More of an "why" then bug I guess...
${Me.AbbilityReady[hide]|}
Works great when your hiding, need to check hide etc..
I can hide, move, and BEFORE the button repops.. Ability ready reports false as it should. works fine. when the button for hide is poped back up, it reports true.
During combat, this doesn't work. As soon as hide comes off while evading, the AbilityReady returns true, even though the button is not "poped" back up.
I'm also noticing that alot of times, if i Hide during combat for the purpose of evade, the message I get is that I HIDE, not evade.... don't get the extra rogue spame there like "normally" would..
Any suggestions / work arounds for this behavior?

