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<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<!-- Horizontal Buff Window by: Cairenn of E'ci -->
<!-- Tweaks and Modifications by: Remelio Gemweaver of Tarew Marr -->
<WindowDrawTemplate item="WDT_RoundedNoSides">
<Background>wnd_bg_light_rock.tga</Background>
<VSBTemplate>
<UpButton>
<Normal>A_VSBUpNormal</Normal>
<Pressed>A_VSBUpPressed</Pressed>
<Flyby>A_VSBUpFlyby</Flyby>
<Disabled>A_VSBUpDisabled</Disabled>
<PressedFlyby>A_VSBUpPressedFlyby</PressedFlyby>
</UpButton>
<DownButton>
<Normal>A_VSBDownNormal</Normal>
<Pressed>A_VSBDownPressed</Pressed>
<Flyby>A_VSBDownFlyby</Flyby>
<Disabled>A_VSBDownDisabled</Disabled>
<PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby>
</DownButton>
<Thumb>
<Top>A_VSBThumbTop</Top>
<Bottom>A_VSBThumbBottom</Bottom>
<Middle>A_VSBThumbMiddle</Middle>
<OverlapLeft>0</OverlapLeft>
<OverlapTop>0</OverlapTop>
<OverlapRight>0</OverlapRight>
<OverlapBottom>0</OverlapBottom>
</Thumb>
<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo>
<MiddleTint>
<Alpha>255</Alpha>
<R>128</R>
<G>128</G>
<B>128</B>
</MiddleTint>
</VSBTemplate>
<HSBTemplate>
<UpButton>
<Normal>A_HSBLeftNormal</Normal>
<Pressed>A_HSBLeftPressed</Pressed>
<Flyby>A_HSBLeftFlyby</Flyby>
<Disabled>A_HSBLeftDisabled</Disabled>
<PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby>
</UpButton>
<DownButton>
<Normal>A_HSBRightNormal</Normal>
<Pressed>A_HSBRightPressed</Pressed>
<Flyby>A_HSBRightFlyby</Flyby>
<Disabled>A_HSBRightDisabled</Disabled>
<PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby>
</DownButton>
<Thumb>
<Right>A_HSBThumbRight</Right>
<Left>A_HSBThumbLeft</Left>
<Middle>A_HSBThumbMiddle</Middle>
<OverlapLeft>0</OverlapLeft>
<OverlapTop>0</OverlapTop>
<OverlapRight>0</OverlapRight>
<OverlapBottom>0</OverlapBottom>
</Thumb>
<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo>
<MiddleTint>
<Alpha>255</Alpha>
<R>128</R>
<G>128</G>
<B>128</B>
</MiddleTint>
</HSBTemplate>
<CloseBox>
<Normal>A_CloseBtnNormal</Normal>
<Pressed>A_CloseBtnPressed</Pressed>
<Flyby>A_CloseBtnFlyby</Flyby>
<Disabled>A_CloseBtnDisabled</Disabled>
<PressedFlyby>A_CloseBtnPressedFlyby</PressedFlyby>
</CloseBox>
<MinimizeBox>
<Normal>A_MinimizeBtnNormal</Normal>
<Pressed>A_MinimizeBtnPressed</Pressed>
<Flyby>A_MinimizeBtnFlyby</Flyby>
<Disabled>A_MinimizeBtnDisabled</Disabled>
<PressedFlyby>A_MinimizeBtnPressedFlyby</PressedFlyby>
</MinimizeBox>
<TileBox>
<Normal>A_TileBtnNormal</Normal>
<Pressed>A_TileBtnPressed</Pressed>
<Flyby>A_TileBtnFlyby</Flyby>
<Disabled>A_TileBtnDisabled</Disabled>
<PressedFlyby>A_TileBtnPressedFlyby</PressedFlyby>
</TileBox>
<Border>
<TopLeft>A_RoundedFrameTopLeft</TopLeft>
<Top>A_RoundedFrameTop</Top>
<TopRight>A_RoundedFrameTopRight</TopRight>
<RightTop>A_FrameNull</RightTop>
<Right>A_FrameNull</Right>
<RightBottom>A_FrameNull</RightBottom>
<BottomRight>A_FrameNull</BottomRight>
<Bottom>A_FrameNull</Bottom>
<BottomLeft>A_FrameNull</BottomLeft>
<LeftTop>A_FrameNull</LeftTop>
<Left>A_FrameNull</Left>
<LeftBottom>A_FrameNull</LeftBottom>
<OverlapLeft>0</OverlapLeft>
<OverlapTop>0</OverlapTop>
<OverlapRight>0</OverlapRight>
<OverlapBottom>0</OverlapBottom>
</Border>
<Titlebar>
<Right>A_RoundedFrameTitleRight</Right>
<Left>A_RoundedFrameTitleLeft</Left>
<Middle>A_RoundedFrameTitleMiddle</Middle>
<OverlapLeft>0</OverlapLeft>
<OverlapTop>0</OverlapTop>
<OverlapRight>0</OverlapRight>
<OverlapBottom>0</OverlapBottom>
</Titlebar>
</WindowDrawTemplate>
<Button item="BW_Buff0_Button">
<ScreenID>Buff0</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>550</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>74</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_Buff0_Label">
<ScreenID>BW_Buff0_Label</ScreenID>
<Font>1</Font>
<EQType>45</EQType>
<Location>
<X>545</X>
<Y>35</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
<Text>Katta's Song of Sword Dancing</Text>
<TopAnchorToTop>false</TopAnchorToTop>
</Label>
<Button item="BW_Buff1_Button">
<ScreenID>Buff1</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>510</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>74</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
<TextColor>
<Alpha>255</Alpha>
</TextColor>
</Button>
<Label item="BW_Buff1_Label">
<ScreenID>BW_Buff1_Label</ScreenID>
<Font>1</Font>
<EQType>46</EQType>
<Location>
<X>506</X>
<Y>35</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
<Alpha>255</Alpha>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff2_Button">
<ScreenID>Buff2</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>470</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>74</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_Buff2_Label">
<ScreenID>BW_Buff2_Label</ScreenID>
<Font>1</Font>
<EQType>47</EQType>
<Location>
<X>467</X>
<Y>35</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff3_Button">
<ScreenID>Buff3</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>430</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>74</CY>
</Size>
<!--<TooltipReference/> -->
<Style_Checkbox>false</Style_Checkbox>
<RadioGroup />
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_Buff3_Label">
<ScreenID>BW_Buff3_Label</ScreenID>
<Font>1</Font>
<EQType>48</EQType>
<Location>
<X>428</X>
<Y>35</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff4_Button">
<ScreenID>Buff4</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>390</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>74</CY>
</Size>
<TooltipReference />
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_Buff4_Label">
<ScreenID>BW_Buff4_Label</ScreenID>
<Font>1</Font>
<EQType>49</EQType>
<Location>
<X>389</X>
<Y>35</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff5_Button">
<ScreenID>Buff5</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>350</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>74</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_Buff5_Label">
<ScreenID>BW_Buff5_Label</ScreenID>
<Font>1</Font>
<EQType>50</EQType>
<Location>
<X>350</X>
<Y>35</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff6_Button">
<ScreenID>Buff6</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>310</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>74</CY>
</Size>
<TooltipReference />
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_Buff6_Label">
<ScreenID>BW_Buff6_Label</ScreenID>
<Font>1</Font>
<EQType>51</EQType>
<Location>
<X>311</X>
<Y>35</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff7_Button">
<ScreenID>Buff7</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>270</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>74</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_Buff7_Label">
<ScreenID>BW_Buff7_Label</ScreenID>
<Font>1</Font>
<EQType>52</EQType>
<Location>
<X>272</X>
<Y>35</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff8_Button">
<ScreenID>Buff8</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>230</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>74</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_Buff8_Label">
<ScreenID>BW_Buff8_Label</ScreenID>
<Font>1</Font>
<EQType>53</EQType>
<Location>
<X>233</X>
<Y>35</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff9_Button">
<ScreenID>Buff9</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>190</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>74</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_Buff9_Label">
<ScreenID>BW_Buff9_Label</ScreenID>
<Font>1</Font>
<EQType>54</EQType>
<Location>
<X>194</X>
<Y>35</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff10_Button">
<ScreenID>Buff10</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>150</X>
<Y>3</Y>
</Location>
<Size>
<CX>38</CX>
<CY>74</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_Buff10_Label">
<ScreenID>BW_Buff10_Label</ScreenID>
<Font>1</Font>
<EQType>55</EQType>
<Location>
<X>155</X>
<Y>35</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
<LeftAnchorToLeft>True</LeftAnchorToLeft>
</Label>
<Button item="BW_Buff11_Button">
<ScreenID>Buff11</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>110</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>74</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_Buff11_Label">
<ScreenID>BW_Buff11_Label</ScreenID>
<Font>1</Font>
<EQType>56</EQType>
<Location>
<X>116</X>
<Y>35</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff12_Button">
<ScreenID>Buff12</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>75</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>74</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_Buff12_Label">
<ScreenID>BW_Buff12_Label</ScreenID>
<Font>1</Font>
<EQType>57</EQType>
<Location>
<X>77</X>
<Y>35</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff13_Button">
<ScreenID>Buff13</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>40</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>74</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_Buff13_Label">
<ScreenID>BW_Buff13_Label</ScreenID>
<Font>1</Font>
<EQType>58</EQType>
<Location>
<X>38</X>
<Y>35</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff14_Button">
<ScreenID>Buff14</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>0</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>74</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_Buff14_Label">
<ScreenID>BW_Buff14_Label</ScreenID>
<Font>1</Font>
<EQType>59</EQType>
<Location>
<X>0</X>
<Y>35</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Screen item="BuffWindow">
<!--<ScreenID/>-->
<Text>Buffs</Text>
<RelativePosition>false</RelativePosition>
<Location>
<X>0</X>
<Y>20</Y>
</Location>
<Size>
<CX>585</CX>
<CY>77</CY>
</Size>
<Style_Transparent>true</Style_Transparent>
<DrawTemplate>WDT_RoundedNoSides</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>BW_Buff0_Button</Pieces>
<Pieces>BW_Buff0_Label</Pieces>
<Pieces>BW_Buff1_Button</Pieces>
<Pieces>BW_Buff1_Label</Pieces>
<Pieces>BW_Buff2_Button</Pieces>
<Pieces>BW_Buff2_Label</Pieces>
<Pieces>BW_Buff3_Button</Pieces>
<Pieces>BW_Buff3_Label</Pieces>
<Pieces>BW_Buff4_Button</Pieces>
<Pieces>BW_Buff4_Label</Pieces>
<Pieces>BW_Buff5_Button</Pieces>
<Pieces>BW_Buff5_Label</Pieces>
<Pieces>BW_Buff6_Button</Pieces>
<Pieces>BW_Buff6_Label</Pieces>
<Pieces>BW_Buff7_Button</Pieces>
<Pieces>BW_Buff7_Label</Pieces>
<Pieces>BW_Buff8_Button</Pieces>
<Pieces>BW_Buff8_Label</Pieces>
<Pieces>BW_Buff9_Button</Pieces>
<Pieces>BW_Buff9_Label</Pieces>
<Pieces>BW_Buff10_Button</Pieces>
<Pieces>BW_Buff10_Label</Pieces>
<Pieces>BW_Buff11_Button</Pieces>
<Pieces>BW_Buff11_Label</Pieces>
<Pieces>BW_Buff12_Button</Pieces>
<Pieces>BW_Buff12_Label</Pieces>
<Pieces>BW_Buff13_Button</Pieces>
<Pieces>BW_Buff13_Label</Pieces>
<Pieces>BW_Buff14_Button</Pieces>
<Pieces>BW_Buff14_Label</Pieces>
</Screen>
</XML>Code: Select all
<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<!-- Created by Drakah -->
<TextureInfo item="drakah_buffbackground.tga">
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
</TextureInfo>
<Ui2DAnimation item="Drak_BuffBackground1">
<Frames>
<Texture>drakah_buffbackground.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>84</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="Drak_BuffBackground2">
<Frames>
<Texture>drakah_buffbackground.tga</Texture>
<Location>
<X>0</X>
<Y>84</Y>
</Location>
<Size>
<CX>256</CX>
<CY>84</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="Drak_BuffBackground3">
<Frames>
<Texture>drakah_buffbackground.tga</Texture>
<Location>
<X>0</X>
<Y>168</Y>
</Location>
<Size>
<CX>166</CX>
