 13, 2004 4:11 pm

I dunno, I gotta agree with the format and start over suggestion.

Always the best course of action.
Smokey the Lax says only you can prevent reproduction.

mpmq
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Joined: Thu Mar 18, 2004 8:07 pm

Post by mpmq » Thu Oct 14, 2004 4:29 am

It happens to me once in a while. Doing something that makes MQ display something in the window will make it appear (e.g. super who). Never bothered me enough to try and track it down, though.

cjn
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Joined: Fri Aug 20, 2004 4:21 pm

Post by cjn » Thu Oct 14, 2004 7:02 am

To fix, you have to buy a new PC

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Cr4zyb4rd
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Posts: 1449
Joined: Tue Jul 20, 2004 11:46 am

Post by Cr4zyb4rd » Thu Oct 14, 2004 8:39 am

what does it say when

/plugin mq2chatwnd

and

/plugin mq2chat

?
I'm sure it says something a lot like "Hi, I'm a friendly error message, but you can't see me because THE WHOLE POINT OF THE GUY'S POST WAS THAT MQ2Chat and MQ2ChatWnd DON'T WORK!!!!11!"

shadowdragon
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Joined: Sun May 09, 2004 4:08 pm

Post by shadowdragon » Thu Oct 14, 2004 12:31 pm

i had this problem before also. no flame here, just how i fixed it.

/plugin mq2chat unload

/plugin mq2chatwnd

fixed it for me, as it can only have one of those loaded at one time it seems. after you enter the second line, try /plugin list to force the window to show itself.

if this don't work, i'm outta suggestions, sorry.

ScubaSki
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Posts: 55
Joined: Mon Jun 21, 2004 8:27 pm

Post by ScubaSki » Thu Oct 14, 2004 1:00 pm

ROFL Crazy!
[code:1]Sub Main
:loop
/if !${me.understand} /call readsig
/if ${me.still.doesn't.understand} /call rtfm
/if ${me.STILL.DOESN'T.FUCKING.UNDERSTAND} /call findgun
goto :loop
/endmacro[/code:1]