Question about Event Queuing

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sisko
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Question about Event Queuing

Post by sisko » Wed Aug 13, 2003 9:56 am

Hello all!

I have made a nice little nuke script for my mage.
In this script i use events to catch buffs wearing of myself or my pet.
well .. i noticed that if inmid of a nuke a buff wearing off MQ seems to "forget" this event. Does there exist any form of event queuing or do i just have to make sure that i use /doevents often enough to handle that ?

Thx in advance for answering my noob question :P

Valerian
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Post by Valerian » Wed Aug 13, 2003 10:49 am

something is probably flushing your events... check your code and includes for a /doevents flush.

sisko
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Post by sisko » Wed Aug 13, 2003 11:40 am

Okay gonna look over the code! Thx for the fast answer

eqjoe
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Post by eqjoe » Wed Aug 13, 2003 2:28 pm

Set variables that are changed by the event. Check the events then update the variable. My mage scripts keep my pet buffed. If a pet buff wears off, the notification triggers an event that simply changes a variable when the /doevent is run. Later in the script I check for the state of those variables and rebuff pet and reset the variable as needed. So.. seperate the action from the event. That way the action triggered by the event does not keep your script from other actions.

sisko
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Post by sisko » Thu Aug 14, 2003 12:25 pm

hey i like ur idea eqjoe.. i think i gonna do it that way :-) thx








xyilla
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Re: Question about Event Queuing

Post by xyilla » Fri Jan 23, 2026 1:01 pm