HoH GY Kite Macro

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Zero
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HoH GY Kite Macro

Post by Zero » Thu Dec 18, 2003 11:12 pm

Would be really appreciative if someone could make a macro for HoH graveyard kiting - specifically for a shadowknight :P assume lvl 65 and all spells.

Glytch
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Post by Glytch » Sat Jan 10, 2004 12:47 pm

That would be a great script to have ! =) If any has made a script like this please post =)

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Bad Karma
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Post by Bad Karma » Sat Jan 10, 2004 6:35 pm

You could easily modify any of the other kiting macs in the depot.
I believe there was a Necro and even SK kiting macro there...if those don't have the basic stuff you want, look at the bard ones.
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In our own quest for excellence, we should strive to take the time to help those who help themselves.

All others should [b]RTFM[/b]!!!!!!!!!

GD
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Post by GD » Sat Jan 10, 2004 6:58 pm

Why does it always seem the first post from somebody lately is always asking for something.


Come on guys, there is plenty of macros in the Depot section for you to look at and learn from, not to mention a wealth of knowledge on almost anything MQ related if you'd just read the boards some.
Opinions are like assholes, everyone has one, but most of them stink.

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Elric
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Post by Elric » Sat Jan 10, 2004 7:45 pm

There's a point here, I just forgot what it was since I'm being slammed by AIMs from my girlfriend right now.

Anyhow. You can basically use any hunter script or kiting script, modify some of the variables.. and voila, instant script tailored to your needs. Rather than asking for someone to make it for you.

I'm not a party to either discourse. I'll wait for one to be made, then test it, supply bug reports on it to show that I'm interested, and let it be.

Edit:

http://macroquest2.com/phpBB2/viewtopic.php?t=4039

Took me all of ten seconds to find this. Just modify it, and there you go. It's not that hard.
-Elric

Lorii
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Post by Lorii » Sun Jan 25, 2004 9:39 pm

Using the above link its only a matter of mapping the GY and getting the 4 different locations in the corners, the one problem i saw was when running from one of the corners to the other there is a small bump in the path (which two corners escape me atm but it shouldn't be to difficult to figure it out once you look at the graveyard) that can get in the way, i would suggest adding a 5th active kiting variable that leads your char to a spot infront of the bump and then continuing on to the corner and recasting the proper spells, i am sorry i don't have a script to show you what i mean, but i hope you can pull my meaning out of this. :D
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Elric
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Post by Elric » Sun Jan 25, 2004 10:10 pm

Few things, Lorii.

Talk to the author, on his thread for the suggestions.

And take out your signature if you value your 65 enchanter. Not wise to point out your character name/server on these boards.
-Elric

PhantomBeast
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this would rule

Post by PhantomBeast » Fri Jan 30, 2004 10:49 pm

i would love to modify the necro kite in HoH to a Druid GY kiter but i dont even know how to! =/ please show me :!:
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RDPidb
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Post by RDPidb » Sat Jan 31, 2004 11:48 am

Um , prolly just change the spell names lol.
darkness to snare, necro dot to druid dot.

/shrug.

PhantomBeast
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i am sorry, but im clueless

Post by PhantomBeast » Sun Feb 01, 2004 2:33 pm

i can go find locs in game of the GY if someone just shows me the lines i need to edit, like bold them for me and email me it? or PM me it? please im sry im really new at this it would be a great help.
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RDPidb
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Post by RDPidb » Mon Feb 02, 2004 12:54 am

:idea: Its the only part of the code that actualy has LOCS in it, i.e. pairs of 4 digit numbers. :idea: Did you even look at the code ?