-Added current/max mana
-Removed XP bars, consolidated the AA and normal XP into a smaller space.. added values of 330 in small text below the percents.. added unspent AA points
-Turned the stats into 2 columns cause it was ugly and messy
-Added stand state (duck/sit/feign/stand) between the "Fatigue:" and the percent
-Changed HP colors to white cause f that
-Added HP and mana regen
-Added ZEM, player location, and speed
Part 1 of EQUI_PlayerWindow.xml
Code: Select all
<?xml version = "1.0"?>
<XML ID = "EQInterfaceDefinitionLanguage">
<Schema xmlns = "EverQuestData" xmlns:dt = "EverQuestDataTypes"/>
<!-- Player Health Stats -->
<Gauge item = "HP_Player">
<ScreenID>PlayerHP</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>1</X>
<Y>13</Y>
</Location>
<Size>
<CX>108</CX>
<CY>41</CY>
</Size>
<TextOffsetX>0</TextOffsetX>
<TextOffsetY>-100</TextOffsetY>
<GaugeOffsetY>0</GaugeOffsetY>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>255</R>
<G>0</G>
<B>0</B>
</FillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>1</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Gauge item = "HP_Pet">
<ScreenID>PetHP</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>5</X>
<Y>13</Y>
</Location>
<Size>
<CX>100</CX>
<CY>8</CY>
</Size>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>0</R>
<G>240</G>
<B>0</B>
</FillTint>
<DrawLinesFill>true</DrawLinesFill>
<EQType>16</EQType>
<GaugeDrawTemplate>
<Fill>A_GaugeLinesFill</Fill>
</GaugeDrawTemplate>
</Gauge>
<Label item ="HP_Text_Label">
<ScreenID>HP_Text_Label</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>1</X>
<Y>0</Y>
</Location>
<Size>
<CX>20</CX>
<CY>15</CY>
</Size>
<Text>HP:</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item ="HP_Number">
<ScreenID>HP_Number</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>15</X>
<Y>0</Y>
</Location>
<Size>
<CX>30</CX>
<CY>15</CY>
</Size>
<EQType>17</EQType>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item ="HP_Div_Label">
<ScreenID>HP_Div_Label</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>46</X>
<Y>0</Y>
</Location>
<Size>
<CX>8</CX>
<CY>15</CY>
</Size>
<Text>/</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item ="HP_Max_Number">
<ScreenID>HP_Max_Number</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>49</X>
<Y>0</Y>
</Location>
<Size>
<CX>30</CX>
<CY>15</CY>
</Size>
<EQType>18</EQType>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item = "HP_Percentage">
<ScreenID>HP_Percentage</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>80</X>
<Y>0</Y>
</Location>
<Size>
<CX>20</CX>
<CY>15</CY>
</Size>
<EQType>19</EQType>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item = "HP_Percentage_Label">
<ScreenID>HP_Percentage_Label</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>100</X>
<Y>0</Y>
</Location>
<Size>
<CX>20</CX>
<CY>15</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<!-- Player Mana Stats -->
<Gauge item = "Mana">
<ScreenID>Mana</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>1</X>
<Y>33</Y>
</Location>
<Size>
<CX>108</CX>
<CY>8</CY>
</Size>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>0</R>
<G>0</G>
<B>255</B>
</FillTint>
<LinesFillTint>
<R>200</R>
<G>200</G>
<B>255</B>
</LinesFillTint>
<DrawLinesFill>true</DrawLinesFill>
<EQType>2</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Label item ="MP_Number">
<ScreenID>MP_Number</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>15</X>
<Y>20</Y>
</Location>
<Size>
<CX>30</CX>
<CY>15</CY>
</Size>
<EQType>9999</EQType>
<TooltipReference>$char(mana,cur)</TooltipReference>
<TextColor>
<R>150</R>
<G>150</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item ="MP_Div_Label">
<ScreenID>MP_Div_Label</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>46</X>
<Y>20</Y>
</Location>
<Size>
<CX>8</CX>
<CY>15</CY>
</Size>
<Text>/</Text>
<TextColor>
<R>150</R>
<G>150</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item ="MP_Max_Number">
<ScreenID>MP_Max_Number</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>49</X>
<Y>20</Y>
</Location>
<Size>
<CX>30</CX>
<CY>15</CY>
</Size>
<EQType>9999</EQType>
<TooltipReference>$char(mana,max)</TooltipReference>
<TextColor>
<R>150</R>
<G>150</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Gauge item = "Mana_Blank">
<ScreenID>Mana_Blank</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>1</X>
<Y>33</Y>
</Location>
<Size>
<CX>116</CX>
<CY>8</CY>
</Size>
<GaugeOffsetY>0</GaugeOffsetY>
<EQType>30</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Label item ="Mana_Label">
<ScreenID>Mana_Label</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>1</X>
<Y>20</Y>
</Location>
<Size>
<CX>40</CX>
<CY>15</CY>
</Size>
<Text>MP:</Text>
<TextColor>
<R>150</R>
<G>150</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item ="Mana_Percent">
<ScreenID>Mana_Percent</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>80</X>
<Y>20</Y>
</Location>
<Size>
<CX>20</CX>
<CY>15</CY>
</Size>
<EQType>20</EQType>
<TextColor>
<R>150</R>
<G>150</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item = "Mana_Percent_Label">
<ScreenID>Mana_Percent_Label</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>100</X>
