Moderator: MacroQuest Developers
donations for this month's patches.You've said this a few times without giving even a hint of how to do that. What's an ItemSlot and when would I use 1 instead of 2?EqMule wrote:InvSlot is no longer supported I would remove it if it wouldn't break a million macros. Since the introduction of /useitem
ItemSlot and ItemSlot2 should be used instead.
donations for this month's patches.So ${FindItem[My Bow].ItemSlot} = 11, so that makes sense according to the above.usage: /useitem <slot> <subindex>
slot definitions:
Charm = 0
Left Ear = 1
Head = 2
Face = 3
Right Ear = 4
Neck = 5
Shoulders = 6
Arms = 7
Back = 8
Left Wrist = 9
Right Wrist = 10
Range = 11
Hands = 12
Primary = 13
Secondary = 14
Left Ring = 15
Right Ring = 16
Chest = 17
Legs = 18
Feet = 19
Waist = 20
Power Source = 21
Ammo = 22
Bag Slot 1 = 23
Bag Slot 2 = 24
Bag Slot 3 = 25
Bag Slot 4 = 26
Bag Slot 5 = 27
Bag Slot 6 = 28
Bag Slot 7 = 29
Bag Slot 8 = 30
Bag Slot 9 = 31
Bag Slot 10 = 32
subindex: Only used if slot is a bag. Bag slot number starting at 0, left to right, top to bottom

27 Jan 2014 by eqmule
-New Feature: /useitem "item name here"
-New Feature: /itemnotify "item name here" left/rightmouseup
This means no more need to figure out which slot an item is in, as long as its in our inventory
it will be "clicked".
For obvious reasons, rightmouseup only works on clicky items...
donations for this month's patches.Code: Select all
/ctrl /itemnotify "name" leftmousupCode: Select all
Charm = 0
Secondary = 1
Left Ring = 2
Right Ring = 3
Right Wrist = 4
Left Wrist = 5
Chest = 6
Legs = 7
Feet = 8
Waist = 9
Helm = 10
Face = 11
Neck = 12
Shoulders = 13
Hands = 14
Back = 15
Range = 16
Ammo = 17
Left Ear = 18
Right Ear = 19
Arms = 20
Charm = 21
Bag Slot 1 = 22
Bag Slot 6 = 23
Bag Slot 2 = 24
Bag Slot 7 = 25
Bag Slot 3 = 26
Bag Slot 8 = 27
Bag Slot 4 = 28
Bag Slot 9 = 29
Bag Slot 5 = 30
Bag Slot 10 = 31Code: Select all
${Me.Inventory[#].Item[#]}
${Me.Bank[#].Item[#]}I can't get this to work..... is this correct?If ItemSlot2 is -1 it means whatever is in ItemSlot is not a bag.
Code: Select all
${FindItem[Shrunken Goblin Skull Earring].ItemSlot2}
donations for this month's patches.
dont_know_at_all wrote:Gee, if only there was a way to correctly report a crash...