Moderator: MacroQuest Developers



Code: Select all
- /click functionality has been SEVERELY reduced. It will
now function given an x,y, and on an item or spawn
(target). Upgrade to /notify for UI interaction.
/notify <window> <button screen id> <notification>
example:
/notify LootWnd DoneButton leftmouseup
Window names and control ScreenID's are found in
the XML files, and are NOT screwed up
by custom interfaces (unless your UI does not have the button)Code: Select all
VOID SendEQMessage(DWORD PacketType, PVOID pData, DWORD Length)
{
if (!send_message || !EQADDR_GWORLD)
{
return;
}
[color=red]send_message(EQADDR_GWORLD,PacketType,pData,Length,TRUE);[/color]
}