Moderator: MacroQuest Developers
Code: Select all
<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<StaticAnimation item="A_buff_bg01">
<ScreenID>A_spell_bg01</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>-1</Y>
</Location>
<Size>
<CX>47</CX>
<CY>467</CY>
</Size>
<Animation>buff_bg01</Animation>
</StaticAnimation>
<StaticAnimation item="A_buff_bg01p">
<ScreenID>A_spell_bg01</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>464</Y>
</Location>
<Size>
<CX>47</CX>
<CY>155</CY>
</Size>
<Animation>buff_bg01Plus</Animation>
</StaticAnimation>
<Button item="BW_Buff0_Button">
<ScreenID>Buff0</ScreenID>
<RelativePosition>true</RelativePosition>
<Size>
<CX>150</CX>
<CY>30</CY>
</Size>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>7</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>28</CX>
<CY>28</CY>
</DecalSize>
</Button>
<Button item="BW_Buff1_Button">
<ScreenID>Buff1</ScreenID>
<RelativePosition>true</RelativePosition>
<Size>
<CX>150</CX>
<CY>30</CY>
</Size>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>7</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>28</CX>
<CY>28</CY>
</DecalSize>
</Button>
<Button item="BW_Buff2_Button">
<ScreenID>Buff2</ScreenID>
<RelativePosition>true</RelativePosition>
<Size>
<CX>150</CX>
<CY>30</CY>
</Size>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>7</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>28</CX>
<CY>28</CY>
</DecalSize>
</Button>
<Button item="BW_Buff3_Button">
<ScreenID>Buff3</ScreenID>
<RelativePosition>true</RelativePosition>
<Size>
<CX>150</CX>
<CY>30</CY>
</Size>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>7</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>28</CX>
<CY>28</CY>
</DecalSize>
</Button>
<Button item="BW_Buff4_Button">
<ScreenID>Buff4</ScreenID>
<RelativePosition>true</RelativePosition>
<Size>
<CX>150</CX>
<CY>30</CY>
</Size>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>7</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>28</CX>
<CY>28</CY>
</DecalSize>
</Button>
<Button item="BW_Buff5_Button">
<ScreenID>Buff5</ScreenID>
<RelativePosition>true</RelativePosition>
<Size>
<CX>150</CX>
<CY>30</CY>
</Size>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>7</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>28</CX>
<CY>28</CY>
</DecalSize>
</Button>
<Button item="BW_Buff6_Button">
<ScreenID>Buff6</ScreenID>
<RelativePosition>true</RelativePosition>
<Size>
<CX>150</CX>
<CY>30</CY>
</Size>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>7</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>28</CX>
<CY>28</CY>
</DecalSize>
</Button>
<Button item="BW_Buff7_Button">
<ScreenID>Buff7</ScreenID>
<RelativePosition>true</RelativePosition>
<Size>
<CX>150</CX>
<CY>30</CY>
</Size>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>7</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>28</CX>
<CY>28</CY>
</DecalSize>
</Button>
<Button item="BW_Buff8_Button">
<ScreenID>Buff8</ScreenID>
<RelativePosition>true</RelativePosition>
<Size>
<CX>150</CX>
<CY>30</CY>
</Size>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>7</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>28</CX>
<CY>28</CY>
</DecalSize>
</Button>
<Button item="BW_Buff9_Button">
<ScreenID>Buff9</ScreenID>
<RelativePosition>true</RelativePosition>
<Size>
<CX>150</CX>
<CY>30</CY>
</Size>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>7</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>28</CX>
<CY>28</CY>
</DecalSize>
</Button>
<Button item="BW_Buff10_Button">
<ScreenID>Buff10</ScreenID>
<RelativePosition>true</RelativePosition>
<Size>
<CX>150</CX>
<CY>30</CY>
</Size>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>7</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>28</CX>
<CY>28</CY>
</DecalSize>
</Button>
<Button item="BW_Buff11_Button">
<ScreenID>Buff11</ScreenID>
<RelativePosition>true</RelativePosition>
<Size>
<CX>150</CX>
<CY>30</CY>
</Size>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>7</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>28</CX>
<CY>28</CY>
</DecalSize>
</Button>
<Button item="BW_Buff12_Button">
<ScreenID>Buff12</ScreenID>
<RelativePosition>true</RelativePosition>
<Size>
<CX>150</CX>
<CY>30</CY>
</Size>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>7</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>28</CX>
<CY>28</CY>
</DecalSize>
</Button>
<Button item="BW_Buff13_Button">
<ScreenID>Buff13</ScreenID>
<RelativePosition>true</RelativePosition>
<Size>
<CX>150</CX>
<CY>30</CY>
</Size>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>7</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>28</CX>
<CY>28</CY>
</DecalSize>
</Button>
<Button item="BW_Buff14_Button">
<ScreenID>Buff14</ScreenID>
<RelativePosition>true</RelativePosition>
<Size>
<CX>150</CX>
<CY>30</CY>
</Size>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>7</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>28</CX>
<CY>28</CY>
</DecalSize>
</Button>
<Button item="BW_Buff15_Button">
<ScreenID>Buff15</ScreenID>
<RelativePosition>true</RelativePosition>
<Size>
<CX>150</CX>
<CY>30</CY>
</Size>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>7</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>28</CX>
<CY>28</CY>
</DecalSize>
</Button>
<Button item="BW_Buff16_Button">
<ScreenID>Buff16</ScreenID>
<RelativePosition>true</RelativePosition>
<Size>
<CX>150</CX>
<CY>30</CY>
</Size>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>7</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>28</CX>
<CY>28</CY>
</DecalSize>
</Button>
<Button item="BW_Buff17_Button">
<ScreenID>Buff17</ScreenID>
<RelativePosition>true</RelativePosition>
<Size>
<CX>150</CX>
<CY>30</CY>
</Size>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>7</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>28</CX>
<CY>28</CY>
</DecalSize>
</Button>
<Button item="BW_Buff18_Button">
<ScreenID>Buff18</ScreenID>
<RelativePosition>true</RelativePosition>
<Size>
<CX>150</CX>
<CY>30</CY>
</Size>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>7</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>28</CX>
<CY>28</CY>
</DecalSize>
</Button>
<Button item="BW_Buff19_Button">
<ScreenID>Buff19</ScreenID>
<RelativePosition>true</RelativePosition>
<Size>
<CX>150</CX>
<CY>30</CY>
</Size>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>7</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>28</CX>
<CY>28</CY>
</DecalSize>
</Button>
<Label item="BW_Buff0">
<ScreenID>Buff0Label</ScreenID>
<EQType>45</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>1</Y>
</Location>
<Size>
<CX>114</CX>
<CY>30</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_B0Duration">
<ScreenID>B0_Duration</ScreenID>
<EQType>9999</EQType>
<!-- <TooltipReference>${Math.Calc[${Me.Buff[1].Duration}/10]}</TooltipReference> -->
<TooltipReference>${Me.Buff[1].Duration.Time}</TooltipReference>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>15</Y>
</Location>
<Size>
<CX>50</CX>
<CY>15</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff1">
<ScreenID>Buff1Label</ScreenID>
<EQType>46</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>32</Y>
</Location>
<Size>
<CX>114</CX>
<CY>30</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_B1Duration">
<ScreenID>B1_Duration</ScreenID>
<EQType>9999</EQType>
<!-- <TooltipReference>${Math.Calc[${Me.Buff[2].Duration}/10]}</TooltipReference> -->
<TooltipReference>${Me.Buff[2].Duration.Time}</TooltipReference>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>46</Y>
</Location>
<Size>
<CX>50</CX>
<CY>15</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff2">
<ScreenID>Buff2Label</ScreenID>
<EQType>47</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>63</Y>
</Location>
<Size>
<CX>114</CX>
<CY>30</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff3">
<ScreenID>Buff3Label</ScreenID>
<EQType>48</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>94</Y>
</Location>
<Size>
<CX>114</CX>
<CY>30</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff4">
<ScreenID>Buff4Label</ScreenID>
<EQType>49</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>125</Y>
</Location>
<Size>
<CX>114</CX>
<CY>30</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff5">
<ScreenID>Buff5Label</ScreenID>
<EQType>50</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>156</Y>
</Location>
<Size>
<CX>114</CX>
<CY>30</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff6">
<ScreenID>Buff6Label</ScreenID>
<EQType>51</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>187</Y>
</Location>
<Size>
<CX>114</CX>
<CY>30</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff7">
<ScreenID>Buff7Label</ScreenID>
<EQType>52</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>218</Y>
</Location>
<Size>
<CX>114</CX>
<CY>30</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff8">
<ScreenID>Buff8Label</ScreenID>
<EQType>53</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>249</Y>
</Location>
<Size>
<CX>114</CX>
<CY>30</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff9">
<ScreenID>Buff9Label</ScreenID>
<EQType>54</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>280</Y>
</Location>
<Size>
<CX>114</CX>
<CY>30</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff10">
<ScreenID>Buff10Label</ScreenID>
<EQType>55</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>311</Y>
</Location>
<Size>
<CX>114</CX>
<CY>30</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff11">
<ScreenID>Buff11Label</ScreenID>
<EQType>56</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>342</Y>
</Location>
<Size>
<CX>114</CX>
<CY>30</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff12">
<ScreenID>Buff12Label</ScreenID>
<EQType>57</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>373</Y>
</Location>
<Size>
<CX>114</CX>
<CY>30</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff13">
<ScreenID>Buff13Label</ScreenID>
<EQType>58</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>404</Y>
</Location>
<Size>
<CX>114</CX>
<CY>30</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff14">
<ScreenID>Buff14Label</ScreenID>
<EQType>59</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>435</Y>
</Location>
<Size>
<CX>114</CX>
<CY>30</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff15">
<ScreenID>Buff14Label</ScreenID>
<EQType>515</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>466</Y>
</Location>
<Size>
<CX>114</CX>
<CY>30</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff16">
<ScreenID>Buff14Label</ScreenID>
<EQType>516</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>497</Y>
</Location>
<Size>
<CX>114</CX>
<CY>30</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff17">
<ScreenID>Buff14Label</ScreenID>
<EQType>517</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>528</Y>
</Location>
<Size>
<CX>114</CX>
<CY>30</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff18">
<ScreenID>Buff14Label</ScreenID>
<EQType>518</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>559</Y>
</Location>
<Size>
<CX>114</CX>
<CY>30</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff19">
<ScreenID>Buff14Label</ScreenID>
<EQType>519</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>590</Y>
</Location>
<Size>
<CX>114</CX>
<CY>30</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_B2Duration">
<ScreenID>B2_Duration</ScreenID>
<EQType>9999</EQType>
<!-- <TooltipReference>${Math.Calc[${Me.Buff[3].Duration}/10]}</TooltipReference> -->
<TooltipReference>${Me.Buff[3].Duration.Time}</TooltipReference>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>77</Y>
</Location>
<Size>
<CX>50</CX>
<CY>15</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_B3Duration">
<ScreenID>B3_Duration</ScreenID>
<EQType>9999</EQType>
<!-- <TooltipReference>${Math.Calc[${Me.Buff[4].Duration}/10]}</TooltipReference> -->
<TooltipReference>${Me.Buff[4].Duration.Time}</TooltipReference>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>108</Y>
</Location>
<Size>
<CX>50</CX>
<CY>15</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_B4Duration">
<ScreenID>B4_Duration</ScreenID>
<EQType>9999</EQType>
<!-- <TooltipReference>${Math.Calc[${Me.Buff[5].Duration}/10]}</TooltipReference> -->
<TooltipReference>${Me.Buff[5].Duration.Time}</TooltipReference>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>139</Y>
