${Target.Heading} error

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TAGBOT
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Joined: Fri Apr 09, 2004 12:27 pm

${Target.Heading} error

Post by TAGBOT » Wed Apr 14, 2004 9:03 pm

I converted my UI to the new datatypes and everything seems to be working fine, except heading. I target a mob and the compass shows North, but ${Target.HeadingTo} shows South . The same when the mob is East according to the compass, it shows West. I have ${Me.X} ${Me.Y} in my player window, but /loc shows the info as Y, X, Z and the heading is correct tho.

${Target.HeadingTo.Degrees} shows the correct info. So Is the MQ2 X & Y working as intended, if so I may need to figure out some kind of variable string that converts degrees to directions.

Lax
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Post by Lax » Wed Apr 14, 2004 10:15 pm

Are you using the newest zip? This was fixed...
Lax Lacks
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TAGBOT
orc pawn
orc pawn
Posts: 17
Joined: Fri Apr 09, 2004 12:27 pm

Post by TAGBOT » Wed Apr 14, 2004 11:12 pm

Yes, I am using the new zip dated April 14 2004 15:07:51.
Before this patch N and S was fine, only E and W and /loc where messed up for me

Lax
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Post by Lax » Thu Apr 15, 2004 4:59 pm

fixed once and for all next zip.
Lax Lacks
Master of MQ2 Disaster
Purveyor of premium, EULA-safe MMORPG Multiboxing Software
* Multiboxing with ISBoxer: Quick Start Video
* EQPlayNice, WinEQ 2.0