<Y>20</Y>
</Location>
<Size>
<CX>20</CX>
<CY>15</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>150</R>
<G>150</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<!-- Player Fatigue Stats -->
<Gauge item = "Fatigue">
<ScreenID>PlayerFatigue</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>1</X>
<Y>53</Y>
</Location>
<Size>
<CX>108</CX>
<CY>8</CY>
</Size>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>240</R>
<G>240</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>3</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Label item ="Fatigue_Label">
<ScreenID>Fatigue_Percent_Label</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>1</X>
<Y>40</Y>
</Location>
<Size>
<CX>60</CX>
<CY>15</CY>
</Size>
<Text>Fatigue:</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>150</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item = "Fatigue_Percent">
<ScreenID>Fatigue_Percent</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>80</X>
<Y>40</Y>
</Location>
<Size>
<CX>20</CX>
<CY>15</CY>
</Size>
<EQType>21</EQType>
<TextColor>
<R>255</R>
<G>255</G>
<B>150</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item ="Fatigue_Percent_Label">
<ScreenID>Fatigue_Percent_Label</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>100</X>
<Y>40</Y>
</Location>
<Size>
<CX>40</CX>
<CY>15</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>150</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<!-- Player Experience Stats -->
<Label item ="Exp_Label">
<ScreenID>Exp_Label</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>1</X>
<Y>60</Y>
</Location>
<Size>
<CX>60</CX>
<CY>15</CY>
</Size>
<Text>XP:</Text>
<TextColor>
<R>255</R>
<G>200</G>
<B>150</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item ="Exp_Value">
<ScreenID>Exp_Value</ScreenID>
<EQType>9999</EQType>
<TooltipReference>$char(exp,val)</TooltipReference>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>5</X>
<Y>71</Y>
</Location>
<Size>
<CX>20</CX>
<CY>15</CY>
</Size>
<Text>XP:</Text>
<TextColor>
<R>255</R>
<G>200</G>
<B>150</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item ="Exp_Of_330">
<ScreenID>Exp_Of_330</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>25</X>
<Y>71</Y>
</Location>
<Size>
<CX>40</CX>
<CY>15</CY>
</Size>
<Text>/330</Text>
<TextColor>
<R>255</R>
<G>200</G>
<B>150</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item ="Exp_Percent">
<ScreenID>Exp_Percent</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>15</X>
<Y>60</Y>
</Location>
<Size>
<CX>20</CX>
<CY>15</CY>
</Size>
<EQType>26</EQType>
<TextColor>
<R>255</R>
<G>200</G>
<B>150</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item ="Exp_Percent_Label">
<ScreenID>Exp_Percent_Label</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>35</X>
<Y>60</Y>
</Location>
<Size>
<CX>40</CX>
<CY>15</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>200</G>
<B>150</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<!-- Player AA Experience Stats -->
<Label item ="Alt_Label">
<ScreenID>Alt_Label</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>60</X>
<Y>60</Y>
</Location>
<Size>
<CX>80</CX>
<CY>15</CY>
</Size>
<Text>AA:</Text>
<TextColor>
<R>240</R>
<G>240</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item ="Alt_Value">
<ScreenID>Alt_Value</ScreenID>
<EQType>9999</EQType>
<TooltipReference>$char(aa,exp,val)</TooltipReference>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>70</X>
<Y>71</Y>
</Location>
<Size>
<CX>20</CX>
<CY>15</CY>
</Size>
<Text>XP:</Text>
<TextColor>
<R>240</R>
<G>240</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item ="Alt_Of_330">
<ScreenID>Alt_Of_330</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>90</X>
<Y>71</Y>
</Location>
<Size>
<CX>40</CX>
<CY>15</CY>
</Size>
<Text>/330</Text>
<TextColor>
<R>240</R>
<G>240</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item ="Alt_Percent">
<ScreenID>Alt_Percent</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>80</X>
<Y>60</Y>
</Location>
<Size>
<CX>20</CX>
<CY>15</CY>
</Size>
<EQType>27</EQType>
<TextColor>
<R>240</R>
<G>240</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item ="Alt_Percent_Label">
<ScreenID>Alt_Percent_Label</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>100</X>
<Y>60</Y>
</Location>
<Size>
<CX>40</CX>
<CY>15</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>240</R>
<G>240</G>
<B>200</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<!-- Player Casting Bar -->
<Gauge item = "Cast">
<ScreenID>Cast</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>1</X>
<Y>53</Y>
</Location>
<Size>
<CX>116</CX>
<CY>8</CY>
</Size>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>240</R>
<G>0</G>
<B>240</B>
</FillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>7</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<!-- Real Stat Section-->
<Label item ="PW_STR">
<ScreenID>STRLabel</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>1</X>
<Y>80</Y>
</Location>
<Size>
<CX>27</CX>
<CY>14</CY>
</Size>
<Text>STR</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>



