Frequncy UI - I Like turtles

Forum for posting custom UIs, portions of UIs, and HUD stuff using MQ's enhancements.

Moderator: MacroQuest Developers

frabtik
a ghoul
a ghoul
Posts: 114
Joined: Sat Feb 21, 2004 10:07 am

Post by frabtik » Sun Aug 01, 2004 3:03 am

I made the target window bigger on mine. Anyone looked at it that might be able to adjust the small flaws in it? Also is the container update working for anyone? Mine is not big enough to get to the new buttons.

Moeymoejoe
a snow griffon
a snow griffon
Posts: 363
Joined: Sun Jul 18, 2004 10:17 pm

Post by Moeymoejoe » Tue Aug 10, 2004 8:51 am

Here is a working Freq target window with HoTH and that direction mod. It has some cosmetic issues, but works ok..

Code: Select all

<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
  <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
  <Ui2DAnimation item="Infiniti-Target_BG">
    <Cycle>true</Cycle>
    <Frames>
      <Texture>window_pieces_i1.tga</Texture>
      <Location>
        <X>0</X>
        <Y>29</Y>
      </Location>
      <Size>
        <CX>162</CX>
        <CY>42</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="TLabel">
    <Cycle>true</Cycle>
    <Frames>
      <Texture>window_pieces_v1.tga</Texture>
      <Location>
        <X>237</X>
        <Y>45</Y>
      </Location>
      <Size>
        <CX>7</CX>
        <CY>7</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <StaticAnimation item="T_Label">
    <ScreenID>T_Label</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>10</X>
      <Y>21</Y>
    </Location>
    <Size>
      <CX>7</CX>
      <CY>7</CY>
    </Size>
    <Animation>TLabel</Animation>
  </StaticAnimation>
  <StaticAnimation item="A_Target_BG">
    <ScreenID>A_PW_BG</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>0</X>
      <Y>0</Y>
    </Location>
    <Size>
      <CX>162</CX>
      <CY>100</CY>
    </Size>
    <Animation>Infiniti-Target_BG</Animation>
  </StaticAnimation>
  <Gauge item="Target_HP">
    <ScreenID>TargetHP</ScreenID>
    <Font>2</Font>
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>21</X>
      <Y>5</Y>
    </Location>
    <Size>
      <CX>103</CX>
      <CY>28</CY>
    </Size>
    <GaugeOffsetY>16</GaugeOffsetY>
    <TextOffsetX>2</TextOffsetX>
    <TextOffsetY>2</TextOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference />
    <FillTint>
      <R>255</R>
      <G>0</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>6</EQType>
    <GaugeDrawTemplate>
      <Background>A_GaugeBackground</Background>
      <Fill>A_GaugeFill</Fill>
      <Lines>A_GaugeLines</Lines>
    </GaugeDrawTemplate>
    <Text>SomeNastyMob</Text>
  </Gauge>
  <Label item="Target_HPLabel">
    <ScreenID>HPLabel</ScreenID>
    <EQType>29</EQType>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>122</X>
      <Y>17</Y>
    </Location>
    <Size>
      <CX>22</CX>
      <CY>12</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Label item="Target_HPPercLabel">
    <ScreenID>HPPercLabel</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>145</X>
      <Y>17</Y>
    </Location>
    <Size>
      <CX>16</CX>
      <CY>13</CY>
    </Size>
    <Text>%</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
    <Font>2</Font>
  </Label>
  <Gauge item="Infiniti_CastingGauge">
    <ScreenID>Infiniti_CastingGauge</ScreenID>
    <!--<Font>3</Font> -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>21</X>
      <Y>30</Y>
    </Location>
    <Size>
      <CX>103</CX>
      <CY>3</CY>
    </Size>
    <GaugeOffsetY>-2</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>240</R>
      <G>0</G>
      <B>240</B>
    </FillTint>
    <LinesFillTint>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>7</EQType>
    <GaugeDrawTemplate>
      <Fill>A_GaugeFill</Fill>
      <LinesFill>A_GaugeLinesFill</LinesFill>
    </GaugeDrawTemplate>
  </Gauge>
  <TextureInfo item="TargetBox.tga">
    <Size>
      <CX>128</CX>
      <CY>32</CY>
    </Size>
  </TextureInfo>
  <Ui2DAnimation item="A_TargetBox">
    <Cycle>false</Cycle>
    <Frames>
      <Texture>TargetBox.tga</Texture>
      <Location>
        <X>6</X>
        <Y>2</Y>
      </Location>
      <Size>
        <CX>0</CX>
        <CY>0</CY>
      </Size>
    </Frames>
  </Ui2DAnimation>
  <StaticAnimation item="A_TargetBoxStaticAnim">
    <ScreenID>A_TargetBoxStaticAnim</ScreenID>
    <Animation>A_TargetBox</Animation>
  </StaticAnimation>
  <Label item="MQ_TargetLevel">
    <ScreenID>MQ_TargetLevel</ScreenID>
    <EQType>9999</EQType>
    <Font>2</Font>
    <TooltipReference>${Target.Level}</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>6</X>
      <Y>32</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Label item="MQ_TargetClass">
    <ScreenID>MQ_TargetClass</ScreenID>
    <EQType>9999</EQType>
    <Font>2</Font>
    <TooltipReference>${Target.Class.Name}</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>30</X>
      <Y>32</Y>
    </Location>
    <Size>
      <CX>80</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>true</AlignLeft>
  </Label>
  <Label item="MQ_TargetX">
    <ScreenID>MQ_TargetX</ScreenID>
    <EQType>9999</EQType>
    <Font>2</Font>
    <TooltipReference>${If[${Target.ID},X: ${Int[${Target.X}]},]}</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>12</X>
      <Y>47</Y>
    </Location>
    <Size>
      <CX>60</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignLeft>true</AlignLeft>
  </Label>
  <Label item="MQ_TargetY">
    <ScreenID>MQ_TargetY</ScreenID>
    <EQType>9999</EQType>
    <Font>2</Font>
    <TooltipReference>${If[${Target.ID},Y: ${Int[${Target.Y}]},]}</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>60</X>
      <Y>47</Y>
    </Location>
    <Size>
      <CX>60</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignLeft>true</AlignLeft>
  </Label>
  <Label item="MQ_TargetDirection">
    <ScreenID>MQ_TargetDirection</ScreenID>
    <EQType>9999</EQType>
    <Font>2</Font>
    <TooltipReference>${If[${Target.ID} , ${If[(${Target.HeadingTo.Degrees} - ${Me.Heading.Degrees}+375)%30 == (${Target.HeadingTo.Degrees} - ${Me.Heading.Degrees}+375)%360 , /^\ , ${If[(${Target.HeadingTo.Degrees} - ${Me.Heading.Degrees}+360)%180 == (${Target.HeadingTo.Degrees} - ${Me.Heading.Degrees}+360)%360 , ==)- , -(== ]}]},]}</TooltipReference> 
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>125</X>
      <Y>32</Y>
    </Location>
    <Size>
      <CX>30</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Label item="MQ_TargetDistance">
    <ScreenID>MQ_TargetDistance</ScreenID>
    <EQType>9999</EQType>
    <Font>2</Font>
    <TooltipReference>${If[${Target.ID},${Int[${Target.Distance3D}]},]}</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>125</X>
      <Y>47</Y>
    </Location>
    <Size>
      <CX>25</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
  </Label>

  <Label item="PW_TOT">
    <ScreenID>PW_TOT</ScreenID>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>7</X>
      <Y>73</Y>
    </Location>
    <Size>
      <CX>25</CX>
      <CY>14</CY>
    </Size>
    <Text>ToT</Text>
    <TextColor>
      <B>255</B>
      <G>255</G>
      <R>255</R>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>

    <Gauge item = "TargetOfTarget_HP2">
       <ScreenID>TargetOfTarget_HP</ScreenID>
       <Font>3</Font>
       <TextColor>
          <R>240</R>
          <G>240</G>
          <B>240</B>
       </TextColor>
       <RelativePosition>true</RelativePosition>
       <Location>
          <X>18</X>
          <Y>59</Y>
       </Location>
       <Size>
          <CX>108</CX>
          <CY>24</CY>
       </Size>
       <GaugeOffsetY>16</GaugeOffsetY>
       <TextOffsetX>8</TextOffsetX>
       <Style_VScroll>false</Style_VScroll>
       <Style_HScroll>false</Style_HScroll>
       <Style_Transparent>false</Style_Transparent>
       <TooltipReference/>
       <FillTint>
          <R>2255</R>
          <G>255</G>
          <B>0</B>
       </FillTint>
       <LinesFillTint>
          <R>0</R>
          <G>80</G>
          <B>200</B>
       </LinesFillTint>
       <DrawLinesFill>false</DrawLinesFill>
       <EQType>27</EQType>
       <GaugeDrawTemplate>
          <Background>A_GaugeBackground</Background>
          <Fill>A_GaugeFill</Fill>
          <Lines>A_GaugeLines</Lines>
          <LinesFill>A_GaugeLinesFill</LinesFill>
          <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
          <EndCapRight>A_GaugeEndCapRight</EndCapRight>
       </GaugeDrawTemplate>
   </Gauge>

   <Label item ="TargetOfTarget_HPLabel2">
      <ScreenID>TargetOfTarget_HPLabel</ScreenID>
      <EQType>120</EQType>
      <Font>2</Font>
      <RelativePosition>true</RelativePosition>
      <Location>
         <X>122</X>
         <Y>67</Y>
      </Location>
      <Size>
         <CX>22</CX>
         <CY>12</CY>
      </Size>
      <Text>100</Text>
      <TextColor>
            <R>255</R>
            <G>255</G>
            <B>255</B>
      </TextColor>
      <NoWrap>true</NoWrap>
      <AlignCenter>false</AlignCenter>
      <AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft>
   </Label>

   <Label item ="TargetOfTarget_HPPercLabel2">
      <ScreenID>TargetOfTarget_HPPercLabel</ScreenID>
      <RelativePosition>true</RelativePosition>
      <Location>
         <X>145</X>
         <Y>67</Y>
      </Location>
      <Size>
         <CX>16</CX>
         <CY>13</CY>
      </Size>
      <Text>%</Text>
      <TextColor>
            <R>255</R>
            <G>255</G>
            <B>255</B>
      </TextColor>
      <NoWrap>true</NoWrap>
      <AlignCenter>false</AlignCenter>
      <AlignRight>false</AlignRight>
    <Font>2</Font>
   </Label> 

  <Screen item="TargetWindow">
    <ScreenID />
    <RelativePosition>false</RelativePosition>
    <Location>
      <X>516</X>
      <Y>242</Y>
    </Location>
    <Size>
      <CX>162</CX>
      <CY>100</CY>
    </Size>
    <Text>Target</Text>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>true</Style_Transparent>
    <TooltipReference>Your Current Target</TooltipReference>
    <DrawTemplate>WDT_Rounded</DrawTemplate>
    <Style_Titlebar>false</Style_Titlebar>
    <Style_Closebox>false</Style_Closebox>
    <Style_Minimizebox>false</Style_Minimizebox>
    <Style_Border>false</Style_Border>
    <Style_Sizable>false</Style_Sizable>
    <Pieces>A_Target_BG</Pieces>
    <Pieces>Target_HP</Pieces>
    <Pieces>Target_HPLabel</Pieces>
    <Pieces>Target_HPPercLabel</Pieces>
    <Pieces>Infiniti_CastingGauge</Pieces>
    <Pieces>T_Label</Pieces>
    <Pieces>A_TargetBoxStaticAnim</Pieces>
    <Pieces>MQ_TargetLevel</Pieces>
    <Pieces>MQ_TargetClass</Pieces>
    <Pieces>MQ_TargetX</Pieces>
    <Pieces>MQ_TargetY</Pieces>
    <Pieces>MQ_TargetDirection</Pieces>
    <Pieces>MQ_TargetDistance</Pieces>
    <Pieces>PW_TOT</Pieces>
    <Pieces>TargetOfTarget_HP2</Pieces>
    <Pieces>TargetOfTarget_HPLabel2</Pieces>
    <Pieces>TargetOfTarget_HPPercLabel2</Pieces> 
  </Screen>
</XML>

Lazerman
decaying skeleton
decaying skeleton
Posts: 2
Joined: Wed Sep 01, 2004 12:53 am

Having Trouble with Aug Sealer window

Post by Lazerman » Wed Sep 01, 2004 12:55 am

any fixes to the Aug Window I cant see the insert or delete part and cant resize. Please help

JimJohnson
a grimling bloodguard
a grimling bloodguard
Posts: 1299
Joined: Sat Oct 11, 2003 6:00 am

Post by JimJohnson » Wed Sep 01, 2004 1:47 am

check first page and go to his web site.