<CY>84</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<StaticAnimation item="Drak_BuffBack1">
<ScreenID>Drak_BuffBack1</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>84</CY>
</Size>
<Animation>Drak_BuffBackground1</Animation>
</StaticAnimation>
<StaticAnimation item="Drak_BuffBack2">
<ScreenID>Drak_BuffBack2</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>256</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>84</CY>
</Size>
<Animation>Drak_BuffBackground2</Animation>
</StaticAnimation>
<StaticAnimation item="Drak_BuffBack3">
<ScreenID>Drak_BuffBack3</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>512</X>
<Y>0</Y>
</Location>
<Size>
<CX>166</CX>
<CY>84</CY>
</Size>
<Animation>Drak_BuffBackground3</Animation>
</StaticAnimation>
<Button item="BW_Buff0_Button">
<ScreenID>Buff0</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>3</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/> -->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/> -->
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>40</CX>
<CY>40</CY>
</DecalSize>
</Button>
<Button item="BW_Buff1_Button">
<ScreenID>Buff1</ScreenID>
<!--<Font>3</Font> -->
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>3</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/> -->
<Style_Checkbox>false</Style_Checkbox>
<RadioGroup />
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>40</CX>
<CY>40</CY>
</DecalSize>
</Button>
<Button item="BW_Buff2_Button">
<ScreenID>Buff2</ScreenID>
<!--<Font>3</Font> -->
<RelativePosition>true</RelativePosition>
<Location>
<X>93</X>
<Y>3</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/> -->
<Style_Checkbox>false</Style_Checkbox>
<RadioGroup />
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>40</CX>
<CY>40</CY>
</DecalSize>
</Button>
<Button item="BW_Buff3_Button">
<ScreenID>Buff3</ScreenID>
<!--<Font>3</Font> -->
<RelativePosition>true</RelativePosition>
<Location>
<X>138</X>
<Y>3</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/> -->
<Style_Checkbox>false</Style_Checkbox>
<RadioGroup />
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<!-- Default and not used
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>40</CX>
<CY>40</CY>
</DecalSize>
</Button>
<Button item="BW_Buff4_Button">
<ScreenID>Buff4</ScreenID>
<!--<Font>3</Font> Default -->
<RelativePosition>true</RelativePosition>
<Location>
<X>183</X>
<Y>3</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference />
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/> Default -->
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<!--Default
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>40</CX>
<CY>40</CY>
</DecalSize>
</Button>
<Button item="BW_Buff5_Button">
<ScreenID>Buff5</ScreenID>
<!--<Font>3</Font> Defautl -->
<RelativePosition>true</RelativePosition>
<Location>
<X>228</X>
<Y>3</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/> Default -->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/> Default -->
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>40</CX>
<CY>40</CY>
</DecalSize>
</Button>
<Button item="BW_Buff6_Button">
<ScreenID>Buff6</ScreenID>
<!--<Font>3</Font> Default -->
<RelativePosition>true</RelativePosition>
<Location>
<X>273</X>
<Y>3</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference />
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/> Default -->
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>40</CX>
<CY>40</CY>
</DecalSize>
</Button>
<Button item="BW_Buff7_Button">
<ScreenID>Buff7</ScreenID>
<!--<Font>3</Font> Use defaults -->
<RelativePosition>true</RelativePosition>
<Location>
<X>318</X>
<Y>3</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/> Use defaults -->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/> Use Defaults -->
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<!-- Use defaults
