.NET Compile Errors

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Scary_Penguin
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.NET Compile Errors

Post by Scary_Penguin » Tue Jun 22, 2004 9:15 pm

Installed vs.NET today (had 6.0 previously) and cant seem to compile without an assload of errors. Was a clean Install, followed the directions to the teeth :/

Code: Select all

MQ2Main error LNK2019: unresolved external symbol "public: int __thiscall EQClasses::CXWndManager::HandleKeyboardMsg(unsigned int,bool)" (?HandleKeyboardMsg@CXWndManager@EQClasses@@QAEHI_N@Z) referenced in function _DoMappable
MQ2Main error LNK2001: unresolved external symbol "void __cdecl std::_Xran(void)" (?_Xran@std@@YAXXZ)
MQ2Main error LNK2001: unresolved external symbol "void __cdecl std::_Xran(void)" (?_Xran@std@@YAXXZ)
MQ2Main error LNK2019: unresolved external symbol "void __cdecl std::_Xran(void)" (?_Xran@std@@YAXXZ) referenced in function "public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@ABV01@@Z)
MQ2Main error LNK2001: unresolved external symbol "void __cdecl std::_Xran(void)" (?_Xran@std@@YAXXZ)
MQ2Main error LNK2001: unresolved external symbol "void __cdecl std::_Xran(void)" (?_Xran@std@@YAXXZ)
MQ2Main error LNK2001: unresolved external symbol "void __cdecl std::_Xran(void)" (?_Xran@std@@YAXXZ)
MQ2Main error LNK2001: unresolved external symbol "void __cdecl std::_Xlen(void)" (?_Xlen@std@@YAXXZ)
MQ2Main error LNK2001: unresolved external symbol "void __cdecl std::_Xlen(void)" (?_Xlen@std@@YAXXZ)
MQ2Main error LNK2019: unresolved external symbol "void __cdecl std::_Xlen(void)" (?_Xlen@std@@YAXXZ) referenced in function "private: bool __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::_Grow(unsigned int,bool)" (?_Grow@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AAE_NI_N@Z)
MQ2Main error LNK2001: unresolved external symbol "void __cdecl std::_Xlen(void)" (?_Xlen@std@@YAXXZ)
MQ2Main error LNK2001: unresolved external symbol "void __cdecl std::_Xlen(void)" (?_Xlen@std@@YAXXZ)
MQ2Main error LNK2001: unresolved external symbol "void __cdecl std::_Xlen(void)" (?_Xlen@std@@YAXXZ)
MQ2Main error LNK2019: unresolved external symbol "public: int __thiscall EQClasses::CSidlScreenWnd::WndNotification(class EQClasses::CXWnd *,unsigned int,void *)" (?WndNotification@CSidlScreenWnd@EQClasses@@QAEHPAVCXWnd@2@IPAX@Z) referenced in function "public: int __thiscall CMQNewsWnd::WndNotification(class EQClasses::CXWnd *,unsigned int,void *)" (?WndNotification@CMQNewsWnd@@QAEHPAVCXWnd@EQClasses@@IPAX@Z)
MQ2Main fatal error LNK1120: 4 unresolved externals
MQ2EQIM error LNK2019: unresolved external symbol "void __cdecl std::_Xlen(void)" (?_Xlen@std@@YAXXZ) referenced in function "public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(char const *,class std::allocator<char> const &)" (??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@PBDABV?$allocator@D@1@@Z)
MQ2EQIM error LNK2019: unresolved external symbol "void __cdecl std::_Xran(void)" (?_Xran@std@@YAXXZ) referenced in function "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > & __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::assign(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,unsigned int,unsigned int)" (?assign@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV12@ABV12@II@Z)
MQ2EQIM fatal error LNK1120: 2 unresolved externals
Anyone have any ideas as to what I am doing wrong?
Scary:.

No, Really.

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Post by dont_know_at_all » Wed Jun 23, 2004 12:50 am

bad install.

Scary_Penguin
a lesser mummy
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Joined: Sun Nov 16, 2003 11:45 am

Post by Scary_Penguin » Wed Jun 23, 2004 9:06 pm

Yeah, fixed it :) 2k3 doesnt like to force rebuild unless i actually choose "rebuild" or delete everything and redo it. Never had to do it that way with 6.0, just my newbishness showing through :oops:
Scary:.

No, Really.