</Location>
<Size>
<CX>50</CX>
<CY>15</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_B5Duration">
<ScreenID>B5_Duration</ScreenID>
<EQType>9999</EQType>
<!-- <TooltipReference>${Math.Calc[${Me.Buff[6].Duration}/10]}</TooltipReference> -->
<TooltipReference>${Me.Buff[6].Duration.Time}</TooltipReference>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>170</Y>
</Location>
<Size>
<CX>50</CX>
<CY>15</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_B6Duration">
<ScreenID>B6_Duration</ScreenID>
<EQType>9999</EQType>
<!-- <TooltipReference>${Math.Calc[${Me.Buff[7].Duration}/10]}</TooltipReference> -->
<TooltipReference>${Me.Buff[7].Duration.Time}</TooltipReference>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>201</Y>
</Location>
<Size>
<CX>50</CX>
<CY>15</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_B7Duration">
<ScreenID>B7_Duration</ScreenID>
<EQType>9999</EQType>
<!-- <TooltipReference>${Math.Calc[${Me.Buff[8].Duration}/10]}</TooltipReference> -->
<TooltipReference>${Me.Buff[8].Duration.Time}</TooltipReference>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>232</Y>
</Location>
<Size>
<CX>50</CX>
<CY>15</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_B8Duration">
<ScreenID>B8_Duration</ScreenID>
<EQType>9999</EQType>
<!-- <TooltipReference>${Math.Calc[${Me.Buff[9].Duration}/10]}</TooltipReference> -->
<TooltipReference>${Me.Buff[9].Duration.Time}</TooltipReference>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>263</Y>
</Location>
<Size>
<CX>50</CX>
<CY>15</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_B9Duration">
<ScreenID>B9_Duration</ScreenID>
<EQType>9999</EQType>
<!-- <TooltipReference>${Math.Calc[${Me.Buff[10].Duration}/10]}</TooltipReference> -->
<TooltipReference>${Me.Buff[10].Duration.Time}</TooltipReference>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>294</Y>
</Location>
<Size>
<CX>50</CX>
<CY>15</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_B10Duration">
<ScreenID>B10_Duration</ScreenID>
<EQType>9999</EQType>
<!-- <TooltipReference>${Math.Calc[${Me.Buff[11].Duration}/10]}</TooltipReference> -->
<TooltipReference>${Me.Buff[11].Duration.Time}</TooltipReference>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>325</Y>
</Location>
<Size>
<CX>50</CX>
<CY>15</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_B11Duration">
<ScreenID>B11_Duration</ScreenID>
<EQType>9999</EQType>
<!-- <TooltipReference>${Math.Calc[${Me.Buff[12].Duration}/10]}</TooltipReference> -->
<TooltipReference>${Me.Buff[12].Duration.Time}</TooltipReference>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>356</Y>
</Location>
<Size>
<CX>50</CX>
<CY>15</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_B12Duration">
<ScreenID>B12_Duration</ScreenID>
<EQType>9999</EQType>
<!-- <TooltipReference>${Math.Calc[${Me.Buff[13].Duration}/10]}</TooltipReference> -->
<TooltipReference>${Me.Buff[13].Duration.Time}</TooltipReference>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>387</Y>
</Location>
<Size>
<CX>50</CX>
<CY>15</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_B13Duration">
<ScreenID>B13_Duration</ScreenID>
<EQType>9999</EQType>
<!-- <TooltipReference>${Math.Calc[${Me.Buff[14].Duration}/10]}</TooltipReference> -->
<TooltipReference>${Me.Buff[14].Duration.Time}</TooltipReference>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>418</Y>
</Location>
<Size>
<CX>50</CX>
<CY>15</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_B14Duration">
<ScreenID>B14_Duration</ScreenID>
<EQType>9999</EQType>
<!-- <TooltipReference>${Math.Calc[${Me.Buff[15].Duration}/10]}</TooltipReference> -->
<TooltipReference>${Me.Buff[15].Duration.Time}</TooltipReference>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>449</Y>
</Location>
<Size>
<CX>50</CX>
<CY>15</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_B15Duration">
<ScreenID>B15_Duration</ScreenID>
<EQType>9999</EQType>
<!-- <TooltipReference>${Math.Calc[${Me.Buff[16].Duration}/10]}</TooltipReference> -->
<TooltipReference>${Me.Buff[16].Duration.Time}</TooltipReference>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>480</Y>
</Location>
<Size>
<CX>50</CX>
<CY>15</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_B16Duration">
<ScreenID>B16_Duration</ScreenID>
<EQType>9999</EQType>
<!-- <TooltipReference>${Math.Calc[${Me.Buff[17].Duration}/10]}</TooltipReference> -->
<TooltipReference>${Me.Buff[17].Duration.Time}</TooltipReference>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>511</Y>
</Location>
<Size>
<CX>50</CX>
<CY>15</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_B17Duration">
<ScreenID>B17_Duration</ScreenID>
<EQType>9999</EQType>
<!-- <TooltipReference>${Math.Calc[${Me.Buff[18].Duration}/10]}</TooltipReference> -->
<TooltipReference>${Me.Buff[18].Duration.Time}</TooltipReference>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>542</Y>
</Location>
<Size>
<CX>50</CX>
<CY>15</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_B18Duration">
<ScreenID>B18_Duration</ScreenID>
<EQType>9999</EQType>
<!-- <TooltipReference>${Math.Calc[${Me.Buff[19].Duration}/10]}</TooltipReference> -->
<TooltipReference>${Me.Buff[19].Duration.Time}</TooltipReference>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>563</Y>
</Location>
<Size>
<CX>50</CX>
<CY>15</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_B19Duration">
<ScreenID>B19_Duration</ScreenID>
<EQType>9999</EQType>
<!-- <TooltipReference>${Math.Calc[${Me.Buff[20].Duration}/10]}</TooltipReference> -->
<TooltipReference>${Me.Buff[20].Duration.Time}</TooltipReference>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>594</Y>
</Location>
<Size>
<CX>50</CX>
<CY>15</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Screen item="BuffWindow">
<!--<ScreenID/>-->
<Text>Effects</Text>
<RelativePosition>false</RelativePosition>
<Location>
<X>640</X>
<Y>480</Y>
</Location>
<Size>
<CX>162</CX>
<CY>621</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>false</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>A_buff_bg01</Pieces>
<Pieces>A_buff_bg01p</Pieces>
<Pieces>BW_Buff0_Button</Pieces>
<Pieces>BW_Buff1_Button</Pieces>
<Pieces>BW_Buff2_Button</Pieces>