Lazerman
decaying skeleton
decaying skeleton
Posts: 2
Joined: Wed Sep 01, 2004 12:53 am

Post by Lazerman » Thu Sep 02, 2004 1:03 pm

I did and still isnt function right.

in_training
Craptastic
Posts: 115
Joined: Fri Oct 10, 2003 8:25 am

Post by in_training » Fri Sep 10, 2004 10:09 am

15 pages, wow.

I was wondering, Freq.. Is it possible to get you to put a horizontal buff bar? I like to put mine across the top of the screen.

Thanks,
IT
[url=http://www.macroquest2.com/main.php?p=donate]Vote or Die!l[/url]

SillyBluE
a lesser mummy
a lesser mummy
Posts: 35
Joined: Thu May 27, 2004 6:53 pm

Post by SillyBluE » Tue Sep 14, 2004 6:39 pm

When will this Ui support the junk with omens and the pass patch's

User avatar
FreQuency
a hill giant
a hill giant
Posts: 215
Joined: Tue Sep 23, 2003 6:03 pm

Post by FreQuency » Tue Sep 14, 2004 8:06 pm

this ui will suppurt it when i find time this was a big patch and i wanna drop in some other features in, and its always been kept up-to-date with patches
Frequency
[quote="Lax"] "And before you whine about how we treat our short bus users..."[/quote]
[quote="skyler"]"I come for the comradery, I stay for the positive atmosphere."[/quote]
[quote="dont_know_at_all"]"i rather you not get VIP so i won't feel bad about banning your ass when you keep asking stupid questions"[/quote]

User avatar
TheUnholy
a hill giant
a hill giant
Posts: 269
Joined: Wed Mar 03, 2004 11:59 pm

