spawn spawn.TargetOfTarget: Target of target (May only work in "Me": ${Me.TargetOfTarget.PctHps}, etc)
So why is
Code: Select all
<Label item="Health_of_Targets_Target">
<ScreenID>HealthofTargetTarget</ScreenID>
<EQType>9999</EQType>
<TooltipReference>${Me.TargetOfTarget.Name}</TooltipReference>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>54</Y>
</Location>
<Size>
<CX>90</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Health_of_Targets_Target_hp">
<ScreenID>HealthofTargetTargethp</ScreenID>
<EQType>9999</EQType>
<TooltipReference>${Me.TargetOfTarget.CurrentHPs}</TooltipReference>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>54</Y>
</Location>
<Size>
<CX>114</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>