Hey Teh'

Forum for posting custom UIs, portions of UIs, and HUD stuff using MQ's enhancements.

Moderator: MacroQuest Developers

Mckorr
Developer
Developer
Posts: 2326
Joined: Fri Oct 18, 2002 1:16 pm
Location: Texas

Hey Teh'

Post by Mckorr » Thu Nov 20, 2003 11:42 am

Was wondering, if I post the XML file for my buff window here could you help me get the timers in it?

I use a horizontal window across the top (KaoUI), and would like to have the timers underneath.

Also, for the time impaired such as myself, try adding a clock to your compass window. My office clock is behind the computer chair, so instead of turning around I just added $time to my compass window. Now I can see how late it's getting without turning around.
MQ2: Think of it as Evolution in action.

RogerWilco
a ghoul
a ghoul
Posts: 86
Joined: Thu Aug 28, 2003 4:05 am

Post by RogerWilco » Thu Nov 20, 2003 3:03 pm

Mckorr... post it and I will work on it for you as well. I did mine and could use some more experence at it

Mckorr
Developer
Developer
Posts: 2326
Joined: Fri Oct 18, 2002 1:16 pm
Location: Texas

Post by Mckorr » Thu Nov 20, 2003 3:13 pm

Code: Select all

<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
  <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
  <!-- Horizontal Buff Window by: Cairenn of E'ci -->
  <!-- Tweaks and Modifications by: Remelio Gemweaver of Tarew Marr -->
  <WindowDrawTemplate item="WDT_RoundedNoSides">
    <Background>wnd_bg_light_rock.tga</Background>
    <VSBTemplate>
      <UpButton>
        <Normal>A_VSBUpNormal</Normal>
        <Pressed>A_VSBUpPressed</Pressed>
        <Flyby>A_VSBUpFlyby</Flyby>
        <Disabled>A_VSBUpDisabled</Disabled>
        <PressedFlyby>A_VSBUpPressedFlyby</PressedFlyby>
      </UpButton>
      <DownButton>
        <Normal>A_VSBDownNormal</Normal>
        <Pressed>A_VSBDownPressed</Pressed>
        <Flyby>A_VSBDownFlyby</Flyby>
        <Disabled>A_VSBDownDisabled</Disabled>
        <PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby>
      </DownButton>
      <Thumb>
        <Top>A_VSBThumbTop</Top>
        <Bottom>A_VSBThumbBottom</Bottom>
        <Middle>A_VSBThumbMiddle</Middle>
        <OverlapLeft>0</OverlapLeft>
        <OverlapTop>0</OverlapTop>
        <OverlapRight>0</OverlapRight>
        <OverlapBottom>0</OverlapBottom>
      </Thumb>
      <MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo>
      <MiddleTint>
        <Alpha>255</Alpha>
        <R>128</R>
        <G>128</G>
        <B>128</B>
      </MiddleTint>
    </VSBTemplate>
    <HSBTemplate>
      <UpButton>
        <Normal>A_HSBLeftNormal</Normal>
        <Pressed>A_HSBLeftPressed</Pressed>
        <Flyby>A_HSBLeftFlyby</Flyby>
        <Disabled>A_HSBLeftDisabled</Disabled>
        <PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby>
      </UpButton>
      <DownButton>
        <Normal>A_HSBRightNormal</Normal>
        <Pressed>A_HSBRightPressed</Pressed>
        <Flyby>A_HSBRightFlyby</Flyby>
        <Disabled>A_HSBRightDisabled</Disabled>
        <PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby>
      </DownButton>
      <Thumb>
        <Right>A_HSBThumbRight</Right>
        <Left>A_HSBThumbLeft</Left>
        <Middle>A_HSBThumbMiddle</Middle>
        <OverlapLeft>0</OverlapLeft>
        <OverlapTop>0</OverlapTop>
        <OverlapRight>0</OverlapRight>
        <OverlapBottom>0</OverlapBottom>
      </Thumb>
      <MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo>
      <MiddleTint>
        <Alpha>255</Alpha>
        <R>128</R>
        <G>128</G>
        <B>128</B>
      </MiddleTint>
    </HSBTemplate>
    <CloseBox>
      <Normal>A_CloseBtnNormal</Normal>
      <Pressed>A_CloseBtnPressed</Pressed>
      <Flyby>A_CloseBtnFlyby</Flyby>
      <Disabled>A_CloseBtnDisabled</Disabled>
      <PressedFlyby>A_CloseBtnPressedFlyby</PressedFlyby>
    </CloseBox>
    <MinimizeBox>
      <Normal>A_MinimizeBtnNormal</Normal>
      <Pressed>A_MinimizeBtnPressed</Pressed>
      <Flyby>A_MinimizeBtnFlyby</Flyby>
      <Disabled>A_MinimizeBtnDisabled</Disabled>
      <PressedFlyby>A_MinimizeBtnPressedFlyby</PressedFlyby>
    </MinimizeBox>
    <TileBox>
      <Normal>A_TileBtnNormal</Normal>
      <Pressed>A_TileBtnPressed</Pressed>
      <Flyby>A_TileBtnFlyby</Flyby>
      <Disabled>A_TileBtnDisabled</Disabled>
      <PressedFlyby>A_TileBtnPressedFlyby</PressedFlyby>
    </TileBox>
    <Border>
      <TopLeft>A_RoundedFrameTopLeft</TopLeft>
      <Top>A_RoundedFrameTop</Top>
      <TopRight>A_RoundedFrameTopRight</TopRight>
      <RightTop>A_FrameNull</RightTop>
      <Right>A_FrameNull</Right>
      <RightBottom>A_FrameNull</RightBottom>
      <BottomRight>A_FrameNull</BottomRight>
      <Bottom>A_FrameNull</Bottom>
      <BottomLeft>A_FrameNull</BottomLeft>
      <LeftTop>A_FrameNull</LeftTop>
      <Left>A_FrameNull</Left>
      <LeftBottom>A_FrameNull</LeftBottom>
      <OverlapLeft>0</OverlapLeft>
      <OverlapTop>0</OverlapTop>
      <OverlapRight>0</OverlapRight>
      <OverlapBottom>0</OverlapBottom>
    </Border>
    <Titlebar>
      <Right>A_RoundedFrameTitleRight</Right>
      <Left>A_RoundedFrameTitleLeft</Left>
      <Middle>A_RoundedFrameTitleMiddle</Middle>
      <OverlapLeft>0</OverlapLeft>
      <OverlapTop>0</OverlapTop>
      <OverlapRight>0</OverlapRight>
      <OverlapBottom>0</OverlapBottom>
    </Titlebar>
  </WindowDrawTemplate>
  <Button item="BW_Buff0_Button">
    <ScreenID>Buff0</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>550</X>
      <Y>1</Y>
    </Location>
    <Size>
      <CX>38</CX>
      <CY>74</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>BlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>1</Y>
    </DecalOffset>
    <DecalSize>
      <CX>34</CX>
      <CY>34</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff0_Label">
    <ScreenID>BW_Buff0_Label</ScreenID>
    <Font>1</Font>
    <EQType>45</EQType>
    <Location>
      <X>545</X>