Post by TheUnholy » Tue Sep 14, 2004 8:07 pm

Horizontal buff window that I use with freq UI

Code: Select all

<?xml version="1.0" encoding="us-ascii"?> 
<XML ID="EQInterfaceDefinitionLanguage"> 
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" /> 
<!-- Horizontal Buff Window by: Cairenn of E'ci --> 
<!-- Tweaks and Modifications by: Remelio Gemweaver of Tarew Marr --> 
<Ui2DAnimation item="A_FrameNull"> 
<Cycle>true</Cycle> 
<Frames> 
<Texture>window_pieces01.tga</Texture> 
<Location> 
<X>180</X> 
<Y>160</Y> 
</Location> 
<Size> 
<CX>0</CX> 
<CY>0</CY> 
</Size> 
<Hotspot> 
<X>0</X> 
<Y>0</Y> 
</Hotspot> 
<Duration>1000</Duration> 
</Frames> 
</Ui2DAnimation> 
<WindowDrawTemplate item="WDT_RoundedNoSides"> 
<Background>wnd_bg_light_rock.tga</Background> 
<VSBTemplate> 
<UpButton> 
<Normal>A_VSBUpNormal</Normal> 
<Pressed>A_VSBUpPressed</Pressed> 
<Flyby>A_VSBUpFlyby</Flyby> 
<Disabled>A_VSBUpDisabled</Disabled> 
<PressedFlyby>A_VSBUpPressedFlyby</PressedFlyby> 
</UpButton> 
<DownButton> 
<Normal>A_VSBDownNormal</Normal> 
<Pressed>A_VSBDownPressed</Pressed> 
<Flyby>A_VSBDownFlyby</Flyby> 
<Disabled>A_VSBDownDisabled</Disabled> 
<PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby> 
</DownButton> 
<Thumb> 
<Top>A_VSBThumbTop</Top> 
<Bottom>A_VSBThumbBottom</Bottom> 
<Middle>A_VSBThumbMiddle</Middle> 
<OverlapLeft>0</OverlapLeft> 
<OverlapTop>0</OverlapTop> 
<OverlapRight>0</OverlapRight> 
<OverlapBottom>0</OverlapBottom> 
</Thumb> 
<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo> 
<MiddleTint> 
<Alpha>255</Alpha> 
<R>128</R> 
<G>128</G> 
<B>128</B> 
</MiddleTint> 
</VSBTemplate> 
<HSBTemplate> 
<UpButton> 
<Normal>A_HSBLeftNormal</Normal> 
<Pressed>A_HSBLeftPressed</Pressed> 
<Flyby>A_HSBLeftFlyby</Flyby> 
<Disabled>A_HSBLeftDisabled</Disabled> 
<PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby> 
</UpButton> 
<DownButton> 
<Normal>A_HSBRightNormal</Normal> 
<Pressed>A_HSBRightPressed</Pressed> 
<Flyby>A_HSBRightFlyby</Flyby> 
<Disabled>A_HSBRightDisabled</Disabled> 
<PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby> 
</DownButton> 
<Thumb> 
<Right>A_HSBThumbRight</Right> 
<Left>A_HSBThumbLeft</Left> 
<Middle>A_HSBThumbMiddle</Middle> 
<OverlapLeft>0</OverlapLeft> 
<OverlapTop>0</OverlapTop> 
<OverlapRight>0</OverlapRight> 
<OverlapBottom>0</OverlapBottom> 
</Thumb> 
<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo> 
<MiddleTint> 
<Alpha>255</Alpha> 
<R>128</R> 
<G>128</G> 
<B>128</B> 
</MiddleTint> 
</HSBTemplate> 
<CloseBox> 
<Normal>A_CloseBtnNormal</Normal> 
<Pressed>A_CloseBtnPressed</Pressed> 
<Flyby>A_CloseBtnFlyby</Flyby> 
<Disabled>A_CloseBtnDisabled</Disabled> 
<PressedFlyby>A_CloseBtnPressedFlyby</PressedFlyby> 
</CloseBox> 
<MinimizeBox> 
<Normal>A_MinimizeBtnNormal</Normal> 
<Pressed>A_MinimizeBtnPressed</Pressed> 
<Flyby>A_MinimizeBtnFlyby</Flyby> 
<Disabled>A_MinimizeBtnDisabled</Disabled> 
<PressedFlyby>A_MinimizeBtnPressedFlyby</PressedFlyby> 
</MinimizeBox> 
<TileBox> 
<Normal>A_TileBtnNormal</Normal> 
<Pressed>A_TileBtnPressed</Pressed> 
<Flyby>A_TileBtnFlyby</Flyby> 
<Disabled>A_TileBtnDisabled</Disabled> 
<PressedFlyby>A_TileBtnPressedFlyby</PressedFlyby> 
</TileBox> 
<Border> 
<TopLeft>A_RoundedFrameTopLeft</TopLeft> 
<Top>A_RoundedFrameTop</Top> 
<TopRight>A_RoundedFrameTopRight</TopRight> 
<RightTop>A_FrameNull</RightTop> 
<Right>A_FrameNull</Right> 
<RightBottom>A_FrameNull</RightBottom> 
<BottomRight>A_FrameNull</BottomRight> 
<Bottom>A_FrameNull</Bottom> 
<BottomLeft>A_FrameNull</BottomLeft> 
<LeftTop>A_FrameNull</LeftTop> 
<Left>A_FrameNull</Left> 
<LeftBottom>A_FrameNull</LeftBottom> 
<OverlapLeft>0</OverlapLeft> 
<OverlapTop>0</OverlapTop> 
<OverlapRight>0</OverlapRight> 
<OverlapBottom>0</OverlapBottom> 
</Border> 
<Titlebar> 
<Right>A_RoundedFrameTitleRight</Right> 
<Left>A_RoundedFrameTitleLeft</Left> 
<Middle>A_RoundedFrameTitleMiddle</Middle> 
<OverlapLeft>0</OverlapLeft> 
<OverlapTop>0</OverlapTop> 
<OverlapRight>0</OverlapRight> 
<OverlapBottom>0</OverlapBottom> 
</Titlebar> 
</WindowDrawTemplate> 
<Button item="BW_Buff0_Button"> 
<ScreenID>Buff0</ScreenID> 
<Font>3</Font> 
<Text /> 
<Location> 
<X>550</X> 
<Y>1</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>50</CY> 
</Size> 
<Style_Checkbox>false</Style_Checkbox> 
<ButtonDrawTemplate> 
<Normal>BlueIconBackground</Normal> 
<NormalDecal>BuffIcons</NormalDecal> 
</ButtonDrawTemplate> 
<DecalOffset> 
<X>2</X> 
<Y>1</Y> 
</DecalOffset> 
<DecalSize> 
<CX>34</CX> 
<CY>34</CY> 
</DecalSize> 
</Button> 
<Label item="BW_Buff0_Label"> 
<ScreenID>BW_Buff0_Label</ScreenID> 
<Font>1</Font> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Bool[${Me.Buff[1]}]},${Me.Buff[1].Duration.Time} ${Me.Buff[1]},]}</TooltipReference> 
<Location> 
<X>545</X> 
<Y>37</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>100</CY> 
</Size> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<AlignCenter>true</AlignCenter> 
<Text>Katta's Song of Sword Dancing</Text> 
<TopAnchorToTop>false</TopAnchorToTop> 
</Label> 
<Button item="BW_Buff1_Button"> 
<ScreenID>Buff1</ScreenID> 
<Font>3</Font> 
<Text /> 
<Location> 
<X>510</X> 
<Y>1</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>50</CY> 
</Size> 
<Style_Checkbox>false</Style_Checkbox> 
<ButtonDrawTemplate> 
<Normal>RedIconBackground</Normal> 
<NormalDecal>BuffIcons</NormalDecal> 
</ButtonDrawTemplate> 
<DecalOffset> 
<X>2</X> 
<Y>1</Y> 
</DecalOffset> 
<DecalSize> 
<CX>34</CX> 
<CY>34</CY> 
</DecalSize> 
<TextColor> 
<Alpha>255</Alpha> 
</TextColor> 
</Button> 
<Label item="BW_Buff1_Label"> 
<ScreenID>BW_Buff1_Label</ScreenID> 
<Font>1</Font> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Bool[${Me.Buff[2]}]},${Me.Buff[2].Duration.Time} ${Me.Buff[2]},]}</TooltipReference> 
<Location> 
<X>506</X> 
<Y>37</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>36</CY> 
</Size> 
<Text>Katta's Song of Sword Dancing</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
<Alpha>255</Alpha> 
</TextColor> 
<AlignCenter>true</AlignCenter> 
</Label> 
<Button item="BW_Buff2_Button"> 
<ScreenID>Buff2</ScreenID> 
<Font>3</Font> 
<Text /> 
<Location> 
<X>470</X> 
<Y>1</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>50</CY> 
</Size> 
<Style_Checkbox>false</Style_Checkbox> 
<ButtonDrawTemplate> 
<Normal>RedIconBackground</Normal> 
<NormalDecal>BuffIcons</NormalDecal> 
</ButtonDrawTemplate> 
<DecalOffset> 
<X>2</X> 
<Y>1</Y> 
</DecalOffset> 
<DecalSize> 
<CX>34</CX> 
<CY>34</CY> 
</DecalSize> 
</Button> 
<Label item="BW_Buff2_Label"> 
<ScreenID>BW_Buff2_Label</ScreenID> 
<Font>1</Font> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Bool[${Me.Buff[3]}]},${Me.Buff[3].Duration.Time} ${Me.Buff[3]},]}</TooltipReference> 
<Location> 
<X>467</X> 
<Y>37</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>36</CY> 
</Size> 
<Text>Katta's Song of Sword Dancing</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<AlignCenter>true</AlignCenter> 
</Label> 
<Button item="BW_Buff3_Button"> 
<ScreenID>Buff3</ScreenID> 
<Font>3</Font> 
<Text /> 
<Location> 
<X>430</X> 
<Y>1</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>50</CY> 
</Size> 
<!--<TooltipReference/> --> 
<Style_Checkbox>false</Style_Checkbox> 
<RadioGroup /> 
<ButtonDrawTemplate> 
<Normal>BlueIconBackground</Normal> 
<NormalDecal>BuffIcons</NormalDecal> 
</ButtonDrawTemplate> 
<DecalOffset> 
<X>2</X> 
<Y>1</Y> 
</DecalOffset> 
<DecalSize> 
<CX>34</CX> 
<CY>34</CY> 
</DecalSize> 
</Button> 
<Label item="BW_Buff3_Label"> 
<ScreenID>BW_Buff3_Label</ScreenID> 
<Font>1</Font> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Bool[${Me.Buff[4]}]},${Me.Buff[4].Duration.Time} ${Me.Buff[4]},]}</TooltipReference> 
<Location> 
<X>428</X> 
<Y>37</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>36</CY> 
</Size> 
<Text>Katta's Song of Sword Dancing</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<AlignCenter>true</AlignCenter> 
</Label> 
<Button item="BW_Buff4_Button"> 
<ScreenID>Buff4</ScreenID> 
<Font>3</Font> 
<Text /> 
<Location> 
<X>390</X> 
<Y>1</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>50</CY> 
</Size> 
<TooltipReference /> 
<Style_Checkbox>false</Style_Checkbox> 
<ButtonDrawTemplate> 
<Normal>RedIconBackground</Normal> 
<NormalDecal>BuffIcons</NormalDecal> 
</ButtonDrawTemplate> 
<DecalOffset> 
<X>2</X> 
<Y>1</Y> 
</DecalOffset> 
<DecalSize> 
<CX>34</CX> 
<CY>34</CY> 
</DecalSize> 
</Button> 
<Label item="BW_Buff4_Label"> 
<ScreenID>BW_Buff4_Label</ScreenID> 
<Font>1</Font> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Bool[${Me.Buff[5]}]},${Me.Buff[5].Duration.Time} ${Me.Buff[5]},]}</TooltipReference> 
<Location> 
<X>389</X> 
<Y>37</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>36</CY> 
</Size> 
<Text>Katta's Song of Sword Dancing</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<AlignCenter>true</AlignCenter> 
</Label> 
<Button item="BW_Buff5_Button"> 
<ScreenID>Buff5</ScreenID> 
<Font>3</Font> 
<Text /> 
<Location> 
<X>350</X> 
<Y>1</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>50</CY> 
</Size> 
<Style_Checkbox>false</Style_Checkbox> 
<ButtonDrawTemplate> 
<Normal>RedIconBackground</Normal> 
<NormalDecal>BuffIcons</NormalDecal> 
</ButtonDrawTemplate> 
<DecalOffset> 
<X>2</X> 
<Y>1</Y> 
</DecalOffset> 
<DecalSize> 
<CX>34</CX> 
<CY>34</CY> 
</DecalSize> 
</Button> 
<Label item="BW_Buff5_Label"> 
<ScreenID>BW_Buff5_Label</ScreenID> 
<Font>1</Font> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Bool[${Me.Buff[6]}]},${Me.Buff[6].Duration.Time} ${Me.Buff[6]},]}</TooltipReference> 
<Location> 
<X>350</X> 
<Y>37</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>36</CY> 
</Size> 
<Text>Katta's Song of Sword Dancing</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<AlignCenter>true</AlignCenter> 
</Label> 
<Button item="BW_Buff6_Button"> 
<ScreenID>Buff6</ScreenID> 
