Erm... well, you could manually tell it to do that for all your droppable gear (i.e. program each one individually), or... I'll look into it. =P Try the reademe.txt...
Tx. Id appreciate that and i will try to puzzle it together myself, shouldnt be that hard to code a macro should it?
Im still kinda waiting on a fix on the newUI to test macroquest fully (since i just recently got a whiff of it), i kinda dig newUI the most but MQ crashes the game when i run in newUI.
In the meantime i guess i got lotsa time scratching something together. Ill post anything i got for corrections and tips later on