      <Y>35</Y>
    </Location>
    <Size>
      <CX>38</CX>
      <CY>36</CY>
    </Size>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
    <Text>Katta's Song of Sword Dancing</Text>
    <TopAnchorToTop>false</TopAnchorToTop>
  </Label>
  <Button item="BW_Buff1_Button">
    <ScreenID>Buff1</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>510</X>
      <Y>1</Y>
    </Location>
    <Size>
      <CX>38</CX>
      <CY>74</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>1</Y>
    </DecalOffset>
    <DecalSize>
      <CX>34</CX>
      <CY>34</CY>
    </DecalSize>
    <TextColor>
      <Alpha>255</Alpha>
    </TextColor>
  </Button>
  <Label item="BW_Buff1_Label">
    <ScreenID>BW_Buff1_Label</ScreenID>
    <Font>1</Font>
    <EQType>46</EQType>
    <Location>
      <X>506</X>
      <Y>35</Y>
    </Location>
    <Size>
      <CX>38</CX>
      <CY>36</CY>
    </Size>
    <Text>Katta's Song of Sword Dancing</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
      <Alpha>255</Alpha>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff2_Button">
    <ScreenID>Buff2</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>470</X>
      <Y>1</Y>
    </Location>
    <Size>
      <CX>38</CX>
      <CY>74</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>1</Y>
    </DecalOffset>
    <DecalSize>
      <CX>34</CX>
      <CY>34</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff2_Label">
    <ScreenID>BW_Buff2_Label</ScreenID>
    <Font>1</Font>
    <EQType>47</EQType>
    <Location>
      <X>467</X>
      <Y>35</Y>
    </Location>
    <Size>
      <CX>38</CX>
      <CY>36</CY>
    </Size>
    <Text>Katta's Song of Sword Dancing</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff3_Button">
    <ScreenID>Buff3</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>430</X>
      <Y>1</Y>
    </Location>
    <Size>
      <CX>38</CX>
      <CY>74</CY>
    </Size>
    <!--<TooltipReference/>   -->
    <Style_Checkbox>false</Style_Checkbox>
    <RadioGroup />
    <ButtonDrawTemplate>
      <Normal>BlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>1</Y>
    </DecalOffset>
    <DecalSize>
      <CX>34</CX>
      <CY>34</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff3_Label">
    <ScreenID>BW_Buff3_Label</ScreenID>
    <Font>1</Font>
    <EQType>48</EQType>
    <Location>
      <X>428</X>
      <Y>35</Y>
    </Location>
    <Size>
      <CX>38</CX>
      <CY>36</CY>
    </Size>
    <Text>Katta's Song of Sword Dancing</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff4_Button">
    <ScreenID>Buff4</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>390</X>
      <Y>1</Y>
    </Location>
    <Size>
      <CX>38</CX>
      <CY>74</CY>
    </Size>
    <TooltipReference />
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>1</Y>
    </DecalOffset>
    <DecalSize>
      <CX>34</CX>
      <CY>34</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff4_Label">
    <ScreenID>BW_Buff4_Label</ScreenID>
    <Font>1</Font>
    <EQType>49</EQType>
    <Location>
      <X>389</X>
      <Y>35</Y>
    </Location>
    <Size>
      <CX>38</CX>
      <CY>36</CY>
    </Size>
    <Text>Katta's Song of Sword Dancing</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff5_Button">
    <ScreenID>Buff5</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>350</X>
      <Y>1</Y>
    </Location>
    <Size>
      <CX>38</CX>
      <CY>74</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>1</Y>
    </DecalOffset>
    <DecalSize>
      <CX>34</CX>
      <CY>34</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff5_Label">
    <ScreenID>BW_Buff5_Label</ScreenID>
    <Font>1</Font>
    <EQType>50</EQType>
    <Location>
      <X>350</X>
      <Y>35</Y>
    </Location>
    <Size>
      <CX>38</CX>
      <CY>36</CY>
    </Size>
    <Text>Katta's Song of Sword Dancing</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff6_Button">
    <ScreenID>Buff6</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>310</X>
      <Y>1</Y>
    </Location>
    <Size>
      <CX>38</CX>
      <CY>74</CY>
    </Size>
    <TooltipReference />
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>BlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>1</Y>
    </DecalOffset>
    <DecalSize>
      <CX>34</CX>
      <CY>34</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff6_Label">
    <ScreenID>BW_Buff6_Label</ScreenID>
    <Font>1</Font>
    <EQType>51</EQType>
    <Location>
      <X>311</X>
      <Y>35</Y>
    </Location>
    <Size>
      <CX>38</CX>
      <CY>36</CY>
    </Size>
    <Text>Katta's Song of Sword Dancing</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff7_Button">
    <ScreenID>Buff7</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>270</X>
      <Y>1</Y>
    </Location>
    <Size>
      <CX>38</CX>
      <CY>74</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>1</Y>
    </DecalOffset>
    <DecalSize>
      <CX>34</CX>
      <CY>34</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff7_Label">
    <ScreenID>BW_Buff7_Label</ScreenID>
    <Font>1</Font>
    <EQType>52</EQType>
    <Location>
      <X>272</X>
      <Y>35</Y>
    </Location>
    <Size>
      <CX>38</CX>
      <CY>36</CY>
    </Size>
    <Text>Katta's Song of Sword Dancing</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff8_Button">
    <ScreenID>Buff8</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>230</X>
      <Y>1</Y>
    </Location>
    <Size>
      <CX>38</CX>
      <CY>74</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>1</Y>
    </DecalOffset>
    <DecalSize>
      <CX>34</CX>
      <CY>34</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff8_Label">
    <ScreenID>BW_Buff8_Label</ScreenID>
    <Font>1</Font>
    <EQType>53</EQType>
    <Location>
      <X>233</X>
      <Y>35</Y>
    </Location>
    <Size>
      <CX>38</CX>
      <CY>36</CY>
    </Size>
