Moderator: MacroQuest Developers


Techincally, Sparr is correct. No matter what your toggle is set to, if your run speed is slow, you will show the slow animation.. if your run speed is fast, you will show the fast animation.also, walk/run doesnt affect your animation. the animation is purely speed based. if you have sow and are running but are super encumbered and moving slow youll show the walk animation.
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Sub main
/declare myspeed
:loop
/varset myspeed ${Me.CurrentSpeed}
/if (Me.Animation==Running) {
/echo myspeed
/return
}
/goto :loop

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/notify actionsmainpage AMP_RunButton leftmouseup
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/notify ActionsWindow AMP_RunButton leftmouseup
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${Window[ActionsWindow].Child[ActionsMainPage].Child[AMP_WalkButton].Open}
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/notify ActionsMainPage AMP_RunButton leftmouseupCode: Select all
/notify ActionsMainPage AMP_WalkButton leftmouseup