/Mapfilter not working....

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DekeFentle
a lesser mummy
a lesser mummy
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Joined: Wed Oct 22, 2003 1:41 pm

/Mapfilter not working....

Post by DekeFentle » Tue Nov 25, 2003 10:44 pm

New directory, new compile

MQ2map.ini

[Map Filters]
NPC=1

I dont' see anything. If I /traget somebody and somebody is in zone they appear in my target window but not on the map. I've tried /mapfilter pc and nothing there either.

/face /who and a couple of other things seem to be fine.
Revelation 6:8

Lax
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Post by Lax » Tue Nov 25, 2003 11:04 pm

Try /mapfilter all
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Joshjje
orc pawn
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Posts: 18
Joined: Mon Oct 27, 2003 2:39 pm

..

Post by Joshjje » Wed Nov 26, 2003 3:13 pm

Same for me i tried almost every filter including all several times..nothing on map


EDIT: Nm i just tried again and mysteriously works...

TomServo
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Joined: Thu Jul 31, 2003 3:23 pm

/mapfilter bug

Post by TomServo » Wed Nov 26, 2003 6:07 pm

I am getting crashes occasionally whenever I use /mapfilter ground. It usually happens in highly populated areas like PoK. The bad news is that eqgame will crash every time until I recompile. The error is:

Debug Assertion Failed!

Program: C:\Program Files\Sony\Everquest\eqgame.exe

File: dbgheap.c
Line: 1132
Expression: _CrtIsValidHeapPointer(pUserData)

TS

Lax
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Post by Lax » Wed Nov 26, 2003 6:10 pm

post your own thread when the bug report has nothing to do with the topic. dont use mapfilter ground its broken ;) I'll take a look at it.
Lax Lacks
Master of MQ2 Disaster
Purveyor of premium, EULA-safe MMORPG Multiboxing Software
* Multiboxing with ISBoxer: Quick Start Video
* EQPlayNice, WinEQ 2.0