    <Text>Katta's Song of Sword Dancing</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff9_Button">
    <ScreenID>Buff9</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>190</X>
      <Y>1</Y>
    </Location>
    <Size>
      <CX>38</CX>
      <CY>74</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>BlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>1</Y>
    </DecalOffset>
    <DecalSize>
      <CX>34</CX>
      <CY>34</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff9_Label">
    <ScreenID>BW_Buff9_Label</ScreenID>
    <Font>1</Font>
    <EQType>54</EQType>
    <Location>
      <X>194</X>
      <Y>35</Y>
    </Location>
    <Size>
      <CX>38</CX>
      <CY>36</CY>
    </Size>
    <Text>Katta's Song of Sword Dancing</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff10_Button">
    <ScreenID>Buff10</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>150</X>
      <Y>3</Y>
    </Location>
    <Size>
      <CX>38</CX>
      <CY>74</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>1</Y>
    </DecalOffset>
    <DecalSize>
      <CX>34</CX>
      <CY>34</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff10_Label">
    <ScreenID>BW_Buff10_Label</ScreenID>
    <Font>1</Font>
    <EQType>55</EQType>
    <Location>
      <X>155</X>
      <Y>35</Y>
    </Location>
    <Size>
      <CX>38</CX>
      <CY>36</CY>
    </Size>
    <Text>Katta's Song of Sword Dancing</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
    <LeftAnchorToLeft>True</LeftAnchorToLeft>
  </Label>
  <Button item="BW_Buff11_Button">
    <ScreenID>Buff11</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>110</X>
      <Y>1</Y>
    </Location>
    <Size>
      <CX>38</CX>
      <CY>74</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>1</Y>
    </DecalOffset>
    <DecalSize>
      <CX>34</CX>
      <CY>34</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff11_Label">
    <ScreenID>BW_Buff11_Label</ScreenID>
    <Font>1</Font>
    <EQType>56</EQType>
    <Location>
      <X>116</X>
      <Y>35</Y>
    </Location>
    <Size>
      <CX>38</CX>
      <CY>36</CY>
    </Size>
    <Text>Katta's Song of Sword Dancing</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff12_Button">
    <ScreenID>Buff12</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>75</X>
      <Y>1</Y>
    </Location>
    <Size>
      <CX>38</CX>
      <CY>74</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>BlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>1</Y>
    </DecalOffset>
    <DecalSize>
      <CX>34</CX>
      <CY>34</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff12_Label">
    <ScreenID>BW_Buff12_Label</ScreenID>
    <Font>1</Font>
    <EQType>57</EQType>
    <Location>
      <X>77</X>
      <Y>35</Y>
    </Location>
    <Size>
      <CX>38</CX>
      <CY>36</CY>
    </Size>
    <Text>Katta's Song of Sword Dancing</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff13_Button">
    <ScreenID>Buff13</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>40</X>
      <Y>1</Y>
    </Location>
    <Size>
      <CX>38</CX>
      <CY>74</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>1</Y>
    </DecalOffset>
    <DecalSize>
      <CX>34</CX>
      <CY>34</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff13_Label">
    <ScreenID>BW_Buff13_Label</ScreenID>
    <Font>1</Font>
    <EQType>58</EQType>
    <Location>
      <X>38</X>
      <Y>35</Y>
    </Location>
    <Size>
      <CX>38</CX>
      <CY>36</CY>
    </Size>
    <Text>Katta's Song of Sword Dancing</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Button item="BW_Buff14_Button">
    <ScreenID>Buff14</ScreenID>
    <Font>3</Font>
    <Text />
    <Location>
      <X>0</X>
      <Y>1</Y>
    </Location>
    <Size>
      <CX>38</CX>
      <CY>74</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>1</Y>
    </DecalOffset>
    <DecalSize>
      <CX>34</CX>
      <CY>34</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff14_Label">
    <ScreenID>BW_Buff14_Label</ScreenID>
    <Font>1</Font>
    <EQType>59</EQType>
    <Location>
      <X>0</X>
      <Y>35</Y>
    </Location>
    <Size>
      <CX>38</CX>
      <CY>36</CY>
    </Size>
    <Text>Katta's Song of Sword Dancing</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Screen item="BuffWindow">
    <!--<ScreenID/>-->
    <Text>Buffs</Text>
    <RelativePosition>false</RelativePosition>
    <Location>
      <X>0</X>
      <Y>20</Y>
    </Location>
    <Size>
      <CX>585</CX>
      <CY>77</CY>
    </Size>
    <Style_Transparent>true</Style_Transparent>
    <DrawTemplate>WDT_RoundedNoSides</DrawTemplate>
    <Style_Titlebar>false</Style_Titlebar>
    <Style_Closebox>false</Style_Closebox>
    <Style_Minimizebox>false</Style_Minimizebox>
    <Style_Border>true</Style_Border>
    <Style_Sizable>false</Style_Sizable>
    <Pieces>BW_Buff0_Button</Pieces>
    <Pieces>BW_Buff0_Label</Pieces>
    <Pieces>BW_Buff1_Button</Pieces>
    <Pieces>BW_Buff1_Label</Pieces>
    <Pieces>BW_Buff2_Button</Pieces>
    <Pieces>BW_Buff2_Label</Pieces>
    <Pieces>BW_Buff3_Button</Pieces>
    <Pieces>BW_Buff3_Label</Pieces>
    <Pieces>BW_Buff4_Button</Pieces>
    <Pieces>BW_Buff4_Label</Pieces>
    <Pieces>BW_Buff5_Button</Pieces>
    <Pieces>BW_Buff5_Label</Pieces>
    <Pieces>BW_Buff6_Button</Pieces>
    <Pieces>BW_Buff6_Label</Pieces>
    <Pieces>BW_Buff7_Button</Pieces>
    <Pieces>BW_Buff7_Label</Pieces>
    <Pieces>BW_Buff8_Button</Pieces>
    <Pieces>BW_Buff8_Label</Pieces>
    <Pieces>BW_Buff9_Button</Pieces>
    <Pieces>BW_Buff9_Label</Pieces>
    <Pieces>BW_Buff10_Button</Pieces>
    <Pieces>BW_Buff10_Label</Pieces>
    <Pieces>BW_Buff11_Button</Pieces>
    <Pieces>BW_Buff11_Label</Pieces>
    <Pieces>BW_Buff12_Button</Pieces>
    <Pieces>BW_Buff12_Label</Pieces>
    <Pieces>BW_Buff13_Button</Pieces>
    <Pieces>BW_Buff13_Label</Pieces>
    <Pieces>BW_Buff14_Button</Pieces>
    <Pieces>BW_Buff14_Label</Pieces>
  </Screen>
</XML>