<Pieces>BW_Buff3_Button</Pieces>
<Pieces>BW_Buff4_Button</Pieces>
<Pieces>BW_Buff5_Button</Pieces>
<Pieces>BW_Buff6_Button</Pieces>
<Pieces>BW_Buff7_Button</Pieces>
<Pieces>BW_Buff8_Button</Pieces>
<Pieces>BW_Buff9_Button</Pieces>
<Pieces>BW_Buff10_Button</Pieces>
<Pieces>BW_Buff11_Button</Pieces>
<Pieces>BW_Buff12_Button</Pieces>
<Pieces>BW_Buff13_Button</Pieces>
<Pieces>BW_Buff14_Button</Pieces>
<Pieces>BW_Buff15_Button</Pieces>
<Pieces>BW_Buff16_Button</Pieces>
<Pieces>BW_Buff17_Button</Pieces>
<Pieces>BW_Buff18_Button</Pieces>
<Pieces>BW_Buff19_Button</Pieces>
<Pieces>BW_Buff0</Pieces>
<Pieces>BW_B0Duration</Pieces>
<Pieces>BW_Buff1</Pieces>
<Pieces>BW_B1Duration</Pieces>
<Pieces>BW_Buff2</Pieces>
<Pieces>BW_Buff3</Pieces>
<Pieces>BW_Buff4</Pieces>
<Pieces>BW_Buff5</Pieces>
<Pieces>BW_Buff6</Pieces>
<Pieces>BW_Buff7</Pieces>
<Pieces>BW_Buff8</Pieces>
<Pieces>BW_Buff9</Pieces>
<Pieces>BW_Buff10</Pieces>
<Pieces>BW_Buff11</Pieces>
<Pieces>BW_Buff12</Pieces>
<Pieces>BW_Buff13</Pieces>
<Pieces>BW_Buff14</Pieces>
<Pieces>BW_Buff15</Pieces>
<Pieces>BW_Buff16</Pieces>
<Pieces>BW_Buff17</Pieces>
<Pieces>BW_Buff18</Pieces>
<Pieces>BW_Buff19</Pieces>
<Pieces>BW_B2Duration</Pieces>
<Pieces>BW_B3Duration</Pieces>
<Pieces>BW_B4Duration</Pieces>
<Pieces>BW_B5Duration</Pieces>
<Pieces>BW_B6Duration</Pieces>
<Pieces>BW_B7Duration</Pieces>
<Pieces>BW_B8Duration</Pieces>
<Pieces>BW_B9Duration</Pieces>
<Pieces>BW_B10Duration</Pieces>
<Pieces>BW_B11Duration</Pieces>
<Pieces>BW_B12Duration</Pieces>
<Pieces>BW_B13Duration</Pieces>
<Pieces>BW_B14Duration</Pieces>
<Pieces>BW_B15Duration</Pieces>
<Pieces>BW_B16Duration</Pieces>
<Pieces>BW_B17Duration</Pieces>
<Pieces>BW_B18Duration</Pieces>
<Pieces>BW_B19Duration</Pieces>
</Screen>
</XML>
Code: Select all
<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<StaticAnimation item="TW_MiniBorder">
<ScreenID>TargetMiniBorder</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>66</X>
<Y>28</Y>
</Location>
<Size>
<CX>26</CX>
<CY>14</CY>
</Size>
<Animation>MiniBorder</Animation>
</StaticAnimation>
<StaticAnimation item="TW_TargetBackGround">
<ScreenID>TargetBackGround</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>105</X>
<Y>2</Y>
</Location>
<Size>
<CX>427</CX>
<CY>40</CY>
</Size>
<Animation>targetbackground</Animation>
</StaticAnimation>
<StaticAnimation item="TW_PetGaugeBackGround">
<ScreenID>PetGaugeBackGround</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>37</Y>
</Location>
<Size>
<CX>60</CX>
<CY>5</CY>
</Size>
<Animation>TW_PetGBack</Animation>
</StaticAnimation>
<StaticAnimation item="TW_HPDecalGround">
<ScreenID>TW_HPDecalGround</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>533</X>
<Y>1</Y>
</Location>
<Size>
<CX>210</CX>
<CY>42</CY>
</Size>
<Animation>TW_HPDecal</Animation>
</StaticAnimation>
<StaticAnimation item="A_Sphere_bg01">
<ScreenID>A_Sphere_bg01</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>1</X>
<Y>3</Y>
</Location>
<Size>
<CX>80</CX>
<CY>19</CY>
</Size>
<Animation>SphereNewBack</Animation>
</StaticAnimation>
<StaticAnimation item="A_Gauge_bg01">
<ScreenID>A_Gauge_bg01</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>631</X>
<Y>-81</Y>
</Location>
<Size>
<CX>123</CX>
<CY>25</CY>
</Size>
<Animation>GaugeNewBack</Animation>
</StaticAnimation>
<StaticAnimation item="A_Gauge_bg02">
<ScreenID>A_Gauge_bg02</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>587</X>
<Y>8</Y>
</Location>
<Size>
<CX>123</CX>
<CY>25</CY>
</Size>
<Animation>GaugeNewBack</Animation>
</StaticAnimation>
<StaticAnimation item="A_Gauge_bg03">
<ScreenID>A_Gauge_bg03</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>457</X>
<Y>8</Y>
</Location>
<Size>
<CX>123</CX>
<CY>25</CY>
</Size>
<Animation>GaugeNewBack</Animation>
</StaticAnimation>
<StaticAnimation item="A_Gauge_bg04">
<ScreenID>A_Gauge_bg04</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>328</X>
<Y>8</Y>
</Location>
<Size>
<CX>123</CX>
<CY>25</CY>
</Size>
<Animation>GaugeNewBack</Animation>
</StaticAnimation>
<StaticAnimation item="A_Gauge_bg05">
<ScreenID>A_Gauge_bg05</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>197</X>
<Y>8</Y>
</Location>
<Size>
<CX>123</CX>
<CY>25</CY>
</Size>
<Animation>GaugeNewBack</Animation>
</StaticAnimation>
<StaticAnimation item="A_Gauge_bg06">
<ScreenID>A_Gauge_bg06</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>67</X>
<Y>8</Y>
</Location>
<Size>
<CX>123</CX>
<CY>25</CY>
</Size>
<Animation>GaugeNewBack</Animation>
</StaticAnimation>
<Gauge item="TW_SphereOneY">
<ScreenID>SphereGauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>6</Y>
</Location>
<Size>
<CX>30</CX>
<CY>13</CY>
</Size>
<GaugeOffsetX>-10</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>0</R>
<G>232</G>
<B>0</B>
</FillTint>
<EQType>11</EQType>
<GaugeDrawTemplate>
<Background>RedSphere</Background>
<Fill>YellowSphere</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="TW_SphereOneG">
<ScreenID>SphereGauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>2</X>
<Y>6</Y>
</Location>
<Size>
<CX>20</CX>
<CY>13</CY>
</Size>
<GaugeOffsetX>-20</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>220</R>
<G>220</G>
<B>220</B>
</FillTint>
<EQType>11</EQType>
<GaugeDrawTemplate>
<Fill>GreenSphere</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="TW_SphereTwoY">
<ScreenID>SphereGauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>19</X>
<Y>6</Y>
</Location>
<Size>
<CX>30</CX>
<CY>13</CY>
</Size>
<GaugeOffsetX>-10</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>0</R>
<G>232</G>
<B>0</B>
</FillTint>
<EQType>12</EQType>
<GaugeDrawTemplate>
<Background>RedSphere</Background>
<Fill>YellowSphere</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="TW_SphereTwoG">
<ScreenID>SphereGauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>17</X>
<Y>6</Y>
</Location>
<Size>
<CX>20</CX>
<CY>13</CY>
</Size>
<GaugeOffsetX>-20</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>220</R>
<G>220</G>
<B>220</B>
</FillTint>
<EQType>12</EQType>
<GaugeDrawTemplate>
<Fill>GreenSphere</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="TW_SphereThreeY">
<ScreenID>SphereGauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>34</X>