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>40</CX>
<CY>40</CY>
</DecalSize>
</Button>
<Button item="BW_Buff8_Button">
<ScreenID>Buff8</ScreenID>
<!--<Font>3</Font>Defaults-->
<RelativePosition>true</RelativePosition>
<Location>
<X>363</X>
<Y>3</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/> Use default -->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>Use default-->
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>40</CX>
<CY>40</CY>
</DecalSize>
</Button>
<Button item="BW_Buff9_Button">
<ScreenID>Buff9</ScreenID>
<!--<Font>3</Font>Use Defaults -->
<RelativePosition>true</RelativePosition>
<Location>
<X>408</X>
<Y>3</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/> Use Defaults -->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/> -->
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>40</CX>
<CY>40</CY>
</DecalSize>
</Button>
<Button item="BW_Buff10_Button">
<ScreenID>Buff10</ScreenID>
<!--<Font>3</Font> -->
<RelativePosition>true</RelativePosition>
<Location>
<X>453</X>
<Y>3</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>40</CX>
<CY>40</CY>
</DecalSize>
</Button>
<Button item="BW_Buff11_Button">
<ScreenID>Buff11</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>498</X>
<Y>3</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>40</CX>
<CY>40</CY>
</DecalSize>
</Button>
<Button item="BW_Buff12_Button">
<ScreenID>Buff12</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>543</X>
<Y>3</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>40</CX>
<CY>40</CY>
</DecalSize>
</Button>
<Button item="BW_Buff13_Button">
<ScreenID>Buff13</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>588</X>
<Y>3</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>40</CX>
<CY>40</CY>
</DecalSize>
</Button>
<Button item="BW_Buff14_Button">
<ScreenID>Buff14</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>633</X>
<Y>3</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>40</CX>
<CY>40</CY>
</DecalSize>
</Button>
<Label item="BW_Buff0_Label">
<ScreenID>BW_Buff0_Label</ScreenID>
<Font>1</Font>
<EQType>45</EQType>
<Location>
<X>633</X>
<Y>42</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
<Text>Katta's Song of Sword Dancing</Text>
<TopAnchorToTop>True</TopAnchorToTop>
</Label>
<Label item="BW_Buff1_Label">
<ScreenID>BW_Buff1_Label</ScreenID>
<Font>1</Font>
<EQType>46</EQType>
<Location>
<X>588</X>
<Y>42</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
<Alpha>255</Alpha>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff2_Label">
<ScreenID>BW_Buff2_Label</ScreenID>
<Font>1</Font>
<EQType>47</EQType>
<Location>
<X>543</X>
<Y>42</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff3_Label">
<ScreenID>BW_Buff3_Label</ScreenID>
<Font>1</Font>
<EQType>48</EQType>
<Location>
<X>498</X>
<Y>42</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff4_Label">
<ScreenID>BW_Buff4_Label</ScreenID>
<Font>1</Font>
<EQType>49</EQType>
<Location>
<X>453</X>
<Y>42</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff5_Label">
<ScreenID>BW_Buff5_Label</ScreenID>
<Font>1</Font>
<EQType>50</EQType>
<Location>
<X>408</X>
<Y>42</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff6_Label">
<ScreenID>BW_Buff6_Label</ScreenID>
<Font>1</Font>
<EQType>51</EQType>
<Location>
<X>363</X>
<Y>42</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff7_Label">
<ScreenID>BW_Buff7_Label</ScreenID>
<Font>1</Font>
<EQType>52</EQType>
<Location>
<X>318</X>
<Y>42</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff8_Label">
<ScreenID>BW_Buff8_Label</ScreenID>
<Font>1</Font>
<EQType>53</EQType>
<Location>
<X>273</X>
<Y>42</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff9_Label">
<ScreenID>BW_Buff9_Label</ScreenID>
<Font>1</Font>
<EQType>54</EQType>
<Location>
<X>228</X>
<Y>42</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff10_Label">
<ScreenID>BW_Buff10_Label</ScreenID>