Teh_ish
UI Guru
Posts: 168
Joined: Wed Nov 05, 2003 12:18 am

Post by Teh_ish » Thu Nov 20, 2003 6:34 pm

Ok moving this is tricky, since I'm not running your buffwindow. However, the basics are this:

1) You move the Label up a bit on the location Y axis.
2) Add a nw label item with the EQType 9999, and tooltip reference of $char(buff,X,durationsecs).
3) Add a <Pieces>Yournewlabel's item="xxx" value</Pieces> at the bottom(with the other pieces declares)
4) Save, /loadskin (yourui) 1

Adjust until results are acceptable.
In terms of the new label items, all you need to do is copy the label(i.e. BW_Buff0_Label) and change the "item='xxx'" and the ScreenID.. And tweak the locations.. It's not too hard. Just takes lots of patience with testing the locations.

For #3 if your new label starts.. <Label item="McKorrBuff0Duration"> you'd put <Pieces>McKorrBuff0Duration</Pieces> in

Check out my buffwindow XML in IshiUI if you want some examples.
OMGWTFBBQ

Mckorr
Developer
Developer
Posts: 2326
Joined: Fri Oct 18, 2002 1:16 pm
Location: Texas

Post by Mckorr » Thu Nov 20, 2003 6:39 pm

I like your buff window, I just prefer mine horizontal instead of vertical. Fits nicely across the top of my screen that way.

Thanks for the tips, I'll see about getting around to it one of these days :P MQ2 eating my time right now.

gnome001
a ghoul
a ghoul
Posts: 109
Joined: Fri Jan 24, 2003 1:01 am

Post by gnome001 » Thu Nov 20, 2003 8:57 pm

the only problem i had with my horizontal buff window is that with the names of the buffs taking multiple lines i would run out of room for the timer below it... increasing the overall size of the boxes didn't work due to how the size relates to the tga file, and i couldn't quite change the tga file and make it work.. so it took quite a bit of playing with locations and font sizes to get mine to work right.

here is my code if ya wanna look at where i have mine places.. (this is with the drakah tking integrated ui)

