${Me.Dur}

A forum for reporting bugs NOT related to custom plugins.

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Rusty~
a hill giant
a hill giant
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${Me.Dur}

Post by Rusty~ » Sat Apr 17, 2004 12:36 pm

when using ${Me.Dur} to find out how much damage absorbtion i have left, it only returns the max amount of the rune spell even if some of the rune is gone. if i cast arcane rune, it returns 1500, and when i get hit it still returns 1500 until the buff is gone

Lax
We're not worthy!
We're not worthy!
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Post by Lax » Sat Apr 17, 2004 12:47 pm

Well, I guess that information is no longer available to us. ${Me.Buff[Arcane Rune].Dar} would give you the same thing.
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MacroFiend
a grimling bloodguard
a grimling bloodguard
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Post by MacroFiend » Sat Apr 17, 2004 1:36 pm

Wasn't this a issue from a while ago where DAR wasn't updated until you zoned? I don't use Rune type spell buffs so don't shoot me if I'm off base here.

ml2517
a grimling bloodguard
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Post by ml2517 » Sat Apr 17, 2004 1:38 pm

I recall that as well MacroFiend.