Offsets 06 August

A forum for feature requests/discussions and user submitted patches that improve MQ2

Moderator: MacroQuest Developers

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dont_know_at_all
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Post by dont_know_at_all » Wed Aug 06, 2003 4:54 pm

ClientOverride is turned on. I want to turn it off and I don't have a game system handy. Is the date correct?

Well, it's updated in CVS and the download page.

DontShoot
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Post by DontShoot » Wed Aug 06, 2003 7:48 pm

getting the following error message when I try to compile...

C:\macroquest\eqlib\EQLib_MacroParser.cpp(2434) : error C2065: 'CGetCharInfo' : undeclared identifier
C:\macroquest\eqlib\EQLib_MacroParser.cpp(2434) : error C2227: left of '->pSpawn' must point to class/struct/union
C:\macroquest\eqlib\EQLib_MacroParser.cpp(2434) : error C2227: left of '->Name' must point to class/struct/union
C:\macroquest\eqlib\EQLib_MacroParser.cpp(2667) : error C2227: left of '->pSpawn' must point to class/struct/union
C:\macroquest\eqlib\EQLib_MacroParser.cpp(2667) : error C2227: left of '->Zone' must point to class/struct/union
Error executing cl.exe.

macroquest.exe - 5 error(s), 0 warning(s)

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auth
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Post by auth » Wed Aug 06, 2003 8:27 pm

the errors are right DKAA - I had to go back and change the CGetCharInfo to GetCharInfo at the 2 errors. We changed it to support horses last night, and a couple typos made it into release. I'll try and get dkaa to fix these tonight if he hasn't already. Also, Mule has a few additions to the source that needs to be implemented, in quite a few areas. I vote to dev him up.

NOTE: Anywhere it says CGetCharInfo needs to be changed to GetCharInfo.
Auth - "If it isn't broke, let VI patch it"

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dont_know_at_all
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Post by dont_know_at_all » Wed Aug 06, 2003 8:47 pm

Bah, fixed and updated.

Consilium
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another update

Post by Consilium » Thu Aug 07, 2003 4:20 am

Seems another patch in an hour and a half :(
-SH
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ap50
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Post by ap50 » Thu Aug 07, 2003 8:19 am

No new eqgame.exe Macroquest is still working after 7th August patch.
[color=yellow][size=92][b]Just because you're paranoid, it doesn't mean everyone isn't out to get you![/b][/size][/color]

skull
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Post by skull » Thu Aug 07, 2003 1:00 pm

Kinda new to this, so forgive my noobness :)

Since the August 6th patch, running macroquest causes EQ to crash. I have the latest release posted on the site. I was running macroquest fine before the last patch, tried updating the cvs and it caused me to crash, then I went and deleted everything and did a new install and still the same problem. The install went fine, no errors nothing. Any ideas?

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Stargazer
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Post by Stargazer » Sat Aug 09, 2003 4:42 pm

Here is a little correction to eqgame.ini that will get /doors working again:

Doors=005D93A0
Cromwell Stargazer