Code: Select all

<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
  <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
  <!-- Created by Drakah -->
  <TextureInfo item="drakah_buffbackground.tga">
    <Size>
      <CX>256</CX>
      <CY>256</CY>
    </Size>
  </TextureInfo>
  <Ui2DAnimation item="Drak_BuffBackground1">
    <Frames>
      <Texture>drakah_buffbackground.tga</Texture>
      <Location>
        <X>0</X>
        <Y>0</Y>
      </Location>
      <Size>
        <CX>256</CX>
        <CY>84</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="Drak_BuffBackground2">
    <Frames>
      <Texture>drakah_buffbackground.tga</Texture>
      <Location>
        <X>0</X>
        <Y>84</Y>
      </Location>
      <Size>
        <CX>256</CX>
        <CY>84</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="Drak_BuffBackground3">
    <Frames>
      <Texture>drakah_buffbackground.tga</Texture>
      <Location>
        <X>0</X>
        <Y>168</Y>
      </Location>
      <Size>
        <CX>166</CX>
        <CY>84</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
    </Frames>
  </Ui2DAnimation>
  <StaticAnimation item="Drak_BuffBack1">
    <ScreenID>Drak_BuffBack1</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>0</X>
      <Y>0</Y>
    </Location>
    <Size>
      <CX>256</CX>
      <CY>84</CY>
    </Size>
    <Animation>Drak_BuffBackground1</Animation>
  </StaticAnimation>
  <StaticAnimation item="Drak_BuffBack2">
    <ScreenID>Drak_BuffBack2</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>256</X>
      <Y>0</Y>
    </Location>
    <Size>
      <CX>256</CX>
      <CY>84</CY>
    </Size>
    <Animation>Drak_BuffBackground2</Animation>
  </StaticAnimation>
  <StaticAnimation item="Drak_BuffBack3">
    <ScreenID>Drak_BuffBack3</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>512</X>
      <Y>0</Y>
    </Location>
    <Size>
      <CX>166</CX>
      <CY>84</CY>
    </Size>
    <Animation>Drak_BuffBackground3</Animation>
  </StaticAnimation>
  <Button item="BW_Buff0_Button">
    <ScreenID>Buff0</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>3</X>
      <Y>3</Y>
    </Location>
    <Size>
      <CX>44</CX>
      <CY>44</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>   -->
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>   -->
    <ButtonDrawTemplate>
      <Normal>BlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <!--  
			<SoundPressed/>
			<SoundUp/>
			<SoundFlyby/>
		-->
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>40</CX>
      <CY>40</CY>
    </DecalSize>
  </Button>
  <Button item="BW_Buff1_Button">
    <ScreenID>Buff1</ScreenID>
    <!--<Font>3</Font>   -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>48</X>
      <Y>3</Y>
    </Location>
    <Size>
      <CX>44</CX>
      <CY>44</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>   -->
    <Style_Checkbox>false</Style_Checkbox>
    <RadioGroup />
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <!--  		
			<SoundPressed/>
			<SoundUp/>
			<SoundFlyby/>
		-->
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>40</CX>
      <CY>40</CY>
    </DecalSize>
  </Button>
  <Button item="BW_Buff2_Button">
    <ScreenID>Buff2</ScreenID>
    <!--<Font>3</Font>   -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>93</X>
      <Y>3</Y>
    </Location>
    <Size>
      <CX>44</CX>
      <CY>44</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>   -->
    <Style_Checkbox>false</Style_Checkbox>
    <RadioGroup />
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <!--  
			<SoundPressed/>
			<SoundUp/>
			<SoundFlyby/>
		-->
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>40</CX>
      <CY>40</CY>
    </DecalSize>
  </Button>
  <Button item="BW_Buff3_Button">
    <ScreenID>Buff3</ScreenID>
    <!--<Font>3</Font>   -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>138</X>
      <Y>3</Y>
    </Location>
    <Size>
      <CX>44</CX>
      <CY>44</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>   -->
    <Style_Checkbox>false</Style_Checkbox>
    <RadioGroup />
    <ButtonDrawTemplate>
      <Normal>BlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <!-- Default and not used		
			<SoundPressed/>
			<SoundUp/>
			<SoundFlyby/>
		-->
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>40</CX>
      <CY>40</CY>
    </DecalSize>
  </Button>
  <Button item="BW_Buff4_Button">
    <ScreenID>Buff4</ScreenID>
    <!--<Font>3</Font> Default -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>183</X>
      <Y>3</Y>
    </Location>
    <Size>
      <CX>44</CX>
      <CY>44</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference />
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/> Default -->
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <!--Default
			<SoundPressed/>
			<SoundUp/>
			<SoundFlyby/>
		-->
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>40</CX>
      <CY>40</CY>
    </DecalSize>
  </Button>
  <Button item="BW_Buff5_Button">
    <ScreenID>Buff5</ScreenID>
    <!--<Font>3</Font> Defautl -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>228</X>
      <Y>3</Y>
    </Location>
    <Size>
      <CX>44</CX>
      <CY>44</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/> Default -->
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/> Default -->
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <!-- 
			<SoundPressed/>
			<SoundUp/>
			<SoundFlyby/>
		-->
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>40</CX>
      <CY>40</CY>
    </DecalSize>
  </Button>
  <Button item="BW_Buff6_Button">
    <ScreenID>Buff6</ScreenID>
    <!--<Font>3</Font> Default -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>273</X>
      <Y>3</Y>
    </Location>
    <Size>
      <CX>44</CX>
      <CY>44</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference />
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/> Default -->
    <ButtonDrawTemplate>
      <Normal>BlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <!-- 
			<SoundPressed/>
			<SoundUp/>
			<SoundFlyby/>
		-->
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>40</CX>
      <CY>40</CY>
    </DecalSize>
  </Button>
  <Button item="BW_Buff7_Button">
    <ScreenID>Buff7</ScreenID>
    <!--<Font>3</Font> Use defaults -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>318</X>
      <Y>3</Y>
    </Location>
    <Size>
      <CX>44</CX>
      <CY>44</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/> Use defaults -->
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/> Use Defaults -->
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <!-- Use defaults
			<SoundPressed/>
			<SoundUp/>
			<SoundFlyby/>
		-->
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>40</CX>
      <CY>40</CY>
    </DecalSize>
  </Button>
  <Button item="BW_Buff8_Button">
    <ScreenID>Buff8</ScreenID>
    <!--<Font>3</Font>Defaults-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>363</X>
      <Y>3</Y>
    </Location>
    <Size>
      <CX>44</CX>
      <CY>44</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/> Use default -->
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>Use default-->
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <!-- 
			<SoundPressed/>
			<SoundUp/>
			<SoundFlyby/>
		-->
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>40</CX>
      <CY>40</CY>
    </DecalSize>
  </Button>
  <Button item="BW_Buff9_Button">
    <ScreenID>Buff9</ScreenID>
    <!--<Font>3</Font>Use Defaults -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>408</X>
      <Y>3</Y>
    </Location>
    <Size>
      <CX>44</CX>
      <CY>44</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/> Use Defaults -->
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>  -->
    <ButtonDrawTemplate>
      <Normal>BlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>40</CX>
      <CY>40</CY>
    </DecalSize>
  </Button>
  <Button item="BW_Buff10_Button">
    <ScreenID>Buff10</ScreenID>
    <!--<Font>3</Font> -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>453</X>
      <Y>3</Y>
    </Location>
    <Size>
      <CX>44</CX>
      <CY>44</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>40</CX>
      <CY>40</CY>
    </DecalSize>
  </Button>
  <Button item="BW_Buff11_Button">
    <ScreenID>Buff11</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>498</X>
      <Y>3</Y>
    </Location>
    <Size>
      <CX>44</CX>
      <CY>44</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>40</CX>
      <CY>40</CY>
    </DecalSize>
  </Button>
  <Button item="BW_Buff12_Button">
    <ScreenID>Buff12</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>543</X>
      <Y>3</Y>
    </Location>
    <Size>
      <CX>44</CX>
      <CY>44</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <ButtonDrawTemplate>
      <Normal>BlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>40</CX>
      <CY>40</CY>
    </DecalSize>
  </Button>
  <Button item="BW_Buff13_Button">
    <ScreenID>Buff13</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>588</X>
      <Y>3</Y>
    </Location>
    <Size>
      <CX>44</CX>
      <CY>44</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>40</CX>
      <CY>40</CY>
    </DecalSize>
  </Button>
  <Button item="BW_Buff14_Button">
    <ScreenID>Buff14</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>633</X>
      <Y>3</Y>
    </Location>
    <Size>
      <CX>44</CX>
      <CY>44</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <ButtonDrawTemplate>
      <Normal>RedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>40</CX>
      <CY>40</CY>
    </DecalSize>
  </Button>
  <Label item="BW_Buff0_Label">
    <ScreenID>BW_Buff0_Label</ScreenID>
    <Font>1</Font>
    <EQType>45</EQType>
    <Location>
      <X>633</X>
      <Y>42</Y>
    </Location>
    <Size>
      <CX>44</CX>
      <CY>44</CY>
    </Size>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
    <Text>Katta's Song of Sword Dancing</Text>
    <TopAnchorToTop>True</TopAnchorToTop>
  </Label>
  
