Heh, sometimes they listen...

A forum for the general posts relating to MacroQuest. *DEPRECATED: This forum is no longer in public use, but remains here for your reading pleasure. Enjoy

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Doodman
a ghoul
a ghoul
Posts: 124
Joined: Thu Jan 02, 2003 12:07 pm

Post by Doodman » Tue Dec 23, 2003 2:42 pm

MQSEQ wrote:The problem with the formula it's not taking in account of Wis/Int/Str, so it's a hard coded guestament.
It is a well known fact that wis/int does not affect success rate. They affect the rate of skill up.
MQSEQ wrote:We'll just leave it as this, I think they need to revamp the Trade skill system and you don't think they do.
On the contrary, I'm not saying it's perfect. But it is a SIMULATION. Random failures are there to simulate accidents, mistakes due to rushing, unintended interruptions , etc.

Having my oatmeal boil over in the microwave because my son started telling me a story, doesn't mean I'm not a master oatmeal maker.. 8)
Doodman
EQEmu Developer
www.eqemulator.net

MQSEQ
Hypocrite fag
Posts: 181
Joined: Fri Sep 19, 2003 5:18 pm

Post by MQSEQ » Tue Dec 23, 2003 3:09 pm

Don't burn the oatmeal or you might not eat it.

Homer
orc pawn
orc pawn
Posts: 28
Joined: Fri Apr 11, 2003 12:01 pm

Post by Homer » Tue Dec 23, 2003 3:55 pm

We know that the current tradeskill interface is cumbersome, so the UI guys have come up with some new ideas.
New ideas hah! This is exactly how tradeskills in DAoC works, another blatant ripoff like the melee opening system. Its still a nice upgrade though.

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MDewHead
orc pawn
orc pawn
Posts: 28
Joined: Fri Oct 31, 2003 4:08 am

Post by MDewHead » Wed Dec 31, 2003 10:02 pm

Homer wrote:
We know that the current tradeskill interface is cumbersome, so the UI guys have come up with some new ideas.
New ideas hah! This is exactly how tradeskills in DAoC works, another blatant ripoff like the melee opening system. Its still a nice upgrade though.
You beat me to it. This is an exact rip-off of DAoC, BUT I don't give a flying flip. Games would have not evolved to the level they are now if people hadn't "ripped-off" others' ideas. Kudos to Sony, it's about fucking time.

Now, to MQ this new feature...

Mckorr
Developer
Developer
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Joined: Fri Oct 18, 2002 1:16 pm
Location: Texas

Post by Mckorr » Mon Jan 05, 2004 10:17 am

Doodman wrote:Fine better example: You're making mac-n-cheese.. You boil the water and then add the cheese packet, boil for 5 mins then add the noodles. You failed to make mac-n-cheese, but you've learned a lot in the process.
I actually did that the first time I made mac-n-cheese. Nowhere on the box did it say "drain the noodles"... mac-n-cheese soup! My wife to this day won't let me live that one down.

Ganjasaurus
decaying skeleton
decaying skeleton
Posts: 2
Joined: Mon Jan 19, 2004 12:21 pm

Post by Ganjasaurus » Tue Jan 20, 2004 8:37 pm

Well, too late for my JC, Brewing & Fletching, but at least I can do the 200->250 grind on the others with the new interface.

ganja