Macro requests from before the user variable changes that broke all macros
Moderator: MacroQuest Developers
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Arangar
- orc pawn

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by Arangar » Thu Sep 25, 2003 2:35 pm
trying to create a macro for this based of the hunter / sk macro in the depot.
for that i kinda need to add a few things:
- target closest mob
- walk the dungeon slowly as to not create to much aggro
any pointers?
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MQSEQ
- Hypocrite fag
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by MQSEQ » Thu Sep 25, 2003 2:51 pm
Hunter macro's would not work well in dungeons due to walls.
The best way is to modify a Hunter Macro and merge it with the Walk Path macro so you would walk the wave points then chase mobs in a very tight radius. basically agro range only.
For Example in Chardok you would set the following points:
Point 1 At Front door
Point 2 First corner that you see the mobs
Kill Mobs (Remember the left mob is a walker and maybe be walking)
Point 3 Corner where you just killed the mobs
Kill Mobs
Point 4 At the drop drown heading to the Gaurd House
Kill Mobs
Point 5 Were you just killed the mobs
Kill Mobs at end of the tunnel before the Gaurd House
At this point you can continue down the dungeon by setting preset points or run back to the top.
That example would work great for lvl 56 and up since you can single pull. To go past Guard House you will need to be lvl 60.
These mobs are on a 20 min rotation.
Now watch GrimJack have it knocked out in an hour or so. :)
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Arangar
- orc pawn

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by Arangar » Thu Sep 25, 2003 2:59 pm
also killing the mobs that aggro you, instead of aquiring new targets would be nice
btw. I'm refering to kill goblins in FM for chardok faction, not acctually killing in chardok
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ap50
- a snow griffon

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by ap50 » Thu Sep 25, 2003 3:32 pm
I think he was thinking you meant fighting in Nurga or Droga, rather than killing the goblins in Frontier Mountains itself.
[color=yellow][size=92][b]Just because you're paranoid, it doesn't mean everyone isn't out to get you![/b][/size][/color]
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MQSEQ
- Hypocrite fag
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by MQSEQ » Thu Sep 25, 2003 3:58 pm
I was thinking of killing Sarnaks since am so loved there hehe. But you can take the logic and create a dungeon crawl hunting macro. This of course should never be AFK'd.
But for outdoors the hunters would be ok but you may want to add some advoidance logic so you can run around those mobs you don't wan to play with.
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Zxeses
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by Zxeses » Thu Sep 25, 2003 6:10 pm
ap, I really love your avatar, but its driving me nuts seeing that every day. Its not like I can run home to do the nasty with the wife every time I hit the site, but just reading here is giving me a stiffy.
PLEASE, I BEG YOU TO CHANGE IT!
-Z
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dont_know_at_all
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Contact:
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by dont_know_at_all » Thu Sep 25, 2003 8:03 pm
Get mozilla, block images from server.
It's hard to type with hairy palms.