  <Label item="BW_Buff1_Label">
    <ScreenID>BW_Buff1_Label</ScreenID>
    <Font>1</Font>
    <EQType>46</EQType>
    <Location>
      <X>588</X>
      <Y>42</Y>
    </Location>
    <Size>
      <CX>44</CX>
      <CY>44</CY>
    </Size>
    <Text>Katta's Song of Sword Dancing</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
      <Alpha>255</Alpha>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  
  <Label item="BW_Buff2_Label">
    <ScreenID>BW_Buff2_Label</ScreenID>
    <Font>1</Font>
    <EQType>47</EQType>
    <Location>
      <X>543</X>
      <Y>42</Y>
    </Location>
    <Size>
      <CX>44</CX>
      <CY>44</CY>
    </Size>
    <Text>Katta's Song of Sword Dancing</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  
  <Label item="BW_Buff3_Label">
    <ScreenID>BW_Buff3_Label</ScreenID>
    <Font>1</Font>
    <EQType>48</EQType>
    <Location>
      <X>498</X>
      <Y>42</Y>
    </Location>
    <Size>
      <CX>44</CX>
      <CY>44</CY>
    </Size>
    <Text>Katta's Song of Sword Dancing</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  
  <Label item="BW_Buff4_Label">
    <ScreenID>BW_Buff4_Label</ScreenID>
    <Font>1</Font>
    <EQType>49</EQType>
    <Location>
      <X>453</X>
      <Y>42</Y>
    </Location>
    <Size>
      <CX>44</CX>
      <CY>44</CY>
    </Size>
    <Text>Katta's Song of Sword Dancing</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  
  <Label item="BW_Buff5_Label">
    <ScreenID>BW_Buff5_Label</ScreenID>
    <Font>1</Font>
    <EQType>50</EQType>
    <Location>
      <X>408</X>
      <Y>42</Y>
    </Location>
    <Size>
      <CX>44</CX>
      <CY>44</CY>
    </Size>
    <Text>Katta's Song of Sword Dancing</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  
  <Label item="BW_Buff6_Label">
    <ScreenID>BW_Buff6_Label</ScreenID>
    <Font>1</Font>
    <EQType>51</EQType>
    <Location>
      <X>363</X>
      <Y>42</Y>
    </Location>
    <Size>
      <CX>44</CX>
      <CY>44</CY>
    </Size>
    <Text>Katta's Song of Sword Dancing</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  
  <Label item="BW_Buff7_Label">
    <ScreenID>BW_Buff7_Label</ScreenID>
    <Font>1</Font>
    <EQType>52</EQType>
    <Location>
      <X>318</X>
      <Y>42</Y>
    </Location>
    <Size>
      <CX>44</CX>
      <CY>44</CY>
    </Size>
    <Text>Katta's Song of Sword Dancing</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  
  <Label item="BW_Buff8_Label">
    <ScreenID>BW_Buff8_Label</ScreenID>
    <Font>1</Font>
    <EQType>53</EQType>
    <Location>
      <X>273</X>
      <Y>42</Y>
    </Location>
    <Size>
      <CX>44</CX>
      <CY>44</CY>
    </Size>
    <Text>Katta's Song of Sword Dancing</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  
  <Label item="BW_Buff9_Label">
    <ScreenID>BW_Buff9_Label</ScreenID>
    <Font>1</Font>
    <EQType>54</EQType>
    <Location>
      <X>228</X>
      <Y>42</Y>
    </Location>
    <Size>
      <CX>44</CX>
      <CY>44</CY>
    </Size>
    <Text>Katta's Song of Sword Dancing</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  <Label item="BW_Buff10_Label">
  
  <ScreenID>BW_Buff10_Label</ScreenID>
    <Font>1</Font>
    <EQType>55</EQType>
    <Location>
      <X>183</X>
      <Y>42</Y>
    </Location>
    <Size>
      <CX>44</CX>
      <CY>44</CY>
    </Size>
    <Text>Katta's Song of Sword Dancing</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
    <LeftAnchorToLeft>True</LeftAnchorToLeft>
  </Label>
  
  <Label item="BW_Buff11_Label">
    <ScreenID>BW_Buff11_Label</ScreenID>
    <Font>1</Font>
    <EQType>56</EQType>
    <Location>
      <X>138</X>
      <Y>42</Y>
    </Location>
    <Size>
      <CX>44</CX>
      <CY>44</CY>
    </Size>
    <Text>Katta's Song of Sword Dancing</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  
  <Label item="BW_Buff12_Label">
    <ScreenID>BW_Buff12_Label</ScreenID>
    <Font>1</Font>
    <EQType>57</EQType>
    <Location>
      <X>93</X>
      <Y>42</Y>
    </Location>
    <Size>
      <CX>44</CX>
      <CY>44</CY>
    </Size>
    <Text>Katta's Song of Sword Dancing</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  
  <Label item="BW_Buff13_Label">
    <ScreenID>BW_Buff13_Label</ScreenID>
    <Font>1</Font>
    <EQType>58</EQType>
    <Location>
      <X>48</X>
      <Y>42</Y>
    </Location>
    <Size>
      <CX>44</CX>
      <CY>44</CY>
    </Size>
    <Text>Katta's Song of Sword Dancing</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  
  <Label item="BW_Buff14_Label">
    <ScreenID>BW_Buff14_Label</ScreenID>
    <Font>1</Font>
    <EQType>59</EQType>
    <Location>
      <X>3</X>
      <Y>42</Y>
    </Location>
    <Size>
      <CX>44</CX>
      <CY>44</CY>
    </Size>
    <Text>Katta's Song of Sword Dancing</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <AlignCenter>true</AlignCenter>
  </Label>
  
  <Label item="BW_Buff0_LabelDur">
         <ScreenID>BW_Buff0_LabelDur</ScreenID>
         <Font>1</Font>
         <EQType>9999</EQType>
             <TooltipReference>$if("$char(buff,1)"=="NULL","","$char(buff,1,durationsecs)")</TooltipReference>
         <Location>
           <X>615</X>
           <Y>75</Y>
         </Location>
         <Size>
           <CX>82</CX>
           <CY>12</CY>
         </Size>
         <TextColor>
           <R>255</R>
           <G>255</G>
           <B>255</B>
         </TextColor>
         <AlignCenter>true</AlignCenter>
  </Label>
  
  <Label item="BW_Buff1_LabelDur">
         <ScreenID>BW_Buff1_LabelDur</ScreenID>
         <Font>1</Font>
         <EQType>9999</EQType>
             <TooltipReference>$if("$char(buff,2)"=="NULL","","$char(buff,2,durationsecs)")</TooltipReference>
         <Location>
           <X>570</X>
           <Y>75</Y>
         </Location>
         <Size>
           <CX>82</CX>
           <CY>12</CY>
         </Size>
         <TextColor>
           <R>255</R>
           <G>255</G>
           <B>255</B>
         </TextColor>
         <AlignCenter>true</AlignCenter>
  </Label>
  
  <Label item="BW_Buff2_LabelDur">
         <ScreenID>BW_Buff2_LabelDur</ScreenID>
         <Font>1</Font>
         <EQType>9999</EQType>
             <TooltipReference>$if("$char(buff,3)"=="NULL","","$char(buff,3,durationsecs)")</TooltipReference>
         <Location>
           <X>525</X>
           <Y>75</Y>
         </Location>
         <Size>
           <CX>82</CX>
           <CY>12</CY>
         </Size>
         <TextColor>
           <R>255</R>
           <G>255</G>
           <B>255</B>
         </TextColor>
         <AlignCenter>true</AlignCenter>
  </Label>
  
  <Label item="BW_Buff3_LabelDur">
         <ScreenID>BW_Buff3_LabelDur</ScreenID>
         <Font>1</Font>
         <EQType>9999</EQType>
             <TooltipReference>$if("$char(buff,4)"=="NULL","","$char(buff,4,durationsecs)")</TooltipReference>
         <Location>
           <X>480</X>
           <Y>75</Y>
         </Location>
         <Size>
           <CX>82</CX>
           <CY>12</CY>
         </Size>
         <TextColor>
           <R>255</R>
           <G>255</G>
           <B>255</B>
         </TextColor>
         <AlignCenter>true</AlignCenter>
  </Label>
  