<Y>6</Y>
</Location>
<Size>
<CX>30</CX>
<CY>13</CY>
</Size>
<GaugeOffsetX>-10</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>0</R>
<G>232</G>
<B>0</B>
</FillTint>
<EQType>13</EQType>
<GaugeDrawTemplate>
<Background>RedSphere</Background>
<Fill>YellowSphere</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="TW_SphereThreeG">
<ScreenID>SphereGauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>32</X>
<Y>6</Y>
</Location>
<Size>
<CX>20</CX>
<CY>13</CY>
</Size>
<GaugeOffsetX>-20</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>220</R>
<G>220</G>
<B>220</B>
</FillTint>
<EQType>13</EQType>
<GaugeDrawTemplate>
<Fill>GreenSphere</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="TW_SphereFourY">
<ScreenID>SphereGauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>49</X>
<Y>6</Y>
</Location>
<Size>
<CX>30</CX>
<CY>13</CY>
</Size>
<GaugeOffsetX>-10</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>0</R>
<G>232</G>
<B>0</B>
</FillTint>
<EQType>14</EQType>
<GaugeDrawTemplate>
<Background>RedSphere</Background>
<Fill>YellowSphere</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="TW_SphereFourG">
<ScreenID>SphereGauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>47</X>
<Y>6</Y>
</Location>
<Size>
<CX>20</CX>
<CY>13</CY>
</Size>
<GaugeOffsetX>-20</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>220</R>
<G>220</G>
<B>220</B>
</FillTint>
<EQType>14</EQType>
<GaugeDrawTemplate>
<Fill>GreenSphere</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="TW_SphereFiveY">
<ScreenID>SphereGauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>64</X>
<Y>6</Y>
</Location>
<Size>
<CX>30</CX>
<CY>13</CY>
</Size>
<GaugeOffsetX>-10</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>0</R>
<G>232</G>
<B>0</B>
</FillTint>
<EQType>15</EQType>
<GaugeDrawTemplate>
<Background>RedSphere</Background>
<Fill>YellowSphere</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="TW_SphereFiveG">
<ScreenID>SphereGauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>62</X>
<Y>6</Y>
</Location>
<Size>
<CX>20</CX>
<CY>13</CY>
</Size>
<GaugeOffsetX>-20</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>220</R>
<G>220</G>
<B>220</B>
</FillTint>
<EQType>15</EQType>
<GaugeDrawTemplate>
<Fill>GreenSphere</Fill>
</GaugeDrawTemplate>
</Gauge>
<!-- Sphere gauge ends -->
<!-- Advanced Gauge Setting -->
<Gauge item="PW_SphereTargetY">
<ScreenID>SphereGauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>37</Y>
</Location>
<Size>
<CX>60</CX>
<CY>5</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>220</R>
<G>220</G>
<B>220</B>
</FillTint>
<EQType>16</EQType>
<GaugeDrawTemplate>
<Fill>TW_PetGFill</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="PW_SphereTargetG">
<ScreenID>SphereGauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>8</X>
<Y>43</Y>
</Location>
<Size>
<CX>20</CX>
<CY>13</CY>
</Size>
<GaugeOffsetX>-20</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<FillTint>
<R>0</R>
<G>173</G>
<B>99</B>
</FillTint>
<EQType>16</EQType>
<GaugeDrawTemplate>
<Fill>GreenSphere</Fill>
</GaugeDrawTemplate>
<Text>No Pets</Text>
<TextOffsetY>2</TextOffsetY>
<TextOffsetX>-100</TextOffsetX>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
</Gauge>
<!-- Timer Removed
<StaticAnimation item="M_Back">
<Location>
<X>669</X>
<Y>18</Y>
</Location>
<Size>
<CX>50</CX>
<CY>20</CY>
</Size>
<Animation>Timerb</Animation>
</StaticAnimation>
<StaticAnimation item="M_Back#">
<Location>
<X>669</X>
<Y>27</Y>
</Location>
<Size>
<CX>50</CX>
<CY>20</CY>
</Size>
<Animation>Timerb</Animation>
</StaticAnimation>
<StaticAnimation item="Mez_Timer">
<Location>
<X>669</X>
<Y>18</Y>
</Location>
<Size>
<CX>50</CX>
<CY>20</CY>
</Size>
<Animation>A_Timer</Animation>
</StaticAnimation>
<StaticAnimation item="Mez_TimerSeconds">
<Location>
<X>669</X>
<Y>27</Y>
</Location>
<Size>
<CX>50</CX>
<CY>20</CY>
</Size>
<Animation>A_TimerSeconds</Animation>
</StaticAnimation>
-->
<Label item="PW_PetL">
<ScreenID>PW_PETL</ScreenID>
<EQType>69</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>66</X>
<Y>28</Y>
</Location>
<Size>
<CX>25</CX>
<CY>12</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<!-- Your Info -->
<Gauge item="TWCasting_Gauge">
<ScreenID>Gauge</ScreenID>
<!--<Font>3</Font> -->
<RelativePosition>true</RelativePosition>
<Location>
<X>116</X>
<Y>7</Y>
</Location>
<Size>
<CX>108</CX>
<CY>8</CY>
</Size>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>240</R>
<G>0</G>
<B>240</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>0</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>7</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Label item="Player_HPNumber#">
<ScreenID>PlayerHPNumber</ScreenID>
<EQType>17</EQType>
<Font>6</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>566</X>
<Y>0</Y>
</Location>
<Size>
<CX>59</CX>
<CY>20</CY>
</Size>
<Text>10000</Text>
<TextColor>
<R>255</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Player_HPMax#">
<ScreenID>PlayerMaxHP</ScreenID>
<EQType>18</EQType>
<Font>6</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>626</X>
<Y>0</Y>
</Location>
<Size>
<CX>59</CX>
<CY>20</CY>
</Size>
<Text>10000</Text>
<TextColor>
<R>255</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Player_ManaNumber#">
<ScreenID>PlayerManaNumber</ScreenID>
<EQType>124</EQType>
<Font>6</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>566</X>
<Y>21</Y>
</Location>
<Size>
<CX>59</CX>
<CY>20</CY>
</Size>
<Text>10000</Text>
<TextColor>
<R>43</R>
<G>206</G>
<B>226</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Player_ManaMax#">
<ScreenID>PlayerMaxMana</ScreenID>
<EQType>125</EQType>
<Font>6</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>626</X>
<Y>21</Y>
</Location>
<Size>
<CX>59</CX>
<CY>20</CY>
</Size>
<Text>10000</Text>
<TextColor>
<R>43</R>
<G>206</G>
<B>226</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<!-- End of Info -->
<Gauge item="Target_HP">
<ScreenID>TargetHP</ScreenID>
<Font>2</Font>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<!-- 2 neg18 -->
<X>132</X>
<Y>-28</Y>
</Location>
<Size>
<CX>400</CX>
<CY>54</CY>
</Size>
<GaugeOffsetY>46</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference />
<FillTint>
<R>255</R>
<G>255</G>
<B>255</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>6</EQType>
<AlignCenter>true</AlignCenter>
<GaugeDrawTemplate>
<!--
<Background>A_TargetGaugeBackground</Background>
-->
<Fill>A_TargetGaugeFill2</Fill>
<Lines>A_TargetGaugeLines</Lines>
<LinesFill>A_TargetGaugeLinesFill</LinesFill>
<!--
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
-->
</GaugeDrawTemplate>
</Gauge>
<Label item="MY_MANA#">
<ScreenID>ManaPercentage</ScreenID>
<EQType>20</EQType>
<Font>6</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>685</X>
<Y>21</Y>
</Location>
<Size>
<CX>35</CX>
<CY>19</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>43</R>
<G>206</G>
<B>226</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Gauge item="MY_MANA">
<ScreenID>MY_MANA</ScreenID>
<Font>0</Font>
<TextColor>
<R>43</R>
<G>206</G>
<B>226</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>132</X>
<Y>35</Y>
</Location>
<Size>
<CX>400</CX>
<CY>8</CY>
</Size>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference />
<FillTint>
<R>0</R>
<G>0</G>
<B>255</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>0</G>
<B>255</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>2</EQType>
<AlignCenter>true</AlignCenter>
<GaugeDrawTemplate>
<Background>A_TargetGaugeBackground</Background>
<Fill>A_TargetGaugeFill</Fill>
<Lines>A_TargetGaugeLines</Lines>
<LinesFill>A_TargetGaugeLinesFill</LinesFill>
<!--
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
-->
</GaugeDrawTemplate>
</Gauge>
<Gauge item="MY_HP">
<ScreenID>MY_HP</ScreenID>
<Font>0</Font>
<TextColor>
<R>255</R>
<G>0</G>
<B>0</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>132</X>
<Y>-5</Y>
</Location>
<Size>
<CX>400</CX>
<CY>42</CY>
</Size>
<GaugeOffsetY>33</GaugeOffsetY>
<TextOffsetX>-250</TextOffsetX>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference />
<FillTint>
<R>255</R>
<G>0</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>255</R>
<G>0</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>1</EQType>
<AlignCenter>true</AlignCenter>
<GaugeDrawTemplate>
<Background>A_TargetGaugeBackground</Background>
<Fill>A_TargetGaugeFill</Fill>
<Lines>A_TargetGaugeLines</Lines>
<LinesFill>A_TargetGaugeLinesFill</LinesFill>
<!--
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
-->
</GaugeDrawTemplate>
</Gauge>
<Gauge item="PETH">
<ScreenID>PETH</ScreenID>
<Font>3</Font>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>21</X>
<Y>17</Y>
</Location>
<Size>
<CX>108</CX>
<CY>24</CY>
</Size>
<Text>No Pets</Text>
<TextOffsetY>2</TextOffsetY>
<TextOffsetX>5</TextOffsetX>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<GaugeOffsetY>16</GaugeOffsetY>
<TextOffsetX>-250</TextOffsetX>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference />
<FillTint>
<R>0</R>
<G>250</G>
<B>50</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>16</EQType>
<AlignCenter>true</AlignCenter>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Label item="Target_Name">
<ScreenID>TargetNameLabel</ScreenID>
<Font>5</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>133</X>
<Y>0</Y>
</Location>
<Text>Coirnav the Avatar of Water's corpse</Text>
<Size>
<CX>354</CX>
<CY>21</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<EQType>28</EQType>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
</Label>
<Label item="TW_PetName">
<ScreenID>TW_PetName</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>25</Y>
</Location>
<Text>No Pet</Text>
<Size>
<CX>60</CX>
<CY>11</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<EQType>68</EQType>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
</Label>
<Label item="Target_At">
<ScreenID>TargetAtLabel</ScreenID>
<Font>5</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>-390</X>
<Y>-2</Y>
</Location>
<Size>
<CX>18</CX>
<CY>20</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="Target_Percent">
<ScreenID>TargetPercentLabel</ScreenID>
<Font>5</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>496</X>
<Y>1</Y>
</Location>
<Size>
<CX>34</CX>
<CY>16</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<EQType>29</EQType>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item="Target_PercentSign">
<ScreenID>TargetPercentSignLabel</ScreenID>
<Font>6</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>357</X>
<Y>169</Y>
</Location>
<Size>
<CX>56</CX>
<CY>20</CY>
</Size>
<Text>TARGET : </Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Gauge item="Target_Cast">
<ScreenID>TargetCast</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>133</X>
<Y>23</Y>
</Location>
<Size>
<CX>398</CX>
<CY>4</CY>
</Size>
<GaugeOffsetY>-1</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>20</R>
<G>20</G>
<B>250</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>7</EQType>
<GaugeDrawTemplate>
<!-- <Background>A_TargetGaugeBackground</Background>
-->
<Fill>A_TargetGaugeLinesFill</Fill>
<Lines>A_TargetGaugeLines</Lines>
<LinesFill>A_TargetGaugeLinesFill</LinesFill>
</GaugeDrawTemplate>
</Gauge>
<Label item="PW_HP#">
<Font>6</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>573</X>
<Y>-59</Y>
</Location>
<Size>
<CX>54</CX>
<CY>19</CY>
</Size>
<Text>H.P. :</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Player_HPPercentage#">
<ScreenID>HPPercentage</ScreenID>
<EQType>19</EQType>
<Font>6</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>685</X>
<Y>0</Y>
</Location>
<Size>
<CX>35</CX>
<CY>19</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="PW_STM#">
<Font>6</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>635</X>
<Y>-41</Y>
</Location>
<Size>
<CX>67</CX>
<CY>19</CY>
</Size>
<Text>Mana :</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Player_StamPercentage#">
<ScreenID>StamPercentage</ScreenID>
<EQType>21</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>417</X>
<Y>159</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Target_HPLabel">
<ScreenID>HPLabel</ScreenID>
<EQType>29</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>-3</X>
<Y>-12</Y>
</Location>
<Size>
<CX>1</CX>
<CY>1</CY>
</Size>
<Text>Playername123456</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item="Target_HPPercLabel">