<Font>3</Font> 
<Text /> 
<Location> 
<X>310</X> 
<Y>1</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>50</CY> 
</Size> 
<TooltipReference /> 
<Style_Checkbox>false</Style_Checkbox> 
<ButtonDrawTemplate> 
<Normal>BlueIconBackground</Normal> 
<NormalDecal>BuffIcons</NormalDecal> 
</ButtonDrawTemplate> 
<DecalOffset> 
<X>2</X> 
<Y>1</Y> 
</DecalOffset> 
<DecalSize> 
<CX>34</CX> 
<CY>34</CY> 
</DecalSize> 
</Button> 
<Label item="BW_Buff6_Label"> 
<ScreenID>BW_Buff6_Label</ScreenID> 
<Font>1</Font> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Bool[${Me.Buff[7]}]},${Me.Buff[7].Duration.Time} ${Me.Buff[7]},]}</TooltipReference> 
<Location> 
<X>311</X> 
<Y>37</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>36</CY> 
</Size> 
<Text>Katta's Song of Sword Dancing</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<AlignCenter>true</AlignCenter> 
</Label> 
<Button item="BW_Buff7_Button"> 
<ScreenID>Buff7</ScreenID> 
<Font>3</Font> 
<Text /> 
<Location> 
<X>270</X> 
<Y>1</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>50</CY> 
</Size> 
<Style_Checkbox>false</Style_Checkbox> 
<ButtonDrawTemplate> 
<Normal>RedIconBackground</Normal> 
<NormalDecal>BuffIcons</NormalDecal> 
</ButtonDrawTemplate> 
<DecalOffset> 
<X>2</X> 
<Y>1</Y> 
</DecalOffset> 
<DecalSize> 
<CX>34</CX> 
<CY>34</CY> 
</DecalSize> 
</Button> 
<Label item="BW_Buff7_Label"> 
<ScreenID>BW_Buff7_Label</ScreenID> 
<Font>1</Font> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Bool[${Me.Buff[8]}]},${Me.Buff[8].Duration.Time} ${Me.Buff[8]},]}</TooltipReference> 
<Location> 
<X>272</X> 
<Y>37</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>36</CY> 
</Size> 
<Text>Katta's Song of Sword Dancing</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<AlignCenter>true</AlignCenter> 
</Label> 
<Button item="BW_Buff8_Button"> 
<ScreenID>Buff8</ScreenID> 
<Font>3</Font> 
<Text /> 
<Location> 
<X>230</X> 
<Y>1</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>50</CY> 
</Size> 
<Style_Checkbox>false</Style_Checkbox> 
<ButtonDrawTemplate> 
<Normal>RedIconBackground</Normal> 
<NormalDecal>BuffIcons</NormalDecal> 
</ButtonDrawTemplate> 
<DecalOffset> 
<X>2</X> 
<Y>1</Y> 
</DecalOffset> 
<DecalSize> 
<CX>34</CX> 
<CY>34</CY> 
</DecalSize> 
</Button> 
<Label item="BW_Buff8_Label"> 
<ScreenID>BW_Buff8_Label</ScreenID> 
<Font>1</Font> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Bool[${Me.Buff[9]}]},${Me.Buff[9].Duration.Time} ${Me.Buff[9]},]}</TooltipReference> 
<Location> 
<X>233</X> 
<Y>37</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>36</CY> 
</Size> 
<Text>Katta's Song of Sword Dancing</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<AlignCenter>true</AlignCenter> 
</Label> 
<Button item="BW_Buff9_Button"> 
<ScreenID>Buff9</ScreenID> 
<Font>3</Font> 
<Text /> 
<Location> 
<X>190</X> 
<Y>1</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>50</CY> 
</Size> 
<Style_Checkbox>false</Style_Checkbox> 
<ButtonDrawTemplate> 
<Normal>BlueIconBackground</Normal> 
<NormalDecal>BuffIcons</NormalDecal> 
</ButtonDrawTemplate> 
<DecalOffset> 
<X>2</X> 
<Y>1</Y> 
</DecalOffset> 
<DecalSize> 
<CX>34</CX> 
<CY>34</CY> 
</DecalSize> 
</Button> 
<Label item="BW_Buff9_Label"> 
<ScreenID>BW_Buff9_Label</ScreenID> 
<Font>1</Font> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Bool[${Me.Buff[10]}]},${Me.Buff[10].Duration.Time} ${Me.Buff[10]},]}</TooltipReference> 
<Location> 
<X>194</X> 
<Y>37</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>36</CY> 
</Size> 
<Text>Katta's Song of Sword Dancing</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<AlignCenter>true</AlignCenter> 
</Label> 
<Button item="BW_Buff10_Button"> 
<ScreenID>Buff10</ScreenID> 
<Font>3</Font> 
<Text /> 
<Location> 
<X>150</X> 
<Y>3</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>50</CY> 
</Size> 
<Style_Checkbox>false</Style_Checkbox> 
<ButtonDrawTemplate> 
<Normal>RedIconBackground</Normal> 
<NormalDecal>BuffIcons</NormalDecal> 
</ButtonDrawTemplate> 
<DecalOffset> 
<X>2</X> 
<Y>1</Y> 
</DecalOffset> 
<DecalSize> 
<CX>34</CX> 
<CY>34</CY> 
</DecalSize> 
</Button> 
<Label item="BW_Buff10_Label"> 
<ScreenID>BW_Buff10_Label</ScreenID> 
<Font>1</Font> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Bool[${Me.Buff[11]}]},${Me.Buff[11].Duration.Time} ${Me.Buff[11]},]}</TooltipReference> 
<Location> 
<X>155</X> 
<Y>37</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>36</CY> 
</Size> 
<Text>Katta's Song of Sword Dancing</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<AlignCenter>true</AlignCenter> 
<LeftAnchorToLeft>True</LeftAnchorToLeft> 
</Label> 
<Button item="BW_Buff11_Button"> 
<ScreenID>Buff11</ScreenID> 
<Font>3</Font> 
<Text /> 
<Location> 
<X>110</X> 
<Y>1</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>50</CY> 
</Size> 
<Style_Checkbox>false</Style_Checkbox> 
<ButtonDrawTemplate> 
<Normal>RedIconBackground</Normal> 
<NormalDecal>BuffIcons</NormalDecal> 
</ButtonDrawTemplate> 
<DecalOffset> 
<X>2</X> 
<Y>1</Y> 
</DecalOffset> 
<DecalSize> 
<CX>34</CX> 
<CY>34</CY> 
</DecalSize> 
</Button> 
<Label item="BW_Buff11_Label"> 
<ScreenID>BW_Buff11_Label</ScreenID> 
<Font>1</Font> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Bool[${Me.Buff[12]}]},${Me.Buff[12].Duration.Time} ${Me.Buff[12]},]}</TooltipReference> 
<Location> 
<X>116</X> 
<Y>37</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>36</CY> 
</Size> 
<Text>Katta's Song of Sword Dancing</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<AlignCenter>true</AlignCenter> 
</Label> 
<Button item="BW_Buff12_Button"> 
<ScreenID>Buff12</ScreenID> 
<Font>3</Font> 
<Text /> 
<Location> 
<X>75</X> 
<Y>1</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>50</CY> 
</Size> 
<Style_Checkbox>false</Style_Checkbox> 
<ButtonDrawTemplate> 
<Normal>BlueIconBackground</Normal> 
<NormalDecal>BuffIcons</NormalDecal> 
</ButtonDrawTemplate> 
<DecalOffset> 
<X>2</X> 
<Y>1</Y> 
</DecalOffset> 
<DecalSize> 
<CX>34</CX> 
<CY>34</CY> 
</DecalSize> 
</Button> 
<Label item="BW_Buff12_Label"> 
<ScreenID>BW_Buff12_Label</ScreenID> 
<Font>1</Font> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Bool[${Me.Buff[13]}]},${Me.Buff[13].Duration.Time} ${Me.Buff[13]},]}</TooltipReference> 
<Location> 
<X>77</X> 
<Y>37</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>36</CY> 
</Size> 
<Text>Katta's Song of Sword Dancing</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<AlignCenter>true</AlignCenter> 
</Label> 
<Button item="BW_Buff13_Button"> 
<ScreenID>Buff13</ScreenID> 
<Font>3</Font> 
<Text /> 
<Location> 
<X>37</X> 
<Y>1</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>50</CY> 
</Size> 
<Style_Checkbox>false</Style_Checkbox> 
<ButtonDrawTemplate> 
<Normal>RedIconBackground</Normal> 
<NormalDecal>BuffIcons</NormalDecal> 
</ButtonDrawTemplate> 
<DecalOffset> 
<X>2</X> 
<Y>1</Y> 
</DecalOffset> 
<DecalSize> 
<CX>34</CX> 
<CY>34</CY> 
</DecalSize> 
</Button> 
<Label item="BW_Buff13_Label"> 
<ScreenID>BW_Buff13_Label</ScreenID> 
<Font>1</Font> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Bool[${Me.Buff[14]}]},${Me.Buff[14].Duration.Time} ${Me.Buff[14]},]}</TooltipReference> 
<Location> 
<X>38</X> 
<Y>37</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>36</CY> 
</Size> 
<Text>Katta's Song of Sword Dancing</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<AlignCenter>true</AlignCenter> 
</Label> 
<Button item="BW_Buff14_Button"> 
<ScreenID>Buff14</ScreenID> 
<Font>3</Font> 
<Text /> 
<Location> 
<X>0</X> 
<Y>1</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>50</CY> 
</Size> 
<Style_Checkbox>false</Style_Checkbox> 
<ButtonDrawTemplate> 
<Normal>RedIconBackground</Normal> 
<NormalDecal>BuffIcons</NormalDecal> 
</ButtonDrawTemplate> 
<DecalOffset> 
<X>2</X> 
<Y>1</Y> 
</DecalOffset> 
<DecalSize> 
<CX>34</CX> 
<CY>34</CY> 
</DecalSize> 
</Button> 
<Label item="BW_Buff14_Label"> 
<ScreenID>BW_Buff14_Label</ScreenID> 
<Font>1</Font> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Bool[${Me.Buff[15]}]},${Me.Buff[15].Duration.Time} ${Me.Buff[15]},]}</TooltipReference> 
<Location> 
<X>0</X> 
<Y>37</Y> 
</Location> 
<Size> 
<CX>38</CX> 
<CY>36</CY> 
</Size> 
<Text>Katta's Song of Sword Dancing</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<AlignCenter>true</AlignCenter> 
</Label> 
<Screen item="BuffWindow"> 
<!--<ScreenID/>--> 
<Text>Buffs</Text> 
<RelativePosition>false</RelativePosition> 
<Location> 
<X>0</X> 
<Y>20</Y> 
</Location> 
<Size> 
<CX>585</CX> 
<CY>102</CY> 
</Size> 
<Style_Transparent>true</Style_Transparent> 
<DrawTemplate>WDT_RoundedNoSides</DrawTemplate> 
<Style_Titlebar>false</Style_Titlebar> 
<Style_Closebox>false</Style_Closebox> 
<Style_Minimizebox>false</Style_Minimizebox> 
<Style_Border>true</Style_Border> 
<Style_Sizable>false</Style_Sizable> 
<Pieces>BW_Buff0_Button</Pieces> 
<Pieces>BW_Buff0_Label</Pieces> 
<Pieces>BW_Buff1_Button</Pieces> 
<Pieces>BW_Buff1_Label</Pieces> 
<Pieces>BW_Buff2_Button</Pieces> 
<Pieces>BW_Buff2_Label</Pieces> 
<Pieces>BW_Buff3_Button</Pieces> 
<Pieces>BW_Buff3_Label</Pieces> 
<Pieces>BW_Buff4_Button</Pieces> 
<Pieces>BW_Buff4_Label</Pieces> 
<Pieces>BW_Buff5_Button</Pieces> 
<Pieces>BW_Buff5_Label</Pieces> 
<Pieces>BW_Buff6_Button</Pieces> 
<Pieces>BW_Buff6_Label</Pieces> 
<Pieces>BW_Buff7_Button</Pieces> 
<Pieces>BW_Buff7_Label</Pieces> 
<Pieces>BW_Buff8_Button</Pieces> 
<Pieces>BW_Buff8_Label</Pieces> 
<Pieces>BW_Buff9_Button</Pieces> 
<Pieces>BW_Buff9_Label</Pieces> 
<Pieces>BW_Buff10_Button</Pieces> 
<Pieces>BW_Buff10_Label</Pieces> 
<Pieces>BW_Buff11_Button</Pieces> 
<Pieces>BW_Buff11_Label</Pieces> 
<Pieces>BW_Buff12_Button</Pieces> 
<Pieces>BW_Buff12_Label</Pieces> 
<Pieces>BW_Buff13_Button</Pieces> 
<Pieces>BW_Buff13_Label</Pieces> 
<Pieces>BW_Buff14_Button</Pieces> 
<Pieces>BW_Buff14_Label</Pieces> 
</Screen> 
</XML>

