Invisable Spawns

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Tamian
a lesser mummy
a lesser mummy
Posts: 54
Joined: Wed Nov 12, 2003 2:41 pm

Invisable Spawns

Post by Tamian » Wed Nov 12, 2003 2:43 pm

I might have missed it, but is there a way to toggle the invisable spawns on and off.

While many are usless, some do provide a means to identify "close to spawning" instances.

If there is not a way, please consider this a feature request.

DreamKing
a lesser mummy
a lesser mummy
Posts: 79
Joined: Tue Jun 10, 2003 12:29 am

Re: Invisable Spawns

Post by DreamKing » Wed Nov 12, 2003 6:10 pm

Tamian wrote:I might have missed it, but is there a way to toggle the invisable spawns on and off.

While many are usless, some do provide a means to identify "close to spawning" instances.

If there is not a way, please consider this a feature request.
Not sure if I understand exactly what you're asking but I'll attempt it. I asked a similar question earlier.

If you want to see invis spawns, include "invis" at the end of your who. For example /who npc range 1 2 invis. Not including invis keyword wont show them.

(This needs to be added to the readme since the change. It used to be invis mobs always showed up but that was an apparent bug and was fixed.)