Water

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Drunkensloth
a lesser mummy
a lesser mummy
Posts: 67
Joined: Sat Oct 18, 2003 2:54 am

Water

Post by Drunkensloth » Fri Nov 21, 2003 1:46 am

I was hoping that macroquest would be able to tell through any sort of combination of commands if a toon is underwater?


i did a search but nothing useful came up... thanks in advance.

(this will be used as part of a hunting mac in zones that you run around islands alot IE: hollowshade moor, iceclad, and possibly others)

thanks and keep on clickin!
And here I was clicking like a sucker!

wassup
Official Guardian and Writer of TFM
Official Guardian and Writer of TFM
Posts: 1487
Joined: Sat Oct 26, 2002 5:15 pm

Post by wassup » Fri Nov 21, 2003 1:59 am

By the way... try looking at the readme.html that comes with MQ1. It has alot of info in there that will help you ;)

Look at my reply to your other macro post.

Drunkensloth
a lesser mummy
a lesser mummy
Posts: 67
Joined: Sat Oct 18, 2003 2:54 am

Post by Drunkensloth » Fri Nov 21, 2003 2:16 am

thanks :)
And here I was clicking like a sucker!