User avatar
Muffez
orc pawn
orc pawn
Posts: 13
Joined: Sat Mar 06, 2004 6:28 pm

Post by Muffez » Tue Sep 14, 2004 9:31 pm

Updated Buff window.

Code: Select all

<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
  <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
  <Button item="BW_Buff0_Button">
    <ScreenID>Buff0</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>3</X>
      <Y>3</Y>
    </Location>
    <Size>
      <CX>34</CX>
      <CY>34</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>BlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>30</CX>
      <CY>30</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff0_Label">
    <ScreenID>BW_Buff0_Label</ScreenID>
    <Font>1</Font>
    <EQType>45</EQType>
    <Location>
      <X>3</X>
      <Y>3</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>24</CY>
    </Size>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Label item="BW_Buff0_LabelDur">
    <ScreenID>BW_Buff0_LabelDur</ScreenID>
    <Font>2</Font>
    <EQType>9999</EQType>
        <TooltipReference>${Me.Buff[1].Duration.Time}</TooltipReference>
    <Location>
      <X>3</X>
      <Y>25</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>12</CY>
    </Size>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff1_Button">
    <ScreenID>Buff1</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>3</X>
      <Y>38</Y>
    </Location>
    <Size>
      <CX>34</CX>
      <CY>34</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>30</CX>
      <CY>30</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff1_Label">
    <ScreenID>BW_Buff1_Label</ScreenID>
    <Font>1</Font>
    <EQType>46</EQType>
    <Location>
      <X>3</X>
      <Y>38</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>24</CY>
    </Size>
    <Text />
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Label item="BW_Buff1_LabelDur">
    <ScreenID>BW_Buff1_LabelDur</ScreenID>
    <Font>2</Font>
    <EQType>9999</EQType>
        <TooltipReference>${Me.Buff[2].Duration.Time}</TooltipReference>
    <Location>
      <X>3</X>
      <Y>60</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>12</CY>
    </Size>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff2_Button">
    <ScreenID>Buff2</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>3</X>
      <Y>73</Y>
    </Location>
    <Size>
      <CX>34</CX>
      <CY>34</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>30</CX>
      <CY>30</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff2_Label">
    <ScreenID>BW_Buff2_Label</ScreenID>
    <Font>1</Font>
    <EQType>47</EQType>
    <Location>
      <X>3</X>
      <Y>73</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>24</CY>
    </Size>
    <Text />
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Label item="BW_Buff2_LabelDur">
    <ScreenID>BW_Buff2_LabelDur</ScreenID>
    <Font>2</Font>
    <EQType>9999</EQType>
        <TooltipReference>${Me.Buff[3].Duration.Time}</TooltipReference>
    <Location>
      <X>3</X>
      <Y>95</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>12</CY>
    </Size>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff3_Button">
    <ScreenID>Buff3</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>3</X>
      <Y>108</Y>
    </Location>
    <Size>
      <CX>34</CX>
      <CY>34</CY>
    </Size>
    <!--<TooltipReference/>   -->
    <Style_Checkbox>false</Style_Checkbox>
    <RadioGroup />
    <ButtonDrawTemplate>
      <Normal>BlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>30</CX>
      <CY>30</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff3_Label">
    <ScreenID>BW_Buff3_Label</ScreenID>
    <Font>1</Font>
    <EQType>48</EQType>
    <Location>
      <X>3</X>
      <Y>108</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>24</CY>
    </Size>
    <Text />
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Label item="BW_Buff3_LabelDur">
    <ScreenID>BW_Buff3_LabelDur</ScreenID>
    <Font>2</Font>
    <EQType>9999</EQType>
        <TooltipReference>${Me.Buff[4].Duration.Time}</TooltipReference>
    <Location>
      <X>3</X>
      <Y>130</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>12</CY>
    </Size>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff4_Button">
    <ScreenID>Buff4</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>3</X>
      <Y>143</Y>
    </Location>
    <Size>
      <CX>34</CX>
      <CY>34</CY>
    </Size>
    <TooltipReference />
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>30</CX>
      <CY>30</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff4_Label">
    <ScreenID>BW_Buff4_Label</ScreenID>
    <Font>1</Font>
    <EQType>49</EQType>
    <Location>
      <X>3</X>
      <Y>143</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>24</CY>
    </Size>
    <Text />
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Label item="BW_Buff4_LabelDur">
    <ScreenID>BW_Buff4_LabelDur</ScreenID>
    <Font>2</Font>
    <EQType>9999</EQType>
        <TooltipReference>${Me.Buff[5].Duration.Time}</TooltipReference>
    <Location>
      <X>3</X>
      <Y>165</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>12</CY>
    </Size>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff5_Button">
    <ScreenID>Buff5</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>3</X>
      <Y>178</Y>
    </Location>
    <Size>
      <CX>34</CX>
      <CY>34</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>30</CX>
      <CY>30</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff5_Label">
    <ScreenID>BW_Buff5_Label</ScreenID>
    <Font>1</Font>
    <EQType>50</EQType>
    <Location>
      <X>3</X>
      <Y>178</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>24</CY>
    </Size>
    <Text />
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Label item="BW_Buff5_LabelDur">
    <ScreenID>BW_Buff5_LabelDur</ScreenID>
    <Font>2</Font>
    <EQType>9999</EQType>
        <TooltipReference>${Me.Buff[6].Duration.Time}</TooltipReference>
    <Location>
      <X>3</X>
      <Y>200</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>12</CY>
    </Size>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff6_Button">
    <ScreenID>Buff6</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>3</X>
      <Y>213</Y>
    </Location>
    <Size>
      <CX>34</CX>
      <CY>34</CY>
    </Size>
    <TooltipReference />
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>BlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>30</CX>
      <CY>30</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff6_Label">
    <ScreenID>BW_Buff6_Label</ScreenID>
    <Font>1</Font>
    <EQType>51</EQType>
    <Location>
      <X>3</X>
      <Y>213</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>24</CY>
    </Size>
    <Text />
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Label item="BW_Buff6_LabelDur">
    <ScreenID>BW_Buff6_LabelDur</ScreenID>
    <Font>2</Font>
    <EQType>9999</EQType>
        <TooltipReference>${Me.Buff[7].Duration.Time}</TooltipReference>
    <Location>
      <X>3</X>
      <Y>235</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>12</CY>
    </Size>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff7_Button">
    <ScreenID>Buff7</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>3</X>
      <Y>248</Y>
    </Location>
    <Size>
      <CX>34</CX>
      <CY>34</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>30</CX>
      <CY>30</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff7_Label">
    <ScreenID>BW_Buff7_Label</ScreenID>
    <Font>1</Font>
    <EQType>52</EQType>
    <Location>
      <X>3</X>
      <Y>248</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>24</CY>
    </Size>
    <Text />
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Label item="BW_Buff7_LabelDur">
    <ScreenID>BW_Buff7_LabelDur</ScreenID>
    <Font>2</Font>
    <EQType>9999</EQType>
        <TooltipReference>${Me.Buff[8].Duration.Time}</TooltipReference>
    <Location>
      <X>3</X>
      <Y>270</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>12</CY>
    </Size>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff8_Button">
    <ScreenID>Buff8</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>3</X>
      <Y>283</Y>
    </Location>
    <Size>
      <CX>34</CX>
      <CY>34</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>30</CX>
      <CY>30</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff8_Label">
    <ScreenID>BW_Buff8_Label</ScreenID>
    <Font>1</Font>
    <EQType>53</EQType>
    <Location>
      <X>3</X>
      <Y>283</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>24</CY>
    </Size>
    <Text />
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Label item="BW_Buff8_LabelDur">
    <ScreenID>BW_Buff8_LabelDur</ScreenID>
    <Font>2</Font>
    <EQType>9999</EQType>
        <TooltipReference>${Me.Buff[9].Duration.Time}</TooltipReference>
    <Location>
      <X>3</X>
      <Y>305</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>12</CY>
    </Size>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff9_Button">
    <ScreenID>Buff9</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>3</X>
      <Y>318</Y>
    </Location>
    <Size>
      <CX>34</CX>
      <CY>34</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>BlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>30</CX>
      <CY>30</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff9_Label">
    <ScreenID>BW_Buff9_Label</ScreenID>
    <Font>1</Font>
    <EQType>54</EQType>
    <Location>
      <X>3</X>
      <Y>318</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>24</CY>
    </Size>
    <Text />
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Label item="BW_Buff9_LabelDur">
    <ScreenID>BW_Buff9_LabelDur</ScreenID>
    <Font>2</Font>
    <EQType>9999</EQType>
        <TooltipReference>${Me.Buff[10].Duration.Time}</TooltipReference>
    <Location>
      <X>3</X>
      <Y>340</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>12</CY>
    </Size>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff10_Button">
    <ScreenID>Buff10</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>3</X>
      <Y>353</Y>
    </Location>
    <Size>
      <CX>34</CX>
      <CY>34</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>30</CX>
      <CY>30</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff10_Label">
    <ScreenID>BW_Buff10_Label</ScreenID>
    <Font>1</Font>
    <EQType>55</EQType>
    <Location>
      <X>3</X>
      <Y>353</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>24</CY>
    </Size>
    <Text />
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Label item="BW_Buff10_LabelDur">
    <ScreenID>BW_Buff10_LabelDur</ScreenID>
    <Font>2</Font>
    <EQType>9999</EQType>
        <TooltipReference>${Me.Buff[11].Duration.Time}</TooltipReference>
    <Location>
      <X>3</X>
      <Y>375</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>12</CY>
    </Size>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff11_Button">
    <ScreenID>Buff11</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>3</X>
      <Y>388</Y>
    </Location>
    <Size>
      <CX>34</CX>
      <CY>34</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>30</CX>
      <CY>30</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff11_Label">
    <ScreenID>BW_Buff11_Label</ScreenID>
    <Font>1</Font>
    <EQType>56</EQType>
    <Location>
      <X>3</X>
      <Y>388</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>24</CY>
    </Size>
    <Text />
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Label item="BW_Buff11_LabelDur">
    <ScreenID>BW_Buff11_LabelDur</ScreenID>
    <Font>2</Font>
    <EQType>9999</EQType>
        <TooltipReference>${Me.Buff[12].Duration.Time}</TooltipReference>
    <Location>
      <X>3</X>
      <Y>410</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>12</CY>
    </Size>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff12_Button">
    <ScreenID>Buff12</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>3</X>
      <Y>423</Y>
    </Location>
    <Size>
      <CX>34</CX>
      <CY>34</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>BlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>30</CX>
      <CY>30</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff12_Label">
    <ScreenID>BW_Buff12_Label</ScreenID>
    <Font>1</Font>
    <EQType>57</EQType>
    <Location>
      <X>3</X>
      <Y>423</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>24</CY>
    </Size>
    <Text />
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Label item="BW_Buff12_LabelDur">
    <ScreenID>BW_Buff12_LabelDur</ScreenID>
    <Font>2</Font>
    <EQType>9999</EQType>
        <TooltipReference>${Me.Buff[13].Duration.Time}</TooltipReference>
    <Location>
      <X>3</X>
      <Y>445</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>12</CY>
    </Size>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff13_Button">
    <ScreenID>Buff13</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>3</X>
      <Y>458</Y>
    </Location>
    <Size>
      <CX>34</CX>
      <CY>34</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>30</CX>
      <CY>30</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff13_Label">
    <ScreenID>BW_Buff13_Label</ScreenID>
    <Font>1</Font>
    <EQType>58</EQType>
    <Location>
      <X>3</X>
      <Y>458</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>24</CY>
    </Size>
    <Text />
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Label item="BW_Buff13_LabelDur">
    <ScreenID>BW_Buff13_LabelDur</ScreenID>
    <Font>2</Font>
    <EQType>9999</EQType>
        <TooltipReference>${Me.Buff[14].Duration.Time}</TooltipReference>
    <Location>
      <X>3</X>
      <Y>480</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>12</CY>
    </Size>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff14_Button">
    <ScreenID>Buff14</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>3</X>
      <Y>493</Y>
    </Location>
    <Size>
      <CX>34</CX>
      <CY>34</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>30</CX>
      <CY>30</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff14_Label">
    <ScreenID>BW_Buff14_Label</ScreenID>
    <Font>1</Font>
    <EQType>59</EQType>
    <Location>
      <X>3</X>
      <Y>493</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>24</CY>
    </Size>
    <Text />
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Label item="BW_Buff14_LabelDur">
    <ScreenID>BW_Buff14_LabelDur</ScreenID>
    <Font>2</Font>
    <EQType>9999</EQType>
        <TooltipReference>${Me.Buff[15].Duration.Time}</TooltipReference>
    <Location>
      <X>3</X>
      <Y>515</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>12</CY>
    </Size>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff15_Button">
    <ScreenID>Buff15</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>3</X>
      <Y>528</Y>
    </Location>
    <Size>
      <CX>34</CX>
      <CY>34</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>30</CX>
      <CY>30</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff15_Label">
    <ScreenID>BW_Buff15_Label</ScreenID>
    <Font>1</Font>
    <EQType>515</EQType>
    <Location>
      <X>3</X>
      <Y>528</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>24</CY>
    </Size>
    <Text />
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Label item="BW_Buff15_LabelDur">
    <ScreenID>BW_Buff15_LabelDur</ScreenID>
    <Font>2</Font>
    <EQType>9999</EQType>
        <TooltipReference>${Me.Buff[15].Duration.Time}</TooltipReference>
    <Location>
      <X>3</X>
      <Y>550</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>12</CY>
    </Size>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff16_Button">
    <ScreenID>Buff16</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>3</X>
      <Y>563</Y>
    </Location>
    <Size>
      <CX>34</CX>
      <CY>34</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>30</CX>
      <CY>30</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff16_Label">
    <ScreenID>BW_Buff16_Label</ScreenID>
    <Font>1</Font>
    <EQType>516</EQType>
    <Location>
      <X>3</X>
      <Y>563</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>24</CY>
    </Size>
    <Text />
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Label item="BW_Buff16_LabelDur">
    <ScreenID>BW_Buff16_LabelDur</ScreenID>
    <Font>2</Font>
    <EQType>9999</EQType>
        <TooltipReference>${Me.Buff[15].Duration.Time}</TooltipReference>
    <Location>
      <X>3</X>
      <Y>585</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>12</CY>
    </Size>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff17_Button">
    <ScreenID>Buff17</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>3</X>
      <Y>598</Y>
    </Location>
    <Size>
      <CX>34</CX>
      <CY>34</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>30</CX>
      <CY>30</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff17_Label">
    <ScreenID>BW_Buff17_Label</ScreenID>
    <Font>1</Font>
    <EQType>517</EQType>
    <Location>
      <X>3</X>
      <Y>598</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>24</CY>
    </Size>
    <Text />
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Label item="BW_Buff17_LabelDur">
    <ScreenID>BW_Buff17_LabelDur</ScreenID>
    <Font>2</Font>
    <EQType>9999</EQType>
        <TooltipReference>${Me.Buff[15].Duration.Time}</TooltipReference>
    <Location>
      <X>3</X>
      <Y>620</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>12</CY>
    </Size>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff18_Button">
    <ScreenID>Buff18</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>3</X>
      <Y>633</Y>
    </Location>
    <Size>
      <CX>34</CX>
      <CY>34</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>30</CX>
      <CY>30</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff18_Label">
    <ScreenID>BW_Buff18_Label</ScreenID>
    <Font>1</Font>
    <EQType>518</EQType>
    <Location>
      <X>3</X>
      <Y>633</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>24</CY>
    </Size>
    <Text />
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Label item="BW_Buff18_LabelDur">
    <ScreenID>BW_Buff18_LabelDur</ScreenID>
    <Font>2</Font>
    <EQType>9999</EQType>
        <TooltipReference>${Me.Buff[15].Duration.Time}</TooltipReference>
    <Location>
      <X>3</X>
      <Y>655</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>12</CY>
    </Size>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff19_Button">
    <ScreenID>Buff19</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>3</X>
      <Y>668</Y>
    </Location>
    <Size>
      <CX>34</CX>
      <CY>34</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>30</CX>
      <CY>30</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff19_Label">
    <ScreenID>BW_Buff19_Label</ScreenID>
    <Font>1</Font>
    <EQType>519</EQType>
    <Location>
      <X>3</X>
      <Y>668</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>24</CY>
    </Size>
    <Text />
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Label item="BW_Buff19_LabelDur">
    <ScreenID>BW_Buff19_LabelDur</ScreenID>
    <Font>2</Font>
    <EQType>9999</EQType>
        <TooltipReference>${Me.Buff[15].Duration.Time}</TooltipReference>
    <Location>
      <X>3</X>
      <Y>690</Y>
    </Location>
    <Size>
      <CX>82</CX>
      <CY>12</CY>
    </Size>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Screen item="BuffWindow">
    <!--<ScreenID/>-->
    <Text>Buffs</Text>
    <RelativePosition>false</RelativePosition>
    <Location>
      <X>560</X>
      <Y>0</Y>
    </Location>
    <Size>
      <CX>120</CX>
      <CY>705</CY>
    </Size>
    <Style_Transparent>true</Style_Transparent>
    <DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
    <Style_Titlebar>false</Style_Titlebar>
    <Style_Closebox>false</Style_Closebox>
    <Style_Minimizebox>false</Style_Minimizebox>
    <Style_Border>false</Style_Border>
    <Style_Sizable>false</Style_Sizable>
    <Pieces>BW_Buff0_Button</Pieces>
    <Pieces>BW_Buff0_Label</Pieces>
    <Pieces>BW_Buff1_Button</Pieces>
    <Pieces>BW_Buff1_Label</Pieces>
    <Pieces>BW_Buff2_Button</Pieces>
    <Pieces>BW_Buff2_Label</Pieces>
    <Pieces>BW_Buff3_Button</Pieces>
    <Pieces>BW_Buff3_Label</Pieces>
    <Pieces>BW_Buff4_Button</Pieces>
    <Pieces>BW_Buff4_Label</Pieces>
    <Pieces>BW_Buff5_Button</Pieces>
    <Pieces>BW_Buff5_Label</Pieces>
    <Pieces>BW_Buff6_Button</Pieces>
    <Pieces>BW_Buff6_Label</Pieces>
    <Pieces>BW_Buff7_Button</Pieces>
    <Pieces>BW_Buff7_Label</Pieces>
    <Pieces>BW_Buff8_Button</Pieces>
    <Pieces>BW_Buff8_Label</Pieces>
    <Pieces>BW_Buff9_Button</Pieces>
    <Pieces>BW_Buff9_Label</Pieces>
    <Pieces>BW_Buff10_Button</Pieces>
    <Pieces>BW_Buff10_Label</Pieces>
    <Pieces>BW_Buff11_Button</Pieces>
    <Pieces>BW_Buff11_Label</Pieces>
    <Pieces>BW_Buff12_Button</Pieces>
    <Pieces>BW_Buff12_Label</Pieces>
    <Pieces>BW_Buff13_Button</Pieces>
    <Pieces>BW_Buff13_Label</Pieces>
    <Pieces>BW_Buff14_Button</Pieces>
    <Pieces>BW_Buff14_Label</Pieces>
    <Pieces>BW_Buff15_Button</Pieces>
    <Pieces>BW_Buff15_Label</Pieces>
    <Pieces>BW_Buff16_Button</Pieces>
    <Pieces>BW_Buff16_Label</Pieces>
    <Pieces>BW_Buff17_Button</Pieces>
    <Pieces>BW_Buff17_Label</Pieces>
    <Pieces>BW_Buff18_Button</Pieces>
    <Pieces>BW_Buff18_Label</Pieces>
    <Pieces>BW_Buff19_Button</Pieces>
    <Pieces>BW_Buff19_Label</Pieces>
    <Pieces>BW_Buff0_LabelDur</Pieces>
    <Pieces>BW_Buff1_LabelDur</Pieces>
    <Pieces>BW_Buff2_LabelDur</Pieces>
    <Pieces>BW_Buff3_LabelDur</Pieces>
    <Pieces>BW_Buff4_LabelDur</Pieces>
    <Pieces>BW_Buff5_LabelDur</Pieces>
    <Pieces>BW_Buff6_LabelDur</Pieces>
    <Pieces>BW_Buff7_LabelDur</Pieces>
    <Pieces>BW_Buff8_LabelDur</Pieces>
    <Pieces>BW_Buff9_LabelDur</Pieces>
    <Pieces>BW_Buff10_LabelDur</Pieces>
    <Pieces>BW_Buff11_LabelDur</Pieces>
    <Pieces>BW_Buff12_LabelDur</Pieces>
    <Pieces>BW_Buff13_LabelDur</Pieces>
    <Pieces>BW_Buff14_LabelDur</Pieces>
    <Pieces>BW_Buff15_LabelDur</Pieces>
    <Pieces>BW_Buff16_LabelDur</Pieces>
    <Pieces>BW_Buff17_LabelDur</Pieces>
    <Pieces>BW_Buff18_LabelDur</Pieces>
    <Pieces>BW_Buff19_LabelDur</Pieces>
  </Screen>
</XML>

Bobo
decaying skeleton
decaying skeleton
Posts: 3
Joined: Tue Sep 14, 2004 11:53 pm

Post by Bobo » Tue Sep 14, 2004 11:56 pm

Is there a way to make the name of the buff 1 color and the timer another?

