Ping affecting speed?

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yocal
a lesser mummy
a lesser mummy
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Ping affecting speed?

Post by yocal » Tue Jun 25, 2002 5:40 pm

Hi,

I was wondring something...

When i use or, in many versions, well develped :roll: cheese.mac - my ping goes from 100-300 to 1000-3000 ... :) Is that because of the speed EQ handles the items that i carry?

Ive just started my FTP, and let one of my friends download with 8kb/s from me. Simultanious i am browsing from my lappy, making cheese and my GF is playing EQ as well...

My line is a 128/256 ADSL...

The ping-time will affect the cheese-result, right?

// Yocal

Domosan
I had to suck up to get this title ;)
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Joined: Mon Jun 17, 2002 3:54 pm

RE: Your ping times

Post by Domosan » Wed Jun 26, 2002 12:06 am

Every "/click", "/finditem", etc in the macro file requires data be sent to and received from the EQ Server. The macro runs through the data so rapidly that it can quickly fill up all of your bandwith.

Domosan

Zaphod
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Post by Zaphod » Sun Jun 30, 2002 11:27 pm

From my experience (plus my knowledge of the packet transactions from being a ShowEQ dev), the ping time will have a very distinct impact on the speed of many macros. Things that are most heavily impacted involve anything that summons (creates) an item, opening a vendor, and each item (or stack of items) that are purchased from a vendor. This is because all the detailed information about the item is sent down uncompressed in each of these cases. The size of the item structure for most items is 356 bytes. So multiply that by the number of items in a vendor and you'll see why vendors can take a while on a 56k or slower modem connection. It is also why people on slower connections will be more speed limited. There is also the general round trip time that it takes for any actions network request to be replied to (send lag time + recieve lag time + server processing lag time).

Enjoy,
Zaphod (dohpaZ)