SpawnSearch distance

A forum for feature requests/discussions and user submitted patches that improve MQ2

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JudgeD
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SpawnSearch distance

Post by JudgeD » Mon Jul 31, 2017 2:07 pm

"Distances in searchspawn now return the true 3D distance (instead of 2d distance)"

Are you sure this is a good change? I thought some abilities work on 2d distance so I assumed it was safer to use it.

EqMule
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Re: SpawnSearch distance

Post by EqMule » Mon Jul 31, 2017 3:24 pm

I'm not sure if it's good or not, but it seems logical that taking z into account for distance in a game that has a 3D world would be better, but I don't know *shrug* I'm looking forward to someone posting some scenarios where it sucks.
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JudgeD
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Re: SpawnSearch distance

Post by JudgeD » Mon Jul 31, 2017 4:25 pm

Fair enough. I'll report back if I notice anything wonky.

FrankJScott
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xyilla
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Re: SpawnSearch distance

Post by xyilla » Sun Jan 18, 2026 4:35 am