SillyBluE
a lesser mummy
a lesser mummy
Posts: 35
Joined: Thu May 27, 2004 6:53 pm

Post by SillyBluE » Wed Sep 15, 2004 5:14 am

Sorry I hadnt noticed the website changeing with updates so I didn't know for sure. Sounds good bout when you get time :), love the ui

frabtik
a ghoul
a ghoul
Posts: 114
Joined: Sat Feb 21, 2004 10:07 am

Post by frabtik » Thu Sep 16, 2004 7:55 pm

EQUI_CastSpellWnd.xml

Code: Select all

<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
  <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
  <Ui2DAnimation item="Infiniti-SB_BGa">
    <Cycle>true</Cycle>
    <Frames>
      <Texture>window_pieces_i1.tga</Texture>
      <Location>
        <X>183</X>
        <Y>0</Y>
      </Location>
      <Size>
        <CX>58</CX>
        <CY>142</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="Infiniti-SB_BGb">
    <Cycle>true</Cycle>
    <Frames>
      <Texture>window_pieces_i1.tga</Texture>
      <Location>
        <X>183</X>
        <Y>105</Y>
      </Location>
      <Size>
        <CX>58</CX>
        <CY>150</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="Infiniti-Spellbook">
    <Cycle>true</Cycle>
    <Frames>
      <Texture>window_pieces_i1.tga</Texture>
      <Location>
        <X>148</X>
        <Y>0</Y>
      </Location>
      <Size>
        <CX>24</CX>
        <CY>17</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <StaticAnimation item="A_Spellbar_a">
    <ScreenID>A_PW_BG</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>0</X>
      <Y>0</Y>
    </Location>
    <Size>
      <CX>58</CX>
      <CY>158</CY>
    </Size>
    <Animation>Infiniti-SB_BGa</Animation>
  </StaticAnimation>
  <StaticAnimation item="A_Spellbar_b">
    <ScreenID>A_PW_BG</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>0</X>
      <Y>158</Y>
    </Location>
    <Size>
      <CX>58</CX>
      <CY>166</CY>
    </Size>
    <Animation>Infiniti-SB_BGb</Animation>
  </StaticAnimation>
  <SpellGem item="CSPW_Spell0">
    <ScreenID>CSPW_Spell0</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>9</X>
      <Y>9</Y>
    </Location>
    <Size>
      <CX>40</CX>
      <CY>32</CY>
    </Size>
    <SpellGemDrawTemplate>
      <Holder>A_SpellGemHolder</Holder>
      <Background>A_SpellGemBackground</Background>
      <Highlight>A_SpellGemHighlight</Highlight>
    </SpellGemDrawTemplate>
    <SpellIconOffsetX>2</SpellIconOffsetX>
    <SpellIconOffsetY>2</SpellIconOffsetY>
  </SpellGem>
  <SpellGem item="CSPW_Spell1">
    <ScreenID>CSPW_Spell1</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>9</X>
      <Y>41</Y>
    </Location>
    <Size>
      <CX>40</CX>
      <CY>32</CY>
    </Size>
    <SpellGemDrawTemplate>
      <Holder>A_SpellGemHolder</Holder>
      <Background>A_SpellGemBackground</Background>
      <Highlight>A_SpellGemHighlight</Highlight>
    </SpellGemDrawTemplate>
    <SpellIconOffsetX>2</SpellIconOffsetX>
    <SpellIconOffsetY>2</SpellIconOffsetY>
  </SpellGem>
  <SpellGem item="CSPW_Spell2">
    <ScreenID>CSPW_Spell2</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>9</X>
      <Y>73</Y>
    </Location>
    <Size>
      <CX>40</CX>
      <CY>32</CY>
    </Size>
    <SpellGemDrawTemplate>
      <Holder>A_SpellGemHolder</Holder>
      <Background>A_SpellGemBackground</Background>
      <Highlight>A_SpellGemHighlight</Highlight>
    </SpellGemDrawTemplate>
    <SpellIconOffsetX>2</SpellIconOffsetX>
    <SpellIconOffsetY>2</SpellIconOffsetY>
  </SpellGem>
  <SpellGem item="CSPW_Spell3">
    <ScreenID>CSPW_Spell3</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>9</X>
      <Y>105</Y>
    </Location>
    <Size>
      <CX>40</CX>
      <CY>32</CY>
    </Size>
    <SpellGemDrawTemplate>
      <Holder>A_SpellGemHolder</Holder>
      <Background>A_SpellGemBackground</Background>
      <Highlight>A_SpellGemHighlight</Highlight>
    </SpellGemDrawTemplate>
    <SpellIconOffsetX>2</SpellIconOffsetX>
    <SpellIconOffsetY>2</SpellIconOffsetY>
  </SpellGem>
  <SpellGem item="CSPW_Spell4">
    <ScreenID>CSPW_Spell4</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>9</X>
      <Y>137</Y>
    </Location>
    <Size>
      <CX>40</CX>
      <CY>32</CY>
    </Size>
    <SpellGemDrawTemplate>
      <Holder>A_SpellGemHolder</Holder>
      <Background>A_SpellGemBackground</Background>
      <Highlight>A_SpellGemHighlight</Highlight>
    </SpellGemDrawTemplate>
    <SpellIconOffsetX>2</SpellIconOffsetX>
    <SpellIconOffsetY>2</SpellIconOffsetY>
  </SpellGem>
  <SpellGem item="CSPW_Spell5">
    <ScreenID>CSPW_Spell5</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>9</X>
      <Y>169</Y>
    </Location>
    <Size>
      <CX>40</CX>
      <CY>32</CY>
    </Size>
    <SpellGemDrawTemplate>
      <Holder>A_SpellGemHolder</Holder>
      <Background>A_SpellGemBackground</Background>
      <Highlight>A_SpellGemHighlight</Highlight>
    </SpellGemDrawTemplate>
    <SpellIconOffsetX>2</SpellIconOffsetX>
    <SpellIconOffsetY>2</SpellIconOffsetY>
  </SpellGem>
  <SpellGem item="CSPW_Spell6">
    <ScreenID>CSPW_Spell6</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>9</X>
      <Y>201</Y>
    </Location>
    <Size>
      <CX>40</CX>
      <CY>32</CY>
    </Size>
    <SpellGemDrawTemplate>
      <Holder>A_SpellGemHolder</Holder>
      <Background>A_SpellGemBackground</Background>
      <Highlight>A_SpellGemHighlight</Highlight>
    </SpellGemDrawTemplate>
    <SpellIconOffsetX>2</SpellIconOffsetX>
    <SpellIconOffsetY>2</SpellIconOffsetY>
  </SpellGem>
  <SpellGem item="CSPW_Spell7">
    <ScreenID>CSPW_Spell7</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>9</X>
      <Y>233</Y>
    </Location>
    <Size>
      <CX>40</CX>
      <CY>32</CY>
    </Size>
    <SpellGemDrawTemplate>
      <Holder>A_SpellGemHolder</Holder>
      <Background>A_SpellGemBackground</Background>
      <Highlight>A_SpellGemHighlight</Highlight>
    </SpellGemDrawTemplate>
    <SpellIconOffsetX>2</SpellIconOffsetX>
    <SpellIconOffsetY>2</SpellIconOffsetY>
  </SpellGem>
  <SpellGem item = "CSPW_Spell8">
		<ScreenID>CSPW_Spell8</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>9</X>
			<Y>265</Y>
		</Location>
		<Size>
			<CX>40</CX>
			<CY>32</CY>
		</Size>
		<SpellGemDrawTemplate>
			<Holder>A_SpellGemHolder</Holder>
			<Background>A_SpellGemBackground</Background>
			<Highlight>A_SpellGemHighlight</Highlight>
		</SpellGemDrawTemplate>
		<SpellIconOffsetX>2</SpellIconOffsetX>
		<SpellIconOffsetY>2</SpellIconOffsetY>
   </SpellGem>
  <Label item="CSPW_Spell0_Name">
    <ScreenID>CSPW_Spell0_Name</ScreenID>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>58</X>
      <Y>17</Y>
    </Location>
    <Size>
      <CX>105</CX>
      <CY>24</CY>
    </Size>
    <EQType>60</EQType>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
      <Alpha>255</Alpha>
    </TextColor>
    <NoWrap>false</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="CSPW_Spell1_Name">
    <ScreenID>CSPW_Spell1_Name</ScreenID>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>58</X>
      <Y>49</Y>
    </Location>
    <Size>
      <CX>105</CX>
      <CY>24</CY>
    </Size>
    <EQType>61</EQType>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>false</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="CSPW_Spell2_Name">
    <ScreenID>CSPW_Spell2_Name</ScreenID>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>58</X>
      <Y>81</Y>
    </Location>
    <Size>
      <CX>105</CX>
      <CY>24</CY>
    </Size>
    <EQType>62</EQType>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>false</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="CSPW_Spell3_Name">
    <ScreenID>CSPW_Spell3_Name</ScreenID>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>58</X>
      <Y>113</Y>
    </Location>
    <Size>
      <CX>105</CX>
      <CY>24</CY>
    </Size>
    <EQType>63</EQType>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>false</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="CSPW_Spell4_Name">
    <ScreenID>CSPW_Spell4_Name</ScreenID>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>58</X>
      <Y>145</Y>
    </Location>
    <Size>
      <CX>105</CX>
      <CY>24</CY>
    </Size>
    <EQType>64</EQType>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>false</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="CSPW_Spell5_Name">
    <ScreenID>CSPW_Spell5_Name</ScreenID>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>58</X>
      <Y>177</Y>
    </Location>
    <Size>
      <CX>105</CX>
      <CY>24</CY>
    </Size>
    <EQType>65</EQType>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>false</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="CSPW_Spell6_Name">
    <ScreenID>CSPW_Spell6_Name</ScreenID>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>58</X>
      <Y>209</Y>
    </Location>
    <Size>
      <CX>105</CX>
      <CY>24</CY>
    </Size>
    <EQType>66</EQType>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>false</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="CSPW_Spell7_Name">
    <ScreenID>CSPW_Spell7_Name</ScreenID>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>58</X>
      <Y>241</Y>
    </Location>
    <Size>
      <CX>105</CX>
      <CY>24</CY>
    </Size>
    <EQType>67</EQType>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>false</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="CSPW_Spell8_Name">
    <ScreenID>CSPW_Spell8_Name</ScreenID>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>58</X>
      <Y>273</Y>
    </Location>
    <Size>
      <CX>105</CX>
      <CY>24</CY>
    </Size>
    <EQType>133</EQType>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>false</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Button item="CSPW_SpellBook">
    <ScreenID>CSPW_SpellBook</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>11</X>
      <Y>298</Y>
    </Location>
    <Size>
      <CX>24</CX>
      <CY>17</CY>
    </Size>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference>Opens and closes Your Spellbook</TooltipReference>
    <Style_Checkbox>true</Style_Checkbox>
    <!--<RadioGroup/>-->
    <ButtonDrawTemplate>
      <Normal>Infiniti-Spellbook</Normal>
      <Pressed>Infiniti-Spellbook</Pressed>
      <Flyby>Infiniti-Spellbook</Flyby>
      <Disabled>Infiniti-Spellbook</Disabled>
      <PressedFlyby>Infiniti-Spellbook</PressedFlyby>
    </ButtonDrawTemplate>
  </Button>
  <Label item="Spell_Label_0">
    <ScreenID>Spell_Label_0</ScreenID>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>40</X>
      <Y>27</Y>
    </Location>
    <Size>
      <CX>12</CX>
      <CY>12</CY>
    </Size>
    <Text>1</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="Spell_Label_1">
    <ScreenID>Spell_Label_1</ScreenID>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>40</X>
      <Y>59</Y>
    </Location>
    <Size>
      <CX>12</CX>
      <CY>12</CY>
    </Size>
    <Text>2</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="Spell_Label_2">
    <ScreenID>Spell_Label_2</ScreenID>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>40</X>
      <Y>91</Y>
    </Location>
    <Size>
      <CX>12</CX>
      <CY>12</CY>
    </Size>
    <Text>3</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="Spell_Label_3">
    <ScreenID>Spell_Label_3</ScreenID>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>40</X>
      <Y>123</Y>
    </Location>
    <Size>
      <CX>12</CX>
      <CY>12</CY>
    </Size>
    <Text>4</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="Spell_Label_4">
    <ScreenID>Spell_Label_4</ScreenID>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>40</X>
      <Y>155</Y>
    </Location>
    <Size>
      <CX>12</CX>
      <CY>12</CY>
    </Size>
    <Text>5</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="Spell_Label_5">
    <ScreenID>Spell_Label_5</ScreenID>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>40</X>
      <Y>187</Y>
    </Location>
    <Size>
      <CX>12</CX>
      <CY>12</CY>
    </Size>
    <Text>6</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="Spell_Label_6">
    <ScreenID>Spell_Label_6</ScreenID>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>40</X>
      <Y>219</Y>
    </Location>
    <Size>
      <CX>12</CX>
      <CY>12</CY>
    </Size>
    <Text>7</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="Spell_Label_7">
    <ScreenID>Spell_Label_7</ScreenID>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>40</X>
      <Y>251</Y>
    </Location>
    <Size>
      <CX>12</CX>
      <CY>12</CY>
    </Size>
    <Text>8</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="Spell_Label_8">
    <ScreenID>Spell_Label_8</ScreenID>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>40</X>
      <Y>283</Y>
    </Location>
    <Size>
      <CX>12</CX>
      <CY>12</CY>
    </Size>
    <Text>9</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Screen item="CastSpellWnd">
    <!--<ScreenID/>-->
    <!--<Font/>-->
    <RelativePosition>false</RelativePosition>
    <Location>
      <X>0</X>
      <Y>25</Y>
    </Location>
    <Size>
      <CX>170</CX>
      <CY>335</CY>
    </Size>
    <Text>Spells</Text>
    <Style_Transparent>true</Style_Transparent>
    <TooltipReference>Allows you to cast your memorized spells</TooltipReference>
    <DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
    <Style_Titlebar>false</Style_Titlebar>
    <Style_Closebox>false</Style_Closebox>
    <Style_Minimizebox>false</Style_Minimizebox>
    <Style_Border>false</Style_Border>
    <Style_Sizable>false</Style_Sizable>
    <Pieces>A_Spellbar_a</Pieces>
    <Pieces>A_Spellbar_b</Pieces>
    <Pieces>CSPW_Spell0</Pieces>
    <Pieces>CSPW_Spell1</Pieces>
    <Pieces>CSPW_Spell2</Pieces>
    <Pieces>CSPW_Spell3</Pieces>
    <Pieces>CSPW_Spell4</Pieces>
    <Pieces>CSPW_Spell5</Pieces>
    <Pieces>CSPW_Spell6</Pieces>
    <Pieces>CSPW_Spell7</Pieces>
    <Pieces>CSPW_Spell8</Pieces>
    <Pieces>CSPW_SpellBook</Pieces>
    <Pieces>CSPW_Spell0_Name</Pieces>
    <Pieces>CSPW_Spell1_Name</Pieces>
    <Pieces>CSPW_Spell2_Name</Pieces>
    <Pieces>CSPW_Spell3_Name</Pieces>
    <Pieces>CSPW_Spell4_Name</Pieces>
    <Pieces>CSPW_Spell5_Name</Pieces>
    <Pieces>CSPW_Spell6_Name</Pieces>
    <Pieces>CSPW_Spell7_Name</Pieces>
    <Pieces>CSPW_Spell8_Name</Pieces>    
    <Pieces>Spell_Label_0</Pieces>
    <Pieces>Spell_Label_1</Pieces>
    <Pieces>Spell_Label_2</Pieces>
    <Pieces>Spell_Label_3</Pieces>
    <Pieces>Spell_Label_4</Pieces>
    <Pieces>Spell_Label_5</Pieces>
    <Pieces>Spell_Label_6</Pieces>
    <Pieces>Spell_Label_7</Pieces>
    <Pieces>Spell_Label_8</Pieces>
  </Screen>
</XML>
Also got my target box updated the way I wanted finally.
EQUI_TargetWindow.xml

