Post
by A_Druid_00 » Wed Aug 31, 2005 1:17 pm
If a variable is defined in a macro or inc file, it's available to the HUD. So the Damage parsing .inc is totally usable in a HUD. I can put every varaible from my AutoBot macro into a HUD, but I won't!
[quote]<DigitalMocking> man, A_Druid_00 really does love those long ass if statements
<dont_know_at_all> i don't use his macro because i'm frightened of it[/quote]
[quote][12:45] <dont_know_at_all> never use a macro when you can really fuck up things with a plugin[/quote]