One of the problems I have found regarding ground spawn is that often times it involves items being placed inside trees.
Our macros tend to get hung up or complex "walk-around" logic has to be written, however, there is no means of "flagging" that item as being "unaccessible" first because we have no ID to attach to it, and secondly it wouldn't matter if we did because we can't /itemtarget(id) -- (being an ID that we are looping through and have skipped the ones that we have found to be untargetable or have logged to an .INI as untargetable spawn locations).
Could someone add some code in /itemtarget or something to be able to target an item by ID, as well as the capability to iterate $Items() by name and getting their ID?
Thanks,
HanzO
For those who need examples, yew leaves in wakening lands is a prime example.