Code: Select all

<?xml version="1.0" encoding="us-ascii"?> 
<XML ID="EQInterfaceDefinitionLanguage"> 
  <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" /> 
  <Ui2DAnimation item="Infiniti-Target_BGa"> 
    <Cycle>true</Cycle> 
    <Frames> 
      <Texture>window_pieces_i1.tga</Texture> 
      <Location> 
        <X>0</X> 
        <Y>72</Y> 
      </Location> 
      <Size> 
        <CX>162</CX> 
        <CY>66</CY> 
      </Size> 
      <Hotspot> 
        <X>0</X> 
        <Y>0</Y> 
      </Hotspot> 
      <Duration>1000</Duration> 
    </Frames> 
  </Ui2DAnimation> 
  <Ui2DAnimation item="Infiniti-Target_BGb"> 
    <Cycle>true</Cycle> 
    <Frames> 
      <Texture>window_pieces_i1.tga</Texture> 
      <Location> 
        <X>0</X> 
        <Y>177</Y> 
      </Location> 
      <Size> 
        <CX>162</CX> 
        <CY>74</CY> 
      </Size> 
      <Hotspot> 
        <X>0</X> 
        <Y>0</Y> 
      </Hotspot> 
      <Duration>1000</Duration> 
    </Frames> 
  </Ui2DAnimation> 
  <Ui2DAnimation item="TLabel"> 
    <Cycle>true</Cycle> 
    <Frames> 
      <Texture>window_pieces_v1.tga</Texture> 
      <Location> 
        <X>237</X> 
        <Y>45</Y> 
      </Location> 
      <Size> 
        <CX>7</CX> 
        <CY>7</CY> 
      </Size> 
      <Hotspot> 
        <X>0</X> 
        <Y>0</Y> 
      </Hotspot> 
      <Duration>1000</Duration> 
    </Frames> 
  </Ui2DAnimation> 
  <StaticAnimation item="T_Label"> 
    <ScreenID>T_Label</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>10</X> 
      <Y>21</Y> 
    </Location> 
    <Size> 
      <CX>7</CX> 
      <CY>7</CY> 
    </Size> 
    <Animation>TLabel</Animation> 
  </StaticAnimation> 
  <StaticAnimation item="A_Target_BGa"> 
    <ScreenID>A_PW_BG</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>0</X> 
      <Y>0</Y> 
    </Location> 
    <Size> 
      <CX>162</CX> 
      <CY>66</CY> 
    </Size> 
    <Animation>Infiniti-Target_BGa</Animation> 
  </StaticAnimation> 
  <StaticAnimation item="A_Target_BGb"> 
    <ScreenID>A_PW_BG</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>0</X> 
      <Y>66</Y> 
    </Location> 
    <Size> 
      <CX>162</CX> 
      <CY>74</CY> 
    </Size> 
    <Animation>Infiniti-Target_BGb</Animation> 
  </StaticAnimation> 
  <Gauge item="Target_HP"> 
    <ScreenID>TargetHP</ScreenID> 
    <Font>2</Font> 
    <TextColor> 
      <R>240</R> 
      <G>240</G> 
      <B>240</B> 
    </TextColor> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>20</X> 
      <Y>5</Y> 
    </Location> 
    <Size> 
      <CX>103</CX> 
      <CY>28</CY> 
    </Size> 
    <GaugeOffsetY>16</GaugeOffsetY> 
    <TextOffsetX>2</TextOffsetX> 
    <TextOffsetY>2</TextOffsetY> 
    <Style_VScroll>false</Style_VScroll> 
    <Style_HScroll>false</Style_HScroll> 
    <Style_Transparent>false</Style_Transparent> 
    <TooltipReference /> 
    <FillTint> 
      <R>255</R> 
      <G>0</G> 
      <B>0</B> 
    </FillTint> 
    <LinesFillTint> 
      <R>220</R> 
      <G>220</G> 
      <B>0</B> 
    </LinesFillTint> 
    <DrawLinesFill>false</DrawLinesFill> 
    <EQType>6</EQType> 
    <GaugeDrawTemplate> 
      <Background>A_GaugeBackground</Background> 
      <Fill>A_GaugeFill</Fill> 
      <Lines>A_GaugeLines</Lines> 
    </GaugeDrawTemplate> 
    <Text>SomeNastyMob</Text> 
  </Gauge> 
  <Label item="Target_HPLabel"> 
    <ScreenID>HPLabel</ScreenID> 
    <EQType>29</EQType> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>122</X> 
      <Y>17</Y> 
    </Location> 
    <Size> 
      <CX>22</CX> 
      <CY>12</CY> 
    </Size> 
    <Text>100</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>true</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label> 
  <Label item="Target_HPPercLabel"> 
    <ScreenID>HPPercLabel</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>145</X> 
      <Y>17</Y> 
    </Location> 
    <Size> 
      <CX>16</CX> 
      <CY>13</CY> 
    </Size> 
    <Text>%</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
    <Font>2</Font> 
  </Label> 
  <Gauge item="Infiniti_CastingGauge"> 
    <ScreenID>Infiniti_CastingGauge</ScreenID> 
    <!--<Font>3</Font> --> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>20</X> 
      <Y>30</Y> 
    </Location> 
    <Size> 
      <CX>103</CX> 
      <CY>5</CY> 
    </Size> 
    <GaugeOffsetY>-2</GaugeOffsetY> 
    <Style_VScroll>false</Style_VScroll> 
    <Style_HScroll>false</Style_HScroll> 
    <Style_Transparent>false</Style_Transparent> 
    <!--<TooltipReference/>--> 
    <FillTint> 
      <R>240</R> 
      <G>0</G> 
      <B>240</B> 
    </FillTint> 
    <LinesFillTint> 
      <R>0</R> 
      <G>0</G> 
      <B>0</B> 
    </LinesFillTint> 
    <DrawLinesFill>false</DrawLinesFill> 
    <EQType>7</EQType> 
    <GaugeDrawTemplate> 
      <Fill>A_GaugeFill</Fill> 
      <LinesFill>A_GaugeLinesFill</LinesFill> 
    </GaugeDrawTemplate> 
  </Gauge> 
	<TextureInfo item = "TargetBox.tga"> 
		<Size> 
		<CX>128</CX> 
		<CY>32</CY> 
		</Size> 
	</TextureInfo> 

	<Ui2DAnimation item = "A_TargetBox"> 
		<Cycle>false</Cycle> 
		<Frames> 
			<Texture>TargetBox.tga</Texture> 
			<Location> 
				<X>6</X> 
				<Y>2</Y> 
			</Location> 
			<Size> 
				<CX>0</CX> 
				<CY>0</CY> 
			</Size> 
		</Frames> 
	</Ui2DAnimation> 
	<StaticAnimation item = "A_TargetBoxStaticAnim"> 
		<ScreenID>A_TargetBoxStaticAnim</ScreenID> 
		<Animation>A_TargetBox</Animation> 
	</StaticAnimation> 
	