<Font>1</Font>
<EQType>55</EQType>
<Location>
<X>183</X>
<Y>42</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
<LeftAnchorToLeft>True</LeftAnchorToLeft>
</Label>
<Label item="BW_Buff11_Label">
<ScreenID>BW_Buff11_Label</ScreenID>
<Font>1</Font>
<EQType>56</EQType>
<Location>
<X>138</X>
<Y>42</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff12_Label">
<ScreenID>BW_Buff12_Label</ScreenID>
<Font>1</Font>
<EQType>57</EQType>
<Location>
<X>93</X>
<Y>42</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff13_Label">
<ScreenID>BW_Buff13_Label</ScreenID>
<Font>1</Font>
<EQType>58</EQType>
<Location>
<X>48</X>
<Y>42</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff14_Label">
<ScreenID>BW_Buff14_Label</ScreenID>
<Font>1</Font>
<EQType>59</EQType>
<Location>
<X>3</X>
<Y>42</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff0_LabelDur">
<ScreenID>BW_Buff0_LabelDur</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(buff,1)"=="NULL","","$char(buff,1,durationsecs)")</TooltipReference>
<Location>
<X>615</X>
<Y>75</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff1_LabelDur">
<ScreenID>BW_Buff1_LabelDur</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(buff,2)"=="NULL","","$char(buff,2,durationsecs)")</TooltipReference>
<Location>
<X>570</X>
<Y>75</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff2_LabelDur">
<ScreenID>BW_Buff2_LabelDur</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(buff,3)"=="NULL","","$char(buff,3,durationsecs)")</TooltipReference>
<Location>
<X>525</X>
<Y>75</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff3_LabelDur">
<ScreenID>BW_Buff3_LabelDur</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(buff,4)"=="NULL","","$char(buff,4,durationsecs)")</TooltipReference>
<Location>
<X>480</X>
<Y>75</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff4_LabelDur">
<ScreenID>BW_Buff4_LabelDur</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(buff,5)"=="NULL","","$char(buff,5,durationsecs)")</TooltipReference>
<Location>
<X>435</X>
<Y>75</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff5_LabelDur">
<ScreenID>BW_Buff5_LabelDur</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(buff,6)"=="NULL","","$char(buff,6,durationsecs)")</TooltipReference>
<Location>
<X>390</X>
<Y>75</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff6_LabelDur">
<ScreenID>BW_Buff6_LabelDur</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(buff,7)"=="NULL","","$char(buff,7,durationsecs)")</TooltipReference>
<Location>
<X>345</X>
<Y>75</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff7_LabelDur">
<ScreenID>BW_Buff7_LabelDur</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(buff,8)"=="NULL","","$char(buff,8,durationsecs)")</TooltipReference>
<Location>
<X>300</X>
<Y>75</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff8_LabelDur">
<ScreenID>BW_Buff8_LabelDur</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(buff,9)"=="NULL","","$char(buff,9,durationsecs)")</TooltipReference>
<Location>
<X>255</X>
<Y>75</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff9_LabelDur">
<ScreenID>BW_Buff9_LabelDur</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(buff,10)"=="NULL","","$char(buff,10,durationsecs)")</TooltipReference>
<Location>
<X>210</X>
<Y>75</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff10_LabelDur">
<ScreenID>BW_Buff10_LabelDur</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(buff,11)"=="NULL","","$char(buff,11,durationsecs)")</TooltipReference>
<Location>
<X>165</X>
<Y>75</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff11_LabelDur">
<ScreenID>BW_Buff11_LabelDur</ScreenID>
<Font>112</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(buff,12)"=="NULL","","$char(buff,12,durationsecs)")</TooltipReference>
<Location>
<X>120</X>
<Y>75</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff12_LabelDur">
