AFNuke mac (Wiz Bot Mac update: 12-02-04)

Post your completed (working) macros here. Only for macros using MQ2Data syntax!

Moderator: MacroQuest Developers

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CuddleBunny
orc pawn
orc pawn
Posts: 23
Joined: Sun Feb 22, 2004 10:23 pm

Post by CuddleBunny » Sat May 15, 2004 9:59 am

<--- *not the best in modifying existing macros longer than 10 lines*

Azum do you plan on making the macro compatible to use this robe perhaps if available by any chance? :)
Manaless nukes are always nice when mana gets low for me.
Thank you in advance! *hugs* :D

Azum
a hill giant
a hill giant
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Post by Azum » Sat May 15, 2004 11:21 am

Which robe are we talking about?

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Dentist
*insert drilling noises here*
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Post by Dentist » Sat May 15, 2004 6:03 pm

Vermilion Robe of Torrefaction
MAGIC ITEM LORE ITEM NO DROP
Slot: CHEST
AC: 15
INT: +10 HP: +40 MANA: +75
SV FIRE: +25
Effect: Conflagration (Must Equip, Casting Time: 15.0)
WT: 1.0 Size: MEDIUM
Class: WIZ
Race: ALL
Slot 1, Type 7


Guess you missed the link in his "this"
<Oid> http://buttox.ytmnd.com/
<Oid> http://picard.ytmnd.com/
<Dentist> OMG!!!! oid you shit head, dont ever do that again or i will hunt you down. that shit is horrible i need to go kill some kittens or soemthin

Azum
a hill giant
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Post by Azum » Sun May 16, 2004 12:34 am

Ah, yeah I didn't notice the link. I also didn't know anyone still used those robes! I'll see what I can do about adding it as an option.

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Dentist
*insert drilling noises here*
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Post by Dentist » Sun May 16, 2004 1:24 am

yeah, people still do :) thinking about it if i still used mine it would of been nifty to swap the item in and then cast the nuke if oom without harvests.
Would it be possbile to add a built in modrod timer / clicker?
<Oid> http://buttox.ytmnd.com/
<Oid> http://picard.ytmnd.com/
<Dentist> OMG!!!! oid you shit head, dont ever do that again or i will hunt you down. that shit is horrible i need to go kill some kittens or soemthin

Azum
a hill giant
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Joined: Wed Jun 04, 2003 5:04 am

Post by Azum » Sun May 16, 2004 1:32 am

Yeah, gonna add modrod support in, and some other stuff (like autoequipping epic, time wand, and ele legs if not equipped, and swapping back after the cast is done)

So have you guys noticed any other bugs? How's the ancient concussion working now that it's spelled right? ;p

Azum
a hill giant
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more updates

Post by Azum » Sun May 16, 2004 4:49 pm

afnuke.mac updated again, see main post.

Yalp
a ghoul
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Post by Yalp » Tue May 18, 2004 12:02 am

I'm honored to have part of my crude and newbishly simple macro apart in some way of this great macro. I love it :) thanks Azum for this great macro for us lazy wizzies.

:D :D :D :D

maybe one day i can write some like this :P
Because i wouldn't have it any other way

lullimarka
orc pawn
orc pawn
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Post by lullimarka » Tue May 18, 2004 9:53 am

Code: Select all

[Settings]
tankname=XXXX
concuss=1
checkfamiliar=0
myfamiliar=179
engagedistance=150
stopnuke=20
mobhealth=93
shieldofmaelin=0
medtoggle=1
medpercent=35
manatomedup=70
harvestpercent=70
forceshield=1
manarobe=0
beginrobe=20
donerobe=75
tempstaff=0
staffhealth=95
stopnuke2=2
mainnuke=Ice Meteor
endnuke=Draught of E`ci
startdisplay=1
mainnukegem=gem4
endnukegem=gem8
doharvest=1
spellshield=0
manaward=0
forcegem=gem3
harvestgem=gem7
maelingem=gem6
ssgem=gem5
manawardgem=gem2
hasele=1
myconcgem=gem1
usetimewand=1
useepic=0
and it keeps trying to cast forcechield while constantly saying spell not memmed

if i turn forcshielf to 0 and timwand to 1 (while equiped) , nothing gets csated.

spell not memmed in both cases.

lullimarka
orc pawn
orc pawn
Posts: 21
Joined: Mon Nov 18, 2002 8:48 am

Post by lullimarka » Tue May 18, 2004 11:42 am

also uptill the last version the macro used to move the character to interrupt spell in case target dies during cast, doesnt do that anymore.

lullimarka
orc pawn
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Post by lullimarka » Tue May 18, 2004 1:03 pm

also all of a sudden druzzil harvest is now casted erratically

eg. it popped during the time when the script was medding , didnt cast (altho casted spell harvest)


dunno if its just me or what but since the last update some basic functionality thats been there from start is now buggy. (as mentioned in above 3 posts)

Azum
a hill giant
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Posts: 229
Joined: Wed Jun 04, 2003 5:04 am

Post by Azum » Tue May 18, 2004 1:09 pm

and it keeps trying to cast forcechield while constantly saying spell not memmed

if i turn forcshielf to 0 and timwand to 1 (while equiped) , nothing gets csated.

spell not memmed in both cases.
LOL, you know this is why my guild should give my wizard a time wand (he's a twink, but well geared minus time wand nonetheless). It's hard to debug code involving items you don't have. After staring at my own code for 30 minutes or so trying to fix this, it dawned on me... and I checked Lucy. It's "Wand of Impenetrable Force", not "Wand of Impenetrable Forces". Good catch again. I'm amazed it took this long for someone to report it. Posting the fixed code in one second.
also uptill the last version the macro used to move the character to
interrupt spell in case target dies during cast, doesnt do that anymore.
That's not my macro, it's spellcast.inc (which defaulted to that setting for awhile, it was changed to default to not ducking or moving to interrupt casts though). Not long ago the game was changed in that spells that hit a corpse or an empty target don't expend mana now, so you aren't losing anything by not interrupting. I could add an option to do it anyway, but I don't see the point.

Azum
a hill giant
a hill giant
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Joined: Wed Jun 04, 2003 5:04 am

Post by Azum » Tue May 18, 2004 1:26 pm

lullimarka wrote:also all of a sudden druzzil harvest is now casted erratically

eg. it popped during the time when the script was medding , didnt cast (altho casted spell harvest)

dunno if its just me or what but since the last update some basic functionality thats been there from start is now buggy. (as mentioned in above 3 posts)
Define casted erratically. My harvests were working fine last night. I haven't modified the harvest code at all, it should work the same way it always has. There's never been a check in place to use harvests while medding (Although I might add one to cast them if they pop while medding). The only bug that was present was the time wand typo, and that's fixed now. No functionality has been lost, I can assure you.

Azum
a hill giant
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Joined: Wed Jun 04, 2003 5:04 am

Post by Azum » Tue May 18, 2004 2:03 pm

afnuke.mac updated, see main post.

Azum
a hill giant
a hill giant
Posts: 229
Joined: Wed Jun 04, 2003 5:04 am

Post by Azum » Tue May 18, 2004 8:04 pm

afnuke.mac and afnuke.txt updated again, see main post