<ScreenID>HPPercLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>-64</X>
<Y>-12</Y>
</Location>
<Size>
<CX>1</CX>
<CY>1</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<TextureInfo item="TargetBox.tga">
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
</TextureInfo>
<Ui2DAnimation item="A_TargetBox">
<Cycle>false</Cycle>
<Frames>
<Texture>TargetBox.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
</Frames>
</Ui2DAnimation>
<StaticAnimation item="A_TargetBoxStaticAnim">
<ScreenID>A_TargetBoxStaticAnim</ScreenID>
<Animation>A_TargetBox</Animation>
<Size>
<CX>1</CX>
<CY>1</CY>
</Size>
</StaticAnimation>
<!-- Test ends -->
<!-- Start MQ Targetting Additions -->
<Label item="TW_TargetLevelLbl">
<ScreenID>Target_LevelLabel</ScreenID>
<Font>2</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Target.ID}==0,,Level:]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>325</X>
<Y>1</Y>
</Location>
<Size>
<CX>30</CX>
<CY>14</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item ="TW_TargetLevelDisp">
<ScreenID>TargetLevel</ScreenID>
<EQType>9999</EQType>
<TooltipReference>${If[${Target.ID}==0,,${Target.Level}]}</TooltipReference>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>350</X>
<Y>1</Y>
</Location>
<Size>
<CX>22</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="TW_TargetClassLbl">
<Font>2</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Target.ID}==0,,Class:]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>385</X>
<Y>1</Y>
</Location>
<Size>
<CX>30</CX>
<CY>14</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item ="TW_TargetClassDisp">
<ScreenID>TargetClass</ScreenID>
<EQType>9999</EQType>
<TooltipReference>${If[${Target.ID}==0,,${Target.Class.ShortName}]}</TooltipReference>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>420</X>
<Y>1</Y>
</Location>
<Size>
<CX>42</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="TW_TargetDistLbl">
<Font>2</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Target.ID}==0,,Dist:]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>475</X>
<Y>1</Y>
</Location>
<Size>
<CX>25</CX>
<CY>14</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item ="TW_TargetDistDisp">
<ScreenID>TargetDist</ScreenID>
<EQType>9999</EQType>
<TooltipReference>${If[${Target.ID}==0,,${Target.Distance.Precision[0]}]}</TooltipReference>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>500</X>
<Y>1</Y>
</Location>
<Size>
<CX>30</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="MY_M_REGEN">
<ScreenID>MY_Endurance</ScreenID>
<EQType>9999</EQType>
<Font>0</Font>
<RelativePosition>true</RelativePosition>
<TooltipReference>${If[${Me.ManaRegen}>=0,+${Me.ManaRegen},-${Me.ManaRegen}]}</TooltipReference>
<Location>
<X>715</X>
<Y>27</Y>
</Location>
<Size>
<CX>20</CX>
<CY>21</CY>
</Size>
<TextColor>
<R>43</R>
<G>206</G>
<B>226</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="MY_HP_REGEN">
<ScreenID>MY_HPREGEN</ScreenID>
<EQType>9999</EQType>
<Font>0</Font>
<RelativePosition>true</RelativePosition>
<TooltipReference>${If[${Me.HPRegen}>=0,+${Me.HPRegen},-${Me.HPRegen}]}</TooltipReference>
<Location>
<X>715</X>
<Y>7</Y>
</Location>
<Size>
<CX>20</CX>
<CY>21</CY>
</Size>
<TextColor>
<R>255</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Player_MANADivider#">
<Font>5</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>620</X>
<Y>21</Y>
</Location>
<Size>
<CX>9</CX>
<CY>17</CY>
</Size>
<Text>/</Text>
<TextColor>
<R>43</R>
<G>206</G>
<B>226</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Player_HPDivider#">
<Font>5</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>620</X>
<Y>1</Y>
</Location>
<Size>
<CX>9</CX>
<CY>17</CY>
</Size>
<Text>/</Text>
<TextColor>
<R>255</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Screen item="TargetWindow">
<ScreenID />
<RelativePosition>false</RelativePosition>
<Location>
<X>63</X>
<Y>240</Y>
</Location>
<Size>
<!-- 624 64 -->
<CX>745</CX>
<CY>60</CY>
</Size>
<TextColor>
<R>55</R>
<G>55</G>
<B>55</B>
</TextColor>
<Text />
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Your Current Target</TooltipReference>
<DrawTemplate>WDT_RoundedTopTarget</DrawTemplate>
<Style_Titlebar>true</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>false</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>TW_TargetLevelLbl</Pieces>
<Pieces>TW_TargetLevelDisp</Pieces>
<Pieces>TW_TargetClassLbl</Pieces>
<Pieces>TW_TargetClassDisp</Pieces>
<Pieces>TW_TargetDistLbl</Pieces>
<Pieces>TW_TargetDistDisp</Pieces>
<Pieces>MY_M_REGEN</Pieces>
<Pieces>MY_HP_REGEN</Pieces>
<Pieces>Player_HPDivider#</Pieces>
<Pieces>Player_MANADivider#</Pieces>
<Pieces>TW_TargetBackGround</Pieces>
<Pieces>TW_HPDecalGround</Pieces>
<Pieces>TW_PetGaugeBackGround</Pieces>
<Pieces>TW_MiniBorder</Pieces>
<Pieces>A_Sphere_bg01</Pieces>
<Pieces>Target_HP</Pieces>
<Pieces>MY_MANA</Pieces>
<Pieces>MY_MANA#</Pieces>
<Pieces>MY_HP</Pieces>
<Pieces>Target_Name</Pieces>
<Pieces>Target_At</Pieces>
<Pieces>Target_PercentSign</Pieces>
<Pieces>Target_Cast</Pieces>
<Pieces>Player_HPNumber#</Pieces>
<Pieces>Player_HPMax#</Pieces>
<Pieces>Player_ManaNumber#</Pieces>
<Pieces>Player_ManaMax#</Pieces>
<Pieces>Player_HPPercentage#</Pieces>
<Pieces>PW_HP#</Pieces>
<Pieces>PW_STM#</Pieces>
<Pieces>Player_StamPercentage#</Pieces>
<!--<Pieces>PETH</Pieces>-->
<!--
<Pieces>M_Back</Pieces>
<Pieces>M_Back#</Pieces>
<Pieces>Mez_Timer</Pieces>
<Pieces>Mez_TimerSeconds</Pieces>
-->
<!--
<Pieces>TWCasting_Gauge</Pieces>
-->
<Pieces>PW_PetL</Pieces>
<Pieces>PW_SphereTargetY</Pieces>
<!--
<Pieces>PW_SphereTargetG</Pieces>
-->
<Pieces>TW_SphereOneY</Pieces>
<Pieces>TW_SphereOneG</Pieces>
<Pieces>TW_SphereTwoY</Pieces>
<Pieces>TW_SphereTwoG</Pieces>
<Pieces>TW_SphereThreeY</Pieces>
<Pieces>TW_SphereThreeG</Pieces>
<Pieces>TW_SphereFourY</Pieces>
<Pieces>TW_SphereFourG</Pieces>
<Pieces>TW_SphereFiveY</Pieces>
<Pieces>TW_SphereFiveG</Pieces>
<Pieces>TW_PetName</Pieces>
<Pieces>Target_HPLabel</Pieces>
<Pieces>Target_HPPercLabel</Pieces>
<Pieces>A_TargetBoxStaticAnim</Pieces>
<!--
<Pieces>TG_GaugeDecalGraphic</Pieces>
-->
</Screen>
</XML>
and my UIerror log shows a mess:Could not Load Custom UI AYA, attempting to load default, which it did.
