14 Jan 2015 by eqmule
- Updated for test patch
- This is a pretty extensive patch, please do a FULL Rebuild.
- New Feature see:
viewtopic.php?f=17&t=19610
you can now have your pet attack a mob without having to target the mob first.
Usage: /pet attack/qattack # where # is the spawnid of the mob u want the pet to attack
Example: /pet attack ${Spawn[npc targetable los radius 200 range 1 20].ID}
- Changed the way crashreports are handled.
You will get an option to break into debugger now.
I also added some info to the crash detected messagebox
that lets you know where you can find a copy of the crashdump.
Not every crash is related to mq2, but if you have a call stack
where you see mq2main.dll, mail the .dmp to me.
- Added .InInstance to the character TLO
it returns true if you are in an instance.
Credit: PeteSampras
- Added a line of code to prevent a ctd in chatwindow
- Added .Offline to the Group.Member TLO
Usage: /echo ${Group.Member[x].Offline}
will return a Bool TRUE if offline and FALSE if online
- Added .OtherZone to the Group.Member TLO
Usage: /echo ${Group.Member[x].OtherZone}
will return a Bool TRUE if online but in another zone and FALSE if online and in same zone as you.
- Added .AnyoneMissing to the Group TLO
Usage: /echo ${Group.AnyoneMissing}
returns TRUE if someone is missing in group, offline, in other zone or simply just dead...
- Rewrote /Alerts again, I wasn't happy with the last version
lets see if this one is better.