HerosBrew.mac - Automatic brewing script

A forum for you to dump all the macros you create, allowing users to use, modify, and comment on your work.

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Zeit
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Post by Zeit » Tue Jan 27, 2004 3:07 am

bling bling 248 brewing <3 this macro

masacist
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tried this 2day...

Post by masacist » Tue Jan 27, 2004 10:43 am

ok i tried this last nite and all worked well.

i tried it again 2day and i had a problem with something showing up in the brew barrel that i didnt put there.

after ending the macro bcoz of this i then opened the brew barrel and nothing showed up :/

can anyone tell me what the prob here is? or have they found out a way to fill the combiners with a little something when a macro is being run? (just a thought bcoz normal combing works fine) just something appears everytime i run the macro.
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Onezero
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Post by Onezero » Tue Jan 27, 2004 10:59 am

I have noticed this too. If I open an environment container with /itemtarget, it will show a different set of items than if I left click on the actual item in the client.

I put a water flask in the one I opened by clicking, and a ration in the one I opened with /itemtarget, and it stored them separately.

It is almost like the server uses two different containers for each environment object, but I'm not sure why.

Btw, glad to hear it got you all the way to 248, that was my goal with this and good to hear someone actually got to it without any manual work :)
.[b].[/b]:[b]:[/b] Onezero
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Mckorr
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Post by Mckorr » Tue Jan 27, 2004 12:57 pm

dont_know_at_all wrote:Well, if I see a PC running around and not responding, I usually report them for macroing.

Don't you?
I frequently don't respond to tells even when not running a macro. If I'm feeling antisocial that night I just ignore them. All those "dude, link me your weapon" messages just cause they haven't seen a flaming sword before get annoying.

Now, figure out how to make it give an autoreply to guildies only... :)

masacist
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possible way round item in container prob maybe?

Post by masacist » Tue Jan 27, 2004 7:47 pm

Just wondering if its possible to write some code, before the macro starts doing the combines, to check if the container is empty and if not then destroy whatever is in the container and then continue with the combines?

or maybe have it so the macro checks each slot in the container and destroys an item if picked up on the cursor?

just a thought, but this sounds like a pretty good solution.

i dont know how to code all this yet as i'm pretty new but i'll pick it up within the next few days as it seems fairly simple. but a rough guide would be summin like:

Code: Select all


||/itemtarget Brew Barrel 
||    /face item 
||    /click left item 
||    /delay 1s 
||
||    /doevents
||
||    /for slot 0 to 10
||    /finditem (not sure what to put here)
||    /if find = true /destroy
||    /if find = false /goto :combine

lol dont laugh if it looks like bollokx but this could be handy to a lot of peeps if this is what SOE has done to combat combine macros ;)

anyways let me know where i went wrong and anything else i need to know.

ty for listening to this rant :P
"Theres only 10 types of people who understand Binary - and them who read Binary for Dummies"

Onezero
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Post by Onezero » Tue Jan 27, 2004 8:32 pm

Updated to version 0.0.5. Read first post for details.
.[b].[/b]:[b]:[/b] Onezero
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masacist
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ok now we have brew barrels disappearing :/

Post by masacist » Tue Jan 27, 2004 9:09 pm

has anyone else experienced the brewbarrels disappearing while combining??? :shock:
"Theres only 10 types of people who understand Binary - and them who read Binary for Dummies"

Onezero
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Post by Onezero » Tue Jan 27, 2004 11:02 pm

Yeah it happened to me in Ak`anon when I was using khiTS.mac. I have NO CLUE what the cause of it is though.
.[b].[/b]:[b]:[/b] Onezero
"[i]Health is merely the slowest rate at which you can die.[/i]"

masacist
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just a case of zoning to reset barrels

Post by masacist » Wed Jan 28, 2004 8:51 am

Found out if u re-zone then the brewbarrels are bak there.

also they may seem invisible and untargetable to yourself but others can still see and use them :?
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Elric
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Post by Elric » Wed Jan 28, 2004 10:53 am

Onezero wrote:I have noticed this too. If I open an environment container with /itemtarget, it will show a different set of items than if I left click on the actual item in the client.

I put a water flask in the one I opened by clicking, and a ration in the one I opened with /itemtarget, and it stored them separately.

It is almost like the server uses two different containers for each environment object, but I'm not sure why.

Btw, glad to hear it got you all the way to 248, that was my goal with this and good to hear someone actually got to it without any manual work :)
In ShadowHaven, the brewbarrel has two entries so two people can use it at any one time. This I noticed when my macro approached the barrel while another was using it. I was busy talking to a friend, because I paused it thinking it wouldn't work, but out of chance, I unpaused it.. and voila, into the Barrel I went.

So I'm not sure if this works elsewhere or no, but it works in SH.

Also, about the barrels popping. This has been discussed NUMEROUS times in other threads, a little searching would tell you to add a delay and all would be well. And if not, simply zone and it comes back. NO biggie.
-Elric

Mckorr
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Post by Mckorr » Wed Jan 28, 2004 11:39 am

Approximately how much plat did it take to get to 248? I managed to powerarrows fletching to 202 for about 2500pp, but I wasn't using CHA gear (stupidly).

Onezero
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Post by Onezero » Wed Jan 28, 2004 11:54 am

Ah I see Elric. I never had a problem with it but once so I never had to worry about it, nice to know though for future reference.

Mckorr, I went from 63 to 192 brewing in about 9 hours last night and it cost me about 700p or so. Very cheap.

Edit: My CHA was at 139 (two Opal Encrusted Steins) and I had to wear my Shadow Haven necklace to get the merchants to sell to me. This was also with destroying the results from the combines.
.[b].[/b]:[b]:[/b] Onezero
"[i]Health is merely the slowest rate at which you can die.[/i]"

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Elric
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Post by Elric » Wed Jan 28, 2004 11:55 am

Approximately 1200pp.. Go from 1 to 198.. Haven't gone above yet.
-Elric

Mckorr
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Post by Mckorr » Wed Jan 28, 2004 12:52 pm

That'll work, I'm only trying to reach 200. Thanks for the info.

Mckorr
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Post by Mckorr » Wed Jan 28, 2004 9:27 pm

BTW, you might want to check your faction in SH before running this. I'm gonna have to raise my faction enough so that the NPC's will sell to me.... :cry: