LDoN Progress

Forum for posting custom UIs, portions of UIs, and HUD stuff using MQ's enhancements.

Moderator: MacroQuest Developers

No_Idea_At_All
a lesser mummy
a lesser mummy
Posts: 49
Joined: Sat Aug 07, 2004 11:28 pm

LDoN Progress

Post by No_Idea_At_All » Sat Aug 28, 2004 12:41 am

Thought I'd post this since I haven't seen anyone else place one in their HUD, I've had it for a while and itcan be handy.

Code: Select all

 Progress1=3,5,64,50,255,50,${If[${Window[AdventureRequestWnd].Child[AdvRqst_RequestButton].Text.Equal["Leave Adventure"]},${If[${Window[AdventureRequestWnd].Child[AdvRqst_ProgressTextLabel]},Progress - ${Window[AdventureRequestWnd].Child[AdvRqst_ProgressTextLabel].Text} (${Window[AdventureRequestWnd].Child[AdvRqst_CompleteTimeLeftLabel].Text}),Time Left: ${Window[AdventureRequestWnd].Child[AdvRqst_CompleteTimeLeftLabel].Text}]} ${If[${SpawnCount[npc corpse]},${SpawnCount[npc corpse]} corpses,]},]}
It will only show if your in an adventure, It will show the progress of the adventure and time left. It also shows a corpse count just in case you have a collect or are ML.

premodeja
a lesser mummy
a lesser mummy
Posts: 51
Joined: Wed Aug 04, 2004 12:11 pm

Post by premodeja » Sun Aug 29, 2004 10:07 am

Perfect, added it to mine and had an ldon within 30 mins to test it. Many thanks. Wanted this awhile ago.