Code: Select all
UIErrorLog created at Thu Sep 16 22:57:49 2004
[Thu Sep 16 22:57:49 2004] Warning: file MQUI.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file SIDL.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_CharacterCreate.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_CharacterSelect.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_FacePick.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_NoteWindow.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_OptionsWindow.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_BookWindow.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_AAWindow.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_CursorAttachment.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_TrainWindow.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_QuantityWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_SkillsWindow.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_SkillsSelectWindow.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_MerchantWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_BazaarWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_TrackingWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_SocialEditWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_HelpWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_FeedbackWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_BugReportWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_BazaarSearchWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_ColorPickerWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_VideoModesWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_TextEntryWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_GemsGameWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_PlayerNotesWindow.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_LoadskinWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_AlarmWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_RaidOptionsWindow.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_FileSelectionWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_JournalNPCWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_JournalCatWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_BodyTintWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_GroupSearchWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_EditLabelWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_GuildManagementWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_TipWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_SystemInfoWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_AdventureMerchantWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_AdventureLeaderboardWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_FindLocationWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_CombatAbilityWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_CombatSkillsSelectWindow.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_TradeskillWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_DynamicZoneWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_TextMessageWindow.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_TributeMasterWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_LeadershipWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_GmAttentionTextWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_LargeDialogWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_TicketWindow.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_TicketCommentWindow.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_GuildTributeMasterWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_TaskWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_TaskSelectWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_AdvancedDisplayOptionsWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_TitleWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:49 2004] Warning: file EQUI_VoiceMacroWnd.xml not found in directory UIFiles\AYA\. Attempting to use file from Default skin.
[Thu Sep 16 22:57:52 2004] XML reference error! Ui2DAnimation[6]:A_TabFrameTopLeft[400] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TabFrameTop[401] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TabFrameTopRight[402] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TabFrameRightTop[403] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TabFrameRight[404] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TabRightBottom[405] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TabFrameLeftTop[406] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TabFrameLeft[407] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TabLeftBottom[408] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TabFrameRightBottom[409] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TabFrameBottomRight[410] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TabFrameBottom[411] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TabFrameBottomLeft[412] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TabFrameLeftBottom[413] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_RoundedFrameTitleRightChat[414] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_RoundedFrameTitleLeftChat[415] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_RoundedFrameTitleCenterChat[416] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Compass_A_TimerButtonNormal[417] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Compass_A_TimerScrollBarRight[418] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Compass_A_TimerScrollBarLeft[419] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:buff_bg01[420] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:buff_bg01Plus[421] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:PW_ATKDecal[422] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:MiniBorder[423] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:targetbackground[424] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:TW_PetGBack[425] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:TW_HPDecal[426] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:SphereNewBack[427] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:GaugeNewBack[428] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:IW_Portrait[429] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Hori_SpellGem[430] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:TsT_GaugeDecal[431] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Hori_SpellGemL[432] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Hori_SpellGemR[433] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:CW_Gem#[434] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:EndDecal[435] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:EndNumDecal[436] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:XpBackDecal[437] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:PW_STDecal[438] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:SW_Decal[439] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:HW_WTDecal[440] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Compass_A_TimerBase[441] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Compass_A_TimerBar0[442] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Compass_A_TimerGauge[443] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:aya_h5[444] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:aya_h10[445] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:XP_Decal[446] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:AirDecal[447] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:AA_Decal[448] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:NumberBox[449] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:LAA_Decal[450] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:RAA_Decal[451] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:MP_Back01[452] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:MP_Back02[453] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_RecessedBox[454] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Inv_b[455] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Inv_a[456] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Dis_b[457] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Dis_a[458] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Fol_b[459] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Fol_a[460] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Dec_b[461] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Dec_a[462] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:FamaVolatLogo[463] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_BtnNormal65[464] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_BtnNormal130[465] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:LeftArrowNormal[466] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:LeftArrowPressed[467] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:RightArrowNormal[468] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:RightArrowPressed[469] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:MP_BackNormal[470] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:MP_BackPress[471] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:MP_PlayNormal[472] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:MP_PlayPress[473] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:MP_PauseNormal[474] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:MP_PausePress[475] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:MP_StopNormal[476] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:MP_StopPress[477] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:MP_NextNormal[478] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:MP_NextPress[479] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:MP_Normal[480] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:MP_Press[481] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Playergauge100[482] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:RedSphere[483] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:YellowSphere[484] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:GreenSphere[485] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:TW_PetGFill[486] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TargetGaugeFill2[487] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TargetGaugeLines[488] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TargetGaugeLinesFill[489] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TargetGaugeBackground[490] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TargetGaugeFill[491] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:XpFill[492] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:XpLineFill[493] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:SG_Fill[494] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_RecessedBox30[495] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_RecessedBox20[496] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_RecessedBox40[497] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_RecessedBox25[498] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Inventorytab_a[499] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Inventorytab_b[500] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Statustab_a[501] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Statustab_b[502] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Rtab_a[503] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Rtab_b[504] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Gtab_a[505] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Gtab_b[506] referenced but NEVER declared!
XML reference error! FrameTemplate[10]:FT_BlankTabBorder[7] referenced but NEVER declared!
XML reference error! FrameTemplate[10]:FT_BlankPageBorder[8] referenced but NEVER declared!
XML reference error! WindowDrawTemplate[12]:WDT_InnerNew[6] referenced but NEVER declared!
XML reference error! WindowDrawTemplate[12]:WDT_DefNew[7] referenced but NEVER declared!
XML reference error! WindowDrawTemplate[12]:WDT_RoundedChat[8] referenced but NEVER declared!
XML reference error! WindowDrawTemplate[12]:WDT_RoundedNew[9] referenced but NEVER declared!
XML reference error! WindowDrawTemplate[12]:WDT_RoundedTopTarget[10] referenced but NEVER declared!
XML reference error! WindowDrawTemplate[12]:WDT_RoundedNoTitleNew[11] referenced but NEVER declared!
XML reference error! WindowDrawTemplate[12]:WDT_RoundedTop[12] referenced but NEVER declared!
XML reference error! SliderDrawTemplate[13]:AYA_VolumeSlider[1] referenced but NEVER declared!
XML reference error! ScreenPiece[14]:Compass_TimerScrollArea[0] referenced but NEVER declared!
[Thu Sep 16 22:57:52 2004] Error validating symbol table.
[Thu Sep 16 22:57:52 2004] Error loading skin: loading default skin instead.
Try contact Mark directly - the UI worksor e-mail me at msm3062@rit.edu and ill mail you the zip or send it over a chat client whatever works for you.



I bet the Devs wish everyone who didn't know what they were doing felt like that.. that was a good laugh this mornig thanks :PI also know nothing about coding, so I donated.