  <Label item="BW_Buff4_LabelDur">
         <ScreenID>BW_Buff4_LabelDur</ScreenID>
         <Font>1</Font>
         <EQType>9999</EQType>
             <TooltipReference>$if("$char(buff,5)"=="NULL","","$char(buff,5,durationsecs)")</TooltipReference>
         <Location>
           <X>435</X>
           <Y>75</Y>
         </Location>
         <Size>
           <CX>82</CX>
           <CY>12</CY>
         </Size>
         <TextColor>
           <R>255</R>
           <G>255</G>
           <B>255</B>
         </TextColor>
         <AlignCenter>true</AlignCenter>
  </Label>
  
  <Label item="BW_Buff5_LabelDur">
         <ScreenID>BW_Buff5_LabelDur</ScreenID>
         <Font>1</Font>
         <EQType>9999</EQType>
             <TooltipReference>$if("$char(buff,6)"=="NULL","","$char(buff,6,durationsecs)")</TooltipReference>
         <Location>
           <X>390</X>
           <Y>75</Y>
         </Location>
         <Size>
           <CX>82</CX>
           <CY>12</CY>
         </Size>
         <TextColor>
           <R>255</R>
           <G>255</G>
           <B>255</B>
         </TextColor>
         <AlignCenter>true</AlignCenter>
  </Label>
  
  <Label item="BW_Buff6_LabelDur">
         <ScreenID>BW_Buff6_LabelDur</ScreenID>
         <Font>1</Font>
         <EQType>9999</EQType>
             <TooltipReference>$if("$char(buff,7)"=="NULL","","$char(buff,7,durationsecs)")</TooltipReference>
         <Location>
           <X>345</X>
           <Y>75</Y>
         </Location>
         <Size>
           <CX>82</CX>
           <CY>12</CY>
         </Size>
         <TextColor>
           <R>255</R>
           <G>255</G>
           <B>255</B>
         </TextColor>
         <AlignCenter>true</AlignCenter>
  </Label>
  
  <Label item="BW_Buff7_LabelDur">
         <ScreenID>BW_Buff7_LabelDur</ScreenID>
         <Font>1</Font>
         <EQType>9999</EQType>
             <TooltipReference>$if("$char(buff,8)"=="NULL","","$char(buff,8,durationsecs)")</TooltipReference>
         <Location>
           <X>300</X>
           <Y>75</Y>
         </Location>
         <Size>
           <CX>82</CX>
           <CY>12</CY>
         </Size>
         <TextColor>
           <R>255</R>
           <G>255</G>
           <B>255</B>
         </TextColor>
         <AlignCenter>true</AlignCenter>
  </Label>
  
  <Label item="BW_Buff8_LabelDur">
         <ScreenID>BW_Buff8_LabelDur</ScreenID>
         <Font>1</Font>
         <EQType>9999</EQType>
             <TooltipReference>$if("$char(buff,9)"=="NULL","","$char(buff,9,durationsecs)")</TooltipReference>
         <Location>
           <X>255</X>
           <Y>75</Y>
         </Location>
         <Size>
           <CX>82</CX>
           <CY>12</CY>
         </Size>
         <TextColor>
           <R>255</R>
           <G>255</G>
           <B>255</B>
         </TextColor>
         <AlignCenter>true</AlignCenter>
  </Label>
  
  <Label item="BW_Buff9_LabelDur">
         <ScreenID>BW_Buff9_LabelDur</ScreenID>
         <Font>1</Font>
         <EQType>9999</EQType>
             <TooltipReference>$if("$char(buff,10)"=="NULL","","$char(buff,10,durationsecs)")</TooltipReference>
         <Location>
           <X>210</X>
           <Y>75</Y>
         </Location>
         <Size>
           <CX>82</CX>
           <CY>12</CY>
         </Size>
         <TextColor>
           <R>255</R>
           <G>255</G>
           <B>255</B>
         </TextColor>
         <AlignCenter>true</AlignCenter>
  </Label>
  
  <Label item="BW_Buff10_LabelDur">
         <ScreenID>BW_Buff10_LabelDur</ScreenID>
         <Font>1</Font>
         <EQType>9999</EQType>
             <TooltipReference>$if("$char(buff,11)"=="NULL","","$char(buff,11,durationsecs)")</TooltipReference>
         <Location>
           <X>165</X>
           <Y>75</Y>
         </Location>
         <Size>
           <CX>82</CX>
           <CY>12</CY>
         </Size>
         <TextColor>
           <R>255</R>
           <G>255</G>
           <B>255</B>
         </TextColor>
         <AlignCenter>true</AlignCenter>
  </Label>
  
  <Label item="BW_Buff11_LabelDur">
         <ScreenID>BW_Buff11_LabelDur</ScreenID>
         <Font>112</Font>
         <EQType>9999</EQType>
             <TooltipReference>$if("$char(buff,12)"=="NULL","","$char(buff,12,durationsecs)")</TooltipReference>
         <Location>
           <X>120</X>
           <Y>75</Y>
         </Location>
         <Size>
           <CX>82</CX>
           <CY>12</CY>
         </Size>
         <TextColor>
           <R>255</R>
           <G>255</G>
           <B>255</B>
         </TextColor>
         <AlignCenter>true</AlignCenter>
  </Label>
  
  <Label item="BW_Buff12_LabelDur">
         <ScreenID>BW_Buff12_LabelDur</ScreenID>
         <Font>1</Font>
         <EQType>9999</EQType>
             <TooltipReference>$if("$char(buff,13)"=="NULL","","$char(buff,13,durationsecs)")</TooltipReference>
         <Location>
           <X>75</X>
           <Y>75</Y>
         </Location>
         <Size>
           <CX>82</CX>
           <CY>12</CY>
         </Size>
         <TextColor>
           <R>255</R>
           <G>255</G>
           <B>255</B>
         </TextColor>
         <AlignCenter>true</AlignCenter>
  </Label>
  
    <Label item="BW_Buff13_LabelDur">
         <ScreenID>BW_Buff13_LabelDur</ScreenID>
         <Font>1</Font>
         <EQType>9999</EQType>
             <TooltipReference>$if("$char(buff,14)"=="NULL","","$char(buff,14,durationsecs)")</TooltipReference>
         <Location>
           <X>30</X>
           <Y>75</Y>
         </Location>
         <Size>
           <CX>82</CX>
           <CY>12</CY>
         </Size>
         <TextColor>
           <R>255</R>
           <G>255</G>
           <B>255</B>
         </TextColor>
         <AlignCenter>true</AlignCenter>
  </Label>
  