<ScreenID>BW_Buff12_LabelDur</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(buff,13)"=="NULL","","$char(buff,13,durationsecs)")</TooltipReference>
<Location>
<X>75</X>
<Y>75</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff13_LabelDur">
<ScreenID>BW_Buff13_LabelDur</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(buff,14)"=="NULL","","$char(buff,14,durationsecs)")</TooltipReference>
<Location>
<X>30</X>
<Y>75</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff14_LabelDur">
<ScreenID>BW_Buff14_LabelDur</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(buff,15)"=="NULL","","$char(buff,15,durationsecs)")</TooltipReference>
<Location>
<X>-15</X>
<Y>75</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Screen item="BuffWindow">
<!--<ScreenID/>-->
<Text>Effects</Text>
<RelativePosition>false</RelativePosition>
<Location>
<X>415</X>
<Y>0</Y>
</Location>
<Size>
<CX>678</CX>
<CY>84</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<!--<TooltipReference/>-->
<DrawTemplate>WDT_Def</DrawTemplate>
<Style_Titlebar>False</Style_Titlebar>
<Style_Closebox>False</Style_Closebox>
<Style_Minimizebox>False</Style_Minimizebox>
<Style_Border>False</Style_Border>
<Style_Sizable>False</Style_Sizable>
<Pieces>Drak_BuffBack1</Pieces>
<Pieces>Drak_BuffBack2</Pieces>
<Pieces>Drak_BuffBack3</Pieces>
<Pieces>BW_Buff0_Button</Pieces>
<Pieces>BW_Buff1_Button</Pieces>
<Pieces>BW_Buff2_Button</Pieces>
<Pieces>BW_Buff3_Button</Pieces>
<Pieces>BW_Buff4_Button</Pieces>
<Pieces>BW_Buff5_Button</Pieces>
<Pieces>BW_Buff6_Button</Pieces>
<Pieces>BW_Buff7_Button</Pieces>
<Pieces>BW_Buff8_Button</Pieces>
<Pieces>BW_Buff9_Button</Pieces>
<Pieces>BW_Buff10_Button</Pieces>
<Pieces>BW_Buff11_Button</Pieces>
<Pieces>BW_Buff12_Button</Pieces>
<Pieces>BW_Buff13_Button</Pieces>
<Pieces>BW_Buff14_Button</Pieces>
<Pieces>BW_Buff0_Label</Pieces>
<Pieces>BW_Buff1_Label</Pieces>
<Pieces>BW_Buff2_Label</Pieces>
<Pieces>BW_Buff3_Label</Pieces>
<Pieces>BW_Buff4_Label</Pieces>
<Pieces>BW_Buff5_Label</Pieces>
<Pieces>BW_Buff6_Label</Pieces>
<Pieces>BW_Buff7_Label</Pieces>
<Pieces>BW_Buff8_Label</Pieces>
<Pieces>BW_Buff9_Label</Pieces>
<Pieces>BW_Buff10_Label</Pieces>
<Pieces>BW_Buff11_Label</Pieces>
<Pieces>BW_Buff12_Label</Pieces>
<Pieces>BW_Buff13_Label</Pieces>
<Pieces>BW_Buff14_Label</Pieces>
<Pieces>BW_Buff0_LabelDur</Pieces>
<Pieces>BW_Buff1_LabelDur</Pieces>
<Pieces>BW_Buff2_LabelDur</Pieces>
<Pieces>BW_Buff3_LabelDur</Pieces>
<Pieces>BW_Buff4_LabelDur</Pieces>
<Pieces>BW_Buff5_LabelDur</Pieces>
<Pieces>BW_Buff6_LabelDur</Pieces>
<Pieces>BW_Buff7_LabelDur</Pieces>
<Pieces>BW_Buff8_LabelDur</Pieces>
<Pieces>BW_Buff9_LabelDur</Pieces>
<Pieces>BW_Buff10_LabelDur</Pieces>
<Pieces>BW_Buff11_LabelDur</Pieces>
<Pieces>BW_Buff12_LabelDur</Pieces>
<Pieces>BW_Buff13_LabelDur</Pieces>
<Pieces>BW_Buff14_LabelDur</Pieces>
</Screen>
</XML>This isn't really needed, to be honest. The $ifcheck is appropriate when working with a mana display in a target window, or something along those lines. If buff15 doesn't exist it will return NULL, which the PMP gives a value of "" to I believe. You could trim it down to "$char(buff,15,durationsecs)" and it'd work the samegnome001 wrote:<TooltipReference>$if("$char(buff,15)"=="NULL","","$char(buff,15,durationsecs)")</TooltipReference>
I saw your UI, and yes, I like the buff window. I'd go ahead and use it, but would need your modified tga files as well.gnome001 wrote:the only problem i had with my horizontal buff window is that with the names of the buffs taking multiple lines i would run out of room for the timer below it... increasing the overall size of the boxes didn't work due to how the size relates to the tga file, and i couldn't quite change the tga file and make it work.. so it took quite a bit of playing with locations and font sizes to get mine to work right.