	<Label item="MQ_TargetLevel"> 
    <ScreenID>MQ_TargetLevel</ScreenID> 
    <EQType>9999</EQType> 
    <Font>2</Font> 
       <TooltipReference>${Target.Level}</TooltipReference> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>10</X> 
      <Y>35</Y> 
    </Location> 
    <Size> 
      <CX>20</CX> 
      <CY>15</CY> 
    </Size> 
    <Text>100</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>true</AlignCenter> 
    <AlignRight>false</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label> 

  <Label item="MQ_TargetClass"> 
    <ScreenID>MQ_TargetClass</ScreenID> 
    <EQType>9999</EQType> 
    <Font>2</Font> 
    <TooltipReference>${Target.Class}</TooltipReference> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>35</X> 
      <Y>35</Y> 
    </Location> 
    <Size> 
      <CX>85</CX> 
      <CY>15</CY> 
    </Size> 
    <Text>100</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
    <AlignLeft>true</AlignLeft> 
  </Label> 

  <Label item="MQ_TargetX"> 
    <ScreenID>MQ_TargetX</ScreenID> 
    <EQType>9999</EQType> 
    <Font>2</Font> 
    <TooltipReference>${If[${Target.ID},X:${Target.X.Int},]}</TooltipReference> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>5</X> 
      <Y>50</Y> 
    </Location> 
    <Size> 
      <CX>68</CX> 
      <CY>15</CY> 
    </Size> 
    <Text>100</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>true</AlignCenter> 
    <AlignRight>false</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label> 

  <Label item="MQ_TargetY"> 
    <ScreenID>MQ_TargetY</ScreenID> 
    <EQType>9999</EQType> 
    <Font>2</Font> 
    <TooltipReference>${If[${Target.ID},Y:${Target.Y.Int},]}</TooltipReference> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>50</Y> 
    </Location> 
    <Size> 
      <CX>68</CX> 
      <CY>15</CY> 
    </Size> 
    <Text>100</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>true</AlignCenter> 
    <AlignRight>false</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label>  

	<Label item="MQ_TargetDist"> 
      <ScreenID>TargetDist</ScreenID> 
      <EQType>2003</EQType> 
      <Font>2</Font> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>110</X> 
         <Y>50</Y> 
      </Location> 
      <Size> 
         <CX>40</CX> 
         <CY>14</CY> 
      </Size> 
      <Text>0</Text> 
      <TextColor> 
         <R>255</R> 
         <G>255</G> 
         <B>0</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>true</AlignRight> 
      <AlignLeft>false</AlignLeft> 
   </Label> 

  <Label item="MQ_TargetDirection"> 
    <ScreenID>MQ_TargetDirection</ScreenID> 
    <EQType>9999</EQType> 
    <Font>2</Font> 
       <TooltipReference>${Target.HeadingTo}</TooltipReference> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>125</X> 
      <Y>35</Y> 
    </Location> 
    <Size> 
      <CX>30</CX> 
      <CY>15</CY> 
    </Size> 
    <Text>100</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>true</AlignCenter> 
    <AlignRight>false</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label> 

	<Gauge item = "TargetOfTarget_HP2">
		<ScreenID>TargetOfTarget_HP</ScreenID>
		<Font>3</Font>
		<TextColor>
		   <R>240</R>
			<G>240</G>
		 	<B>240</B>
		</TextColor>
		<RelativePosition>true</RelativePosition>
		<Location>
		   <X>20</X>
			<Y>65</Y>
		</Location>
		<Size>
			<CX>108</CX>
			<CY>24</CY>
		</Size>
		<GaugeOffsetY>16</GaugeOffsetY>
		<TextOffsetX>8</TextOffsetX>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<TooltipReference/>
		<FillTint>
			<R>240</R>
			<G>0</G>
			<B>0</B>
		</FillTint>
		<LinesFillTint>
			<R>220</R>
			<G>220</G>
			<B>0</B>
		</LinesFillTint>
		<DrawLinesFill>false</DrawLinesFill>
		<EQType>27</EQType>
		<GaugeDrawTemplate>
			<Background>A_GaugeBackground</Background>
			<Fill>A_GaugeFill</Fill>
			<Lines>A_GaugeLines</Lines>
			<LinesFill>A_GaugeLinesFill</LinesFill>
			<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
			<EndCapRight>A_GaugeEndCapRight</EndCapRight>
		</GaugeDrawTemplate>
   </Gauge>

	<Label item ="TargetOfTarget_HPLabel2">
		<ScreenID>TargetOfTarget_HPLabel</ScreenID>
		<EQType>120</EQType>
		<Font>2</Font> 
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>122</X>
			<Y>71</Y>
		</Location>
		<Size>
			<CX>22</CX>
			<CY>12</CY>
		</Size>
		<TextColor>
				<R>255</R>
				<G>255</G>
				<B>255</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft> 
	</Label>

	<Label item ="TargetOfTarget_HPPercLabel2">
		<ScreenID>TargetOfTarget_HPPercLabel2</ScreenID>
		<EQType>9999</EQType>
		<Font>2</Font> 
      <TooltipReference>${If[${Me.TargetOfTarget.ID},%,]}</TooltipReference> 		
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>145</X>
			<Y>71</Y>
		</Location>
		<Size>
			<CX>16</CX>
			<CY>13</CY>
		</Size>
		<TextColor>
				<R>255</R>
				<G>255</G>
				<B>255</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
    <Font>2</Font> 
	</Label>

	<Label item="MQ_TargetOfTarget_TargetLevel"> 
    <ScreenID>MQ_TargetOfTarget_TargetLevel</ScreenID> 
    <EQType>9999</EQType> 
    <Font>2</Font> 
    <TooltipReference>${Me.TargetOfTarget.Level}</TooltipReference> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>10</X> 
      <Y>95</Y> 
    </Location> 
    <Size> 
      <CX>20</CX> 
      <CY>15</CY> 
    </Size> 
    <Text>100</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>true</AlignCenter> 
    <AlignRight>false</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label> 

  <Label item="MQ_TargetOfTarget_TargetClass"> 
    <ScreenID>MQ_TargetOfTarget_TargetClass</ScreenID> 
    <EQType>9999</EQType> 
    <Font>2</Font> 
       <TooltipReference>${Me.TargetOfTarget.Class}</TooltipReference> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>35</X> 
      <Y>95</Y> 
    </Location> 
    <Size> 
      <CX>85</CX> 
      <CY>15</CY> 
    </Size> 
    <Text>100</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
    <AlignLeft>true</AlignLeft> 
  </Label> 

  <Label item="MQ_TargetOfTarget_TargetX"> 
    <ScreenID>MQ_TargetOfTarget_TargetX</ScreenID> 
    <EQType>9999</EQType> 
    <Font>2</Font> 
    <TooltipReference>${If[${Me.TargetOfTarget.ID},X:${Me.TargetOfTarget.X.Int},]}</TooltipReference> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>5</X> 
      <Y>110</Y> 
    </Location> 
    <Size> 
      <CX>68</CX> 
      <CY>15</CY> 
    </Size> 
    <Text>100</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>true</AlignCenter> 
    <AlignRight>false</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label> 

  <Label item="MQ_TargetOfTarget_TargetY"> 
    <ScreenID>MQ_TargetOfTarget_TargetY</ScreenID> 
    <EQType>9999</EQType> 
    <Font>2</Font> 
    <TooltipReference>${If[${Me.TargetOfTarget.ID},Y:${Me.TargetOfTarget.Y.Int},]}</TooltipReference>     
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>110</Y> 
    </Location> 
    <Size> 
      <CX>68</CX> 
      <CY>15</CY> 
    </Size> 
    <Text>100</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>true</AlignCenter> 
    <AlignRight>false</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label>  

	<Label item="MQ_TargetOfTarget_TargetDist"> 
      <ScreenID>MQ_TargetOfTarget_TargetDist</ScreenID> 
      <EQType>9999</EQType> 
      <Font>2</Font> 
    	<TooltipReference>${If[${Me.TargetOfTarget.ID},${Me.TargetOfTarget.Distance.Int},]}</TooltipReference> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>110</X> 
         <Y>110</Y> 
      </Location> 
      <Size> 
         <CX>40</CX> 
         <CY>14</CY> 
      </Size> 
      <Text>0</Text> 
      <TextColor> 
         <R>255</R> 
         <G>255</G> 
         <B>0</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>true</AlignRight> 
      <AlignLeft>false</AlignLeft> 
   </Label> 

  <Label item="MQ_TargetOfTarget_TargetDirection"> 
    <ScreenID>MQ_TargetOfTarget_TargetDirection</ScreenID> 
    <EQType>9999</EQType> 
    <Font>2</Font> 
    <TooltipReference>${Me.TargetOfTarget.HeadingTo}</TooltipReference> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>125</X> 
      <Y>95</Y> 
    </Location> 
    <Size> 
      <CX>30</CX> 
      <CY>15</CY> 
    </Size> 
    <Text>100</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>true</AlignCenter> 
    <AlignRight>false</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label> 

  <Screen item="TargetWindow"> 
    <ScreenID /> 
    <RelativePosition>false</RelativePosition> 
    <Location> 
      <X>516</X> 
      <Y>242</Y> 
    </Location> 
    <Size> 
      <CX>162</CX> 
      <CY>140</CY> 
    </Size> 
    <Text>Target</Text> 
    <Style_VScroll>false</Style_VScroll> 
    <Style_HScroll>false</Style_HScroll> 
    <Style_Transparent>true</Style_Transparent> 
    <TooltipReference>Your Current Target</TooltipReference> 
    <DrawTemplate>WDT_Rounded</DrawTemplate> 
    <Style_Titlebar>false</Style_Titlebar> 
    <Style_Closebox>false</Style_Closebox> 
    <Style_Minimizebox>false</Style_Minimizebox> 
    <Style_Border>false</Style_Border> 
    <Style_Sizable>false</Style_Sizable> 
    <Pieces>A_Target_BGa</Pieces> 
    <Pieces>A_Target_BGb</Pieces>     
    <Pieces>Target_HP</Pieces> 
    <Pieces>Target_HPLabel</Pieces> 
    <Pieces>Target_HPPercLabel</Pieces> 
    <Pieces>Infiniti_CastingGauge</Pieces> 
    <Pieces>T_Label</Pieces> 
    <Pieces>A_TargetBoxStaticAnim</Pieces> 
    <Pieces>MQ_TargetLevel</Pieces> 
    <Pieces>MQ_TargetClass</Pieces> 
    <Pieces>MQ_TargetDist</Pieces> 
    <Pieces>MQ_TargetX</Pieces> 
    <Pieces>MQ_TargetY</Pieces> 
    <Pieces>MQ_TargetDirection</Pieces> 
	 <Pieces>TargetOfTarget_HP2</Pieces>
	 <Pieces>TargetOfTarget_HPLabel2</Pieces>
	 <Pieces>TargetOfTarget_HPPercLabel2</Pieces>
	 <Pieces>MQ_TargetOfTarget_TargetLevel</Pieces>	
	 <Pieces>MQ_TargetOfTarget_TargetClass</Pieces>	
	 <Pieces>MQ_TargetOfTarget_TargetDist</Pieces>		 
	 <Pieces>MQ_TargetOfTarget_TargetX</Pieces>	
	 <Pieces>MQ_TargetOfTarget_TargetY</Pieces>	
	 <Pieces>MQ_TargetOfTarget_TargetDirection</Pieces>		 	 	 
  </Screen> 
</XML>

p00n
a ghoul
a ghoul
Posts: 90
Joined: Sun Feb 22, 2004 11:09 am
Location: USA

Post by p00n » Fri Sep 17, 2004 11:58 pm

wtb a frequency paypal update button thing

SillyBluE
a lesser mummy
a lesser mummy
Posts: 35
Joined: Thu May 27, 2004 6:53 pm

Post by SillyBluE » Sat Sep 18, 2004 2:41 am

Is it possible to make the buff window / buff icons in 2 rows instead of one long one, like half one side and next half rightbeside it going down :) ?

couldn't be that hard I don't think but not that good with xml codein