  <Label item="BW_Buff14_LabelDur">
         <ScreenID>BW_Buff14_LabelDur</ScreenID>
         <Font>1</Font>
         <EQType>9999</EQType>
             <TooltipReference>$if("$char(buff,15)"=="NULL","","$char(buff,15,durationsecs)")</TooltipReference>
         <Location>
           <X>-15</X>
           <Y>75</Y>
         </Location>
         <Size>
           <CX>82</CX>
           <CY>12</CY>
         </Size>
         <TextColor>
           <R>255</R>
           <G>255</G>
           <B>255</B>
         </TextColor>
         <AlignCenter>true</AlignCenter>
  </Label>
  
  <Screen item="BuffWindow">
    <!--<ScreenID/>-->
    <Text>Effects</Text>
    <RelativePosition>false</RelativePosition>
    <Location>
      <X>415</X>
      <Y>0</Y>
    </Location>
    <Size>
      <CX>678</CX>
      <CY>84</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>true</Style_Transparent>
    <!--<TooltipReference/>-->
    <DrawTemplate>WDT_Def</DrawTemplate>
    <Style_Titlebar>False</Style_Titlebar>
    <Style_Closebox>False</Style_Closebox>
    <Style_Minimizebox>False</Style_Minimizebox>
    <Style_Border>False</Style_Border>
    <Style_Sizable>False</Style_Sizable>
    <Pieces>Drak_BuffBack1</Pieces>
    <Pieces>Drak_BuffBack2</Pieces>
    <Pieces>Drak_BuffBack3</Pieces>
    <Pieces>BW_Buff0_Button</Pieces>
    <Pieces>BW_Buff1_Button</Pieces>
    <Pieces>BW_Buff2_Button</Pieces>
    <Pieces>BW_Buff3_Button</Pieces>
    <Pieces>BW_Buff4_Button</Pieces>
    <Pieces>BW_Buff5_Button</Pieces>
    <Pieces>BW_Buff6_Button</Pieces>
    <Pieces>BW_Buff7_Button</Pieces>
    <Pieces>BW_Buff8_Button</Pieces>
    <Pieces>BW_Buff9_Button</Pieces>
    <Pieces>BW_Buff10_Button</Pieces>
    <Pieces>BW_Buff11_Button</Pieces>
    <Pieces>BW_Buff12_Button</Pieces>
    <Pieces>BW_Buff13_Button</Pieces>
    <Pieces>BW_Buff14_Button</Pieces>
    <Pieces>BW_Buff0_Label</Pieces>
    <Pieces>BW_Buff1_Label</Pieces>
    <Pieces>BW_Buff2_Label</Pieces>
    <Pieces>BW_Buff3_Label</Pieces>
    <Pieces>BW_Buff4_Label</Pieces>
    <Pieces>BW_Buff5_Label</Pieces>
    <Pieces>BW_Buff6_Label</Pieces>
    <Pieces>BW_Buff7_Label</Pieces>
    <Pieces>BW_Buff8_Label</Pieces>
    <Pieces>BW_Buff9_Label</Pieces>
    <Pieces>BW_Buff10_Label</Pieces>
    <Pieces>BW_Buff11_Label</Pieces>
    <Pieces>BW_Buff12_Label</Pieces>
    <Pieces>BW_Buff13_Label</Pieces>
    <Pieces>BW_Buff14_Label</Pieces>
    <Pieces>BW_Buff0_LabelDur</Pieces>
    <Pieces>BW_Buff1_LabelDur</Pieces>
    <Pieces>BW_Buff2_LabelDur</Pieces>
    <Pieces>BW_Buff3_LabelDur</Pieces>
    <Pieces>BW_Buff4_LabelDur</Pieces>
    <Pieces>BW_Buff5_LabelDur</Pieces>
    <Pieces>BW_Buff6_LabelDur</Pieces>
    <Pieces>BW_Buff7_LabelDur</Pieces>
    <Pieces>BW_Buff8_LabelDur</Pieces>
    <Pieces>BW_Buff9_LabelDur</Pieces>
    <Pieces>BW_Buff10_LabelDur</Pieces>
    <Pieces>BW_Buff11_LabelDur</Pieces>
    <Pieces>BW_Buff12_LabelDur</Pieces>
    <Pieces>BW_Buff13_LabelDur</Pieces>
    <Pieces>BW_Buff14_LabelDur</Pieces>
  
  </Screen>
</XML>

Teh_ish
UI Guru
Posts: 168
Joined: Wed Nov 05, 2003 12:18 am

Post by Teh_ish » Thu Nov 20, 2003 9:35 pm

gnome001 wrote:<TooltipReference>$if("$char(buff,15)"=="NULL","","$char(buff,15,durationsecs)")</TooltipReference>
This isn't really needed, to be honest. The $ifcheck is appropriate when working with a mana display in a target window, or something along those lines. If buff15 doesn't exist it will return NULL, which the PMP gives a value of "" to I believe. You could trim it down to "$char(buff,15,durationsecs)" and it'd work the same
OMGWTFBBQ

Mckorr
Developer
Developer
Posts: 2326
Joined: Fri Oct 18, 2002 1:16 pm
Location: Texas

Post by Mckorr » Fri Nov 21, 2003 9:38 am

gnome001 wrote:the only problem i had with my horizontal buff window is that with the names of the buffs taking multiple lines i would run out of room for the timer below it... increasing the overall size of the boxes didn't work due to how the size relates to the tga file, and i couldn't quite change the tga file and make it work.. so it took quite a bit of playing with locations and font sizes to get mine to work right.
I saw your UI, and yes, I like the buff window. I'd go ahead and use it, but would need your modified tga files as well.

gnome001
a ghoul
a ghoul
Posts: 109
Joined: Fri Jan 24, 2003 1:01 am

Post by gnome001 » Fri Nov 21, 2003 12:34 pm

you can get the buff window tga files by just downloading the drakah tking integrated ui. i didn't have to edit that tga file, but you'll still need the ones he made.

Mckorr
Developer
Developer
Posts: 2326
Joined: Fri Oct 18, 2002 1:16 pm
Location: Texas

Post by Mckorr » Fri Nov 21, 2003 12:36 pm

Doh! Thanks gnome, looks like I'm having another dense day.