Moderator: MacroQuest Developers

Code: Select all
/target <selling player>
/squelch /whotarget
if <Target> is at loc ># or <# then /varset targetloc
goto loc1
goto targetloc
call buy (face target, move in, buy, and move out)
goto loc1
goto locmain
return
I thought about doing that, and it was by chance that me and Override started working on a bazaar macro around the same time.BadBoy wrote:Just a thought... perhaps something you could use:
Something like this:
How rough is that, eh? lol. So basically, if the player is between loc -606, 93, 4.75 and -623, -93, 4.75, then goto loc -770, -74, 3.75 then goto -614, -81, 3.75, and then call buy, then go back in complete reverse until you reach locmain, which would be your default loc. Wouldnt this way save the player from rounding the bazaar each time?Code: Select all
/target <selling player> /squelch /whotarget if <Target> is at loc ># or <# then /varset targetloc goto loc1 goto targetloc call buy (face target, move in, buy, and move out) goto loc1 goto locmain return
If it does, and you can code that for me that makes sense to MQ2, then I will take the time to find all the locs.
By the way, doing it that way would prevent getting blocked by barriers such as barrels and posts.